Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 02:50:33 Player: Merc Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (10) 50 Value Destroyed (312) 312 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5142 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 832/1000 Matter 123/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Walking (130) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg Heavy Shield Leg > --- UTILITY (9) ------ Large Storage Unit A0-MCA's Component Scanner > --- WEAPON (2) ------- Hypervelocity Gauss Rifle > --- INVENTORY (15) --- Heavy Treads Medium Storage Unit Huge Storage Unit Sensor Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Heavy Shield Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Sensor Array Core Analyzer Core Analyzer A0-MCA's Component Scanner > --- WEAPON ----------- Long-range Proton Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Heavy Treads Medium Storage Unit Huge Storage Unit Sensor Array Katana [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Treads Heavy Treads Leg Improved Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Core Analyzer Weapon Light Cannon Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Slots Evolved 10 | . . . . 8 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 7 | . . . . 5 . . 2 Weapon . | . . . . . . . . Parts Attached 42 | 6 7 1 6 10 2 2 8 Power 7 | 1 2 . 2 2 . . . Engine 7 | 1 2 . 2 2 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 2 . 3 2 1 1 2 Treads 1 | . . . . . . . 1 Leg 12 | 2 2 . 3 2 1 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . . 6 1 1 3 Device 6 | . 1 . . 3 1 . 1 Storage 4 | 1 . . . 1 . 1 1 Processor 3 | . . . . 2 . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 2 1 1 . . . 3 Energy Gun . | . . . . . . . . Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 3 | 2 . . . . . . 1 Ballistic Cannon 1 | . 1 . . . . . . Launcher 2 | . 1 . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . Corrupted Parts 1 | . . . 1 . . . . System Corruption 1 | . . . 1 . . . . Parts Lost 16 | . . 1 . 1 4 1 9 Power 3 | . . . . . . 1 2 Propulsion 3 | . . . . . 2 . 1 Utility 6 | . . . . 1 1 . 4 Weapon 4 | . . 1 . . 1 . 2 Highest Loss Streak 9 | . . 1 . 1 4 1 9 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 5 7 7 3 4 3 4 Power 1 | . 2 2 1 . 1 1 . Propulsion 1 | . 1 3 2 . 1 . . Utility 2 | . . 2 2 2 2 2 3 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 7 | . 2 . 5 . . . . Power 2 | . 2 . . . . . . Propulsion 3 | . . . 3 . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special 2 | . . . 2 . . . . Average Slot Usage (%) 87 | . 87 100 100 86 82 50 58 Engine 12 | . 14 14 14 12 13 12 4 Leg 23 | . 28 28 28 25 21 8 11 Device 12 | . 2 14 14 15 15 8 11 Storage 10 | . 14 14 14 6 6 6 2 Processor 4 | . . . . 11 13 13 13 Energy Cannon 8 | . . 12 11 . . . 4 Ballistic Cannon 9 | . 8 14 14 6 4 . . Launcher 2 | . 11 1 2 6 5 . . Peak Build Rating 73 | 6 12 12 19 54 52 39 73 Average Rating 23 | 4 8 11 13 50 47 35 56 On Entrance 20 | . 6 12 12 19 51 33 34 Avg Prop Armor Cover (%) 7 | . . . 7 . . . 8 Naked Turns . | . . . . . . . . Heaviest Build 54 | 12 20 20 26 54 53 41 48 Greatest Support 91 | 20 26 26 38 69 69 31 91 Greatest Overweight (x) 2 | . . . 1 . 2 2 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 8 8 15 15 15 25 Average Capacity 9 | 7 8 8 8 14 15 10 10 Most Carried 8 | 2 8 8 8 7 5 4 7 Average Carried 6 | 1 5 7 7 3 4 3 5 Final Capacity 15 | 8 8 8 8 15 15 10 15 Final Carried 8 | 2 8 7 8 5 3 3 5 Scrap Suit Usage (%) 6 | . . . . 1 . . 43 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Matter Collected 672 | 230 111 71 126 134 . . . Remotely 134 | . . . . 134 . . . Salvage Created 297 | . 66 46 . 184 . . 1 Parts 11 | . 4 4 . 3 . . . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Combat Hostiles Destroyed 8 | . 3 2 . 3 . . . Cannons 5 | . 1 2 . 2 . . . AOE 2 | . 2 . . . . . . Classes Destroyed 5 | . 4 1 . . . . . Hauler 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 2 | . 2 . . . . . . Grunt 4 | . 1 . . 3 . . . Subdweller 2 | . . 2 . . . . . Best Kill Streak 3 | . 3 1 . 3 . . . Combat Bots Only 3 | . 2 1 . 3 . . . Max Kills in Single Turn 3 | . 3 1 . 1 . . . Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Hostile Shots Fired 124 | . 10 16 5 11 9 54 19 Missed 60 | . 4 4 4 7 2 31 8 Hits 64 | . 6 12 1 4 7 23 11 Melee 7 | . . . . . 7 . . Projectile 57 | . 6 12 1 4 . 23 11 Critical Strikes 4 | . . . . 1 3 . . Damage Taken 2094 | . 66 237 15 95 306 187 1188 Core 296 | . . 17 9 . 85 17 168 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . . 89 . . 88 . Volleys Fired 33 | . 6 18 . 6 . . 3 Largest 2 | . 2 2 . 2 . . 2 Hottest 114 | . 60 90 . 69 . . 114 Shots Fired 46 | . 10 23 . 9 . . 4 Gun 2 | . . . . . . . 2 Cannon 37 | . 6 23 . 6 . . 2 Launcher 7 | . 4 . . 3 . . . Special . | . . . . . . . . Kinetic 32 | . 6 18 . 6 . . 2 Thermal 5 | . . 5 . . . . . Explosive 4 | . 4 . . . . . . Electromagnetic 5 | . . . . 3 . . 2 Robot Hit Streak 6 | . 3 5 . 6 . . 1 Robot Miss Streak 2 | . 1 2 . 1 . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 30 | . 7 15 . 7 . . 1 Core Hits 17 | . 6 4 . 6 . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . 1 . . . . . . Blast 1 | . 1 . . . . . . Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 797 | . 310 258 . 222 . . 7 Guns 7 | . . . . . . . 7 Cannons 431 | . 84 258 . 89 . . . Explosions 357 | . 224 . . 133 . . . Melee . | . . . . . . . . Ramming 2 | . 2 . . . . . . Kinetic 403 | . 84 223 . 89 . . 7 Thermal 35 | . . 35 . . . . . Explosive 224 | . 224 . . . . . . Electromagnetic 133 | . . . . 133 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . 1 1 10 11 16 Average Corruption 7 | . . . 1 1 8 10 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . 1 . 4 11 1 Message Errors 2 | . . . . . . 2 . Matter Fused 5 | . . . . . 1 4 . Heat Flow Errors 2 | . . . 1 . 1 . . Energy Discharges 2 | . . . . . 1 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . Alerts 2 | . . . . . . 1 1 Misdirections 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . 3 . 1 . . . Impact . | . . . . . . . . Kinetic 4 | . . 3 . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 207 | . 21 . 207 15 104 . 21 Average Temperature 51 | . 11 . 108 9 58 . 11 Received Heat Transfer 153 | . 36 18 6 54 . 30 9 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 74 | . . 74 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 89 | . 89 . . 65 15 4 45 Initial 15 | . . . . . 15 . . Average 7 | . 35 . . 21 3 . 1 Influence Increases 275 | . 109 . . 85 . 4 77 Destroy 0b10 Robot/C 120 | . 60 . . 60 . . . Destroy 0b10 Robot/NC 10 | . 10 . . . . . . Destroy Leader 24 | . 14 . . 10 . . . Successful Hack 4 | . . . . . . 4 . Disable Machine 15 | . . . . . . . 15 Destroy Structure 27 | . 25 . . . . . 2 Lose Combat Pursuer 75 | . . . . 15 . . 60 Influence Decreases 275 | . 40 69 . 40 45 4 77 Entered New Map 64 | . . 34 . . 30 . . Time Decay 127 | . 40 25 . 30 15 4 13 Lost Part 84 | . . 10 . 10 . . 64 Squads Dispatched 4 | . 1 . . 1 . 1 1 Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . . . 1 1 Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Distress Signals 3 | . 3 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 32 | . 6 2 7 4 5 1 7 Peak Tracking Total 6 | . 3 1 2 3 5 2 6 Tactical Retreats 3 | . . . . 1 . . 2 Traps | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Traps Triggered 5 | . . . . 4 . 1 . Indirectly 2 | . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Machines Accessed 12 | . . . 7 2 . 1 2 Terminals 1 | . . . . . . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . Total Hacks 67 | . . . 55 5 . 3 4 Successful 62 | . . . 55 3 . 3 1 Failed 5 | . . . . 2 . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . . . . 3 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers 3 | . . . . . . 3 . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 55 | . . . 55 . . . . Record 55 | . . . 55 . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 3 | . . . . . . 3 . Retrieve Study 3 | . . . . . . 3 . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 . . 1 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 139 | . . . . . . . 139 Total Part Build Rating 9 | . . . . . . . 9 Part Studies Acquired 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 5 | . . . 5 . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Active Infowar (turns) 3222 | . 29 287 2096 88 43 119 560 Sensors 3222 | . 29 287 2096 88 43 119 560 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Turns Passed 3757 | 54 153 287 2096 153 101 353 560 Spaces Moved 2542 | 41 94 178 1680 118 76 164 191 Core 8 | 8 . . . . . . . Treads 30 | . . . . . . . 30 Legs 2504 | 33 94 178 1680 118 76 164 161 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 100 97 97 112 112 Average Speed 124 | 106 120 120 120 97 114 212 121 Slowest Speed 260 | 120 120 120 170 97 260 260 182 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 Cave-ins Triggered 3 | . . . . . . . 3 Exploration Rate (%) 27 | 4 16 13 92 3 84 5 4 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 36 | . 32 . . . . . 4 Melee 4 | . . . . . . . 4 Projectile . | . . . . . . . . AOE 32 | . 32 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Total 3067 | 48 124 228 1759 147 89 167 505 Wait 391 | . 1 32 54 7 9 . 288 Move 2536 | 40 93 177 1679 118 75 163 191 Hop . | . . . . . . . . Pick Up 28 | 2 9 . 8 5 . 1 3 Fast Attach 17 | 6 2 . . . 3 1 5 Attach 19 | . . 1 2 8 2 1 5 Detach 3 | . . . . . . . 3 Swap 14 | . 5 . 5 2 . 1 1 Drop 20 | . 7 . 11 1 . . 1 Fire 33 | . 6 18 . 6 . . 3 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Met a group of wandering Federalists 154 | -10/Materials | Lost 4 allies 197 | -10/Materials | Discovered new exit (range 8) 208 | -10/Materials | Entered Subcaves 208 | -10/Subcaves | Learned location of Mines (-9) 209 | -10/Subcaves | Approached by a straggling Scientist 270 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 316 | -10/Subcaves | Build established: Mutant 430 | -10/Subcaves | Disturbed a concealed Subdweller 495 | -10/Subcaves | Entered Scraptown 723 | -8/Scraptown | Visited Spacefarers 788 | -8/Scraptown | Visited Shadow of the Wyrm 1084 | -8/Scraptown | Visited UFD Registry 1095 | -8/Scraptown | Registered with UFD as "Cargotube" 1115 | -8/Scraptown | Visited Cyclists 1131 | -8/Scraptown | Entered Cyclist Reading Room 1172 | -8/Scraptown | Visited Comm Corps 1225 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1390 | -8/Scraptown | Discovered new exit (range 11) 1734 | -8/Scraptown | Visited The Evicted 1825 | -8/Scraptown | Visited Junk Repository 1872 | -8/Scraptown | Visited A0-MCA Data Center 1879 | -8/Scraptown | Given a B+ rating by A0-MCA 1884 | -8/Scraptown | Found A0-MCA's Component Scanner 1908 | -8/Scraptown | Visited Science Testing Area 2165 | -8/Scraptown | Visited Curators Association 2208 | -8/Scraptown | Visited Scrap Suit Storage 2239 | -8/Scraptown | Found Scrap Suit 2278 | -8/Scraptown | Met Optimus 2278 | -8/Scraptown | Accepted into 0bPrime 2392 | -8/Scraptown | Visited Abandonware Association 2405 | -8/Scraptown | Civil war broke out across Scraptown 2468 | -8/Scraptown | Visited Supply Room 2505 | -8/Scraptown | Optimus destroyed in the chaos of civil war 2582 | -8/Scraptown | Discovered new exit (range 3) 2591 | -8/Scraptown | Entered Factory 2591 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 2638 | -6/Factory | Identified exit to Garrison 2744 | -6/Factory | Sucked down chute 2744 | -6/Factory | Entered Waste 2758 | -6/Waste | Spotted C-40 Crusher 2759 | -6/Waste | EMP discharged 2759 | -6/Waste | System corruption reached 10% 2776 | -6/Waste | Spotted C-40 Crusher 2810 | -6/Waste | Spotted C-40 Crusher 2810 | -6/Waste | Spotted C-40 Crusher 2811 | -6/Waste | Discovered new exit (range 11) 2814 | -6/Waste | Spotted C-40 Crusher 2814 | -6/Waste | Spotted C-40 Crusher 2817 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2820 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2823 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2833 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2836 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2840 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2845 | -6/Waste | Entered Factory 2864 | -6/Factory | Lost 4 parts (2n1u1w) 3190 | -6/Factory | Discovered new exit (range 9) 3198 | -6/Factory | Entered another Factory area 3198 | -5/Factory | Evolved 2 slots: Utility x2 3664 | -5/Factory | Fabricated Hvy. Shield Leg (x1) 3732 | -5/Factory | Crushed by falling debris 3732 | -5/Factory | System corruption reached 10% 3736 | -5/Factory | Crushed by falling debris 3758 | -5/Factory | Crushed by falling debris 3758 | -5/Factory | Self-destructed Last Messages --------------- 03736_ Crushed by falling debris. 03736_ Core Analyzer destroyed. 03736_ System corrupted by crushing effect (+4). 03736_ Carbon-fiber Leg+ destroyed. 03736_ System corrupted by crushing effect (+1). 03736_ Hvy. Ion Engine destroyed. 03736_ System corrupted by crushing effect (+1). 03738_ System corrupted: IFF burst signal emitted. 03754_ HV Slug penetrates Earth. 03758_ The unstable cave ceiling collapses. 03758_ Crushed by falling debris. 03758_ Lrn. Proton Cannon destroyed. 03758_ System corrupted by crushing effect (+4). 03758_ Imp. Deuterium Engine+ destroyed. 03758_ System corrupted by crushing effect (+4). 03758_ Adv. Sensor Array destroyed. 03758_ System corrupted by crushing effect (+1). 03758_ Scrap Suit destroyed. 03758_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????######????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ????????#### #????????????????? | | ????????#@##?? #????????????????? | | ????????###?? #????????????????? | | ????????##?#?? #????????????????? | | ?????????#####/###???????????????? | | ???????????# ####+### ????? | | ???????????# % #???? | | ??########?# " #???? | | ??# !!!#?# ####+????? | | ??# !! #?# #????????? | | ??#! ! #?# #????????? | | ??# ### %"" #????????? | | ??# " F" + ## """ #????????? | | ??# """" # ## """ #????????? | | ?######### ## """ #????????? | | ?# ## ??#????????? | | ?# # """ ?????????? | | ?# # """ ?????????? | | ?# """"" # """? ?????????? | | ?# """""" # ""????????????? | | ?# """""" # ????????????? | | ?# """ # ?????????????? | | ?# #? ? ????????????? | | ?# #? #???????????????? | | ?####### # #???????????????? | | ???????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Core Analysis 9 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Shield Leg | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Angular Momentum Engine | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Just What I Needed Link The Feds Sprinter Uncivil War Challenges ------------ None Game ------ Seed TacticalNetworkRocket Manual? 0 Play Time 01:06:03 Cumulative 13.6 hours Start 2026.01.29 @ 01:37:43 End 2026.01.29 @ 02:50:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6ca7e55-0702-49bc-9f0c-f0d4bb65fd6f