Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 19:39:02 Player: jumpy Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (73) 365 Value Destroyed (2847) 2847 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1660) 1660 TOTAL SCORE: 13492 Bonus ------- Entered Garrisons 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 160 Cogmind --------- Core Integrity 0/1450 Matter 128/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced System Shield > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Experimental Thermal Generator Compact HERF Cannon Cooled Phase Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Enhanced Optical Array Improved Sensor Array Experimental Target Analyzer Stasis Canceller Improved Reaction Control System Experimental Phase Shifter Makeshift Cloaking Device > --- WEAPON ----------- Compact HERF Cannon Cooled Phase Cannon Makeshift Hammer > --- INVENTORY -------- Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Compact HERF Cannon [Rating: 151] Favorites ----------- Power Vortex Chain Reactor Engine Light Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Enhanced Optical Array Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . 2 . . . 6 . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 . . . 3 . . . . . . . . . . . . 1 1 Utility 8 | . . 1 . . . 3 . . . . 1 . . . . . . 1 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 114 | 8 1 3 . . 4 17 7 2 . 1 3 6 . 1 5 11 1 5 32 7 Power 17 | 1 . . . . 1 4 1 . . . 3 1 . 1 . 1 . . 2 2 Engine 4 | 1 . . . . 1 . . . . . 2 . . . . . . . . . Core 7 | . . . . . . 4 1 . . . 1 . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . 1 . . . 1 . . 2 2 Propulsion 31 | 2 . 1 . . 3 7 . . . . . 2 . . . 3 . 1 11 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . 6 . . . . . 2 . . . 3 . 1 11 1 Flight 5 | . . 1 . . 3 1 . . . . . . . . . . . . . . Utility 36 | 2 1 . . . . 4 3 2 . 1 . 1 . . 3 4 . 2 12 1 Device 25 | 1 . . . . . 3 2 2 . 1 . 1 . . 2 3 . 2 8 . Storage 3 | 1 1 . . . . . . . . . . . . . . . . . 1 . Processor 6 | . . . . . . 1 . . . . . . . . 1 1 . . 3 . Hackware 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 3 . 2 . . . 2 3 . . . . 2 . . 2 3 1 2 7 3 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 9 | . . . . . . . 1 . . . . . . . . 2 . 1 4 1 Ballistic Gun 5 | 2 . . . . . . . . . . . 1 . . 1 . 1 . . . Ballistic Cannon 4 | . . 2 . . . 1 1 . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . . . . . . 1 . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . . 1 . . . . 1 . . . . 6 . 1 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 . Parts Lost 58 | . . 1 . . 4 2 2 . . . . 10 . 1 6 . . . 20 12 Power 9 | . . 1 . . . 1 . . . . . 1 . . 2 . . . 2 2 Propulsion 22 | . . . . . 1 1 . . . . . 3 . . 2 . . . 10 5 Utility 18 | . . . . . 1 . 2 . . . . 4 . . 1 . . . 6 4 Weapon 9 | . . . . . 2 . . . . . . 2 . 1 1 . . . 2 1 Highest Loss Streak 11 | . . 1 . . 4 1 1 . . . . 4 . 1 3 . . . 11 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 3 7 12 15 15 11 4 4 4 5 5 4 4 3 2 . 3 4 4 3 6 Power 1 | . 1 1 1 1 . 1 2 2 3 3 2 . . . . 1 1 1 . . Propulsion 1 | 1 2 3 7 7 5 1 1 1 1 1 1 1 . . . . . 1 1 . Utility . | . 2 2 2 2 1 1 1 . . . . . . . . . 1 1 . 1 Weapon 2 | 1 2 5 5 5 4 1 . . 1 1 1 1 3 2 . 2 2 1 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 5 . . 6 . . . . . . 3 . . . 1 1 1 1 1 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . 1 . . 3 . . . . . . 1 . . . . . . . . Utility 4 | . . 1 . . 1 . . . . . . 1 . . . . . . . 1 Weapon 9 | . . 3 . . 2 . . . . . . . . . . 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 73 66 66 58 50 65 87 86 87 88 71 45 49 60 71 88 87 86 54 Engine 1 | . 14 7 . . 3 . . . . . 3 1 . . . 1 . . . . Core 1 | . . . . . . 5 6 6 6 6 6 4 . . 2 . . . . . Reactor 2 | . . . . . . . . . . . . 3 5 5 3 2 5 5 4 4 Treads 5 | . 28 22 22 22 14 . . . . . . . . . . . . . . . Hover 17 | . . . . . . 1 33 33 33 33 29 26 21 23 17 19 29 26 31 14 Flight 1 | . . . . . 11 23 . . . . . . . . . . . . . . Device 17 | . 14 11 11 11 7 13 7 21 20 20 23 12 5 5 14 22 29 31 27 14 Storage 3 | . 14 11 11 11 7 . . . . . . . . . . . . . . 3 Processor 5 | . . . . . . 2 6 6 6 6 5 5 5 5 9 11 11 10 8 8 Energy Cannon 1 | . . . . . . . 3 6 6 6 5 2 . . . . . 1 6 . Ballistic Gun 2 | . 14 1 . . . . . . . . . 1 5 5 4 4 5 5 . . Ballistic Cannon 4 | . . 19 22 22 14 1 2 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 6 6 6 5 2 . 2 1 2 2 5 4 1 Peak Build Rating 151 | 7 8 16 13 13 15 51 55 63 58 59 66 83 57 66 85 124 125 136 151 119 Average Rating 66 | 5 7 12 13 13 12 24 49 59 58 58 65 71 56 58 67 93 122 133 132 88 On Entrance 53 | . 7 7 13 13 13 11 48 55 58 58 59 66 46 57 62 54 123 121 136 109 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 13 28 34 31 31 31 15 25 28 26 27 43 48 23 41 52 59 60 66 78 83 Greatest Support 90 | 40 40 40 40 40 40 45 45 45 45 45 45 70 53 65 53 72 72 75 90 74 Greatest Overweight (x) 4 | . . . . . . 1 . . . . . . 1 1 1 . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 7 | 6 12 15 15 15 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 Most Carried 15 | 7 8 15 15 15 15 5 5 5 5 5 5 5 4 3 2 5 5 5 5 8 Average Carried 6 | 3 7 12 15 15 11 4 4 4 5 5 4 4 3 2 . 3 4 4 3 6 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 15 | 7 7 15 15 15 5 5 5 5 5 5 5 5 3 2 . 4 5 5 4 4 Class Distribution -------------------- 62% | Mutant 16% | Derelict-Mutant 5% | Scout 5% | Derelict-Sprinter 4% | Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Derelict-Sprinter | -3/Research Scout | -2/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Matter Collected 1998 | 292 . 313 . . 2 119 151 212 . 32 . 99 . 62 87 221 167 50 191 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2555 | 129 34 474 24 . . 156 11 38 . . . 497 . 73 158 25 253 . 683 . Parts 122 | 13 3 27 . . . 11 . . . . . 31 . . 10 1 3 . 23 . Haulers Intercepted 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 1 5 . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 58 | . 3 12 1 . . 5 1 1 . . . 8 . . 11 1 4 . 11 . Melee 14 | . . . . . . . . 1 . . . 7 . . . . . . 6 . Guns 4 | . 3 . . . . . . . . . . . . . 1 . . . . . Cannons 18 | . . 12 1 . . 1 1 . . . . 1 . . . . . . 2 . AOE 20 | . . . . . . 4 . . . . . . . . 10 1 4 . 1 . Classes Destroyed 18 | 2 1 5 . . . 2 . . . . . 2 . 1 2 . 1 . 2 . Worker 1 | . . . . . . . . . . . . . . . . . . . 1 . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . Recycler 2 | 1 . 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . Watcher 3 | . . 2 . . . . . . . . . . . . . . . . 1 . Swarmer 22 | . 3 2 . . . 4 . . . . . . . . 6 . . . 7 . Cutter 2 | . . . . . . . . . . . . 2 . . . . . . . . Grunt 12 | . . 7 1 . . . . . . . . . . . 2 . 2 . . . Brawler 2 | . . . . . . . . . . . . . . . 2 . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . Sentry 7 | . . 3 . . . . . . . . . 3 . . . . 1 . . . Hunter 4 | . . . . . . . . . . . . 2 . . . . . . 2 . Programmer 7 | . . . . . . 1 1 1 . . . 1 . . . 1 . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . . . . . . . 2 . . 1 . . . Best Kill Streak 10 | 3 3 9 1 . . 4 1 1 . . . 2 . . 10 1 3 . 5 . Combat Bots Only 10 | . 3 3 1 . . 4 1 1 . . . 2 . . 10 1 3 . 4 . Max Kills in Single Turn 6 | 1 1 1 1 . . 1 1 1 . . . 1 . 1 6 1 3 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 1 . . . . . . . . 6 1 3 . 1 . Melee 1 | . . . . . . . . 1 . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Hostile Shots Fired 799 | . 19 66 4 . 110 39 30 9 . 2 1 80 . 26 31 7 29 . 242 104 Missed 318 | . 3 16 2 . 45 19 14 4 . 2 . 21 . 14 12 5 20 . 108 33 Hits 481 | . 16 50 2 . 65 20 16 5 . . 1 59 . 12 19 2 9 . 134 71 Melee 11 | . . . . . . . . . . . . 6 . . . . . . . 5 Projectile 470 | . 16 50 2 . 65 20 16 5 . . 1 53 . 12 19 2 9 . 134 66 AOE 6 | . . . . . . 1 . . . . . 1 . . . . . . . 4 Critical Strikes 17 | . . . . . . . . . . . . 3 . . . 1 . . 9 4 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . 9 . Part Disruptions 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Damage Taken 9938 | . 125 517 22 . 929 275 281 98 . . 25 1458 . 196 517 79 249 . 2747 2420 Core 3050 | . 17 52 . . 244 108 69 51 . . . 298 . . 105 . 34 . 604 1468 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 651 | . . . . 483 . . . . . . . . . . . 168 . . . . Core Remaining (%) 71 | 100 93 . . . 26 . . . . 73 . . . . . . 56 100 53 . Volleys Fired 136 | 4 6 26 4 . 1 18 11 1 . . . 7 . . 11 3 5 . 35 4 Largest 2 | 2 2 2 2 . 2 1 1 1 . . . 1 . . 2 2 1 . 2 1 Hottest 214 | 70 70 74 74 . 74 37 37 65 . . . 65 . . 85 85 52 . 214 120 Shots Fired 183 | 8 12 52 8 . 2 18 11 1 . . . 7 1 . 13 4 5 . 37 4 Gun 30 | 8 12 . . . . . . . . . . 1 1 . 7 1 . . . . Cannon 133 | . . 52 8 . 2 14 11 1 . . . 6 . . . . . . 35 4 Launcher 20 | . . . . . . 4 . . . . . . . . 6 3 5 . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 107 | 4 6 52 8 . 2 14 11 . . . . 1 1 . 7 1 . . . . Thermal 49 | 4 6 . . . . . . 1 . . . 6 . . . . . . 28 4 Explosive 18 | . . . . . . 4 . . . . . . . . 6 3 5 . . . Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . 9 . Robot Hit Streak 10 | 6 5 10 6 . 5 10 4 2 . . . 8 . . 3 . 2 . 6 1 Robot Miss Streak 5 | . 2 3 2 . . 3 2 . . . . . . . 4 . 2 . 5 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 150 | 6 7 28 4 . 2 14 6 4 . . . 29 . 2 5 . 3 . 38 2 Core Hits 119 | 5 3 17 1 . . 23 2 1 . . . 14 . . 22 5 10 . 16 . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Critical Strikes 10 | . 1 . . . 1 . . 1 . . . 4 . . . . . . 3 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Smash 4 | . . . . . . . . 1 . . . 1 . . . . . . 2 . Sever 3 | . . . . . . . . . . . . 3 . . . . . . . . Melee Attacks 100 | . . . . . . . . 3 . . 3 43 . 2 . . 1 3 39 6 Impact 65 | . . . . . . . . 3 . . 3 10 . 2 . . 1 3 39 4 Slashing 33 | . . . . . . . . . . . . 33 . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 6 | . . . . . . . . . . . . . . 2 . . 1 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8325 | 73 89 749 117 . 38 485 170 163 . . . 1080 . 237 1588 473 717 . 2264 82 Guns 206 | 73 89 . . . . . . . . . . . . . 44 . . . . . Cannons 2432 | . . 743 102 . 38 269 170 33 . . . 161 . . . . . . 873 43 Explosions 3041 | . . . . . . 216 . . . . . . . . 1544 473 585 . 223 . Melee 2523 | . . . . . . . . 130 . . . 908 . 237 . . 132 . 1077 39 Ramming 123 | . . 6 15 . . . . . . . . 11 . . . . . . 91 . Kinetic 1428 | 23 39 743 102 . 38 269 170 . . . . . . . 44 . . . . . Thermal 1040 | 50 50 . . . . . . 33 . . . 161 . . . . . . 703 43 Explosive 2818 | . . . . . . 216 . . . . . . . . 1544 473 585 . . . Electromagnetic 393 | . . . . . . . . . . . . . . . . . . . 393 . Impact 1888 | . . . . . . . . 130 . . . 273 . 237 . . 132 . 1077 39 Slashing 635 | . . . . . . . . . . . . 635 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 4 5 5 . . . 10 10 10 10 10 . . 8 . Average Corruption 5 | . . . . . . 1 4 3 . . . 5 10 10 10 10 . . 4 . Corruption Purged 14 | . . . . . . . . 5 . . . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . 1 4 3 . . . 1 2 4 10 1 . . 8 . Message Errors 7 | . . . . . . . 1 1 . . . . . 1 2 . . . 2 . Matter Fused 5 | . . . . . . . . . . . . 1 . 2 1 . . . 1 . Heat Flow Errors 5 | . . . . . . . . . . . . . . 1 1 . . . 3 . Energy Discharges 5 | . . . . . . . . 1 . . . . 1 . 3 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . 1 1 . . . . . . . . 1 . . 1 . Misfires 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Alerts 2 | . . . . . . . 1 1 . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . 3 . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 1083 | . . 6 . . . . 13 62 . . . 38 . 197 151 . 127 . 489 . Projectiles 118 | . . 6 . . . . 13 . . . . . . . . . . . 99 . Explosions 151 | . . . . . . . . . . . . . . . 151 . . . . . Melee 814 | . . . . . . . . 62 . . . 38 . 197 . . 127 . 390 . Knockbacks 21 | . . 3 2 . 1 5 3 . . . . . . . . . 1 . 6 . Impact 7 | . . . 1 . . . . . . . . . . . . . 1 . 5 . Kinetic 13 | . . 3 1 . 1 5 3 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 205 | . . . . . . . . . . . . 5 . . 76 . 59 . 65 . Shots 4 | . . . . . . . . . . . . . . . 1 . 1 . 2 . Rammed 5 | . . 2 1 . . . . . . . . 1 . . . . . . 1 . Targets Rammed 6 | . . 3 1 . . . . . . . . 1 . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 758 | 18 54 275 2 . 10 . . . . . . 9 . 239 69 . . . 422 758 Average Temperature 132 | 8 28 32 2 . 10 . . . . . . 6 . 139 27 . . . 140 263 Received Heat Transfer 2172 | . . 186 12 . 30 18 66 . . . . 36 . . 54 27 27 . 228 1488 Effects 14 | . . . . . . . . . . . . . . . . . . . 1 13 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 1 2 Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . 1 . . 1 . 5 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 10 | . . . . . . . . . . . . . . 4 . . . . 6 . Impact Corruptions 36 | . . . . . . . . 3 . . . 1 . 10 . . 10 . 12 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . . 1 . . . 1 . . . . . . 3 . Heat Transferred 1197 | 148 222 . . . . . . 37 . . . 222 . . . . . . 531 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . 1 . Low Security (%) 97 | 100 100 100 100 . . 100 . . . . 100 98 100 . . . . 100 87 100 Level 1 2 | . . . . . . . . . . . . 1 . . . . . . 12 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 262 | 10 60 192 85 . . 178 . . . . 17 207 98 . . . . 15 262 142 Initial 142 | . . 3 68 . . 40 . . . . . 11 98 . . . . . . 142 Average 59 | 1 27 75 33 . . 139 . . . . 4 83 92 . . . . . 62 71 Influence Increases 2480 | 20 70 382 37 . 105 190 120 30 . . 36 276 . 120 230 20 90 15 661 78 Destroy 0b10 Robot/C 1160 | . 60 240 20 . . 100 20 20 . . . 160 . . 220 20 80 . 220 . Destroy 0b10 Robot/NC 75 | 20 . 25 . . . 10 . . . . . . . . . . . . 20 . Destroy Leader 202 | . 10 66 . . . 22 10 10 . . . 20 . . 10 . 10 . 44 . Successful Hack 12 | . . . . . . . . . . . . 12 . . . . . . . . Disable Machine 45 | . . 30 . . . . . . . . . . . . . . . . 15 . Destroy Structure 116 | . . 6 2 . . 13 . . . . 6 39 . . . . . . 32 18 Partial Spotted 45 | . . . . . . . . . . . 30 . . . . . . 15 . . Lose Combat Pursuer 825 | . . 15 15 . 105 45 90 . . . . 45 . 120 . . . . 330 60 Influence Decreases 2479 | 20 60 216 213 . 40 155 117 113 20 . 19 106 99 104 181 173 90 15 407 331 Entered New Map 633 | . . 7 108 . . 25 37 21 20 . . 6 89 34 21 153 . . . 112 Time Decay 1358 | 20 60 199 105 . 40 110 60 92 . . 19 . 10 60 80 20 90 15 208 170 Lost Part 468 | . . 10 . . . 20 20 . . . . 100 . 10 60 . . . 199 49 Lost Ally 20 | . . . . . . . . . . . . . . . 20 . . . . . Squads Dispatched 10 | . . 1 . . . 1 . . . . . . . . 1 . . 2 4 1 Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . . . 1 2 . Reinforcement 5 | . . . . . . 1 . . . . . . . . . . . 1 2 1 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Distress Signals 2 | . 1 1 . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 5 18 2 . 9 9 7 2 . 3 2 15 . 14 13 25 8 1 36 12 Peak Tracking Total 12 | . 4 4 2 . 7 4 4 1 . 3 2 6 . 9 12 10 4 1 9 6 Tactical Retreats 24 | . . 1 1 . 2 1 2 . . 1 1 2 . 2 . . . . 9 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Traps Triggered 6 | . . 1 . . . 1 . . . . . 2 . . . . . . 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Machines Disabled 5 | . . 2 . . . . . . . . . . . . 2 . . . 1 . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Machines Accessed 21 | . 1 3 . . . . 1 . 4 . 1 1 1 . . 5 1 . 3 . Terminals 8 | . 1 3 . . . . . . . . . 1 . . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Total Hacks 60 | . 2 4 . . . . 1 . 32 . 1 2 1 . . 12 1 . 4 . Successful 53 | . . 4 . . . . 1 . 32 . 1 1 . . . 12 1 . 1 . Failed 7 | . 2 . . . . . . . . . . 1 1 . . . . . 3 . Catastrophic 1 | . . . . . . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 9 | . 2 4 . . . . . . . . . . . . . 1 . . 2 . Terminals 11 | . 2 4 . . . . . . . . . 2 . . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . 2 . Terminal Hacks 47 | . . . . . . . 1 . 32 . . 1 . . . 12 1 . . . Record 18 | . . . . . . . . . 11 . . . . . . 6 1 . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . 4 . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . 2 . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . . 4 . . . . . . . . . . . . . . . . . . Terminals 4 | . . 4 . . . . . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . . . . Skim 3 | . . 3 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 1 . . . . . . . . . 1 1 . . . . . 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 30 | . . . . . . . . . . . . . . . 30 . . . . . Highest-Rated Ally 30 | . . . . . . . . . . . . . . . 30 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Active Infowar (turns) 4873 | 61 144 532 312 133 170 219 126 241 33 116 73 231 39 122 179 705 260 210 664 303 Optics 3306 | . . . . . . 86 126 241 33 116 73 231 39 122 179 705 260 210 664 221 Sensors 1996 | . . . . . . 219 27 . . . . . . . 77 419 260 210 481 303 IFF 74 | . . . . . . . . . . . . . . . 74 . . . . . Terrain 178 | . . . . . . . . 126 . . . . . . . . . . 52 . Seismic 1561 | 61 144 532 312 133 170 . . . . 19 73 117 . . . . . . . . Cloaking 1185 | . . . . . . . . . . . . . . . . 431 260 210 284 . ECM 811 | . . . . . . 173 51 241 33 116 73 122 . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Turns Passed 5176 | 182 144 532 312 133 261 231 126 241 33 116 73 231 39 122 179 705 260 210 664 382 Spaces Moved 7050 | 97 78 258 187 84 351 409 271 408 96 312 114 226 45 202 282 1264 595 341 973 457 Core 103 | 3 . . . . . . . . . . . . . . . . . . . 100 Treads 794 | 94 78 258 187 84 93 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 5504 | . . . . . . 18 271 408 96 312 114 226 45 202 282 1264 595 341 973 357 Flight 649 | . . . . . 258 391 . . . . . . . . . . . . . . Fastest Speed 27 | 50 160 160 160 160 34 29 34 34 34 34 34 34 40 27 40 38 38 38 31 50 Average Speed 54 | 156 160 160 160 160 67 30 34 34 34 34 34 38 71 51 47 44 38 41 35 67 Slowest Speed 250 | 160 160 160 160 160 160 100 34 34 34 34 34 51 96 96 101 51 38 42 108 250 Overloaded Moves 10 | . . . . . . . . . . . . . . 10 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . 1 8 . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 3 . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 36 | 5 21 29 41 9 55 12 53 62 79 66 2 31 1 53 51 93 56 10 26 9 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 11 | . . . . . . . 3 3 . 1 . . . . 3 . 1 . . . Spaces Dug 16 | . . . . . . . . . . . 3 5 . . . . . . 4 4 Terrain Destroyed 210 | . . 4 3 . . 11 . . . . 3 5 . . 95 17 51 . 15 6 Melee 15 | . . . . . . . . . . . 3 5 . . . . . . 3 4 Projectile 23 | . . 4 3 . . . . . . . . . . . 1 1 . . 12 2 AOE 172 | . . . . . . 11 . . . . . . . . 94 16 51 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Res Res Total 8039 | 115 85 326 191 83 372 486 289 503 95 320 142 312 51 215 313 1404 622 406 1189 520 Wait 486 | . . 15 . . 16 23 . 85 . 8 21 2 5 10 8 110 16 49 90 28 Move 7012 | 96 77 257 186 83 348 393 270 407 95 311 113 224 44 201 281 1263 594 340 972 457 Hop 8 | . . . . . 1 7 . . . . . . . . . . . . . . Pick Up 57 | 7 . 15 . . . 2 . 3 . . 1 5 . . . 8 2 4 8 2 Fast Attach 61 | 7 . . . . 1 10 4 1 . 1 . 4 . 1 3 6 . 1 18 4 Attach 32 | . . 1 . . 3 2 1 1 . . 1 1 2 1 2 3 . 1 7 6 Detach 10 | . . . . . . . . . . . . 1 . . . 2 . . 1 6 Swap 37 | 1 1 2 . . . 6 3 . . . 2 2 . . . 4 2 4 9 1 Drop 54 | . 1 7 . . 2 7 . 2 . . 1 8 . . . 5 2 4 9 6 Fire 136 | 4 6 26 4 . 1 18 11 1 . . . 7 . . 11 3 5 . 35 4 Melee 100 | . . . . . . . . 3 . . 3 43 . 2 . . 1 3 39 6 Ram 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 3 1 . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 18 . . . . . 14 . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . 8 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 835 | -9/Materials | Discovered new exit (range 13) 859 | -9/Materials | Entered Mines 970 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1171 | -9/Mines | Entered Zion 1216 | -7/Zion | Visited the Megawrench Repair Shop 1216 | -7/Zion | Megawrench repaired 6 parts 1280 | -7/Zion | Discovered new exit (range 15) 1304 | -7/Zion | Entered Proximity Caves 1478 | -6/Proximity Caves | Core integrity fell below 50% 1508 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 1542 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1562 | -6/Proximity Caves | Discovered new exit (range 8) 1565 | -6/Proximity Caves | Entered Factory 1565 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 1716 | -6/Factory | Discovered new exit (range 21) 1796 | -6/Factory | Entered Lower Caves 1893 | -6/Lower Caves | Discovered new exit (range 17) 1897 | -6/Lower Caves | Learned location of Extension (-5) 1903 | -6/Lower Caves | Entered a destroyed Warlord outpost 1922 | -6/Lower Caves | Entered another Lower Caves area 1927 | -6/Lower Caves | Discovered new exit (range 19) 2121 | -6/Lower Caves | Spotted B-75 Beast 2153 | -6/Lower Caves | Build established: Derelict-Mutant 2160 | -6/Lower Caves | Discovered new exit (range 13) 2163 | -6/Lower Caves | Entered Data Miner 2163 | -6/Data Miner | Discovered new exit (range 9) 2169 | -6/Data Miner | Met Data Miner 2181 | -6/Data Miner | Learned location of Section 7 (-3) 2181 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2187 | -6/Data Miner | Received God Mode back door access code from Data Miner 2196 | -6/Data Miner | Entered Proximity Caves 2310 | -5/Proximity Caves | Discovered new exit (range 6) 2312 | -5/Proximity Caves | Entered Factory 2312 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2385 | -5/Factory | Identified exit to Garrison 2385 | -5/Factory | Entered Garrison 2443 | -5/Garrison | Found Fusion Bomb Launcher 2463 | -5/Garrison | Triggered checkpoint 2500 | -5/Garrison | Spotted B-75 Beast 2500 | -5/Garrison | Triggered checkpoint 2538 | -5/Garrison | Lost 3 parts (2u1w) 2540 | -5/Garrison | Crushed by falling debris 2585 | -5/Garrison | Discovered new exit (range 11) 2614 | -5/Garrison | System corruption reached 10% 2616 | -5/Garrison | Entered Factory 2623 | -5/Factory | Discovered new exit (range 7) 2641 | -5/Factory | Lost 4 parts (1p2n1w) 2655 | -5/Factory | Entered Upper Caves 2697 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2709 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2749 | -5/Upper Caves | Spotted B-75 Beast 2772 | -5/Upper Caves | Discovered new exit (range 12) 2777 | -5/Upper Caves | Entered another Upper Caves area 2843 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2877 | -5/Upper Caves | Destroyed 10 combat bots 2882 | -5/Upper Caves | Lost 3 parts (1p1n1w) 2889 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2934 | -5/Upper Caves | Lost 3 parts (1p1n1u) 2941 | -5/Upper Caves | Discovered new exit (range 14) 2953 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 2956 | -5/Upper Caves | Entered Warlord 2976 | -5/Warlord | Discovered new exit (range 15) 3012 | -5/Warlord | System corruption cleaned by Quarantine Array 3192 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3203 | -5/Warlord | Warlord's base attacked by MAIN.C 3212 | -5/Warlord | Met Warlord 3213 | -5/Warlord | Build established: Mutant 3221 | -5/Warlord | Opened Warlord's prototype stash 3232 | -5/Warlord | Found Prototype Reactor 3232 | -5/Warlord | Identified Vortex Chain Reactor 3236 | -5/Warlord | Found Prototype Device 3236 | -5/Warlord | Identified Exp. Phase Shifter 3240 | -5/Warlord | Found Prototype Processor 3240 | -5/Warlord | Identified Exp. Target Analyzer 3374 | -5/Warlord | Found Prototype Energy Cannon 3376 | -5/Warlord | Identified Vortex Cannon 3380 | -5/Warlord | Found Prototype Energy Cannon 3380 | -5/Warlord | Identified Vortex Driver 3415 | -5/Warlord | Opened side exit 3553 | -5/Warlord | Warlord forces counterattacked 3585 | -5/Warlord | Spotted Executioner 3625 | -5/Warlord | Lost 4 allies 3657 | -5/Warlord | Spotted Executioner 3661 | -5/Warlord | Entered Proximity Caves 3690 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3707 | -4/Proximity Caves | Spotted B-86 Titan 3718 | -4/Proximity Caves | Destroyed B-86 Titan 3898 | -4/Proximity Caves | Discovered new exit (range 9) 3921 | -4/Proximity Caves | Entered Factory 3921 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4052 | -4/Factory | Discovered new exit (range 16) 4131 | -4/Factory | Entered Research 4131 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4317 | -3/Research | Found Prototype Processor 4317 | -3/Research | Identified Spectral Analyzer 4323 | -3/Research | Found Prototype Device 4323 | -3/Research | Identified Exp. Thermal Shield 4589 | -3/Research | Lost 11 parts (4n6u1w) 4642 | -3/Research | Lost 4 parts (1p3n) 4653 | -3/Research | Found Gamma Bomb Array 4776 | -3/Research | Lost 4 parts (1p3n) 4782 | -3/Research | Discovered new exit (range 14) 4795 | -3/Research | Identified exit to Research 4795 | -3/Research | Entered another Research area 4795 | -2/Research | Warlord forces began assault on 0b10 4795 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4898 | -2/Research | Spotted B-90 Cyclops 4905 | -2/Research | Research machine network offline 4940 | -2/Research | Found Fusion Bomb Launcher 5110 | -2/Research | Spotted Striker 5112 | -2/Research | Core integrity fell below 50% 5122 | -2/Research | Core integrity fell below 20% 5145 | -2/Research | Lost 9 parts (1p5n2u1w) 5177 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05098_ Exp. Power Amplifier destroyed. 05098_ Imp. Gyrokinetic Inverter destroyed. 05098_ Adv. Sensor Array destroyed. 05098_ Backup Propulsion III destroyed. 05100_ Dropped Gamma Bomb Array. 05100_ Critical hit (Meltdown: +380). 05110_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 05110_ Garrison Access disabled. 05110_ Relay Coupler [Grunt] tumbles out of Garrison Access. 05111_ Lgt. Quantum Reactor destroyed. 05113_ Imp. Gyrokinetic Inverter destroyed. 05113_ Force Lance destroyed. 05113_ Critical hit (Blast). 05113_ Knocked back. 05114_ The unstable cave ceiling collapses. 05114_ Cmb. Antigrav System destroyed. 05115_ Dropped Med. Storage Unit. 05115_ Dropped Adv. Remote Datajack. 05120_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ??????????????????????????# ###########???????? | | ??????????????????????????# # #???????? | | ??????????????????????????# # #???????? | | ??????????????????????????# # """" #???????? | | ??????????????????????????# # ""S"" #???????? | | ?????????????????########## # "" "" #???????? | | ?????????????????# # # #???????? | | ?????????????????# # # #???????? | | ?????????????????# """ # # #???????? | | ?????????????????# "Y" @# ###+############### | | ?????????????????# " " K/ == | | ?????????????????# # == | | ?????????????????# # = | | ?????????????????# # g | | ?????????????????# ########g | | ?????????????????###+;###### # | | ???????????????????# ;##"### # | | ???????????????????# + # | | ???????????????????######### + | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# # ############ | | ???????????????????????????# # #??????????? | | ??????????????????????????####+### #??????????? | | ????????????????########### #??????????? | | ????????????????# #??????????? | | ????????????????# #??????????? | | ????????????????# ######## #??????????? | | ????????????????# #########+######+###??????????? | | ????????????????# ## #???????????????? | | ????????????????# ## #???????????????? | | ????????????????# ## """ #??? ? ??????? | | ????????????????# ## """ #?? ? ???????? | | ????????????????# ## """ #""" ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 80 Energy Generation 75 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 40 Phase Shifting 20 Evasion (%) 88 Melee Accuracy 8 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Power To You Reappropriation Challenges ------------ None Game ------ Seed HeatMatterPlatform Manual? 0 Play Time 01:06:03 Cumulative 138.0 hours Start 2025.07.09 @ 17:48:55 End 2025.07.09 @ 19:39:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14f128ff-fa02-4d82-bcb2-c2984b44b5ac