Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 21:19:41 Player: +Jones Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (433) 2165 Value Destroyed (19254) 19254 Prototype IDs (380) 7600 Alien Tech Used (1) 200 Bonus (37908) 37908 TOTAL SCORE: 78627 Bonus ------- High Alert Combat Kills 2791 Follower Combat Kills 5271 Entered Garrisons 600 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -754 Cogmind --------- Core Integrity 1192/1600 Matter 274/300 Energy 1439/1535 System Corruption 4% Temperature Cool (0) Movement Treading (151) Location Free Derelict Territories Parts ------- > --- POWER (4+1) ------ Fusion Reactor (+) Antimatter Reactor Antimatter Reactor Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (9) ------ Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Remote Force Field Advanced Point Defense System Improved Corruption Screen Power Bank > --- WEAPON (6) ------- Omega Cannon > --- INVENTORY (25) --- Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Coolant Injector Advanced Matter Compressor (400) Advanced Matter Compressor (400) Long-range Terrain Scanner Long-range Terrain Scanner Advanced Transmission Jammer Advanced Force Field Improved Point Defense System Improved Point Defense System Improved Point Defense System Long-range Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Advanced Remote Datajack Improved Plasma Cutter Plasma Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Antimatter Reactor Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Spectral Analyzer Long-range Terrain Scanner Advanced Remote Force Field Improved Point Defense System Advanced Point Defense System Advanced System Shield Power Bank > --- WEAPON ----------- Enhanced Nova Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Matter Compressor Advanced Matter Compressor Long-range Terrain Scanner Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field Improved Point Defense System Improved Corruption Screen Long-range Tractor Beam Enhanced Nova Cannon Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Advanced Remote Datajack Improved Plasma Cutter Plasma Lance [Rating: 248] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 16 | . . . . 4 . . 2 . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Parts Attached 355 | 8 9 4 4 41 22 20 2 6 11 5 9 3 5 6 1 5 17 3 5 6 17 10 2 1 16 2 38 5 8 4 2 8 13 25 12 Power 41 | 1 2 1 1 3 1 2 . 2 . . 1 . . . . 1 2 . . 1 2 . . . 5 . 6 . 2 1 . 1 1 4 1 Engine 19 | 1 2 1 . 3 1 2 . 1 . . 1 . . . . 1 1 . . 1 1 . . . 2 . . . 1 . . . . . . Core 5 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . . Reactor 17 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . 4 . 1 1 . 1 1 4 1 Propulsion 92 | 2 . . 1 18 11 9 . 2 1 1 2 . . . 1 1 6 1 . . 3 4 . . 2 . 12 2 . 1 . 1 5 5 1 Treads 53 | 2 . . 1 8 7 6 . 2 1 . 1 . . . . 1 5 1 . . 1 4 . . 2 . 2 . . . . . 4 4 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 39 | . . . . 10 4 3 . . . 1 1 . . . 1 . 1 . . . 2 . . . . . 10 2 . 1 . 1 1 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 116 | 2 1 . 1 8 3 1 1 . 7 1 3 2 2 2 . 2 3 2 3 3 7 5 2 . 4 2 13 1 2 2 . 5 6 12 8 Device 43 | 1 . . . . . . . . 2 . 1 1 1 1 . . . . 1 . 2 2 1 . 4 1 6 1 2 1 . 4 3 4 4 Storage 10 | 1 1 . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 1 Processor 15 | . . . . . . . . . 1 . . 1 . . . . . 1 . . 2 1 . . . 1 1 . . . . 1 3 . 3 Hackware 19 | . . . . 3 1 . 1 . . . 2 . . . . 1 . . 1 3 . 1 . . . . 2 . . . . . . 4 . Protection 29 | . . . 1 3 2 1 . . 3 1 . . 1 1 . 1 3 1 1 . 3 . 1 . . . 3 . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 3 6 3 1 12 7 8 1 2 3 3 3 1 3 4 . 1 6 . 2 2 5 1 . 1 5 . 7 2 4 . 2 1 1 4 2 Energy Gun 8 | 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 1 . 2 . . . . Energy Cannon 9 | . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . 1 . 1 . . . . . 1 2 . Ballistic Gun 46 | 2 1 2 1 6 6 5 1 . . 3 . . 3 . . . 5 . 2 1 4 1 . . . . 3 . . . . . . . . Ballistic Cannon 8 | . . 1 . . . 1 . . 1 . . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . . . 1 Launcher 13 | . 4 . . . 1 1 . 1 . . . 1 . 2 . . . . . . . . . . 1 . . 1 . . . . . 1 . Special Weapon 7 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . 1 . . . . . 1 Impact Weapon 6 | . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 37 | . . . . 1 . 1 . . 1 . 1 . . 1 . 1 . 2 1 1 7 . . . 5 . 1 . . 4 . 1 3 3 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Lost 53 | . . . 1 9 4 6 . . 2 3 . 1 . . 2 . 4 . . 1 2 1 . . . . 13 2 1 . 1 . . . . Power 6 | . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Propulsion 19 | . . . 1 6 2 3 . . . 1 . . . . 1 . . . . . . . . . . . 4 . . . 1 . . . . Utility 14 | . . . . 2 . 1 . . 1 1 . 1 . . . . 1 . . 1 1 . . . . . 4 . 1 . . . . . . Weapon 14 | . . . . 1 1 2 . . . 1 . . . . 1 . 1 . . . 1 1 . . . . 3 2 . . . . . . . Highest Loss Streak 9 | . . . 1 3 2 5 . . 1 1 . 1 . . 2 . 3 . . 1 1 1 . . . . 9 2 1 . 1 . . . . To Critical Strikes 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 1 8 14 13 14 19 18 19 19 17 16 17 18 18 18 18 19 19 19 19 19 18 18 20 20 19 19 18 18 19 19 20 22 24 22 20 Power . | . . . . . . . 1 1 1 2 1 1 1 1 1 1 . 1 1 . . . . . . 1 1 1 1 1 1 . . . . Propulsion 1 | . 1 2 1 1 4 2 4 3 3 2 2 2 2 2 2 1 1 1 1 1 1 2 . . . . . 2 2 1 . . . 1 2 Utility 9 | . 1 3 3 4 7 6 6 7 6 4 6 6 6 6 6 7 9 6 7 7 6 8 13 13 12 13 12 12 12 12 14 15 17 14 11 Weapon 5 | . 4 7 7 7 7 7 6 6 6 7 6 7 6 6 5 6 5 8 7 7 7 4 4 4 2 2 2 1 1 3 3 5 4 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . . 4 2 3 2 3 2 1 3 . 2 . . 1 . 2 2 1 1 1 5 4 . . 2 1 . . 2 . . 1 3 4 5 Power 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . Propulsion 12 | . . 1 . . . 1 1 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 2 3 Utility 27 | . . 2 1 1 1 . . . 3 . 2 . . 1 . . 2 1 1 1 1 3 . . 2 . . . 1 . . 1 3 . . Weapon 12 | . . 1 1 2 1 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Average Slot Usage (%) 83 | . 99 92 91 93 88 78 80 80 78 75 83 81 84 83 83 85 85 81 78 79 79 80 82 82 84 88 89 92 93 83 93 70 71 72 72 Engine 4 | . 14 14 8 5 8 9 7 4 2 7 7 7 7 7 7 6 3 6 6 6 5 5 5 5 6 . . . . . . . . . . Reactor 4 | . . . . . . . . 2 4 . . . . . . . . . . . . 5 5 5 2 5 8 5 5 7 10 12 15 17 19 Treads 14 | . 28 28 27 25 20 18 25 16 23 7 8 7 7 7 7 12 13 7 6 6 6 5 17 17 19 23 10 . . . . . 4 10 11 Wheel 9 | . . . . 13 15 13 6 10 . 14 15 15 15 15 15 13 12 13 13 13 13 10 . . . . 13 31 31 31 30 21 13 2 . Device 6 | . 13 14 10 5 . . . . . . 2 4 5 7 11 13 6 . 8 6 3 2 3 5 4 5 13 14 14 14 15 11 8 6 12 Storage 6 | . 14 14 14 9 9 9 7 7 7 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 3 4 3 Processor 5 | . . . . . . . . . 1 . . 6 7 7 7 2 . 5 . . . 7 11 11 11 11 10 5 5 5 5 3 13 13 9 Hackware 5 | . . . . 4 12 5 2 7 7 7 10 . . . . 5 6 6 6 16 12 6 5 5 5 5 4 . . . . . . 6 6 Protection 4 | . . . 3 8 5 5 7 7 6 7 6 7 9 7 3 3 12 13 9 2 7 3 1 . . . 1 10 7 5 5 4 2 . . Energy Cannon 1 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . 1 . 3 . . . . . 2 2 2 Ballistic Gun 8 | . 9 11 12 13 12 14 15 9 18 19 10 15 8 . 13 12 12 15 13 13 16 15 13 11 1 . 4 5 3 . . . . . . Ballistic Cannon 1 | . . 7 7 . . . . . 2 . 1 . . . . 1 1 . . 4 . 4 5 8 5 5 4 . . . . . . . . Piercing Weapon 2 | . . . . . . . . 4 1 1 1 6 6 6 6 3 3 . 5 1 2 . 3 2 5 5 4 4 5 5 3 1 . . . Peak Build Rating 248 | 7 8 13 21 33 47 50 52 74 74 72 70 62 64 62 61 70 73 90 102 95 106 132 132 132 136 130 145 103 112 114 124 184 233 241 248 Average Rating 98 | 6 7 10 16 27 37 43 48 59 70 66 60 60 59 59 60 67 69 85 93 89 87 116 131 132 125 126 133 100 105 102 120 169 218 233 242 On Entrance 86 | . 7 8 13 21 32 47 45 52 74 69 69 60 59 61 61 61 70 71 88 94 88 104 132 132 132 128 128 99 102 110 114 121 184 222 239 Avg Prop Armor Cover (%) 10 | . . . . 14 15 9 11 8 . 7 9 8 9 8 9 13 10 7 9 11 10 9 . . . . 13 . . . . . 6 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 270 | 12 32 38 41 100 99 120 123 130 130 124 124 110 111 112 112 116 128 127 130 129 125 152 147 142 167 149 168 161 176 167 166 246 270 268 250 Greatest Support 245 | 40 40 40 40 100 100 100 100 160 160 160 70 56 56 56 56 56 56 56 80 80 80 155 230 230 230 211 211 84 84 84 84 84 155 240 245 Greatest Overweight (x) 11 | 2 . . 1 9 9 11 4 3 . 2 2 1 3 1 3 2 4 4 2 2 2 2 . . . . 9 2 2 1 2 3 7 5 1 Average Overweight (x) 1 | . . . . 2 2 1 3 1 . 1 1 1 1 1 1 1 2 2 1 1 1 1 . . . . 1 1 1 1 1 2 3 . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 14 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 8 14 14 18 24 24 24 24 24 22 23 24 24 24 24 24 24 23 24 24 24 24 24 25 24 25 24 24 24 24 25 23 24 24 22 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 14 15 15 25 25 25 25 25 25 21 25 25 25 25 25 25 24 24 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 22% | Mutant 21% | Scavenger-Mutant 12% | Scavenger-Tank 12% | Scavenger-Skirmisher 6% | Hacker-Mutant 5% | Generator-Assassin 5% | Generator-Mutant 4% | Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Tank | -7/Garrison Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -6/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Mutant | -3/Research Generator-Assassin | -2/Research Hacker-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 23620 | 251 342 414 346 1742 1717 776 . 349 857 601 761 56 356 230 229 234 892 142 180 120 1272 758 544 64 260 200 1187 1063 374 121 . 744 1111 2718 2609 Remotely 1511 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 . . . . . . 1201 153 Salvage Created 19646 | 181 455 104 68 2813 1678 894 . 466 1028 708 768 118 255 . 306 545 879 104 263 200 1945 880 814 260 . 284 1584 943 277 492 . 157 156 . 21 Parts 894 | 16 31 11 4 152 81 54 . 5 53 45 23 13 8 . 6 21 60 6 15 5 80 37 30 1 . 6 94 19 4 5 . 6 3 . . Haulers Intercepted 9 | . 2 . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 17 | . 2 . . 6 . 2 . . . . 2 . . . . 1 2 . . . . . . . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . 13 . . . . . . . . 8 4 . 4 . . . . . . . 13 1 . 5 . 2 10 2 . . . . . Prevented 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 324 | . 12 6 4 43 32 18 . . 22 26 10 5 5 . 7 9 11 . 2 2 26 13 16 2 . 8 29 7 5 . 1 2 . . 1 Melee 32 | . . . . 6 1 1 . . 2 2 1 1 1 . 1 . 4 . . . . 2 . . . . 10 . . . . . . . . Guns 146 | . 4 6 . 30 18 13 . . 18 8 1 . . . 1 3 6 . 2 2 12 10 7 1 . . . . 2 . . 2 . . . Cannons 24 | . . . 4 . . . . . 2 . 2 . . . . . . . . . . 1 . . . 4 11 . . . . . . . . AOE 115 | . 8 . . 6 13 4 . . . 16 2 4 4 . 5 6 1 . . . 14 . 9 . . 4 8 7 2 . 1 . . . 1 Classes Destroyed 24 | 2 7 . 2 3 3 . . . . . 1 . . . 1 . 1 . . 1 1 . 1 . . . 1 . . . . . . . . Worker 30 | . 2 . . 13 . 3 . . 1 . 2 . . . . 3 1 . . . . . . . . . 5 . . . . . . . . Builder 12 | . . . . 6 . . . . . . 1 . . . . 1 2 . . . . . . . . . 2 . . . . . . . . Tunneler 9 | 5 . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 20 | 1 1 . . 6 . 1 . . 1 . 4 . . . . 1 1 . . 1 . . . . . . 2 . . . . . 1 . . Mechanic 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Operator 10 | . 1 . . 3 . . . . . . . . . . . . 1 . 3 . . 1 . . . . . . . . . 1 . . . Drone 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . Watcher 15 | . 3 . . 1 . 1 . . 1 . . . . . . . 2 1 . . . 2 . . . . 4 . . . . . . . . Swarmer 83 | . 9 6 . 8 4 4 . . 7 14 . 2 4 . . 2 . . . 1 8 . 6 . . . 6 2 . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 118 | . 3 . . 28 12 8 . . 7 5 3 . . . 3 6 3 . . . 9 6 7 2 . 4 2 2 5 . . 2 . . 1 Brawler 8 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . 2 . . . 1 2 . . . . . . . Duelist 13 | . . . . 1 2 3 . . 1 2 1 . . . . . . . . . 1 . . . . . 2 . . . . . . . . Sentry 39 | . . . . 6 8 2 . . 3 2 2 1 . . . 1 4 . 2 . 1 3 1 . . . 2 1 . . . . . . . Specialist 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 19 | . . . . . 2 1 . . . 2 . 1 1 . 1 . 2 . . . 2 1 . . . 2 4 . . . . . . . . Programmer 27 | . . . . . 3 . . . 4 1 3 1 . . . . . . . . 3 3 . . . . 9 . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . Packrat 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 5 3 2 8 6 5 . . 3 6 3 4 3 . 4 9 5 1 1 2 7 4 7 1 . 4 9 7 3 . 1 2 1 . 1 Combat Bots Only 7 | . 3 3 2 4 6 4 . . 3 6 2 4 3 . 4 6 2 . 1 1 7 4 7 1 . 4 7 7 3 . 1 2 . . 1 Max Kills in Single Turn 9 | 1 3 1 1 2 3 1 . . 2 2 1 3 1 . 2 9 2 2 1 2 4 2 3 1 . 1 9 3 2 . 1 1 1 . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 6 | . 2 . . 2 3 1 . . . 2 1 3 1 . 2 6 1 . . . 4 . 3 . . 1 6 3 2 . 1 . . . 1 Melee 1 | . . . . 1 1 1 . . 1 1 1 1 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 1926 | . 22 25 27 176 197 93 . . 195 124 64 30 16 . 43 18 143 12 4 34 159 82 49 6 3 17 201 15 23 . 22 14 2 80 30 Missed 498 | . 5 5 3 38 55 23 . . 49 35 19 14 6 . 14 6 47 2 1 11 29 16 19 2 1 3 41 3 8 . 6 7 . 21 9 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Hits 1428 | . 17 20 24 138 142 70 . . 146 89 45 16 10 . 29 12 96 10 3 23 130 66 30 4 2 14 160 12 15 . 16 7 2 59 21 Melee 48 | . . . . . 4 7 . . 4 19 1 . . . 1 . . . . . 4 . . . . . 8 . . . . . . . . Projectile 1380 | . 17 20 24 138 138 63 . . 142 70 44 16 10 . 28 12 96 10 3 23 126 66 30 4 2 14 152 12 15 . 16 7 2 59 21 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 4 Critical Strikes 58 | . . . . 7 7 3 . . 1 2 1 . . . 4 2 2 2 . 2 6 . . . . 1 10 . 1 . 2 1 . 4 . Part Disruptions 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Damage Taken 25591 | . 216 143 511 1972 2322 1081 . . 1696 1489 742 173 206 . 681 204 1421 306 73 452 2375 1351 671 63 100 288 3599 258 146 . 179 148 121 1705 899 Core 2110 | . 21 . 95 127 346 54 . . 106 20 95 . 12 . 42 . 67 . . 15 133 44 18 . . 40 381 . 19 . 11 8 48 203 205 Absorbed by Shields 1359 | . . . . . 159 . . . . 10 . . . . . . 89 15 . . . . . . 31 . 283 91 142 . 132 10 11 144 242 Reduced by Siege Mode 483 | . . . . . . . . . 91 41 63 . . . . . . . . . 168 41 . . . . 79 . . . . . . . . Ignored by Resistances 235 | . . . 18 76 . . . . . . . . . . . . . . . . . . . . . . 141 . . . . . . . . Regen/Repaired (Parts) 2161 | . . . . 176 . 127 . . . . 45 . . 155 . 237 179 . . . . . . . 171 . . . . . . 346 44 589 92 Core Remaining (%) 71 | 100 . . 53 . . 4 . . . . . . . . 60 . . . . . 74 . . . . 89 . . . . 64 99 96 . 74 Volleys Fired 966 | 18 48 11 34 132 115 66 . . 67 58 36 5 9 . 11 9 31 6 6 8 67 32 19 2 . 11 50 9 9 . 7 16 9 41 24 Largest 4 | 2 2 2 2 2 2 2 . . 3 3 3 1 1 . 3 3 3 3 3 2 3 4 4 4 . 1 3 1 2 . 1 1 1 1 1 Hottest 250 | 60 100 40 50 100 75 60 . . 98 88 118 39 40 . 86 86 96 86 86 70 101 139 139 153 . 100 185 49 250 . 150 150 120 120 120 Shots Fired 1796 | 36 75 22 39 232 197 115 . . 175 123 54 5 12 . 21 23 83 18 16 11 174 109 38 8 . 11 75 10 16 . 7 16 9 42 24 Gun 1322 | 36 48 22 11 205 164 106 . . 141 101 20 . 3 . 15 21 76 18 16 6 159 78 21 4 . . 17 1 12 . 5 16 . . . Cannon 297 | . . . 20 11 2 5 . . 33 . 31 . 4 . . 1 2 . . 5 . 31 12 4 . 6 56 . . . . . 9 42 23 Launcher 151 | . 15 . 8 9 31 4 . . 1 22 3 5 5 . 6 1 5 . . . 15 . 5 . . 2 . 9 3 . 2 . . . . Special 26 | . 12 . . 7 . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . . . . 1 Kinetic 1413 | 20 23 22 31 205 164 111 . . 174 101 31 . 7 . 15 22 78 18 16 11 159 109 33 8 . . 49 1 5 . . . . . . Thermal 196 | 16 37 . . 18 2 . . . . . 20 . . . . . . . . . . . . . . . . . 8 . 5 16 9 42 23 Explosive 156 | . 15 . 8 9 31 4 . . 1 22 3 5 5 . 6 1 5 . . . 15 . 5 . . 5 2 9 3 . 2 . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Entropic 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 23 . . . . . . . . Robot Hit Streak 23 | 9 9 6 11 15 17 11 . . 16 14 17 3 5 . 9 4 10 21 6 8 23 16 10 3 . 6 7 4 3 . . 5 7 . 1 Robot Miss Streak 12 | 2 2 3 3 3 3 5 . . 3 4 2 . . . 8 2 4 2 2 2 2 4 2 1 . 11 12 2 4 . . 3 . 2 . Penetration Max 2 | . . . . . 1 2 . . 2 . . . . . . 1 1 1 . 1 1 1 . . . . 1 . 1 . . . . . . Secondary Targets 10 | . . 1 . 2 . . . . 3 . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 1307 | 26 35 13 22 208 158 74 . 23 108 56 44 3 8 . 14 12 63 14 19 7 154 67 28 7 . 8 73 24 8 18 . 10 2 . 1 Core Hits 862 | 7 29 6 6 129 90 39 . 5 43 47 13 6 11 . 12 34 53 7 6 4 91 33 57 5 . 12 57 32 12 5 . 5 1 . 5 Critical Kills 12 | . . . . . . 2 . . 2 1 . . . . 1 1 1 . . 1 . 2 1 . . . . . . . . . . . . Critical Parts Destroyed 25 | . . . . 3 . 1 . . 3 1 3 . . . . 2 . 1 . 2 5 4 . . . . . . . . . . . . . Critical Strikes 94 | . . . 2 3 1 5 . 2 7 3 3 . 1 . 3 3 3 1 2 3 10 10 5 1 . 3 16 3 1 2 . 1 . . . Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 34 | . . . . 1 . 3 . . 5 2 1 . . . 1 2 1 1 . 3 5 8 1 . . . . . . . . . . . . Blast 8 | . . . 2 . . . . . 2 . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . Smash 5 | . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 33 | . . . . . . . . 2 . 1 . . 1 . 2 . 2 . 2 . 5 1 4 . . . 7 3 . 2 . 1 . . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . . . . . . . . Melee Attacks 535 | . . . . 60 90 10 . 23 6 32 48 2 8 4 6 12 19 . 7 3 45 6 14 2 . 3 90 18 5 18 3 1 . . . Impact 77 | . . . . 7 15 . . . 2 . 43 . . 1 . 5 1 . . . . . . . . . . . 2 1 . . . . . Slashing 137 | . . . . 52 75 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 321 | . . . . 1 . . . 23 4 32 5 2 8 3 6 7 18 . 7 3 45 6 14 2 . 3 90 18 3 17 3 1 . . . Sneak Attacks 81 | . . . . 29 . 5 . . 1 . 8 . 5 . . 2 3 . 7 . . 1 10 2 . . 6 . 1 . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 57179 | 300 986 186 938 6104 5668 2335 . 1066 2836 2540 2095 372 759 . 999 1196 2590 446 900 241 6600 2126 2638 281 . 1359 6065 2457 647 1072 194 307 82 105 689 Guns 17183 | 300 317 186 86 2571 1567 1280 . . 2236 890 280 . . . 78 320 1115 446 247 132 2575 1435 327 105 . . 274 26 137 . . 253 . . . Cannons 4401 | . . . 852 . . . . . 349 . 201 . . . . . 21 . . 96 . 369 64 26 . 425 1811 . . . . . 82 105 . Explosions 16239 | . 669 . . 804 1590 587 . . . 1353 218 302 320 . 629 744 818 . . . 1923 . 1463 . . 686 1954 852 444 . 194 . . . 689 Melee 19134 | . . . . 2729 2511 468 . 1066 238 297 1396 70 439 . 292 132 636 . 653 . 2102 322 784 150 . 106 1984 1579 54 1072 . 54 . . . Ramming 26 | . . . . . . . . . 13 . . . . . . . . . . 13 . . . . . . . . . . . . . . . Kinetic 18629 | 170 147 186 938 2571 1567 1280 . . 2585 890 344 . . . 78 320 1136 446 247 228 2575 1804 391 131 . . 482 26 87 . . . . . . Thermal 1386 | 130 170 . . . . . . . . . 137 . . . . . . . . . . . . . . . 447 . 62 . . 253 82 105 . Explosive 15721 | . 669 . . 804 1590 587 . . . 1353 218 302 320 . 629 744 818 . . . 1923 . 1463 . . 686 1436 852 444 . 194 . . . 689 Electromagnetic 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . . . . . . . . Impact 1835 | . . . . 195 . . . . 112 . 1166 . . . . 84 124 . . . . . . . . . . . 54 100 . . . . . Slashing 5697 | . . . . 2534 2511 468 . . . . . . . . . . . . . . . . . . . 142 42 . . . . . . . . Piercing 11786 | . . . . . . . . 1066 126 297 230 70 439 . 292 48 512 . 653 . 2102 322 784 150 . 106 1984 1579 . 972 . 54 . . . Entropic 2018 | . . . . . . . . . . . . . . . . . . . . . . . . . . 425 1593 . . . . . . . . Highest Corruption 18 | . . . . . 3 3 . . 5 1 8 8 8 8 . . . . 4 2 5 . . . . . 18 18 18 18 18 . . 8 4 Average Corruption 5 | . . . . . 1 3 . . 2 1 4 8 8 8 . . . . 2 2 3 . . . . . 6 18 18 18 18 . . 2 3 Corruption Purged 20 | . . . . . . . . . 5 . . . . . . . . . 4 . . . . . . . 4 . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 377 | . . . . . 25 25 . . 10 12 49 15 31 7 . . . . 3 6 20 . . . . . 39 23 34 10 23 . . 30 15 Message Errors 89 | . . . . . 7 6 . . 4 3 12 1 4 2 . . . . . 2 5 . . . . . 6 8 8 2 8 . . 7 4 Matter Fused 95 | . . . . . 5 4 . . 2 4 13 3 5 2 . . . . 1 3 7 . . . . . 9 5 12 3 5 . . 8 4 Heat Flow Errors 39 | . . . . . 3 2 . . . 1 6 1 8 1 . . . . . . 2 . . . . . 2 1 2 . 1 . . 6 3 Energy Discharges 51 | . . . . . 3 1 . . . 2 4 4 6 . . . . . 1 1 3 . . . . . 4 4 6 4 2 . . 5 1 Parts Rejected 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 54 | . . . . . 6 6 . . 2 2 6 4 2 1 . . . . . . 2 . . . . . 8 3 4 1 3 . . 1 3 Data Loss (major) 10 | . . . . . . 1 . . . . 3 1 2 1 . . . . 1 . . . . . . . . 1 . . . . . . . Misfires 15 | . . . . . . . . . 2 . 2 . 3 . . . . . . . . . . . . . 4 1 1 . . . . 2 . Alerts 7 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . 3 . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . . . Weapon Failures 8 | . . . . . 1 3 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Overflow Damage 4944 | . 32 . 7 488 107 83 . 89 114 21 393 30 126 . 99 92 155 . 490 . 157 . 772 . . 44 596 726 2 178 142 . . . 1 Projectiles 146 | . . . 7 . . . . . 32 . 15 . . . . . . . . . . . . . . 12 80 . . . . . . . . Explosions 798 | . 32 . . . . 53 . . . 21 . 30 . . 26 . 12 . . . 112 . 43 . . 12 312 . 2 . 142 . . . 1 Melee 4000 | . . . . 488 107 30 . 89 82 . 378 . 126 . 73 92 143 . 490 . 45 . 729 . . 20 204 726 . 178 . . . . . Knockbacks 16 | . . . 5 2 . . . . 2 . 3 . . . . . 1 . . 1 . 1 . 1 . . . . . . . . . . . Impact 5 | . . . . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 5 . . . . . 2 . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 865 | . 62 . . 32 19 . . . . 6 150 . . . 164 . 28 . . . 26 . 43 . . 29 218 88 . . . . . . . Shots 30 | . 3 . . 2 2 . . . . 1 4 . . . 5 . 1 . . . 1 . 3 . . 2 3 3 . . . . . . . Rammed 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | 20 76 . . 140 223 240 . . 381 183 222 237 334 265 72 2 156 84 48 16 453 369 248 147 . 162 468 349 188 . 276 250 242 359 288 Average Temperature 77 | 15 22 . . 29 43 43 . . 88 60 63 127 134 111 25 2 47 32 23 10 102 123 87 75 . 74 147 179 55 . 121 123 26 79 85 Received Heat Transfer 5286 | . 42 . 48 1134 666 387 . . 375 93 129 . 18 . 108 81 177 54 18 81 511 228 147 9 4 75 599 40 16 . 50 39 9 85 63 Effects 14 | . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . 5 . . . . . . 3 2 Shutdowns 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Energy Bleed 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 48 | . . . . . . . . . 7 9 5 . . . . . . . . . 10 6 2 1 . 1 7 . . . . . . . . Total Turns 806 | . . . . . . . . . 123 159 65 . . . . . . . . . 239 100 10 3 . 27 80 . . . . . . . . Longest Duration 60 | . . . . . . . . . 60 49 24 . . . . . . . . . 58 46 7 3 . 27 24 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 . . . . . . 7 . . . . 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . . . . 13 . . . . 1 2 . . . . . . . . . . . 1 . . . . . . Impact Corruptions 28 | . . . . 2 . . . . 2 . 17 . . . . 3 3 . . . . . . . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Heat Transferred 1962 | 300 375 . . . . . . . . . 148 . . . . . . . . . . . . . . . 350 . 327 . . 333 74 55 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 5 | . . . . 2 5 3 1 . 1 4 2 . . . . 1 2 1 1 2 4 3 . . . . 3 . . . . 1 . 4 5 Low Security (%) 43 | 100 100 100 . 68 7 . . 100 69 6 7 . . . . 68 73 . 76 10 . . . . . . 6 . . . . 98 100 53 . Level 1 17 | . . . . 29 18 . 100 . 30 16 39 . . . . 31 24 100 23 37 4 . . . . . 25 . . . . 1 . 1 . Level 2 16 | . . . . 2 18 44 . . . 17 52 . . . . . 1 . . 51 24 10 . . . . 55 . . . . . . 13 . Level 3 14 | . . . . . 25 55 . . . 40 . . . . . . . . . . 36 89 . . . . 12 . . . . . . 8 61 Level 4 7 | . . . . . 20 . . . . 18 . . . . . . . . . . 34 . . . . . . . . . . . . 22 36 Level 5 . | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1743 | 10 156 74 . 432 1743 861 345 89 273 1222 641 . . . . 252 462 356 223 644 1406 931 . . . . 945 . . . . 202 77 1476 1631 Initial 943 | . 3 4 . . 152 849 345 89 . 175 641 . . . . 150 91 256 92 14 361 737 . . . . . . . . . 178 24 . 943 Average 397 | 1 47 11 . 131 822 711 300 16 114 750 380 . . . . 170 122 291 139 413 900 811 . . . . 482 . . . . 138 4 502 1193 Influence Increases 17971 | 30 493 140 . 1377 1631 586 . . 687 1077 544 120 142 . 140 468 792 175 221 1045 1145 553 340 40 30 155 1704 140 135 15 80 246 218 2176 1326 Destroy 0b10 Robot/C 8720 | . 240 120 . 860 640 360 . . 440 520 220 100 100 . 100 180 360 80 80 340 520 260 320 40 . 120 580 140 100 . . 60 160 1100 580 Destroy 0b10 Robot/NC 745 | 30 50 . . 185 30 35 . . 15 5 35 . . . 20 25 45 5 15 30 50 20 . . . 15 70 . . 15 5 5 5 25 10 Destroy Leader 1506 | . 40 20 . 174 40 94 . . 112 30 80 20 20 . 20 30 66 . . 106 70 74 20 . . 20 98 . 20 . . 10 10 212 120 Allied During Kill 1902 | . . . . . . . . . . . 11 . 7 . . . 210 71 95 476 115 . . . . . . . . . . 6 22 569 320 Successful Hack 327 | . 23 . . 22 22 . . . 40 26 54 . . . . . 38 . . 15 8 24 . . . . 12 . . . . 7 . 15 21 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 960 | . 30 . . 30 45 15 . . . 30 60 . . . . 15 45 15 30 60 45 60 . . . . 360 . . . . . . 105 15 Anti-Garrison Action 1150 | . . . . . 600 . . . . 300 . . . . . . . . . . 200 . . . . . . . . . . . . . 50 Destroy Structure 1671 | . 80 . . 91 239 37 . . 20 121 69 . . . . 23 13 4 1 18 107 70 . . . . 434 . . . . 8 21 105 210 Advance Influence 300 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . 150 . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 630 | . . . . 15 15 45 . . 60 45 15 . 15 . . 30 15 . . . 30 45 . . 30 . 135 . 15 . 75 . . 45 . Influence Decreases 16400 | 25 486 148 4 1143 122 1568 506 255 436 106 1557 310 161 . 140 282 520 402 409 571 256 1095 928 316 30 155 760 608 443 183 37 245 262 702 1229 Entered New Map 5149 | . 2 8 3 . 82 894 416 166 . 76 581 78 4 . . . 95 202 139 29 156 669 321 53 . . . 350 91 168 . 15 20 . 531 Time Decay 8755 | 25 484 140 1 603 . 464 90 89 416 . 616 222 157 . 120 262 391 160 230 302 . 416 607 223 30 155 630 238 342 15 37 190 162 420 518 Lost Part 497 | . . . . 90 40 60 . . 20 30 . 10 . . 20 . 27 . . 10 20 10 . . . . 130 20 10 . . . . . . Lost Ally 799 | . . . . . . . . . . . 60 . . . . 20 7 40 40 80 80 . . 40 . . . . . . . 40 80 132 180 Purge Threat 1200 | . . . . 450 . 150 . . . . 300 . . . . . . . . 150 . . . . . . . . . . . . . 150 . Squads Dispatched 95 | . 1 . . 6 . 5 1 . 7 . 7 . . . . 2 2 . . 7 . 7 . . . . 14 . . . . 2 . 18 16 Investigation 9 | . 1 . . . . 1 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 2 Extermination 28 | . . . . . . . . . 4 . 3 . . . . 1 . . . 1 . 2 . . . . 6 . . . . . . 7 4 Reinforcement 30 | . . . . 6 . 2 . . 2 . . . . . . 1 2 . . 5 . 1 . . . . 2 . . . . 2 . 1 6 Assault 14 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . 3 4 Garrison 14 | . . . . . . 1 . . . . 3 . . . . . . . . 1 . . . . . . 3 . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 40 | . 1 . . . . 3 . . 1 . . . . . . . . 1 . 4 . 1 . . 1 1 2 . . . . . 4 8 13 Communications Jammed 45 | . . . . . . . . . . . . . . . 1 . 9 . . . . . . . . . 31 . . . 1 . . 3 . Distress Signals 42 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . 30 . . . . . . 3 . Times Spotted 603 | . 17 6 4 62 31 28 . . 30 21 14 5 6 . 8 10 23 5 11 19 24 23 16 6 26 7 53 6 7 . 6 7 16 55 51 Peak Tracking Total 9 | . 4 3 2 5 4 6 . . 4 3 3 4 3 . 4 6 3 5 2 4 7 4 7 4 9 4 8 4 3 . 5 3 6 6 5 Tactical Retreats 27 | . . . . 1 1 1 . . 2 2 1 . 1 . . 1 1 . . . 2 1 . . 1 . 6 . 1 . 3 . . 2 . Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 27 | . . . . . 3 1 1 . 3 7 1 . 2 . . . . . . 1 3 1 . . . . 3 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 87 | . 2 . 1 2 14 1 . . . 6 4 . . . . 1 3 1 2 4 5 4 2 . 1 . 24 . . . . . . 7 3 Max in Single Turn 8 | . 1 . 1 2 2 1 . . . 1 2 . . . . 1 1 1 1 1 2 1 1 . 1 . 8 . . . . . . 1 2 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Garrison Relay 11 | . . . . . 5 . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . . . . . Phase Generator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 113 | . 8 1 2 10 3 6 1 . 5 4 8 . 1 . . 3 12 1 . 6 1 5 . . 1 . 13 1 . 5 . 2 2 7 5 Terminals 73 | . 6 . . 7 3 3 1 . 3 4 5 . . . . . 11 1 . 5 1 5 . . . . 6 . . . . 2 . 5 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . 1 . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . 4 . . . . . . . . Scanalyzers 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 9 | . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 2 . Total Hacks 319 | . 32 1 4 36 5 15 2 . 12 7 37 . 1 . . 8 25 2 . 25 2 16 . . 1 . 34 2 . 18 . 7 2 15 10 Successful 165 | . 17 1 4 22 2 6 . . 8 4 21 . 1 . . 2 12 . . 8 1 2 . . 1 . 21 2 . 18 . 4 1 4 3 Failed 152 | . 15 . . 14 3 8 2 . 4 3 16 . . . . 6 13 2 . 17 1 14 . . . . 12 . . . . 3 1 11 7 Catastrophic 21 | . . . . 1 1 1 . . . . 3 . . . . 2 3 1 . 3 . 2 . . . . 2 . . . . . 1 1 . Database Lockouts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Manual 141 | . 24 . . 26 . 8 1 . 7 . 25 . . 1 . . 9 1 . 11 . 4 . . . . 9 . . . . 4 . 4 7 Terminals 226 | . 29 . . 28 5 9 2 . 8 7 30 . . . . . 22 2 . 24 2 16 . . . . 12 . . . . 7 . 13 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 18 | . 2 . . 4 . 2 . . . . 3 . . . . 4 3 . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 1 . . . . . . . 3 . 2 . . . . 4 . . . . . . . . . . 12 . . . . . . . . Scanalyzers 14 | . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . 8 . . . . . . . . Garrison Access 12 | . . . . 2 . 2 . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 2 . Terminal Hacks 76 | . 7 1 4 5 2 2 . . 1 4 8 . 1 . . . 6 . . 4 1 1 . . 1 . 1 2 . 18 . 2 . 3 2 Record 11 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 9 | . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 9 | . . 1 . . . . . . . . . . 1 . . . 5 . . . . . . . 1 . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 7 | . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . Alert Level 5 | . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Unreport Threat 8 | . . . . 3 . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . 4 . 2 . . . . 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . . 2 . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Repair 6 | . . . . 2 . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 10 . . . . . . . . Recycle Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Retrieve Components 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Scanalyzer 8 | . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Retrieve Study 8 | . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . Unlock Access 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Unauthorized Hacks 51 | . 10 . . 10 . . . . 5 . 10 . . . . . 4 . . 3 . 1 . . . . 5 . . . . 2 . . 1 Terminals 50 | . 9 . . 10 . . . . 5 . 10 . . . . . 4 . . 3 . 1 . . . . 5 . . . . 2 . . 1 Track 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 22 | . 2 . . 4 . . . . 3 . 2 . . . . . 3 . . 3 . 1 . . . . 2 . . . . 1 . . 1 Operators 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 21 | . 5 . . 4 . . . . 2 . 5 . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 85 | . 7 . . 9 3 4 1 . 4 2 8 . . . . 3 7 1 . 6 . 5 . . . . 12 . . . . 2 1 6 4 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Repaired 6 | . . . . 2 . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Time 230 | . . . . 64 . 44 . . . . 62 . . . . 38 22 . . . . . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycled Matter 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 . . . . . . . . Retrieved Matter 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 . . . . . . . . Retrieved Components 13 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 43 | . . . . . 20 . . . . 15 . . . . . . . . . . 8 . . . . . . . . . . . . . . Machine Destruction 43 | . . . . . 20 . . . . 15 . . . . . . . . . . 8 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 3 . . 1 . . 1 4 . . . . . 2 . . . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Hacks Repelled 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 26 | . . . . . . . . . . 3 . . 1 . . 1 14 5 . . . . 2 . . . . . . . . . . . . Largest Group 12 | . . . . . . . . . . 2 3 . 1 1 . 1 11 12 12 8 4 . 2 2 . . . . . . . . . . . Highest-Rated Group 818 | . . . . . . . . . . 32 48 . 32 32 . 32 465 818 818 581 341 . 78 78 . . . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . . 16 16 . 32 32 . 32 159 159 159 96 96 . 49 49 . . . . . . . . . . . Initial Warlord ECA Mod 23 | . . . . . . 14 13 13 13 13 21 21 21 21 20 20 20 20 20 20 20 23 23 23 23 22 22 22 22 22 21 21 20 19 19 Total Orders 17 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 3 5 4 ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . GUARD 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 AID 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 852 | . . . . . . . . . . . 19 . 1 . 1 4 93 58 32 79 11 . . 2 . . . . . . . 18 26 325 183 Total Damage 24850 | . . . . . . . . . . . 206 . 11 . 34 164 1782 1248 786 2339 364 . . 43 . . . . . . . 356 612 10507 6398 Kills 136 | . . . . . . . . . . . 1 . . . . . 9 4 3 20 . . . . . . . . . . . 1 8 60 30 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Allies Melted 6 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . 2 . 1 Borg Created 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 15 6 Largest Collective 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 5 5 Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 29218 | 112 1506 1259 615 2103 . 44 . . 382 . 784 320 565 1058 450 568 1382 . 275 671 588 450 1538 861 753 1914 3137 503 402 117 517 382 2011 2604 1347 Optics 6522 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 561 . . . . . 2009 2604 1347 Sensors 8429 | . . . . . . . . . . . . 319 . . . . . . . . . 450 1510 861 751 1551 2772 . . . . . . 215 . Terrain 6474 | . . . . . . . . . . . . . . . . . . . . . . . 28 . . 358 1819 . 259 117 517 313 2011 707 345 Seismic 11981 | 112 1506 1259 615 2103 . 44 . . . . 784 2 565 1058 450 568 1382 . 275 671 587 . . . . . . . . . . . . . . Machine Analysis 6518 | . . . . . . . . . 342 . . . . . . . . . . . . . . . . . . . . . . 381 2011 2604 1180 Cloaking 1937 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1937 . . . . . . . . Jamming 4112 | . . . . . . . . . 40 . . . . . 262 568 280 . . . . . . . 2 5 1233 503 399 . 445 236 . 139 . Robot Analysis Total 9 | . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . . 2 . 2 1 . . . . . . . . 1 . 2 . 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 42968 | 213 1515 1259 812 3666 1977 1173 196 536 1756 1467 2045 470 774 1062 450 568 1503 339 491 671 1207 1005 1967 861 1329 1918 3247 503 769 237 517 382 2011 2604 1468 Spaces Moved 21912 | 72 676 427 405 1463 943 599 106 261 807 709 1317 411 509 920 340 345 856 131 116 269 462 617 1119 498 663 464 1683 407 528 176 228 199 1148 1175 863 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8868 | 66 676 427 405 566 32 35 19 108 807 29 37 . . . . . . . 99 208 35 24 1119 498 663 464 503 . . . . . 181 1004 863 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 13038 | . . . . 897 911 564 87 153 . 680 1280 411 509 920 340 345 856 131 17 61 427 593 . . . . 1180 407 528 176 228 199 967 171 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 77 115 115 130 130 160 129 105 105 105 105 105 105 105 120 120 120 105 120 160 160 160 160 89 99 99 99 99 115 115 146 146 Average Speed 139 | 153 160 160 171 140 130 131 169 142 160 132 124 105 109 105 105 107 120 120 222 212 128 121 160 160 160 160 134 100 100 99 106 127 168 160 150 Slowest Speed 480 | 160 160 160 240 243 480 240 240 240 160 240 240 105 135 105 135 120 150 150 240 240 240 160 160 160 160 160 270 105 115 99 120 137 260 259 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . 7 . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 95 92 23 79 94 43 3 96 24 85 25 75 65 82 42 10 87 57 72 39 61 16 93 71 85 62 31 60 74 62 49 7 49 34 45 Regions Visited 35 Branch Regions 19 Pre-discovered Areas 14 | . 4 1 . . . . . . . . 1 2 . 1 . . . . . . . . . 1 . 1 . . . 3 . . . . . Known Exits Taken 22 | . 1 . 1 1 . . . . 1 . 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . 1 1 1 . . . . . Scrap Searched 19 | . . 1 4 . . . . . . . . . 1 4 1 . . . . . . . 2 . . 2 . 2 2 . . . . . . Spaces Dug 245 | . 9 . 13 6 10 2 . . 12 6 17 . 2 . 25 8 2 . . 2 5 . 36 . . 1 37 . 2 . 3 . 5 26 16 Terrain Destroyed 1954 | . 88 . 41 100 389 41 . . 20 59 70 39 54 . 57 23 12 . . 2 32 46 129 5 . 93 290 113 84 . 29 . 7 36 95 Melee 87 | . . . . 2 10 . . . 1 4 17 . 2 . . 8 2 . . . . . 4 . . 1 33 . 2 . 1 . . . . Projectile 279 | . 11 . 4 24 3 20 . . 10 3 11 . 1 . . 2 . . . 2 3 46 23 5 . 5 39 . . . 5 . 7 36 19 AOE 1587 | . 77 . 37 74 376 21 . . 8 52 42 39 51 . 57 13 10 . . . 29 . 102 . . 87 218 113 82 . 23 . . . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 31526 | 136 1005 986 477 2717 1351 855 125 377 1130 1077 1590 439 693 1009 399 498 1179 281 320 348 838 790 1223 552 925 1616 2411 454 747 220 490 294 1221 1762 991 Wait 6234 | 35 238 517 8 927 60 104 . 68 192 188 124 15 144 58 34 102 129 118 169 42 161 76 46 49 194 1122 449 2 170 . 247 30 5 362 49 Move 21881 | 71 675 426 404 1463 942 598 106 260 807 708 1316 410 508 919 339 344 855 130 115 269 461 616 1118 497 662 463 1682 406 527 175 227 198 1147 1174 863 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 310 | 3 14 10 7 31 24 18 6 4 14 6 17 1 2 3 3 5 9 4 6 6 10 19 1 . 10 1 19 5 6 3 . 9 11 18 5 Fast Attach 241 | 7 1 2 1 20 10 11 2 3 5 . 7 1 3 10 . 4 8 2 1 3 15 7 . . 10 2 44 1 10 10 . 5 14 15 7 Attach 172 | 1 1 5 8 5 19 11 4 1 10 6 7 1 2 . 2 4 9 1 2 3 4 7 . . 10 . 14 7 3 3 . 6 4 7 5 Detach 46 | 1 1 2 2 . 1 3 . . 1 . 1 . . . . 1 2 . . . . . . . 3 . 6 3 1 . . 4 4 4 6 Swap 389 | . 21 1 3 48 42 13 1 7 10 12 15 3 11 3 4 6 26 4 7 4 24 7 14 2 7 11 17 . 3 . 6 11 1 36 9 Drop 460 | . 6 12 10 31 40 21 6 10 17 5 19 1 5 13 . 6 17 7 7 8 27 20 1 . 20 3 40 3 14 12 . 8 25 35 11 Fire 966 | 18 48 11 34 132 115 66 . . 67 58 36 5 9 . 11 9 31 6 6 8 67 32 19 2 . 11 50 9 9 . 7 16 9 41 24 Melee 532 | . . . . 60 90 10 . 23 6 32 48 2 8 3 6 12 19 . 7 3 45 6 14 2 . 3 90 18 4 17 3 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . 8 . . . . 47 . . . . . . . . . . 24 . . . . . . . . . . . . . . Rewire 96 | . . . . . . . . 1 . 14 . . 1 . . 5 58 . . . . . 10 . . . . . . . . . . 4 3 Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 116 | . . . . . . . . . . . . . . . . . 16 9 . . . . . . 9 . . . . . . 6 1 66 9 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x2 / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Qua x2) -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -1/Access -1/Command (discovered 2 exits: [Sur x2]) Free Derelict Territories History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 214 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 9) 381 | -10/Materials | Discovered new exit (range 5) 432 | -10/Materials | Discovered new exit (range 13) 603 | -10/Materials | Discovered new exit (range 10) 618 | -10/Materials | Identified exit to Materials 618 | -10/Materials | Identified exit to Mines 678 | -10/Materials | Learned Storage trap positions 730 | -10/Materials | Learned location of 2 exits from Subcaves 771 | -10/Materials | Learned location of Mines (-8) 803 | -10/Materials | Learned location of 1 exit from Recycling 826 | -10/Materials | Learned location of Storage (-9) 840 | -10/Materials | Loaded intel: 17 trap records 866 | -10/Materials | Learned Materials trap positions 1729 | -10/Materials | Entered Mines 2063 | -10/Mines | Discovered exit to Materials (range 5) 2079 | -10/Mines | Discovered exit to Materials (range 5) 2088 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2352 | -10/Mines | Assembled infested the area 2848 | -10/Mines | Learned location of Zion (-7) 2970 | -10/Mines | Discovered new exit (range 7) 2988 | -10/Mines | Entered Subcaves 2989 | -10/Subcaves | Approached by a straggling Scientist 2989 | -10/Subcaves | Identified exit to Recycling 2989 | -10/Subcaves | Identified exit to Materials 2995 | -10/Subcaves | Discovered exit to Materials (range 10) 2999 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3104 | -10/Subcaves | Disturbed a concealed Subdweller 3180 | -10/Subcaves | Visited Clippyterm 3188 | -10/Subcaves | Learned Factory fabricator intel 3208 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3227 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3469 | -10/Subcaves | Visited 4L-MR0's lab 3487 | -10/Subcaves | Found Prototype Special Melee Weapon 3495 | -10/Subcaves | Found Power Bank 3800 | -10/Subcaves | Entered Materials 3800 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3801 | -8/Materials | Loaded intel: 23 trap records 4399 | -8/Materials | Build established: Scavenger-Mutant 4703 | -8/Materials | Discovered new exit (range 3) 5575 | -8/Materials | Discovered new exit (range 8) 5871 | -8/Materials | Lost 3 parts (2n1u) 6255 | -8/Materials | Repaired Seismic Detector 6297 | -8/Materials | Repaired Arm. Treads 7466 | -8/Materials | Identified exit to Garrison 7466 | -8/Materials | Entered Garrison 7512 | -8/Garrison | Triggered checkpoint 7619 | -8/Garrison | Garrison Relay disabled 7688 | -8/Garrison | Crushed by falling debris 7843 | -8/Garrison | Phase Generator disabled 7954 | -8/Garrison | Triggered checkpoint 7972 | -8/Garrison | Triggered checkpoint 8101 | -8/Garrison | Triggered checkpoint 8117 | -8/Garrison | Triggered checkpoint 8209 | -8/Garrison | Spotted B-75 Beast 8237 | -8/Garrison | Learned Materials security intel 8361 | -8/Garrison | Discovered new exit (range 14) 8434 | -8/Garrison | Discovered new exit (range 12) 8519 | -8/Garrison | Garrison Relay disabled 8595 | -8/Garrison | Build established: Hacker-Mutant 8697 | -8/Garrison | Core integrity fell below 50% 8821 | -8/Garrison | Triggered checkpoint 8864 | -8/Garrison | Garrison Relay disabled 8883 | -8/Garrison | Discovered new exit (range 36) 8883 | -8/Garrison | Discovered new exit (range 71) 8883 | -8/Garrison | Discovered new exit (range 90) 9146 | -8/Garrison | Triggered checkpoint 9164 | -8/Garrison | Core integrity fell below 20% 9234 | -8/Garrison | Triggered checkpoint 9266 | -8/Garrison | Build established: Scavenger-Mutant 9301 | -8/Garrison | Garrison Relay disabled 9313 | -8/Garrison | Garrison Relay disabled 9443 | -8/Garrison | Entered Materials 9502 | -8/Materials | Found Prototype Launcher 9502 | -8/Materials | Identified Rocket Array 9661 | -8/Materials | Lost 5 parts (2n1u2w) 9741 | -8/Materials | Found Rocket Array 9829 | -8/Materials | Central database locked down 9928 | -8/Materials | Build established: Mutant 10243 | -8/Materials | First assault squad dispatched 10376 | -8/Materials | Garrison activated, responded to threat 10470 | -8/Materials | Build established: Scavenger-Mutant 10538 | -8/Materials | Discovered new exit (range 4) 10602 | -8/Materials | Repaired Arm. Huge Wheel 10616 | -8/Materials | Entered Factory 10616 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10617 | -7/Factory | Loaded intel: 6 fabricator locations 10812 | -7/Factory | Sucked down chute 10812 | -7/Factory | Entered Waste 10812 | -7/Waste | The area was eerily silent 11053 | -7/Waste | Discovered new exit (range 16) 11348 | -7/Waste | Entered Factory 11971 | -7/Factory | Build established: Scavenger-Tank 12420 | -7/Factory | Discovered new exit (range 8) 12713 | -7/Factory | Build established: Tank 13104 | -7/Factory | Identified exit to Garrison 13104 | -7/Factory | Entered Garrison 13252 | -7/Garrison | Triggered checkpoint 13328 | -7/Garrison | Garrison Relay disabled 13505 | -7/Garrison | Triggered checkpoint 13545 | -7/Garrison | Triggered checkpoint 13601 | -7/Garrison | Triggered checkpoint 13606 | -7/Garrison | Triggered checkpoint 13677 | -7/Garrison | Discovered new exit (range 8) 13703 | -7/Garrison | Triggered checkpoint 13737 | -7/Garrison | Garrison Relay disabled 13750 | -7/Garrison | Learned Factory security intel 13893 | -7/Garrison | Discovered new exit (range 8) 13913 | -7/Garrison | Discovered new exit (range 62) 13913 | -7/Garrison | Discovered new exit (range 6) 13913 | -7/Garrison | Discovered new exit (range 50) 13913 | -7/Garrison | Discovered new exit (range 52) 14001 | -7/Garrison | Garrison Relay disabled 14210 | -7/Garrison | Garrison Relay disabled 14288 | -7/Garrison | Triggered checkpoint 14571 | -7/Garrison | Entered Factory 14571 | -7/Factory | Accompanied by 3 allies 14767 | -7/Factory | Build established: Mutant 15204 | -7/Factory | Identified exit to Lower Caves 15295 | -7/Factory | Garrison activated, responded to threat 15507 | -7/Factory | Build established: Hacker-Mutant 15987 | -7/Factory | Repaired Force Lance? 16444 | -7/Factory | Identified exit to Factory 16481 | -7/Factory | Learned 2 Upper Caves zone layouts 16507 | -7/Factory | Learned Extension trap positions 16527 | -7/Factory | Loaded intel: 6 fabricator locations 16528 | -7/Factory | Learned location of 1 exit from Upper Caves 16534 | -7/Factory | Learned 2 Lower Caves zone layouts 16551 | -7/Factory | Learned location of 2 exits from Archives 16616 | -7/Factory | Entered Lower Caves 16623 | -7/Lower Caves | Met a Warlord Commander 16624 | -7/Lower Caves | Learned location of Warlord (-5) 16625 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16627 | -7/Lower Caves | Found Encrypted Comm Array 16722 | -7/Lower Caves | Identified exit to Lower Caves 16826 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16853 | -7/Lower Caves | Build established: Mutant 17086 | -7/Lower Caves | Entered another Lower Caves area 17238 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17334 | -7/Lower Caves | Discovered exit to Factory (range 8) 17839 | -7/Lower Caves | Discovered new exit (range 11) 17850 | -7/Lower Caves | Identified exit to Zion 17860 | -7/Lower Caves | Entered Zion 17860 | -7/Zion | Accompanied by 1 ally 18016 | -7/Zion | System corruption cleaned by Quarantine Array 18069 | -7/Zion | Received a visual enhancement algorithm 18070 | -7/Zion | Ran a visual enhancement algorithm 18127 | -7/Zion | Learned location of Data Miner (-6) 18574 | -7/Zion | Learned location of 1 exit from Factory 18866 | -7/Zion | Discovered new exit (range 14) 18921 | -7/Zion | Identified exit to Proximity Caves 18922 | -7/Zion | Entered Proximity Caves 18922 | -6/Proximity Caves | Accompanied by 1 ally 19044 | -6/Proximity Caves | Spotter reported a threat 19239 | -6/Proximity Caves | Learned 8 Factory zone layouts 19331 | -6/Proximity Caves | Discovered exit to Factory (range 7) 19356 | -6/Proximity Caves | Spotted B-75 Beast 19372 | -6/Proximity Caves | Entered Factory 19372 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19373 | -6/Factory | Identified exit to Extension 19603 | -6/Factory | Repaired Arm. Treads 19821 | -6/Factory | Discovered new exit (range 8) 19940 | -6/Factory | Entered Extension 19941 | -6/Extension | Loaded intel: 17 trap records 20387 | -6/Extension | Repaired Arm. Huge Wheel+ 20443 | -6/Extension | Rescued a captive Derelict 20445 | -6/Extension | Rescued a captive Derelict 20482 | -6/Extension | Rescued a captive Derelict 20561 | -6/Extension | Rescued A7 20869 | -6/Extension | Spotted B-75 Beast 20898 | -6/Extension | Spotted B-75 Beast 20899 | -6/Extension | Allies destroyed B-75 Beast 20909 | -6/Extension | Destroyed B-75 Beast 20923 | -6/Extension | Lost 3 allies 20931 | -6/Extension | Lost 3 parts (1p1u1w) 20991 | -6/Extension | Rescued a captive Derelict 21099 | -6/Extension | Watched by a mysterious "MATRIX" hacker. 21134 | -6/Extension | Rescued a captive Derelict 21135 | -6/Extension | Rescued a captive Derelict 21159 | -6/Extension | Rescued a captive Derelict 21173 | -6/Extension | Rescued a captive Derelict 21295 | -6/Extension | Rescued a captive Derelict 21295 | -6/Extension | Rescued a captive Derelict 21374 | -6/Extension | Discovered new exit (range 10) 21375 | -6/Extension | Discovered new exit (range 6) 21416 | -6/Extension | Disrupted transfer network 21443 | -6/Extension | Entered Cetus 21443 | -6/Cetus | Accompanied by 10 allies (A7) 21448 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 21457 | -6/Cetus | Spotted Cetus Guard 21457 | -6/Cetus | Spotted Cetus Guard 21458 | -6/Cetus | Spotted Cetus Guard 21458 | -6/Cetus | Spotted Cetus Guard 21470 | -6/Cetus | Allies destroyed Cetus Guard 21482 | -6/Cetus | Allies destroyed Cetus Guard 21484 | -6/Cetus | Allies destroyed Cetus Guard 21484 | -6/Cetus | Allies destroyed Cetus Guard 21521 | -6/Cetus | Lost 3 allies 21589 | -6/Cetus | Build established: Scavenger-Tank 21596 | -6/Cetus | Escorted A7 to Cetus Mainframe 21608 | -6/Cetus | Started Cetus Manufacturing Module 21622 | -6/Cetus | Discovered new exit (range 16) 21633 | -6/Cetus | Manufactured an Enhanced Grunt 21658 | -6/Cetus | Manufactured an Enhanced Grunt 21683 | -6/Cetus | Manufactured an Enhanced Grunt 21708 | -6/Cetus | Manufactured an Enhanced Grunt 21733 | -6/Cetus | Manufactured an Enhanced Grunt 21782 | -6/Cetus | Entered Archives 21782 | -6/Archives | Accompanied by 12 allies (A7) 21783 | -6/Archives | Identified exit to Hub_04(d) 21787 | -6/Archives | Received a hacking code to weaken MAIN.C 21829 | -6/Archives | Lost 3 allies 22127 | -6/Archives | Build established: Scavenger-Mutant 22273 | -6/Archives | Entered Hub_04(d) 22273 | -6/Hub_04(d) | Accompanied by 8 allies 22370 | -6/Hub_04(d) | Found Hvy. Insulated Plating 22443 | -6/Hub_04(d) | Discovered new exit (range 11) 22743 | -6/Hub_04(d) | Lost 3 allies 22779 | -6/Hub_04(d) | Build established: Scavenger-Tank 22830 | -6/Hub_04(d) | Discovered new exit (range 15) 22911 | -6/Hub_04(d) | Identified exit to Garrison 22940 | -6/Hub_04(d) | Garrison activated, responded to threat 22944 | -6/Hub_04(d) | Entered Garrison 22944 | -6/Garrison | Accompanied by 4 allies 22999 | -6/Garrison | Triggered checkpoint 23034 | -6/Garrison | Triggered checkpoint 23070 | -6/Garrison | Lost 4 allies 23089 | -6/Garrison | Found Prototype Device 23089 | -6/Garrison | Identified Exp. Thermal Shield 23131 | -6/Garrison | Spotted B-75 Beast 23177 | -6/Garrison | Destroyed B-75 Beast 23425 | -6/Garrison | Triggered checkpoint 23514 | -6/Garrison | Garrison Relay disabled 23643 | -6/Garrison | Triggered checkpoint 23678 | -6/Garrison | Destroyed 7 combat bots 23689 | -6/Garrison | Triggered checkpoint 23781 | -6/Garrison | Garrison Relay disabled 23942 | -6/Garrison | Discovered new exit (range 11) 23951 | -6/Garrison | Spotted Executioner 23975 | -6/Garrison | Destroyed Executioner 23988 | -6/Garrison | Found Prototype Device 23988 | -6/Garrison | Identified Adv. Kinecellerator 23992 | -6/Garrison | Found Prototype Processor 23992 | -6/Garrison | Identified Exp. Core Analyzer 24052 | -6/Garrison | Triggered checkpoint 24151 | -6/Garrison | Entered Factory 24151 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 24751 | -5/Factory | First assault squad dispatched 24940 | -5/Factory | Spotted B-75 Beast 24976 | -5/Factory | Build established: Scavenger-Skirmisher 25043 | -5/Factory | Discovered new exit (range 16) 25055 | -5/Factory | Identified exit to Upper Caves 25156 | -5/Factory | Entered Upper Caves 25157 | -5/Upper Caves | Identified exit to Upper Caves 26529 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26578 | -5/Upper Caves | Destroyed 7 combat bots 26832 | -5/Upper Caves | Build established: Scavenger-Tank 27123 | -5/Upper Caves | Entered another Upper Caves area 27123 | -5/Upper Caves | Accompanied by 2 allies 27259 | -5/Upper Caves | Build established: Scavenger-Skirmisher 27890 | -5/Upper Caves | Discovered new exit (range 5) 27982 | -5/Upper Caves | Identified exit to Warlord 27984 | -5/Upper Caves | Entered Warlord 28206 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28310 | -5/Warlord | Found Prototype Special Weapon 28311 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 28315 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28432 | -5/Warlord | Visited the Vortex Lab 28445 | -5/Warlord | Warlord's base attacked by MAIN.C 28453 | -5/Warlord | Found Prototype Energy Cannon 28453 | -5/Warlord | Identified Vortex Driver 28458 | -5/Warlord | Found Vortex Driver 28598 | -5/Warlord | Met Warlord 28739 | -5/Warlord | Found Prototype Device 28739 | -5/Warlord | Identified Exp. Phase Shifter 28754 | -5/Warlord | Found Prototype Processor 28772 | -5/Warlord | Found Prototype Reactor 28772 | -5/Warlord | Identified Vortex Chain Reactor 28795 | -5/Warlord | Warlord forces counterattacked 28902 | -5/Warlord | Spotted Executioner 28996 | -5/Warlord | Lost 17 allies 29032 | -5/Warlord | Build established: Scavenger-Tank 29120 | -5/Warlord | Warlord base infiltrated, sounded retreat 29146 | -5/Warlord | Spotted Striker 29169 | -5/Warlord | Spotted Executioner 29202 | -5/Warlord | Lost 4 allies 29241 | -5/Warlord | Spotted Striker 29262 | -5/Warlord | Spotted Striker 29269 | -5/Warlord | Spotted Striker 29290 | -5/Warlord | Discovered new exit (range 14) 29310 | -5/Warlord | Identified exit to Proximity Caves 29313 | -5/Warlord | Entered Proximity Caves 29321 | -4/Proximity Caves | Lost 12 allies 30044 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 30910 | -4/Proximity Caves | Learned location of Quarantine (-3) 31058 | -4/Proximity Caves | Learned Research garrison access intel 31159 | -4/Proximity Caves | Discovered new exit (range 6) 31230 | -4/Proximity Caves | Identified exit to Factory 31231 | -4/Proximity Caves | Entered Factory 31231 | -4/Factory | Evolved 2 slots: Utility x2 31459 | -4/Factory | Destroyed 7 combat bots 31559 | -4/Factory | Build established: Scavenger-Assassin 31932 | -4/Factory | Found Unknown Protection 31932 | -4/Factory | Identified Powered Armor 32312 | -4/Factory | Discovered new exit (range 7) 32321 | -4/Factory | Identified exit to Upper Caves 32371 | -4/Factory | Discovered new exit (range 10) 32384 | -4/Factory | Identified exit to Research 32760 | -4/Factory | Central database locked down 33052 | -4/Factory | Build established: Scientist-Assassin 33055 | -4/Factory | Garrison activated, responded to threat 33231 | -4/Factory | First assault squad dispatched 33314 | -4/Factory | Spotted B-86 Titan 33544 | -4/Factory | Build established: Scientist-Skirmisher 33960 | -4/Factory | Spotted B-86 Titan 34008 | -4/Factory | System corruption reached 10% 34044 | -4/Factory | Lost 9 parts (2p3n1u3w) 34429 | -4/Factory | Build established: Scavenger-Mutant 34478 | -4/Factory | Entered Upper Caves 34486 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34526 | -4/Upper Caves | Destroyed 7 combat bots 34537 | -4/Upper Caves | Entered a destroyed Warlord outpost 34630 | -4/Upper Caves | Learned 12 Research zone layouts 34974 | -4/Upper Caves | Discovered new exit (range 8) 34981 | -4/Upper Caves | Entered another Upper Caves area 34985 | -4/Upper Caves | Discovered exit to Research (range 10) 35036 | -4/Upper Caves | Encountered a Warlord checkpoint 35422 | -4/Upper Caves | Found DCF Scrap (12 items) 35679 | -4/Upper Caves | Discovered new exit (range 15) 35746 | -4/Upper Caves | Build established: Derelict-Mutant 35750 | -4/Upper Caves | Entered Zhirov 35750 | -4/Zhirov | Discovered new exit (range 3) 35769 | -4/Zhirov | Met Zhirov 35792 | -4/Zhirov | Learned location of Testing (-2) 35792 | -4/Zhirov | Learned location of Command (-1) 35807 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35831 | -4/Zhirov | Found Alien Artifact 35831 | -4/Zhirov | Identified Integrated Dissipator 35831 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35987 | -4/Zhirov | Entered Proximity Caves 36103 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 36334 | -3/Proximity Caves | Spotter reported a threat 36358 | -3/Proximity Caves | Build established: Scavenger-Tank 36374 | -3/Proximity Caves | Spotted B-86 Titan 36486 | -3/Proximity Caves | Discovered exit to Research (range 16) 36504 | -3/Proximity Caves | Entered Research 36504 | -3/Research | Evolved 2 slots: Weapon x2 36505 | -3/Research | Identified exit to Quarantine 36505 | -3/Research | Identified exit to Research 36506 | -3/Research | Loaded intel: 4 garrison access locations 36508 | -3/Research | Identified 1B-0RG's Assimilator 36517 | -3/Research | Assimilating Smith 8a into Collective. 36544 | -3/Research | Assimilating Administrator 8a into Collective. 36677 | -3/Research | Attached Power Bank, gained temporary slots: Power x3 36697 | -3/Research | Assimilating Excavator 8a into Collective. 36703 | -3/Research | Assimilating Serf 8a into Collective. 36795 | -3/Research | Assimilating Director 8a into Collective. 36831 | -3/Research | Discovered exit to Research (range 11) 36845 | -3/Research | Assimilating Warden 8a into Collective. 36886 | -3/Research | Entered another Research area 36886 | -2/Research | Accompanied by 4 allies 36886 | -2/Research | Warlord forces began assault on 0b10 36886 | -2/Research | Evolved 2 slots: Utility x2 36888 | -2/Research | Identified Spectral Analyzer 36911 | -2/Research | Distinguished unit "Death Star" dispatched to help 36911 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 36989 | -2/Research | Build established: Generator-Mutant 36996 | -2/Research | Research machine network offline 37024 | -2/Research | Found Prototype Device 37024 | -2/Research | Identified Exp. Actuator Array 37225 | -2/Research | Discovered new exit (range 7) 37293 | -2/Research | Build established: Generator-Assassin 37304 | -2/Research | Discovered new exit (range 22) 37340 | -2/Research | Assimilating Conveyor 9a into Collective. 37359 | -2/Research | Discovered new exit (range 14) 37539 | -2/Research | Found Prototype Processor 37539 | -2/Research | Identified Exp. Signal Interpreter 37669 | -2/Research | Borebot progress halted 37672 | -2/Research | Identified exit to Testing 37748 | -2/Research | Spotted Striker 37767 | -2/Research | Allies destroyed Striker 37983 | -2/Research | Discovered new exit (range 23) 38010 | -2/Research | Identified exit to Access 38391 | -2/Research | Given Cave Seal Controls access code 38486 | -2/Research | Spotted Striker 38649 | -2/Research | Spotted Striker 38696 | -2/Research | Met up with Warlord 38786 | -2/Research | Spotted Striker 38786 | -2/Research | Spotted Striker 38897 | -2/Research | Entered Access 38996 | -1/Access | Garrison activated, responded to threat 39070 | -1/Access | Assimilating Warden 10a into Collective. 39073 | -1/Access | Lost 3 allies 39100 | -1/Access | Assimilating Master 10a into Collective. 39103 | -1/Access | Assimilating Master 10b into Collective. 39113 | -1/Access | Assimilating Master 10c into Collective. 39126 | -1/Access | Assimilating Master 10d into Collective. 39151 | -1/Access | Assimilating Conveyor 10a into Collective. 39196 | -1/Access | Assimilating Plague 10a into Collective. 39199 | -1/Access | Assimilating Plague 10b into Collective. 39202 | -1/Access | Lost 4 allies 39256 | -1/Access | Spotted HY-9ZO(B) 39259 | -1/Access | Allies destroyed HY-9ZO(B) 39308 | -1/Access | Lost 5 allies 39342 | -1/Access | Assimilating Engineer 10a into Collective. 39399 | -1/Access | Build established: Generator-Mutant 39610 | -1/Access | Assimilating Master 10e into Collective. 39613 | -1/Access | Assimilating Master 10f into Collective. 39666 | -1/Access | Garrison activated, responded to threat 39879 | -1/Access | Assimilating Artificer 10a into Collective. 39981 | -1/Access | Assimilating Master 10g into Collective. 40160 | -1/Access | Assimilating Conveyor 10b into Collective. 40163 | -1/Access | Build established: Generator-Assassin 40265 | -1/Access | Spotted B-99 Colossus 40299 | -1/Access | Allies destroyed B-99 Colossus 40486 | -1/Access | Found Prototype Launcher 40486 | -1/Access | Identified Point Singularity Launcher 40490 | -1/Access | Found Point Singularity Launcher 40502 | -1/Access | Found Point Singularity Launcher 40732 | -1/Access | Assimilating Master 10h into Collective. 40873 | -1/Access | Identified exit to Command 40897 | -1/Access | First assault squad dispatched 40989 | -1/Access | Build established: Hacker-Mutant 41501 | -1/Access | Entered Command 41501 | -1/Command | Accompanied by 3 allies 41538 | -1/Command | Disengaged cave seal 41538 | -1/Command | Derelicts emerged from the dark tunnel 41538 | -1/Command | Welcomed Warlord to Command 41586 | -1/Command | Assimilating Terminator 10a into Collective. 41592 | -1/Command | Assimilating Master 10i into Collective. 41631 | -1/Command | Assimilating Warden 10b into Collective. 41895 | -1/Command | Lost 3 allies 41996 | -1/Command | Assimilating Master 10j into Collective. 42001 | -1/Command | Build established: Generator-Mutant 42127 | -1/Command | Spotted B-99 Colossus 42449 | -1/Command | Phase Generator disabled 42461 | -1/Command | Assimilating Enforcer 10a into Collective. 42501 | -1/Command | First assault squad dispatched 42529 | -1/Command | Disengaged cave seal 42529 | -1/Command | Derelicts emerged from the dark tunnel 42692 | -1/Command | Assimilating Warden 10c into Collective. 42837 | -1/Command | Spotted M Guard 42839 | -1/Command | Spotted M Guard 42842 | -1/Command | Spotted Combat Programmer 42842 | -1/Command | Spotted Combat Programmer 42874 | -1/Command | All MAIN.C guards destroyed 42903 | -1/Command | Lost 4 allies 42915 | -1/Command | Met MAIN.C 42918 | -1/Command | Hacked MAIN.C using A7's code 42926 | -1/Command | MAIN.C activated Command garrisons 42928 | -1/Command | 0b10 Conduit disabled 42948 | -1/Command | Found Prototype Processor 42948 | -1/Command | Identified Exp. Targeting Computer 42952 | -1/Command | Found Prototype Ballistic Cannon 42952 | -1/Command | Identified Omega Cannon 42962 | -1/Command | Discovered new exit (range 46) 42962 | -1/Command | Discovered new exit (range 86) 42962 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 42967 | -1/Command | Found Zero-point Reactor 42969 | *** | Establishing Free Derelict Territories! Last Messages --------------- 42948_ Identified Exp. Targeting Computer. 42952_ Discarded 1B-0RG's Assimilator. 42952_ Acquired Prototype Ballistic Cannon. 42952_ Identified Omega Cannon. 42957_ Discarded Adv. System Shield. 42958_ Acquired Prototype Storage. 42958_ Identified Exp. Energy Well. 42960_ System corrupted: Component data lost. 42961_ Acquired 263 matter. 42962_ EXIT=FOUND 42962_ Acquired data core, extracted map data and part IDs. 42967_ Dropped Mic. Antimatter Reactor. 42967_ Acquired Zero-point Reactor. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ## #!!!**==#????????????????????????#?#?#???? | | #########????????????????????????#?#?#???? | | #????????????????????????????????#?#?#???? | | ## #????????????????????????????????#?#?#???? | | ### #????????????????????????????????#?#?#???? | | #?# #????????????????????????????????#?#?#???? | | #?# #????????????????????????????????#?#?#???? | | #?# #????????????????????????????????#?#?#???? | | #?# #????????????????????????????????#?#?#???? | | !#?# #????????????????????????????????#?#?#???? | | #?# #????????????????????????????????#?#?#???? | | #### #????????????????????????????????#?#?#???? | | # #????????????????????????????????#?#?#???? | | # #????????????????????????????????#?#?#???? | | # #????????????????????????????????#?#?#???? | | ! #^^^^#????????????????????????????????#?#?#???? | | # #????????????????????????????????#?#?#???? | | # #?###########################????#?#?#???? | | # #?#?????????????????????????#????#?#?#???? | | +### #?#?#######################?#????#?#?#???? | | #?#?#""""""" """" ################ | | #?#?#"" "" #?#????????????? | | #?#?#""""" "" !L ################ | | #?#?#"""""""""""h K!mM M / | | #?#?#" " """!hK g/ g MgW | | #?#?#"" """""" !@hL / gg gh | | #?#?#"" """""" LMLp p ################ | | #?#?# " """"" h%%! #?#????????????? | | #?#?# " "" h % ################ | | #?#?# " " ""#?#????#?#?#???? | | #?#?#""""""""" """""""#?#????#?#?#???? | | ^"" #?#?#"" """""""""#?#????#?#?#???? | | """" #?#?# """""""""""#?#????#?#?#???? | | """ #?#?# " " " " #?#????#?#?#???? | | "" ##### " " " " #?#????#?#?#???? | | " " " """" " #?#????#?#?#???? | | """ " " """" #?#????#?#?#???? | | " " " " #?#????#?#?#???? | | #####+###### """""""""" " #?#????#?#?#???? | | # #?#?# " """ " """"""""#?#????#?#?#???? | | ## #?#?# """ " " " #?#????#?#?#???? | | ?# #?#?#######################?#????#?#?#???? | | ?# #?#?????????????????????????#????#?#?#???? | | ## #?###########################????#?#?#???? | | # #????????????????????????????????#?#?#???? | | ########????????????????????????????????#?#?#???? | | ####????????????????????????????????????#?#?#???? | | ## #####????????????????????????????????#?#?#???? | | # #????????????????????????????????#?#?#???? | | # ####?????????????????????????????#?#?#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 120 Energy Generation 109 Energy Capacity 1445 Matter Stores 700 Matter Capacity 700 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Corruption Containment 12 Corruption Block 15 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 15 Point Defense Rating 720 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 44 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Fission Core | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -8/Materials Arm. Treads | 47% | -8/Materials Arm. Huge Wheel | 49% | -8/Materials Force Lance | 18% | -7/Factory Arm. Treads | 21% | -6/Factory Arm. Huge Wheel | 28% | -6/Extension Studied --------- Wheel | -8/Materials | Hacked Katana | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Coil Gun | -4/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Poison In The Code Warlord Forever! void main() Challenges ------------ None Game ------ Seed SapperRapidBiocell Manual? 0 Play Time 06:58:10 Cumulative 413.7 hours Start 2026.02.17 @ 05:39:35 End 2026.02.18 @ 21:19:41 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type 7 Total 3 Types 2/0/0/0/0/0/0/1/0/0 Lore% 65 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e9143b9-e1e6-4b43-9f7f-9b9d004eef20