Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 21:38:56 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (3127) 3127 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6977 Bonus ------- None Cogmind --------- Core Integrity 626/850 Matter 290/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (111) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Gravmag System Improved Airjet > --- UTILITY (9) ------ Improved Cooling System Improved Cooling System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer System Shield System Shield > --- WEAPON (2) ------- Improved Heavy Laser Powered Hammer > --- INVENTORY (5) ---- Enhanced Optical Array Advanced Terrain Scan Processor Cooled Particle Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer System Shield System Shield > --- WEAPON ----------- Improved Heavy Laser Powered Hammer > --- INVENTORY -------- Gravmag System Enhanced Optical Array Advanced Terrain Scan Processor Cooled Particle Cannon Improved Plasma Cutter [Rating: 58] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 7 | . . 2 2 2 1 Weapon . | . . . . . . Parts Attached 73 | 6 9 7 12 34 5 Power 6 | 1 1 . 3 1 . Engine 4 | 1 . . 3 . . Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 1 2 2 6 2 Treads 6 | . . 2 2 2 . Leg 5 | 2 1 . . 2 . Wheel . | . . . . . . Hover 4 | . . . . 2 2 Flight . | . . . . . . Utility 25 | 1 1 3 3 16 1 Device 9 | . . . . 8 1 Storage 4 | 1 . 1 . 2 . Processor 4 | . 1 1 . 2 . Hackware 5 | . . 1 1 3 . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 27 | 2 6 2 4 11 2 Energy Gun 13 | 2 4 . . 6 1 Energy Cannon 3 | . . . . 3 . Ballistic Gun 5 | . 2 1 1 1 . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon 3 | . . 1 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . 1 . 1 Parts Lost 17 | . 1 2 . 12 2 Power 1 | . . 1 . . . Propulsion 5 | . . . . 3 2 Utility 4 | . . . . 4 . Weapon 7 | . 1 1 . 5 . Highest Loss Streak 4 | . 1 1 . 4 1 To Critical Strikes . | . . . . . . Average Backups 10 | . 4 7 9 13 4 Power . | . . . . . . Propulsion . | . . . . 1 . Utility 3 | . 3 4 3 4 1 Weapon 4 | . . 2 4 6 1 Tool/Special . | . . . . . . Unused Backups 21 | . 2 4 1 11 3 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 10 | . 1 3 1 3 2 Weapon 4 | . 1 . . 3 . Tool/Special 4 | . . 1 . 3 . Average Slot Usage (%) 98 | . 97 96 99 98 98 Engine 5 | . 9 . 8 6 . Core 2 | . 4 8 . . 6 Treads 9 | . . 14 18 8 . Leg 6 | . 28 6 . 5 . Hover 2 | . . . . . 19 Device 8 | . . . . 12 25 Storage 7 | . 14 11 9 6 . Processor 18 | . 13 21 18 18 20 Hackware 15 | . . 10 10 21 13 Protection 3 | . . . 16 . . Energy Gun 8 | . 16 . . 11 8 Ballistic Gun 6 | . 9 19 14 . . Peak Build Rating 58 | 6 13 21 32 48 58 Average Rating 35 | 3 9 18 29 43 56 On Entrance 18 | . 6 13 17 32 44 Naked Turns . | . . . . . . Heaviest Build 66 | 13 16 16 43 66 21 Greatest Support 48 | 20 20 46 46 48 27 Greatest Overweight (x) 5 | 1 . 5 . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 20 5 Average Capacity 12 | 6 8 8 10 17 5 Most Carried 20 | 3 8 8 10 20 5 Average Carried 10 | . 4 7 9 13 4 Final Capacity 10 | 8 8 10 10 5 5 Final Carried 10 | . 8 7 10 5 4 Class Distribution -------------------- 54% | Hacker-Mutant 33% | Mutant 6% | Hacker-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2178 | 165 243 421 555 684 110 Remotely . | . . . . . . Salvage Created 3239 | . 559 687 541 1289 163 Parts 162 | . 37 40 37 47 1 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 67 | . 9 17 13 25 3 Melee 3 | . . 2 1 . . Guns 50 | . 9 15 8 17 1 Cannons 7 | . . . 2 5 . AOE 2 | . . . 2 . . Classes Destroyed 12 | . 5 4 1 2 . Worker 2 | . 1 . 1 . . Builder 1 | . 1 . . . . Hauler 1 | . . 1 . . . Recycler 2 | . . . . 2 . Operator 4 | . 2 1 1 . . Watcher 5 | . 3 1 1 . . Swarmer 13 | . . 4 3 6 . Grunt 31 | . 9 10 5 5 2 Brawler 1 | . . 1 . . . Sentry 8 | . . 2 3 3 . Hunter 6 | . . . 2 4 . Programmer 8 | . . . . 7 1 Best Kill Streak 5 | . 3 5 5 3 2 Combat Bots Only 5 | . 3 5 4 3 2 Max Kills in Single Turn 2 | . 2 2 2 1 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 2 . . Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 596 | . 51 69 84 331 61 Missed 215 | . 21 25 23 119 27 Hits 381 | . 30 44 61 212 34 Projectile 381 | . 30 44 61 212 34 Critical Strikes 8 | . . . 3 4 1 Damage Taken 4742 | . 410 531 819 2475 507 Core 1033 | . 102 105 64 538 224 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 648 | . 23 . 232 393 . Core Remaining (%) 68 | 100 59 73 88 23 . Volleys Fired 265 | . 52 56 50 103 4 Largest 2 | . 2 2 2 2 2 Hottest 162 | . 80 46 62 162 134 Shots Fired 500 | . 92 108 97 195 8 Gun 469 | . 92 108 85 176 8 Cannon 28 | . . . 9 19 . Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 228 | . 12 108 94 14 . Thermal 224 | . 47 . . 169 8 Explosive 3 | . . . 3 . . Electromagnetic 45 | . 33 . . 12 . Robot Hit Streak 23 | . 13 23 9 14 5 Robot Miss Streak 6 | . 2 3 3 6 1 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . 1 1 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 369 | . 61 84 70 141 13 Core Hits 142 | . 30 28 30 51 3 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 13 | . 1 1 2 8 1 Burn 8 | . . . . 8 . Destroy 1 | . 1 . . . . Blast 2 | . . . 2 . . Smash 2 | . . 1 . . 1 Melee Attacks 36 | . . 14 4 6 12 Impact 36 | . . 14 4 6 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7366 | . 873 1530 1546 2954 463 Guns 5393 | . 821 1152 944 2340 136 Cannons 479 | . . . 122 357 . Explosions 647 | . 52 . 338 257 . Melee 847 | . . 378 142 . 327 Ramming . | . . . . . . Kinetic 2460 | . 73 1152 1066 169 . Thermal 2880 | . 395 . . 2349 136 Explosive 595 | . . . 338 257 . Electromagnetic 584 | . 405 . . 179 . Impact 847 | . . 378 142 . 327 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 . 2 3 . Average Corruption 1 | . 1 . 2 1 . Corruption Purged 3 | . . . . 3 . Corruption Blocked . | . . . . . . Effects 46 | . . . 23 23 . Message Errors 7 | . . . 3 4 . Matter Fused 8 | . . . 3 5 . Heat Flow Errors 9 | . . . 6 3 . Energy Discharges 9 | . . . 6 3 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 3 | . . . 1 2 . Data Loss (major) 6 | . . . 4 2 . Alerts 2 | . . . . 2 . Overload Shots 2 | . . . . 2 . Overflow Damage 360 | . . 46 113 43 158 Projectiles 28 | . . . . 28 . Explosions 33 | . . . 18 15 . Melee 299 | . . 46 95 . 158 Knockbacks 3 | . . 1 . . 2 Impact 3 | . . 1 . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . . . 42 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 368 | . 329 20 284 368 . Average Temperature 71 | . 94 5 65 88 . Received Heat Transfer 1113 | . 228 210 216 399 60 Effects 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 10 | . 1 . 1 1 7 Impact Corruptions 10 | . . 1 2 . 7 Robots Melted 3 | . . . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Melted 16 | . 1 . . 14 1 Heat Transferred 6055 | . 825 . . 5008 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 91 | 100 100 93 97 86 100 Level 1 8 | . . 6 2 13 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 307 | . 151 225 207 307 149 Initial 149 | . . 13 67 74 149 Average 89 | . 67 104 89 98 42 Influence Increases 2714 | . 385 560 459 1079 231 Destroy 0b10 Robot/C 1340 | . 180 340 260 500 60 Destroy 0b10 Robot/NC 80 | . 35 15 20 10 . Destroy Leader 402 | . 46 74 82 180 20 Successful Hack 277 | . 32 40 33 172 . Disable Machine 150 | . 30 15 15 30 60 Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 45 | . 2 1 19 22 1 Partial Spotted 45 | . 15 . . . 30 Lose Combat Pursuer 225 | . 45 75 30 15 60 Influence Decreases 2676 | . 354 430 456 936 500 Entered New Map 360 | . . 18 94 90 158 Time Decay 2135 | . 344 392 362 726 311 Lost Part 170 | . 10 20 . 120 20 Lost Ally 11 | . . . . . 11 Squads Dispatched 25 | . 1 2 1 17 4 Investigation 6 | . . 1 . 4 1 Extermination 9 | . . . . 8 1 Reinforcement 4 | . 1 1 . 1 1 Assault 2 | . . . . 2 . Garrison 4 | . . . 1 2 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 2 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 21 29 18 29 14 Peak Tracking Total 5 | . 4 4 4 4 5 Tactical Retreats 13 | . 3 5 2 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 7 | . . . . 7 . Reprogrammed 4 | . . . . 4 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 11 | . 2 1 1 3 4 Max in Single Turn 2 | . 2 1 1 1 1 Garrison Access 4 | . . . 1 3 . Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 50 | . 6 5 10 21 8 Terminals 31 | . 4 3 8 11 5 Fabricators 4 | . . . . 3 1 Repair Stations 3 | . 1 . 1 1 . Recycling Units 7 | . 1 2 . 3 1 Scanalyzers 1 | . . . . . 1 Garrison Access 4 | . . . 1 3 . Total Hacks 170 | . 21 22 29 73 25 Successful 107 | . 13 17 22 50 5 Failed 63 | . 8 5 7 23 20 Catastrophic 18 | . 1 . 3 4 10 Database Lockouts . | . . . . . . Manual 36 | . 3 6 6 18 3 Terminals 122 | . 14 16 26 48 18 Fabricators 8 | . . . . 6 2 Repair Stations 11 | . 3 . 2 6 . Recycling Units 21 | . 4 6 . 9 2 Scanalyzers 3 | . . . . . 3 Garrison Access 5 | . . . 1 4 . Terminal Hacks 61 | . 9 7 16 26 3 Record 12 | . 3 . 2 6 1 Part Schematic 5 | . . . . 4 1 Robot Schematic 1 | . . . . 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 8 | . 1 1 4 2 . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . . . 1 . Emergency Access Points 2 | . 1 . . . 1 Terminal Index 2 | . . . 1 1 . Repair Station Index 1 | . . . 1 . . Garrison Index 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Locate Traps 4 | . . . 1 3 . Disarm Traps 2 | . . . . 2 . Reprogram Traps 1 | . . . . 1 . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Patrol Status 2 | . . . 2 . . Transport Status 2 | . . . 1 1 . Investigation Status 2 | . 1 . 1 . . Reinforcement Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . . . 1 1 . Zone Layout 5 | . 1 . 2 2 . Fabricator Hacks 5 | . . . . 4 1 Network Status 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 2 | . . . . 1 1 Repair Station Hacks 10 | . 2 . 2 6 . Scan Component 5 | . 1 . 1 3 . Repair 5 | . 1 . 1 3 . Recycling Unit Hacks 12 | . 1 6 . 5 . Process 3 | . . 2 . 1 . Report Inventory 6 | . 1 2 . 3 . Retrieve Matter 3 | . . 2 . 1 . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks 3 | . . . 1 2 . Seal Access 3 | . . . 1 2 . Unauthorized Hacks 15 | . 1 4 3 7 . Terminals 11 | . . 4 3 4 . Assimilate 2 | . . 1 . 1 . Botnet 8 | . . 2 3 3 . Operators 1 | . . 1 . . . Fabricators 2 | . . . . 2 . Fabnet 2 | . . . . 2 . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units 1 | . . . . 1 . Monitor 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used 1 | . . . 1 . . Hacking Detections 37 | . 5 3 8 15 6 Full Trace Events 6 | . 1 . . 4 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked 1 | . . . . . 1 Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 4 1 Parts Built 4 | . . . . 2 2 Authchips . | . . . . . . Time 141 | . . . . 35 106 Total Part Build Rating 24 | . . . . 12 12 Parts Repaired 5 | . 1 . 1 3 . Time 196 | . 38 . 38 120 . Parts Recycled . | . . . . . . Recycled Matter 459 | . . 277 . 182 . Retrieved Matter 459 | . . 277 . 182 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat . | . . . . . . Combat 2 | . . . . . 2 Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % 6 | . . . . . 6 Autooverrided 2 | . . . . . 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 2 | . . . . . 2 Largest Group 1 | . . . . . 1 Highest-Rated Group 29 | . . . . . 29 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 75 | . . . . . 75 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 7455 | . . 1232 1631 3743 849 Optics 4766 | . . 1232 1631 1903 . Sensors 2689 | . . . . 1840 849 Terrain 797 | . . . . . 797 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 9712 | 91 889 1267 1631 4985 849 Spaces Moved 5146 | 78 535 664 842 2267 760 Core 39 | 37 . 2 . . . Treads 2365 | . . 448 842 1075 . Legs 1612 | 41 535 214 . 822 . Wheels . | . . . . . . Hover 1130 | . . . . 370 760 Flight . | . . . . . . Fastest Speed 48 | 50 120 120 157 56 48 Average Speed 146 | 102 120 147 163 177 56 Slowest Speed 330 | 120 120 300 165 330 116 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 79 37 54 41 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . 2 4 1 Terrain Destroyed 40 | . 2 . 17 20 1 Melee 6 | . . . 2 3 1 Projectile 3 | . . . 1 2 . AOE 31 | . 2 . 14 15 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 6760 | 89 692 844 1004 3031 1100 Wait 1031 | . 71 83 64 551 262 Move 5141 | 77 534 663 841 2266 760 Hop . | . . . . . . Pick Up 92 | 6 18 9 17 37 5 Fast Attach 11 | . . 2 . 9 . Attach 38 | 6 3 3 6 16 4 Detach 2 | . . . . 2 . Swap 50 | . 7 5 11 22 5 Drop 48 | . 7 9 11 19 2 Fire 265 | . 52 56 50 103 4 Melee 36 | . . 14 4 6 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 46 | . . . . . 46 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 3) 231 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Discovered new exit (range 11) 792 | -10/Materials | Derelicts attacked the area 881 | -10/Materials | Repaired Lgt. Nuclear Core 936 | -10/Materials | Discovered new exit (range 11) 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Utility x2 1301 | -9/Materials | Build established: Scavenger-Mutant 1674 | -9/Materials | Build established: Mutant 2062 | -9/Materials | Discovered new exit (range 18) 2154 | -9/Materials | Identified exit to Materials 2248 | -9/Materials | Entered another Materials area 2248 | -8/Materials | Evolved 2 slots: Utility x2 3378 | -8/Materials | Repaired Hrd. Medium Armor Plating 3406 | -8/Materials | Garrison activated, responded to threat 3776 | -8/Materials | Discovered new exit (range 3) 3879 | -8/Materials | Entered Factory 3879 | -7/Factory | Evolved 2 slots: Utility x2 3948 | -7/Factory | Build established: Hacker-Mutant 4418 | -7/Factory | Repaired Arm. Treads 4463 | -7/Factory | Repaired Hyb. Deuterium Engine 4582 | -7/Factory | Repaired Adv. Treads 4761 | -7/Factory | Identified exit to Lower Caves 5278 | -7/Factory | Lost 3 parts (2u1w) 5317 | -7/Factory | Fabricated Disruptor Cannon (x2) 5960 | -7/Factory | Discovered new exit (range 8) 5973 | -7/Factory | Identified exit to Factory 7605 | -7/Factory | Core integrity fell below 50% 8238 | -7/Factory | Lost 4 parts (1n1u2w) 8864 | -7/Factory | Entered another Factory area 8864 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9061 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 9217 | -6/Factory | Build established: Hacker-Scout 9655 | -6/Factory | Garrison activated, responded to threat 9713 | -6/Factory | Self-destructed Last Messages --------------- 09600_ Dropped Hvy. Laser. 09600_ Acquired Prototype Hover Unit. 09601_ Identified Imp. Airjet. 09633_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09638_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 09645_ Connecting with Terminal... Feedback blocked by System Shield. 09645_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. 09653_ Gravmag System destroyed. 09653_ Slug penetrates G-50 Soldier. 09655_ ALERT: Activating Garrison Access F004. 09656_ Slug penetrates G-50 Soldier. 09656_ G-50 Soldier destroyed. 09656_ Slug penetrates G-50 Soldier. 09674_ K-01 Serf collects debris. 09678_ K-01 Serf cleans the Nuclear Reactor. 09701_ Gravmag System destroyed. 09712_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????"? ?????????????????????? | | ??????????????????"?????? Au???????????????????? | | ???????????????????#????? g#?????????????????????? | | ????????????????????????" #?#????????????? ? ???? | | ????????? ???????"?? ???" A#?#?? ??? ???????????? | | ???????????????????#??"""A #??? ?? ????????? ????? | | ??? ???#?????????## ?ukk ##??? ???? ???????????? | | ???????????????????# """ #?#? ???? ????????????? | | ??????????????###??# """ ##???????? ???????????? | | ????#??????#??#???## """ #??#?""?? ? ?? ?? ? ?? | | ???##????#?????#?### R##?# ?????? ? ???????# | | ?#?? ??? # ????## ##?#?#??????#?? ? ?? ? | | ???? ????? ### "T" ##??#?#??##?#????????# | | ??????????? " "" @ #???? ??? ???#?##?#??? | | ?#?? "?????? ?## # ? ??? ###???#??# | | ???????" ??? #?# k #??? #?#??#???? | | #?? ? ? ##? #######+#### k # ########## | | ############ #???? ?? # + # | | ??# #??# ??????+ # # | | ??# ##?Y? ?? ??# s ########+#### | | ### """" ##?? ? ???# #??## # "" "" | | #?# "F " ###? ??????# ##### # "" "" | | # #?? ? ??# s # """ """ | | " # #??????"?# s u g / """ """ | | " + ## ????# # """ """ | | " # """ #? ? ? ? ## ###### # | | # """ #? ? ??? ?# ##???# # | | # """ ## ? ? ??## ##???## ## | | ### ####+#?#?# #??### ## | | #?# " ?##### ####+###### | | ### ##### ##### ?? #??### ##?# ##?#?# | | ## ##?# #?### ? ?## ##????# #### ###??# | | ##?# #???# ? ??## ??#?### #### ###### | | ##! !#?## ####? ????## ??##### # | | ######### ###?# ??? #?##?## # | | # ## ##?#? ??### ?##?#?# =![ # | | # """" ### #?###+##+###+####### """ =! # | | # """" ### #?# + """ ![ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 15 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Disruptor Cannon | -7/Factory | Hacked Neutrino Core | -7/Factory | Hacked Triangulator | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ Disruptor Cannon | x2 | -7/Factory Imp. Plasma Cutter | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Nuclear Core | 54% | -10/Materials Hrd. Medium Armor Plating | 3% | -8/Materials Arm. Treads | 18% | -7/Factory Hyb. Deuterium Engine | 73% | -7/Factory Adv. Treads | 21% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaReinforcedThrower Manual? 0 Play Time 01:21:49 Cumulative 191.4 hours Start 2025.05.09 @ 15:51:30 End 2025.07.30 @ 21:38:56 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 51 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c5dc447-a1d2-4afb-9a1c-1cd79373dffc