Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 20:24:09 Player: lazy_engineer Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2981) 2981 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 6075 Bonus ------- High Alert Combat Kills 309 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 17/100 System Corruption 7% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (20) --- Improved Heat Sink Compact Matter Pod (150) Relay Coupler [NC] (41) Relay Coupler [NC] (33) Relay Coupler [NC] (32) Relay Coupler [NC] (31) Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Cutter] (32) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (28) Relay Coupler [Sentry] (31) Relay Coupler [Sentry] (27) Relay Coupler [Specialist] (22) Relay Coupler [Specialist] (21) Relay Coupler [Behemoth] (10) Relay Coupler [Behemoth] (10) Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Laser Remote Datajack > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Compact Matter Pod Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Light Assault Rifle Hammer [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 59 | 7 7 3 2 3 17 20 Power 7 | 1 1 . 1 . 1 3 Engine 6 | 1 1 . 1 . 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 18 | 3 2 1 . 2 5 5 Treads 15 | 2 1 1 . 1 5 5 Leg . | . . . . . . . Wheel 3 | 1 1 . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 . . 1 4 4 Device 5 | . . . . 1 3 1 Storage 3 | 1 1 . . . . 1 Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 22 | 2 2 2 1 . 7 8 Energy Gun 4 | . 1 1 . . 1 1 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 7 | 2 . . . . 2 3 Ballistic Cannon 2 | . . . . . 2 . Launcher 3 | . 1 1 1 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 3 | . . . . 3 . . Parts Lost 33 | . 4 . 1 2 9 17 Power 7 | . 1 . 1 1 . 4 Propulsion 11 | . 1 . . . 4 6 Utility 4 | . . . . . . 4 Weapon 11 | . 2 . . 1 5 3 Highest Loss Streak 9 | . 3 . 1 2 3 9 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 91 | . 88 100 91 84 68 96 Engine 6 | . 14 14 6 9 . 4 Core 2 | . . . . . . 4 Treads 27 | . 14 16 28 27 26 33 Wheel 3 | . 13 11 . 9 . . Device 6 | . . . . 4 9 9 Storage 10 | . 14 14 14 9 9 9 Processor 9 | . 3 14 14 9 6 8 Protection 4 | . . . . . . 8 Energy Gun 2 | . 4 8 3 . . . Energy Cannon 2 | . . . . . 2 3 Ballistic Gun 9 | . 21 . . . 6 12 Launcher 5 | . . 19 24 17 1 . Peak Build Rating 28 | 6 9 11 12 27 26 28 Average Rating 16 | 4 6 9 11 18 15 22 On Entrance 10 | . 6 9 11 12 10 26 Naked Turns . | . . . . . . . Heaviest Build 56 | 12 20 22 22 36 29 56 Greatest Support 82 | 40 40 40 40 10 82 80 Greatest Overweight (x) 3 | 1 1 2 . 3 1 . Average Overweight (x) . | . . 1 . 1 . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 Average Capacity 10 | 6 8 10 10 10 10 12 Most Carried 20 | 4 7 10 10 9 8 20 Average Carried 8 | 1 4 7 9 5 5 10 Final Capacity 20 | 8 10 10 10 10 10 20 Final Carried 19 | 3 6 10 10 6 5 19 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Gar Matter Collected 1969 | 197 199 251 22 19 571 710 Remotely . | . . . . . . . Salvage Created 2291 | . 354 157 22 167 580 1011 Parts 148 | . 17 28 1 9 30 63 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Combat Hostiles Destroyed 62 | . 4 10 2 1 15 30 Guns 32 | . 3 . . . 4 25 Cannons 15 | . . . . . 11 4 AOE 14 | . 1 10 2 1 . . Classes Destroyed 11 | . 4 2 1 1 2 1 Builder 1 | . . . . 1 . . Tunneler 3 | . . 3 . . . . Hauler 2 | . 2 . . . . . Recycler 4 | . 1 . . 2 1 . Mechanic 1 | . 1 . . . . . Swarmer 21 | . . 8 . . . 13 Grunt 24 | . 4 2 . 1 8 9 Sentry 10 | . . . . . 6 4 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . . 4 Subdweller 2 | . . . 2 . . . Best Kill Streak 6 | . 3 3 2 4 6 5 Combat Bots Only 6 | . 1 3 2 1 6 5 Max Kills in Single Turn 2 | . 2 2 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 1 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Gar Hostile Shots Fired 413 | . 48 19 5 9 125 207 Missed 107 | . 14 5 3 1 39 45 Damage Taken 4326 | . 569 156 61 263 1224 2053 Core 750 | . 157 31 10 6 246 300 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 . . 20 . . . Volleys Fired 228 | . 32 16 3 4 56 117 Largest 2 | . 2 2 2 2 2 2 Hottest 119 | . 70 70 63 63 119 103 Shots Fired 391 | . 63 18 6 8 85 211 Gun 257 | . 62 6 . . 28 161 Cannon 103 | . . . . . 54 49 Launcher 30 | . 1 12 6 8 3 . Special 1 | . . . . . . 1 Kinetic 275 | . 57 . . . 72 146 Thermal 74 | . . . . . 10 64 Explosive 30 | . 1 12 6 8 3 . Electromagnetic 11 | . 5 6 . . . . Robot Hit Streak 47 | . 8 5 . 3 15 47 Robot Miss Streak 5 | . 5 2 1 2 5 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 266 | . 39 8 . 3 65 151 Core Hits 151 | . 13 15 3 9 47 64 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . . 2 3 Meltdown 1 | . . . . . . 1 Destroy 2 | . . . . . . 2 Blast 2 | . . . . . 2 . Melee Attacks 2 | . . . . . 1 1 Impact 2 | . . . . . 1 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6506 | . 652 795 367 371 1515 2806 Guns 2831 | . 511 54 . . 327 1939 Cannons 1909 | . . . . . 1042 867 Explosions 1749 | . 141 738 367 371 132 . Melee . | . . . . . . . Ramming 17 | . . 3 . . 14 . Kinetic 3250 | . 473 . . . 1144 1633 Thermal 1652 | . . 254 . . 225 1173 Explosive 1495 | . 141 484 367 371 132 . Electromagnetic 92 | . 38 54 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 3 4 7 Average Corruption 4 | . . . . 3 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . . . . 1 9 39 Message Errors 10 | . . . . . 2 8 Matter Fused 9 | . . . . . 3 6 Heat Flow Errors 5 | . . . . . 1 4 Energy Discharges 8 | . . . . 1 2 5 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 8 | . . . . . 1 7 Data Loss (major) 4 | . . . . . . 4 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 66 | . . 10 . 36 3 17 Projectiles 20 | . . . . . 3 17 Explosions 46 | . . 10 . 36 . . Melee . | . . . . . . . Knockbacks 11 | . . . . . 11 . Impact . | . . . . . . . Kinetic 11 | . . . . . 11 . Secondary . | . . . . . . . Self-Inflicted Damage 218 | . . 53 20 145 . . Shots 9 | . . 3 1 5 . . Rammed 3 | . . 1 . . 2 . Targets Rammed 3 | . . 1 . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 262 | . 33 18 . 4 204 262 Average Temperature 50 | . 12 10 . 4 31 72 Received Heat Transfer 1110 | . 171 . 12 72 432 423 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . . . . 1 2 Heat Transferred 2195 | . . 300 . . 333 1562 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Peak Influence 1111 | . 145 446 . 147 381 1111 Initial 153 | . . 56 . 105 59 153 Average 484 | . 48 300 . 104 199 766 Maximum Alert Level 4 | . . 2 . . 1 4 Low Security (%) 26 | 100 100 24 . 100 41 1 Level 1 26 | . . 45 . . 58 18 Level 2 19 | . . 30 . . . 25 Level 3 15 | . . . . . . 29 Level 4 12 | . . . . . . 25 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . 1 5 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Distress Signals 4 | . . . . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 13 7 2 4 17 33 Peak Tracking Total 7 | . 5 3 2 6 7 5 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Gar Machines Disabled 23 | . 3 16 . . 1 3 Max in Single Turn 10 | . 2 10 . . 1 1 Garrison Relay 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Machines Accessed 8 | . 3 2 . . 1 2 Terminals 6 | . 3 1 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 16 | . 6 2 . . 3 5 Successful 6 | . 1 2 . . 1 2 Failed 10 | . 5 . . . 2 3 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 10 | . 9 1 . . . . Terminals 12 | . 6 1 . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 4 | . . 2 . . . 2 Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 Zone Layout 1 | . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . . . 1 2 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 14 | . . . . . . 14 Machine Destruction 14 | . . . . . . 14 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . 1 . . EXPLORE 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 16 | . . . . 16 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Gar Turns Passed 3369 | 71 304 683 83 96 479 1653 Spaces Moved 1812 | 50 177 576 45 45 149 770 Core 7 | 7 . . . . . . Treads 1060 | 17 8 83 45 . 137 770 Legs . | . . . . . . . Wheels 745 | 26 169 493 . 45 12 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 95 160 95 95 160 Average Speed 135 | 110 97 110 160 108 152 160 Slowest Speed 170 | 160 160 160 160 125 170 162 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 43 94 6 30 19 47 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 198 | . 26 91 24 35 20 2 Melee . | . . . . . . . Projectile 3 | . . . . . 1 2 AOE 195 | . 26 91 24 35 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Total 2342 | 65 243 603 50 85 316 980 Wait 162 | . 20 5 . 31 73 33 Move 1807 | 49 176 575 44 44 149 770 Hop . | . . . . . . . Pick Up 69 | 9 8 3 1 1 15 32 Fast Attach . | . . . . . . . Attach 43 | 6 5 . 1 3 16 12 Detach . | . . . . . . . Swap 16 | 1 2 3 1 . 1 8 Drop 12 | . . . . 2 3 7 Fire 228 | . 32 16 3 4 56 117 Melee 2 | . . . . . 1 1 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 12) 72 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Lost 3 parts (1p1n1w) 312 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 376 | -10/Materials | Entered Mines 383 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 666 | -10/Mines | Learned Materials security intel 971 | -10/Mines | Discovered new exit (range 5) 1000 | -10/Mines | Found the Drone Emporium 1007 | -10/Mines | Found Prototype Device 1049 | -10/Mines | Discovered new exit (range 6) 1059 | -10/Mines | Entered Subcaves 1121 | -10/Subcaves | Discovered new exit (range 11) 1125 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1142 | -10/Subcaves | Entered Materials 1142 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1147 | -8/Materials | Identified Decoy Drone Bay 1176 | -8/Materials | Discovered new exit (range 26) 1184 | -8/Materials | Discovered new exit (range 74) 1208 | -8/Materials | Lost 4 allies 1238 | -8/Materials | Entered Storage 1298 | -8/Storage | Garrison activated, responded to threat 1434 | -8/Storage | Lost 3 parts (2n1w) 1554 | -8/Storage | Garrison activated, responded to threat 1717 | -8/Storage | Identified exit to Garrison 1717 | -8/Storage | Entered Garrison 1821 | -8/Garrison | Triggered checkpoint 1855 | -8/Garrison | Garrison Relay disabled 1917 | -8/Garrison | Build established: Scavenger-Mutant 1941 | -8/Garrison | Triggered checkpoint 1978 | -8/Garrison | Discovered new exit (range 12) 2035 | -8/Garrison | Triggered checkpoint 2043 | -8/Garrison | Garrison Relay disabled 2131 | -8/Garrison | Triggered checkpoint 2140 | -8/Garrison | Core integrity fell below 50% 2200 | -8/Garrison | Discovered new exit (range 10) 2253 | -8/Garrison | Triggered checkpoint 2296 | -8/Garrison | Garrison Relay disabled 2373 | -8/Garrison | Triggered checkpoint 3342 | -8/Garrison | Core integrity fell below 20% 3370 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03141_ Acquired Relay Coupler [NC]. 03146_ Discarded Hvy. Assault Rifle. 03150_ Dropped Med. Storage Unit. 03151_ Dropped Target Analyzer. 03152_ Acquired Relay Coupler [NC]. 03160_ System corrupted: Lgt. Treads fused. 03163_ Acquired 10 matter. 03236_ System corrupted: Energy discharge (-35). 03283_ System corrupted: Energy discharge (-49). 03314_ Acquired Relay Coupler [Specialist]. 03322_ P-60 Hacker springs to life. 03327_ Lgt. Treads destroyed. 03332_ Lgt. Nuclear Core destroyed. 03332_ Lgt. Treads destroyed. 03340_ Adv. Targeting Computer destroyed. 03340_ Lgt. Armor Plating destroyed. 03342_ P-60 Hacker destroyed. 03343_ Lgt. Treads destroyed. 03358_ Remote Datajack destroyed. 03364_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????#" "#"??????#"" ""#???????????????????? | | ???????????# ####@!!####?????????????????? | | ???????????# "!%[! #?????????????????? | | ???????????#" "###p##### #?????????????????? | | ???????????#"" "??????# ????# #?????????????????? | | ???????????????????????# ????#=#?????????????????? | | ???????????????????????# ??### #?????????????????? | | ?????????###???????????#???# * #?????????????????? | | ?????????# ??????????????+[ =+?????????????????? | | ?????????+ < #########+#???#*% #?????????####????? | | ?????????# #???### #?????????#""#????? | | ?????????# #?????# #?????????# T#????? | | ?????????######+##### ####### #?????????# "#????? | | ????????????????????# #?????????# ######+ | | ????????????????????# ####+####?????????# | | ????????????????????# #?????????????????# | | ????????????????????# #?????????????????# #####+ | | ????????????????????# #?????????????????# #???# | | ????????????????????# #?????????????????# #???# | | ????????????????????+ +?????????????????# ##### | | ????????????????????# #?????????????????# " | | ????????????????????# #???????????####### ##### | | ????????????????????#^ #???????????#%!=%## #???# | | ????????????????????# #??????###+##=[ ## ##??# | | ????????????????????# ####+### #??# | | ????????????????????# +?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed MappingSingularityEngine Manual? 0 Play Time 00:27:21 Cumulative 56.7 hours Start 2025.01.08 @ 19:57:28 End 2025.01.08 @ 20:24:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b7a1ce6-fb62-4122-ad3b-c48ae2600e5c