Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.16 @ 22:44:29 Player: Granzteel Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2425) 2425 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7335 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 25% Temperature Warm (130) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Cesium-ion Thruster Melee Analysis Suite Segregator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Gravmag System Gravmag System > --- UTILITY ---------- Lightpack 2.0 High-capacity Matter Pod Enhanced Optical Array > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Angular Momentum Engine Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Targeting Computer Melee Analysis Suite PSU Rigger Light Assault Rifle Minigun Coil Gun Mini Grenade Launcher [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Matter Pod Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Enhanced Optical Array Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon 2 | . . . . . . . 2 . . Parts Attached 73 | 7 1 1 2 . 10 5 10 4 33 Power 8 | 1 . . . . . 1 2 . 4 Engine 6 | 1 . . . . . . 2 . 3 Core 2 | . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 22 | 2 . . . . 6 . 4 . 10 Treads . | . . . . . . . . . . Leg 16 | 2 . . . . 6 . 2 . 6 Wheel 2 | . . . . . . . . . 2 Hover 4 | . . . . . . . 2 . 2 Flight . | . . . . . . . . . . Utility 9 | 1 1 . 1 . 1 1 1 . 3 Device 2 | . . . . . . . . . 2 Storage 4 | 1 1 . 1 . 1 . . . . Processor 3 | . . . . . . 1 1 . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 34 | 3 . 1 1 . 3 3 3 4 16 Energy Gun 3 | 2 . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 31 | 1 . 1 1 . 3 3 3 4 15 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Parts Lost 31 | . . . . . 2 5 3 . 21 Power 5 | . . . . . . . 1 . 4 Propulsion 14 | . . . . . 2 2 2 . 8 Utility 1 | . . . . . . . . . 1 Weapon 11 | . . . . . . 3 . . 8 Highest Loss Streak 10 | . . . . . 1 3 1 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 68 | . 97 100 98 100 77 72 52 42 52 Engine 7 | . 14 14 14 14 9 7 5 6 4 Core 1 | . . . . . . 5 6 . 1 Leg 22 | . 28 28 28 28 32 22 11 13 13 Storage 16 | . 25 28 28 28 17 15 13 13 11 Processor 3 | . . . . . . 7 5 6 6 Energy Gun 1 | . 14 14 7 . . . . . . Ballistic Gun 13 | . 14 14 19 28 18 13 4 2 12 Naked Turns 68 | . . . . . . . . . 68 Heaviest Build 40 | 13 17 17 17 17 20 27 40 33 39 Greatest Support 65 | 20 20 20 20 20 57 52 30 30 65 Greatest Overweight (x) 4 | . . . . . . . 2 1 4 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 Average Capacity 33 | 7 8 8 8 8 39 40 40 40 35 Most Carried 20 | 2 2 3 8 8 14 12 15 20 20 Average Carried 10 | . 2 2 5 8 11 11 11 17 13 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 5 Final Carried 20 | 2 2 3 8 8 12 12 16 20 4 Class Distribution -------------------- 57% | Hauler-Mutant 21% | Hauler-Skirmisher 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Waste Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 3438 | 229 . 84 200 . 498 136 301 903 1087 Remotely . | . . . . . . . . . . Salvage Created 4153 | . . 66 . . 633 62 632 1602 1158 Parts 155 | . . 11 . . 31 4 25 26 58 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 4 | . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 53 | . . 4 . . 13 1 8 6 21 Guns 52 | . . 4 . . 13 1 7 6 21 AOE 1 | . . . . . . . 1 . . Classes Destroyed 10 | . . 1 . . 4 2 . 1 2 Builder 3 | . . . . . 1 . . . 2 Hauler 1 | . . . . . . . . . 1 Recycler 2 | . . . . . 1 . 1 . . Watcher 3 | . . . . . . 1 1 . 1 Swarmer 15 | . . 4 . . 4 . . . 7 Grunt 22 | . . . . . 8 . 6 . 8 Sentry 4 | . . . . . 1 . . . 3 Programmer 5 | . . . . . . 1 2 . 2 Behemoth 1 | . . . . . . . . . 1 Compactor 6 | . . . . . . . . 6 . Best Kill Streak 7 | . . 4 . . 4 1 7 2 7 Combat Bots Only 6 | . . 4 . . 4 1 6 2 6 Max Kills in Single Turn 2 | . . 1 . . 1 1 2 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 5471 | . . 310 . . 838 328 512 . 3483 Core 1133 | . . 71 . . 158 44 18 . 842 Absorbed by Shields 7 | . . . . . . . . . 7 Core Remaining (%) 83 | 100 . . . 71 71 93 . . . Volleys Fired 230 | . 1 11 . . 54 15 21 49 79 Largest 4 | . 2 2 . . 2 2 1 1 4 Hottest 116 | . 60 60 . . 48 50 60 60 116 Shots Fired 419 | . 2 22 . . 108 24 21 49 193 Gun 419 | . 2 22 . . 108 24 21 49 193 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 387 | . 1 11 . . 108 24 21 49 173 Thermal 32 | . 1 11 . . . . . . 20 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 1 4 . . 16 9 11 13 18 Robot Miss Streak 5 | . 1 4 . . 2 3 3 4 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 9 | . . 2 . . 2 . . . 5 Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 Shots Hit Robots 302 | . 1 8 . . 78 16 20 48 131 Core Hits 153 | . . 4 . . 29 6 31 23 60 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 4 | . . . . . . . . . 4 Burn 1 | . . . . . . . . . 1 Destroy 3 | . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9747 | . 12 88 . . 1268 303 1599 3504 2973 Guns 9403 | . 12 88 . . 1264 303 1280 3504 2952 Cannons . | . . . . . . . . . . Explosions 319 | . . . . . . . 319 . . Melee . | . . . . . . . . . . Ramming 25 | . . . . . 4 . . . 21 Kinetic 9173 | . . 33 . . 1264 303 1280 3504 2789 Thermal 230 | . 12 55 . . . . . . 163 Explosive . | . . . . . . . . . . Electromagnetic 319 | . . . . . . . 319 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . . . 3 1 . 21 25 Average Corruption 11 | . . . . . 2 1 . 11 22 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 96 | . . . . . 20 . . 8 68 Message Errors 16 | . . . . . 2 . . 4 10 Matter Fused 25 | . . . . . 5 . . 3 17 Heat Flow Errors 15 | . . . . . 5 . . . 10 Energy Discharges 14 | . . . . . 5 . . 1 8 Data Loss (minor) 8 | . . . . . 3 . . . 5 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 3 | . . . . . . . . . 3 Alerts 1 | . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . 5 Weapon Failures 7 | . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . 5 Shots . | . . . . . . . . . . Rammed 3 | . . . . . . . . . 3 Targets Rammed 8 | . . . . . 1 . . . 7 Kicked 5 | . . . . . 1 . . . 4 Crushed . | . . . . . . . . . . Highest Temperature 605 | . . 20 . . 226 8 272 605 422 Average Temperature 115 | . . 15 . . 45 3 90 208 115 Received Heat Transfer 1429 | . . . . . 351 12 129 . 937 Effects 16 | . . . . . . . . 7 9 Shutdowns 3 | . . . . . . . . 1 2 Energy Bleed 2 | . . . . . . . . 1 1 Interference 2 | . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . 2 1 Damage (major) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 557 | . 25 125 . . . . . . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 378 | . 30 126 . . 165 96 378 154 320 Initial 132 | . . 11 . . . 74 . 132 107 Average 99 | . 11 113 . . 64 84 74 151 165 Maximum Alert Level 1 | . . . . . . . 1 . 1 Low Security (%) 89 | 100 100 100 . 100 100 100 78 100 73 Level 1 10 | . . . . . . . 21 . 26 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 3 1 4 . 3 Investigation . | . . . . . . . . . . Extermination 4 | . . . . . . 1 2 . 1 Reinforcement 6 | . 1 . . . 3 . . . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 7 | . . . . . 4 . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 1 6 . . 20 4 18 6 47 Peak Tracking Total 13 | . 1 5 . . 5 1 7 2 13 Tactical Retreats 13 | . . . . . 4 . 3 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 6 | . . . . . 2 . 2 . 2 Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 8 | . . . . . . . 6 . 2 Max in Single Turn 4 | . . . . . . . 4 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 11 | . . . 5 . 1 1 1 . 3 Terminals 5 | . . . . . 1 1 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 57 | . . . 50 . 1 1 1 . 4 Successful 55 | . . . 50 . 1 1 1 . 2 Failed 2 | . . . . . . . . . 2 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 3 . . . . . . Terminals 6 | . . . . . 1 1 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 55 | . . . 50 . 1 1 1 . 2 Record 50 | . . . 49 . . . . . 1 Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . 1 . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 4931 | 84 101 233 425 35 1487 405 703 267 1191 Spaces Moved 2699 | 61 81 164 342 28 580 268 405 112 658 Core 127 | 1 . . . . . . . . 126 Treads . | . . . . . . . . . . Legs 2440 | 60 81 164 342 28 580 268 275 112 530 Wheels . | . . . . . . . . . . Hover 132 | . . . . . . . 130 . 2 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 66 190 50 Average Speed 132 | 118 120 120 120 120 122 123 155 190 133 Slowest Speed 260 | 120 120 120 120 120 125 125 260 190 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 22 47 62 11 31 7 8 90 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 17 | . . . . . . . 5 8 4 Melee . | . . . . . . . . . . Projectile 16 | . . . . . . . 4 8 4 AOE 1 | . . . . . . . 1 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total 3773 | 69 82 178 359 29 1257 321 479 169 830 Wait 715 | . . 3 . 2 606 31 34 . 39 Move 2691 | 60 80 163 341 27 579 267 405 111 658 Hop . | . . . . . . . . . . Pick Up 22 | 2 . . 5 . 6 3 1 1 4 Fast Attach 38 | 6 1 . 1 . 3 1 7 . 19 Attach 22 | . . . . . 2 3 2 4 11 Detach 13 | . . . . . . . 7 4 2 Swap 13 | 1 . 1 1 . 5 1 1 . 3 Drop 12 | . . . 7 . 1 . 1 . 3 Fire 230 | . 1 11 . . 54 15 21 49 79 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick 5 | . . . . . 1 . . . 4 Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire 4 | . . . 4 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 186 | -10/Materials | Entered Mines 309 | -10/Mines | Learned location of Zion (-6) 312 | -10/Mines | Build established: Mutant 415 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 415 | -10/Mines | Discovered new exit (range 5) 419 | -10/Mines | Entered Exiles 453 | -10/Exiles | Met 8R-AWN 471 | -10/Exiles | Met EX-HEX 525 | -10/Exiles | Met EX-BIN 546 | -10/Exiles | Aligned with FarCom system 547 | -10/Exiles | Given EX-Vault access code 657 | -10/Exiles | Opened EX-Vault 662 | -10/Exiles | Found Prototype Ballistic Gun 668 | -10/Exiles | Found Prototype Device 670 | -10/Exiles | Identified PSU Rigger 670 | -10/Exiles | Identified XL Autogun Array 674 | -10/Exiles | Found Lightpack 2.0 705 | -10/Exiles | Warned to stay clear of 0b10 Research branches 739 | -10/Exiles | Met EX-DEC 828 | -10/Exiles | Discovered new exit (range 14) 844 | -10/Exiles | Stole three prototypes: XL Autogun Array, Lightpack 2.0, PSU Rigger 844 | -10/Exiles | Entered Mines 861 | -9/Mines | Discovered new exit (range 15) 879 | -9/Mines | Entered Materials 879 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 880 | -8/Materials | Identified exit to Storage 1189 | -8/Materials | Build established: Hauler-Mutant 2348 | -8/Materials | Discovered new exit (range 16) 2366 | -8/Materials | Entered Factory 2366 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2368 | -7/Factory | FarCom data flow suspended 2741 | -7/Factory | Discovered new exit (range 15) 2742 | -7/Factory | Lost 3 parts (1n2w) 2771 | -7/Factory | Entered another Factory area 2771 | -6/Factory | Evolved 2 slots: Weapon x2 3023 | -6/Factory | Spotted B-75 Beast 3287 | -6/Factory | Garrison activated, responded to threat 3474 | -6/Factory | Sucked down chute 3474 | -6/Factory | Entered Waste 3489 | -6/Waste | EMP discharged 3489 | -6/Waste | Spotted C-40 Crusher 3497 | -6/Waste | Destroyed C-40 Crusher 3503 | -6/Waste | Found Damper Plating 3538 | -6/Waste | Spotted C-40 Crusher 3548 | -6/Waste | Destroyed C-40 Crusher 3549 | -6/Waste | Spotted C-40 Crusher 3585 | -6/Waste | Destroyed C-40 Crusher 3589 | -6/Waste | EMP discharged 3589 | -6/Waste | System corruption reached 10% 3624 | -6/Waste | Spotted C-40 Crusher 3629 | -6/Waste | Destroyed C-40 Crusher 3637 | -6/Waste | Destroyed C-40 Crusher 3689 | -6/Waste | EMP discharged 3690 | -6/Waste | Spotted C-40 Crusher 3700 | -6/Waste | Destroyed C-40 Crusher 3717 | -6/Waste | Discovered new exit (range 13) 3741 | -6/Waste | Entered Factory 4031 | -6/Factory | Spotted B-75 Beast 4056 | -6/Factory | Destroyed B-75 Beast 4536 | -6/Factory | Build established: Hauler-Skirmisher 4654 | -6/Factory | Lost 10 parts (2p3n5w) 4784 | -6/Factory | Core integrity fell below 50% 4812 | -6/Factory | Lost 5 parts (3n1u1w) 4864 | -6/Factory | Cargo convoy interrupted 4864 | -6/Factory | Released all parts (10) 4909 | -6/Factory | Core integrity fell below 20% 4932 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Released Target Analyzer. Released Imp. Reaction Control System. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates P-60 Hacker. System corrupted: Heat flow error (+106). E-15 Imp destroyed. Acquired Segregator. Acquired Cesium-ion Thruster. R-10 Processor inserts VTOL Module into recycling unit. Assembly Bed disabled. System corrupted: Heat flow error (+214). Slug penetrates Wall. Slammed into U-05 Engineer. U-05 Engineer knocked back. System corrupted: Heat flow error (+204). Slammed into U-05 Engineer. 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" " #??# #? | | ????????????????????????# " "F" #??# #? | | ????????????????????????# """ #??# #? | | ????????????????????????# "% #??# #? | | ??????????????????????########%/######### #? | | ??????????????????????# % ^ # #? | | ??????????????????????# ^ + #? | | ??????????????????????# # #? | | ??????????????????????# ############### #? | | ??????????????????????# ???????????????# #? | | ??????????????????????# ????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 440 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 01:28:20 Cumulative 5.9 hours Start 2023.02.16 @ 21:13:58 End 2023.02.16 @ 22:44:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6706a589-19c3-4bb0-a027-cf93a145a17b