Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.30 @ 20:25:07 Player: Homyak Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1592) 1592 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3912 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 81/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Melee Analysis Suite Improved Power Shielding > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (5) ---- Trap Scanner Improved Utility Shielding Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Improved Utility Shielding Shield Generator > --- WEAPON ----------- Shock Rifle Mining Claw > --- INVENTORY -------- Nuclear Core Improved Heat Sink Trap Scanner Improved Power Shielding Improved Utility Shielding Hacking Suite Particle Gun Grenade Launcher [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Melee Analysis Suite Protection Power Shielding Weapon Mining Claw Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 50 | 6 6 7 4 8 19 Power 8 | 1 1 1 1 . 4 Engine 3 | 1 1 1 . . . Core 5 | . . . 1 . 4 Reactor . | . . . . . . Propulsion 17 | 2 2 3 2 2 6 Treads 2 | 2 . . . . . Leg 13 | . 2 1 2 2 6 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 12 | 1 1 2 . 5 3 Device 6 | . 1 1 . 3 1 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 4 | . . 1 . 1 2 Artifact . | . . . . . . Weapon 13 | 2 2 1 1 1 6 Energy Gun 5 | 2 . . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 1 1 . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 18 | . . . 1 1 16 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 4 | . . . . 1 3 Weapon 7 | . . . 1 . 6 Highest Loss Streak 7 | . . . 1 1 7 To Critical Strikes 1 | . . . . . 1 Average Backups 5 | 1 3 5 6 4 6 Power . | . 1 1 1 . . Propulsion . | 1 1 . . . . Utility 2 | . . 2 3 2 4 Weapon 1 | . . 1 1 2 1 Tool/Special . | . . . . . . Unused Backups 5 | . 1 1 1 . 2 Power 2 | . . 1 1 . . Propulsion . | . . . . . . Utility 3 | . 1 . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 96 99 99 99 87 Engine 9 | . 14 11 11 9 4 Core 4 | . . . . 9 10 Treads 2 | . 16 . . . . Leg 26 | . 11 30 33 27 22 Device 10 | . 10 11 11 16 5 Storage 10 | . 14 11 11 9 8 Processor 2 | . . . . . 9 Protection 9 | . . 10 11 9 11 Energy Gun 3 | . 9 . . 8 4 Ballistic Gun 6 | . 5 11 10 . 1 Slashing Weapon 9 | . 12 11 11 9 4 Peak Build Rating 24 | 6 7 16 14 23 24 Average Rating 14 | 4 6 12 13 21 20 On Entrance 10 | . 6 7 13 13 23 Avg Prop Armor Cover (%) 9 | . . 9 . . . Naked Turns . | . . . . . . Heaviest Build 35 | 12 13 21 21 35 33 Greatest Support 40 | 40 40 30 30 30 30 Greatest Overweight (x) 2 | . . 2 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 6 8 8 6 8 Average Carried 5 | 2 3 4 6 4 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 3 6 5 7 6 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 944 | 260 17 20 241 80 326 Remotely . | . . . . . . Salvage Created 2019 | 85 142 148 300 215 1129 Parts 113 | 2 12 8 24 8 59 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 44 | . 5 3 13 4 19 Melee 23 | . . . 13 4 6 Guns 20 | . 5 3 . . 12 Classes Destroyed 10 | 1 2 1 . 1 5 Worker 1 | . . . . . 1 Builder 2 | . . . . . 2 Hauler 1 | . . . . . 1 Recycler 2 | 1 . . . . 1 Operator 1 | . . 1 . . . Watcher 1 | . . . . . 1 Swarmer 13 | . 3 . 9 . 1 Grunt 21 | . 2 3 4 3 9 Sentry 9 | . . . . 1 8 Hunter 1 | . . . . . 1 Best Kill Streak 4 | 1 3 3 3 2 4 Combat Bots Only 3 | . 3 3 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 415 | . 18 18 93 40 246 Missed 102 | . 3 6 21 13 59 Hits 313 | . 15 12 72 27 187 Projectile 313 | . 15 12 72 27 187 Critical Strikes 14 | . . . 2 . 12 Actively Blocked 1 | . . . . . 1 Damage Taken 2781 | . 105 119 352 245 1960 Core 618 | . . 11 57 44 506 Absorbed by Shields 460 | . . . 148 70 242 Redirected to Shielding 201 | . . 2 3 . 196 Ignored by Resistances 949 | . 33 36 158 90 632 Core Remaining (%) 94 | 100 100 . 83 . . Volleys Fired 130 | 4 19 20 5 . 82 Largest 2 | 1 1 1 1 . 2 Hottest 79 | 50 50 23 23 . 79 Shots Fired 131 | 4 19 20 5 . 83 Gun 130 | 4 19 20 5 . 82 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 75 | . 7 20 5 . 43 Thermal 55 | 4 12 . . . 39 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 20 | 4 7 7 4 . 20 Robot Miss Streak 4 | . 4 1 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 193 | 4 12 16 32 24 105 Core Hits 83 | 2 8 9 14 7 43 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 . . . 3 Burn 5 | . 2 . . . 3 Melee Attacks 101 | . . . 37 26 38 Impact . | . . . . . . Slashing 101 | . . . 37 26 38 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 1 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3662 | 49 123 227 690 595 1978 Guns 1526 | 49 123 227 45 . 1082 Cannons . | . . . . . . Explosions 64 | . . . . . 64 Melee 2072 | . . . 645 595 832 Ramming . | . . . . . . Kinetic 863 | . 47 227 45 . 544 Thermal 663 | 49 76 . . . 538 Explosive 64 | . . . . . 64 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2072 | . . . 645 595 832 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 69 | . . . 19 18 32 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 69 | . . . 19 18 32 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . . 31 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 436 | 40 110 3 . . 436 Average Temperature 119 | 20 47 3 . . 143 Received Heat Transfer 1481 | . 36 87 106 147 1105 Effects 5 | . . . . . 5 Interference 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | 1 . . . . 4 Heat Transferred 2035 | 148 370 . . . 1517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 89 Level 1 2 | . . . . . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 227 | 5 85 53 114 65 227 Initial 23 | . 2 23 . 1 9 Average 41 | . 32 17 40 16 78 Influence Increases 1294 | 5 145 76 324 115 629 Destroy 0b10 Robot/C 880 | . 100 60 260 80 380 Destroy 0b10 Robot/NC 40 | 5 . 5 . . 30 Destroy Leader 214 | . 30 10 40 20 114 Successful Hack 9 | . . . . . 9 Disable Machine 36 | . . . 9 . 27 Destroy Structure 10 | . . 1 . . 9 Lose Combat Pursuer 105 | . 15 . 15 15 60 Influence Decreases 1071 | . 85 141 320 94 431 Entered New Map 64 | . 3 42 . 3 16 Time Decay 827 | . 82 99 310 81 255 Lost Part 180 | . . . 10 10 160 Squads Dispatched 7 | . 2 . . 1 4 Investigation 4 | . 2 . . 1 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 6 4 15 4 28 Peak Tracking Total 5 | . 3 3 3 4 5 Tactical Retreats 6 | . 1 . 1 1 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 7 | . 1 1 . 2 3 Terminals 6 | . 1 1 . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 4 1 . 5 5 Successful 5 | . . 1 . 1 3 Failed 10 | . 4 . . 4 2 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 4 1 . 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 . 1 2 Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Maintenance Status 1 | . . 1 . . . Investigation Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 606 | . 249 93 . 264 . Terrain 342 | . 249 93 . . . Traps 264 | . . . . 264 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2494 | 99 309 294 816 341 635 Spaces Moved 1290 | 51 163 181 566 142 187 Core 4 | 4 . . . . . Treads 117 | 47 70 . . . . Legs 1153 | . 93 165 566 142 187 Wheels . | . . . . . . Hover . | . . . . . . Flight 16 | . . 16 . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 131 | 151 137 126 120 152 142 Slowest Speed 260 | 160 160 197 120 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 34 19 97 9 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . . 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 8 | . . . . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1759 | 69 231 226 623 214 396 Wait 97 | . 28 . 3 26 40 Move 1285 | 50 162 180 565 141 187 Hop . | . . . . . . Pick Up 56 | 9 10 9 5 7 16 Fast Attach 1 | . . . . . 1 Attach 27 | 6 1 2 1 3 14 Detach 1 | . . . . . 1 Swap 31 | . 5 7 4 6 9 Drop 30 | . 6 8 3 5 8 Fire 130 | 4 19 20 5 . 82 Melee 101 | . . . 37 26 38 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 578 | -9/Materials | Discovered new exit (range 15) 703 | -9/Materials | Entered Mines 728 | -9/Mines | Met a Derelict bent on vengeance 825 | -9/Mines | Discovered new exit (range 11) 971 | -9/Mines | Learned 4 Materials zone layouts 974 | -9/Mines | Discovered new exit (range 14) 1519 | -9/Mines | Entered Materials 1519 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1520 | -8/Materials | Identified exit to Storage 1829 | -8/Materials | Build established: Scavenger-Mutant 1860 | -8/Materials | Entered Storage 2074 | -8/Storage | Lost 4 parts (1p2n1w) 2213 | -8/Storage | Garrison activated, responded to threat 2441 | -8/Storage | Core integrity fell below 50% 2459 | -8/Storage | Core integrity fell below 20% 2495 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Nuclear Core destroyed. Beam Rifle destroyed. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Acquired 34 matter. Aluminum Leg destroyed. Critical hit (Burn: +37). Acquired Hvy. Assault Rifle. Heat Sink melted. Y-45 Defender destroyed. Critical hit (Burn: +37). A-02 Transporter destroyed. Sml. Storage Unit destroyed. R-06 Scavenger collects Heat Sink. Y-45 Defender destroyed. R-06 Scavenger collects Heat Sink. Acquired 26 matter. Acquired Prototype Ballistic Gun. Identified Imp. Assault Rifle. Dropped Hvy. Assault Rifle. 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"" ####????????????? | | ??????????????????????###[= """" #???????????????? | | ????????????????????????+= """" #??????????????? | | ????????????????????????# ##??????????????? | | ????????????????????????#####+####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumChaosStatue Manual? 0 Play Time 00:22:12 Cumulative 34.5 hours Start 2026.10.30 @ 20:04:33 End 2026.10.30 @ 20:25:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a8e980a-f893-4f49-b1ed-519578a39882