Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 23:21:32 Player: GlasMayne Result: Destroyed by UK-OV6(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (478) 478 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1228 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 162/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Battle Rifle Battle Cannon > --- INVENTORY (10) --- Aluminum Leg Huge Storage Unit Sensor Array Experimental Sensor Array Medium Laser Subdweller Laser Battle Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Beamcaster > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Huge Storage Unit Sensor Array Experimental Sensor Array Seismic Detector Medium Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 8 7 4 9 Power 7 | 2 1 2 2 Engine 7 | 2 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 3 1 7 Power 4 | . 2 . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . 1 1 2 Highest Loss Streak 7 | . 2 1 7 To Critical Strikes . | . . . . Average Backups 8 | 5 8 9 8 Power 1 | 1 1 1 . Propulsion 3 | 3 3 3 2 Utility 2 | . 1 3 3 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 11 | . 5 1 5 Power . | . . . . Propulsion 6 | . 4 1 1 Utility 4 | . 1 . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 99 96 Engine 13 | . 12 14 13 Leg 27 | . 28 28 27 Device 13 | . 14 14 13 Storage 14 | . 14 14 14 Energy Gun 13 | . 1 12 21 Ballistic Gun 4 | . 10 . 2 Ballistic Cannon 1 | . . . 2 Impact Weapon 7 | . 13 14 . Peak Build Rating 16 | 9 10 13 16 Average Rating 11 | 6 8 10 14 On Entrance 7 | . 9 10 12 Naked Turns . | . . . . Heaviest Build 29 | 14 29 20 23 Greatest Support 25 | 20 20 25 25 Greatest Overweight (x) 4 | 4 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 5 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 7 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 427 | 291 50 70 16 Remotely . | . . . . Salvage Created 656 | 88 349 105 114 Parts 31 | 3 5 10 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 8 7 4 Melee 7 | . 4 3 . Guns 8 | . . 4 4 Classes Destroyed 8 | 2 3 1 2 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 10 | . . 7 3 Grunt 8 | . 8 . . Artisan 1 | . . . 1 Subdweller 1 | . . . 1 Best Kill Streak 4 | 1 4 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 179 | . 50 65 64 Missed 49 | . 14 19 16 Hits 130 | . 36 46 48 Projectile 130 | . 36 46 48 Critical Strikes 2 | . 1 . 1 Damage Taken 1720 | . 448 378 894 Core 259 | . 75 70 114 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | 11 . 18 21 Largest 2 | 1 . 1 2 Hottest 125 | 20 . 50 125 Shots Fired 58 | 11 . 18 29 Gun 54 | 11 . 18 25 Cannon 4 | . . . 4 Launcher . | . . . . Special . | . . . . Kinetic 31 | 11 . . 20 Thermal 27 | . . 18 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 8 . 5 9 Robot Miss Streak 4 | 2 . 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 67 | 9 24 14 20 Core Hits 20 | 4 3 6 7 Critical Kills 1 | . 1 . . Critical Parts Destroyed 8 | . 6 2 . Critical Strikes 10 | . 7 2 1 Burn 1 | . . . 1 Smash 9 | . 7 2 . Melee Attacks 53 | . 35 18 . Impact 53 | . 35 18 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 1 1 . Combat Hostiles 1 | . . 1 . Follow-up Attacks 2 | . . 2 . Damage Inflicted 1365 | 74 685 254 352 Guns 473 | 74 . 113 286 Cannons 66 | . . . 66 Explosions . | . . . . Melee 826 | . 685 141 . Ramming . | . . . . Kinetic 350 | 74 . . 276 Thermal 189 | . . 113 76 Explosive . | . . . . Electromagnetic . | . . . . Impact 826 | . 685 141 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 5 8 Message Errors 3 | . . 2 1 Matter Fused 2 | . . 1 1 Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . . 1 Data Loss (minor) 4 | . . 1 3 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 274 | . 218 56 . Projectiles . | . . . . Explosions . | . . . . Melee 274 | . 218 56 . Knockbacks 6 | . 6 . . Impact 6 | . 6 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | . 9 80 9 Average Temperature 20 | . 9 25 4 Received Heat Transfer 489 | . 273 . 216 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 6 | . 6 . . Combat Hostiles 4 | . 4 . . Parts Fried 16 | . 13 3 . Impact Corruptions 15 | . 12 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 4 2 Heat Transferred 555 | . . 333 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 108 | 5 96 108 . Initial 23 | . . 23 . Average 30 | . 22 49 . Influence Increases 672 | 10 272 320 70 Destroy 0b10 Robot/C 460 | . 160 240 60 Destroy 0b10 Robot/NC 20 | 10 10 . . Destroy Leader 92 | . 42 40 10 Allied During Kill 10 | . . 10 . Disable Machine 15 | . . 15 . Lose Combat Pursuer 75 | . 60 15 . Influence Decreases 672 | 10 212 343 107 Entered New Map 57 | . . 37 20 Time Decay 555 | 10 202 256 87 Lost Part 20 | . 10 10 . Lost Ally 40 | . . 40 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 15 11 7 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 39 | . . 39 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 15 | . . 15 . Total Damage 166 | . . 166 . Kills 5 | . . 5 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2855 | 49 960 616 1230 Terrain 2675 | 49 960 616 1050 Seismic 180 | . . . 180 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3048 | 160 960 616 1312 Spaces Moved 1744 | 94 372 422 856 Core 14 | 12 . . 2 Treads . | . . . . Legs 1730 | 82 372 422 854 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 128 122 120 127 Slowest Speed 250 | 250 190 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 7 44 85 36 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2472 | 120 817 487 1048 Wait 565 | 1 386 19 159 Move 1741 | 93 371 421 856 Hop . | . . . . Pick Up 22 | 7 9 3 3 Fast Attach 10 | 7 1 . 2 Attach 8 | . 2 . 6 Detach . | . . . . Swap 11 | 1 5 4 1 Drop 14 | . 8 6 . Fire 50 | 11 . 18 21 Melee 51 | . 35 16 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 1084 | -10/Materials | Discovered new exit (range 16) 1121 | -10/Materials | Entered Mines 1256 | -10/Mines | Learned Materials non-interactive machine intel 1273 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1314 | -10/Mines | Discovered new exit (range 5) 1416 | -10/Mines | Learned location of Storage (-7) 1441 | -10/Mines | Discovered new exit (range 9) 1478 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1481 | -10/Mines | Found Prototype Device 1584 | -10/Mines | Core integrity fell below 50% 1721 | -10/Mines | Discovered new exit (range 6) 1737 | -10/Mines | Entered Subcaves 1738 | -10/Subcaves | Approached by a straggling Scientist 2043 | -10/Subcaves | Build established: Scavenger-Mutant 2052 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2224 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2241 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2329 | -10/Subcaves | Discovered new exit (range 9) 2339 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2782 | -10/Subcaves | Core integrity fell below 20% 2818 | -10/Subcaves | Lost 7 parts (2p2n1u2w) 3019 | -10/Subcaves | Learned Materials stockpile data 3049 | -10/Subcaves | Destroyed by UK-OV6(R) with Subdweller Machine Gun Last Messages --------------- 02874_ 6T-T2Y(O) puts together Hvy. Battle Rifle. 02882_ System corrupted: Component data lost. 02893_ Acquired Hvy. Battle Rifle. 02930_ System corrupted: Component data lost. 02947_ Subatomizers dissect the Sub. Monowheel. 02954_ Sub. Power Source shoots sparks and powers down. 02963_ JQ-E2V(u) deconstructs Twisted Machinery. 03019_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 03037_ JQ-E2V(u) deconstructs Twisted Machinery. 03040_ System corrupted: Seismic Detector rejected. 03040_ 6T-T2Y(O) collects matter. 03042_ JQ-E2V(u) cries out in pain. 03042_ JQ-E2V(u) destroyed. 03043_ 6T-T2Y(O) collects matter. 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