Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 19:23:25 Player: Weykoni Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (775) 775 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2740 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 99/100 System Corruption 3% Temperature Cool (62) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Improved Heat Sink Weight Redist. System Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Light Ion Engine Airjet Flight Unit Improved Heat Sink Visual Processing Unit [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 45 | 5 7 21 4 8 Power 7 | 1 1 5 . . Engine 7 | 1 1 5 . . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 1 9 3 2 Treads . | . . . . . Leg 8 | 2 1 5 . . Wheel 8 | . . 4 3 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 15 | . 4 5 1 5 Device 8 | . 3 3 1 1 Storage 1 | . 1 . . . Processor 5 | . . 1 . 4 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 6 | 2 1 2 . 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . 4 9 . 12 Power 3 | . 1 1 . 1 Propulsion 10 | . 1 4 . 5 Utility 8 | . 1 2 . 5 Weapon 4 | . 1 2 . 1 Highest Loss Streak 7 | . 3 4 . 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 82 | . 87 82 98 59 Engine 9 | . 11 10 11 3 Leg 17 | . 26 20 . . Wheel 7 | . . 6 33 12 Device 9 | . 9 10 9 2 Storage 10 | . 10 11 11 6 Processor 8 | . . 9 11 20 Ballistic Gun 9 | . 27 2 . . Slashing Weapon 8 | . . 9 22 13 Peak Build Rating 20 | 5 8 16 16 20 Average Rating 10 | 4 6 13 15 16 On Entrance 8 | . 5 8 14 16 Naked Turns . | . . . . . Heaviest Build 22 | 7 15 22 13 13 Greatest Support 40 | 20 20 33 30 40 Greatest Overweight (x) 2 | . . 2 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 7 Most Carried 8 | 3 8 8 7 6 Average Carried 4 | 1 3 6 4 4 Final Capacity 8 | 5 8 8 8 5 Final Carried 8 | 2 8 5 5 5 Class Distribution -------------------- 42% | Mutant 39% | Scavenger-Mutant 17% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gladiator | -9/Mines Scavenger-Gladiator | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 782 | 256 236 225 50 15 Remotely . | . . . . . Salvage Created 1211 | 30 197 794 52 138 Parts 88 | 1 9 55 11 12 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 16 | 1 4 10 . 1 Melee 9 | . . 8 . 1 Guns 7 | 1 4 2 . . Classes Destroyed 9 | 1 2 5 . 1 Worker 6 | . . 2 1 3 Builder 2 | . 1 1 . . Tunneler 4 | . . 2 2 . Recycler 2 | . . 2 . . Operator 1 | . . . . 1 Watcher 2 | . 1 . . 1 Grunt 7 | 1 4 2 . . Duelist 3 | . . 3 . . Sentry 6 | . . 5 . 1 Best Kill Streak 3 | 1 2 2 1 3 Combat Bots Only 2 | 1 2 2 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 316 | 1 80 111 2 122 Missed 87 | 1 20 26 . 40 Damage Taken 2980 | . 710 1229 25 1016 Core 1160 | . 227 380 . 553 Absorbed by Shields 110 | . . 110 . . Core Remaining (%) 38 | 100 9 . 5 . Volleys Fired 55 | 1 33 19 . 2 Largest 2 | 2 2 2 . 1 Hottest 56 | 40 40 40 . 56 Shots Fired 86 | 2 62 20 . 2 Gun 86 | 2 62 20 . 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 84 | 2 62 20 . . Thermal 2 | . . . . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | 2 5 4 . 2 Robot Miss Streak 6 | . 6 4 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 92 | 2 29 46 4 11 Core Hits 39 | 1 11 20 3 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 3 . . Sever 3 | . . 3 . . Melee Attacks 61 | . . 42 5 14 Impact . | . . . . . Slashing 61 | . . 42 5 14 Piercing . | . . . . . Sneak Attacks 16 | . . 7 4 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2662 | 29 435 1425 278 495 Guns 630 | 29 435 137 . 29 Cannons . | . . . . . Explosions . | . . . . . Melee 2032 | . . 1288 278 466 Ramming . | . . . . . Kinetic 601 | 29 435 137 . . Thermal 29 | . . . . 29 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 2032 | . . 1288 278 466 Piercing . | . . . . . Highest Corruption 5 | . . 1 1 5 Average Corruption 1 | . . 1 1 4 Corruption Purged 2 | . . . . 2 Corruption Blocked . | . . . . . Effects 4 | . . 1 . 3 Message Errors 1 | . . . . 1 Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 190 | . . 73 24 93 Projectiles . | . . . . . Explosions . | . . . . . Melee 190 | . . 73 24 93 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 1 4 . 220 Average Temperature 106 | . 1 4 . 123 Received Heat Transfer 927 | . 372 387 15 153 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 189 | 20 108 189 50 161 Initial 35 | . 13 9 35 19 Average 60 | 15 42 84 44 75 Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 99 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | 1 8 24 3 20 Peak Tracking Total 12 | 1 4 4 3 12 Tactical Retreats 7 | . . 3 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . . 2 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 7 | . . 6 1 . Successful 7 | . . 6 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 5 | . . 5 . . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2158 | 290 540 921 181 226 Spaces Moved 1484 | 119 354 609 191 211 Core 84 | 16 . 1 . 67 Treads . | . . . . . Legs 896 | 103 354 439 . . Wheels 483 | . . 169 191 123 Hover 21 | . . . . 21 Flight . | . . . . . Fastest Speed 50 | 50 120 80 80 50 Average Speed 108 | 110 120 118 80 82 Slowest Speed 190 | 120 120 190 80 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 14 42 49 39 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . 3 . . Terrain Destroyed 3 | . . 3 . . Melee 3 | . . 3 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1860 | 275 407 724 213 241 Wait 159 | 144 . 9 6 . Move 1480 | 118 353 608 190 211 Hop . | . . . . . Pick Up 46 | 7 13 14 5 7 Fast Attach 3 | . . 2 . 1 Attach 29 | 5 6 10 1 7 Detach . | . . . . . Swap 13 | . 1 9 3 . Drop 16 | . 1 11 4 . Fire 55 | 1 33 19 . 2 Melee 59 | . . 42 4 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 291 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 517 | -10/Materials | Core integrity fell below 50% 536 | -10/Materials | Core integrity fell below 20% 543 | -10/Materials | Lost 3 parts (1p1n1w) 551 | -10/Materials | Discovered new exit (range 13) 691 | -10/Materials | Discovered new exit (range 7) 831 | -10/Materials | Entered another Materials area 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1145 | -9/Materials | Build established: Scavenger-Mutant 1284 | -9/Materials | Discovered new exit (range 5) 1368 | -9/Materials | Core integrity fell below 50% 1405 | -9/Materials | Lost 4 parts (3n1u) 1631 | -9/Materials | Discovered new exit (range 6) 1666 | -9/Materials | Core integrity fell below 20% 1703 | -9/Materials | Discovered new exit (range 8) 1752 | -9/Materials | Entered Mines 1861 | -9/Mines | Learned Materials emergency access door positions 1882 | -9/Mines | Met a Derelict shopkeep closing up shop 1928 | -9/Mines | Discovered new exit (range 6) 1933 | -9/Mines | Entered Materials 1933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2008 | -8/Materials | Build established: Scavenger-Gladiator 2049 | -8/Materials | Lost 4 parts (1p3n) 2107 | -8/Materials | Core integrity fell below 50% 2133 | -8/Materials | Core integrity fell below 20% 2159 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Melee Analysis Suite destroyed. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 8< %YNWRBGTYBTO>SIMSPXY Acquired System Restoration Module. Acquired Imp. Melee Analysis Suite. Critical hit (Destroy). Airjet destroyed. Acquired Beam Rifle. System Restoration Module purges 1% system corruption (4%). System Restoration Module purges 1% system corruption (3%). Acquired Weight Redist. System. System corrupted: Heat flow error (+251). System Restoration Module destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?############## #??????T ""???????????????????? | | #??????" 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Terrain Scanner | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call First Step to Greatness Challenges ------------ None Game ------ Seed GravitonAntigravBuckler Manual? 0 Play Time 01:07:28 Cumulative 1.0 hours Start 2025.04.17 @ 18:06:00 End 2025.04.17 @ 19:23:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 57f3a38d-18eb-430d-9116-67fcf476169b