Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 21:38:02 Player: nowtakenusername Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1642) 1642 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5697 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Hovering (56) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Cooled Airjet > --- UTILITY (7) ------ Improved Signal Interpreter Modified TNC Core Analyzer Hacking Suite System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Enhanced Autogun Heavy Rocket Launcher Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Cooled Airjet > --- UTILITY ---------- Compact Matter Pod Improved Signal Interpreter Modified TNC Core Analyzer Improved Light Armor Plating Hacking Suite System Restoration Module > --- WEAPON ----------- Enhanced Autogun Heavy Missile Launcher > --- INVENTORY -------- System Restoration Module Enhanced Autogun Heavy Rocket Launcher Improved Datajack [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 114 | 8 4 . 4 3 47 44 4 Power 12 | 1 . . . 1 7 3 . Engine 10 | 1 . . . 1 6 2 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 43 | 4 . . 2 . 21 14 2 Treads 9 | 2 . . . . 6 1 . Leg 9 | 2 . . . . 1 5 1 Wheel . | . . . . . . . . Hover 25 | . . . 2 . 14 8 1 Flight . | . . . . . . . . Utility 29 | 1 4 . 2 . 9 11 2 Device 10 | . 2 . . . 3 4 1 Storage 6 | 1 1 . 2 . . 1 1 Processor 5 | . 1 . . . 2 2 . Hackware 2 | . . . . . 1 1 . Protection 6 | . . . . . 3 3 . Artifact . | . . . . . . . . Weapon 30 | 2 . . . 2 10 16 . Energy Gun 8 | 1 . . . 2 . 5 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 13 | 1 . . . . 6 6 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . . . . . 3 . Special Weapon 1 | . . . . . 1 . . Impact Weapon 3 | . . . . . 2 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 . Corrupted Parts 3 | . . . . . 1 2 . System Corruption 16 | . . . . . 1 15 . Parts Lost 34 | . . . . 1 10 22 1 Power 4 | . . . . . 1 3 . Propulsion 16 | . . . . . 5 10 1 Utility 6 | . . . . . 2 4 . Weapon 8 | . . . . 1 2 5 . Highest Loss Streak 12 | . . . . 1 5 12 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 97 100 100 98 86 71 84 Engine 9 | . 14 14 14 14 8 2 7 Treads 1 | . . . . . 2 1 7 Leg 9 | . 28 28 20 . 1 6 7 Hover 13 | . . . 7 28 19 9 7 Device 1 | . 7 . . . 2 2 5 Storage 10 | . 15 14 14 14 9 6 7 Processor 14 | . 2 14 14 14 18 14 23 Hackware 3 | . . . . . 3 9 7 Protection 3 | . . . . . 7 4 7 Energy Gun 7 | . 14 14 14 12 3 1 . Ballistic Gun 8 | . 14 14 14 14 4 5 1 Impact Weapon 1 | . . . . . 4 . . Naked Turns . | . . . . . . . . Heaviest Build 27 | 14 24 19 19 14 21 27 10 Greatest Support 62 | 40 20 20 20 12 62 40 12 Greatest Overweight (x) 4 | . 1 . 1 1 3 4 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 5 Average Capacity 8 | 7 9 10 9 8 8 7 5 Most Carried 10 | 4 10 10 10 8 8 8 5 Average Carried 7 | 2 6 10 9 7 7 6 4 Final Capacity 10 | 8 10 10 8 8 8 5 5 Final Carried 10 | 4 10 10 8 6 8 5 5 Class Distribution -------------------- 67% | Mutant 16% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1701 | 280 70 36 . 25 602 688 . Remotely 56 | . . . . . 56 . . Salvage Created 2024 | . 147 277 . . 861 739 . Parts 98 | . 18 18 . . 33 29 . Haulers Intercepted 5 | . . . . . 4 1 . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 38 | . 2 7 . . 16 13 . Melee 9 | . . . . . 6 3 . Guns 18 | . 2 7 . . 3 6 . AOE 2 | . . . . . . 2 . Classes Destroyed 9 | . 3 2 . . 2 2 . Hauler 5 | . . . . . 4 1 . Recycler 3 | . . . . . 1 2 . Operator 1 | . 1 . . . . . . Watcher 4 | . 2 . . . 1 1 . Swarmer 9 | . . 3 . . 6 . . Grunt 20 | . 2 2 . . 8 8 . Sentry 6 | . . 2 . . 2 2 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . 2 . Best Kill Streak 7 | . 2 7 . . 6 5 . Combat Bots Only 7 | . 2 7 . . 6 4 . Max Kills in Single Turn 2 | . 1 1 . . 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 499 | . 6 35 . 7 145 305 1 Missed 159 | . 3 12 . 2 29 113 . Damage Taken 4614 | . 42 310 . 71 1433 2726 32 Core 1099 | . . 98 . . 288 681 32 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . . . . 51 . . Regen/Repaired (Parts) 11 | . . . . . 11 . . Core Remaining (%) 69 | 100 . . . 60 47 . . Volleys Fired 134 | . 10 18 . . 27 79 . Largest 2 | . 2 2 . . 2 2 . Hottest 91 | . 60 60 . . 91 80 . Shots Fired 195 | . 20 36 1 . 52 86 . Gun 183 | . 20 36 1 . 49 77 . Cannon 3 | . . . . . 3 . . Launcher 9 | . . . . . . 9 . Special . | . . . . . . . . Kinetic 117 | . 10 18 1 . 34 54 . Thermal 21 | . . . . . 3 18 . Explosive 9 | . . . . . . 9 . Electromagnetic 48 | . 10 18 . . 15 5 . Robot Hit Streak 12 | . 8 8 . . 10 12 . Robot Miss Streak 4 | . 2 2 . . 4 3 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 170 | . 13 24 . . 66 67 . Core Hits 85 | . 9 12 . . 20 44 . Critical Kills 3 | . . . . . 3 . . Critical Parts Destroyed 5 | . . . . . 3 2 . Critical Strikes 9 | . . . . . 6 3 . Corrupt 1 | . . . . . . 1 . Smash 8 | . . . . . 6 2 . Melee Attacks 64 | . . . . . 55 9 . Impact 64 | . . . . . 55 9 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4318 | . 190 334 . . 1929 1865 . Guns 2175 | . 190 300 . . 509 1176 . Cannons 40 | . . . . . 40 . . Explosions 426 | . . 34 . . 49 343 . Melee 1637 | . . . . . 1331 306 . Ramming 40 | . . . . . . 40 . Kinetic 1285 | . 60 131 . . 383 711 . Thermal 498 | . . 34 . . 89 375 . Explosive 343 | . . . . . . 343 . Electromagnetic 515 | . 130 169 . . 126 90 . Impact 1637 | . . . . . 1331 306 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 35 | . 2 2 2 2 3 31 35 Average Corruption 6 | . 1 2 2 2 2 22 33 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 92 | . 2 2 10 7 27 42 2 Message Errors 17 | . . . 2 2 9 4 . Matter Fused 16 | . . . 1 . 3 12 . Heat Flow Errors 13 | . 2 1 4 1 2 3 . Energy Discharges 11 | . . . . 2 1 8 . Parts Rejected 2 | . . . . 1 . 1 . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 13 | . . 1 2 . 5 3 2 Data Loss (major) 6 | . . . . . 4 2 . Misfires 4 | . . . 1 . 1 2 . Alerts 3 | . . . . . 2 1 . Misdirections 3 | . . . . . . 3 . Weapon Failures 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 491 | . . . . . 395 96 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 491 | . . . . . 395 96 . Knockbacks 3 | . . . . . 2 1 . Impact 3 | . . . . . 2 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 133 | . . . . . . 133 . Shots 4 | . . . . . . 4 . Rammed 11 | . . . . . . 11 . Targets Rammed 24 | . . . . . . 24 . Kicked 13 | . . . . . . 13 . Crushed . | . . . . . . . . Highest Temperature 262 | . 214 262 236 150 251 222 . Average Temperature 65 | . 80 77 98 75 68 36 . Received Heat Transfer 1632 | . 27 198 . . 531 876 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 12 | . 1 . . . 9 2 . Impact Corruptions 19 | . . . . . 15 4 . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1049 | . . 50 . . 174 825 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 245 | . 115 238 . . 195 245 85 Initial 85 | . . 44 . . . 31 85 Average 63 | . 42 123 . . 49 111 85 Maximum Alert Level 1 | . . 1 . . . 1 . Low Security (%) 95 | 100 100 72 . 100 100 87 100 Level 1 4 | . . 27 . . . 12 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . . 3 8 . Investigation 3 | . . . . . 1 2 . Extermination 2 | . . . . . . 2 . Reinforcement 7 | . 1 . . . 2 4 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 6 7 . 10 25 24 4 Peak Tracking Total 10 | . 2 3 . 10 7 5 4 Tactical Retreats 6 | . 1 . . 2 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . 2 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . 6 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 4 | . . . . . . 4 . Max in Single Turn 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 14 | . 1 . 5 . 4 4 . Terminals 7 | . 1 . . . 3 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 80 | . 3 . 50 . 13 14 . Successful 70 | . 2 . 50 . 9 9 . Failed 10 | . 1 . . . 4 5 . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 5 | . . . 1 . 2 2 . Terminals 24 | . 3 . . . 8 13 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 5 . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 64 | . 2 . 50 . 4 8 . Record 51 | . . . 49 . . 2 . Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . Locate Traps 2 | . 1 . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . Patrol Status 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . Scan Component 3 | . . . . . 3 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . . . 3 3 . Full Trace Events 3 | . . . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 74 | . . . . . 74 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . 6 . . . Total Damage 42 | . . . . 42 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 5084 | 93 380 179 1079 411 1768 1132 42 Spaces Moved 3909 | 53 244 105 894 425 1262 886 40 Core 40 | 5 . . . . 13 22 . Treads 90 | 41 . . . . 49 . . Legs 1220 | 7 244 105 663 . 1 200 . Wheels . | . . . . . . . . Hover 2559 | . . . 231 425 1199 664 40 Flight . | . . . . . . . . Fastest Speed 46 | 50 120 120 116 56 48 46 76 Average Speed 89 | 144 125 120 118 95 67 73 82 Slowest Speed 250 | 160 190 120 120 116 200 250 140 Overloaded Moves 12 | . . . . . . 8 4 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 49 33 93 59 40 15 39 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 129 | . . 5 . . 8 116 . Melee 2 | . . . . . 2 . . Projectile . | . . . . . . . . AOE 127 | . . 5 . . 6 116 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 5186 | 66 299 122 911 431 2039 1266 52 Wait 819 | . 27 . 1 1 596 194 . Move 3903 | 52 243 104 893 424 1261 886 40 Hop . | . . . . . . . . Pick Up 50 | 6 8 . 8 1 19 8 . Fast Attach 59 | 4 4 . 2 1 21 25 2 Attach 29 | 2 . . 2 1 11 12 1 Detach 21 | . 2 . . . 9 8 2 Swap 26 | 2 . . . 1 15 7 1 Drop 57 | . 5 . 5 2 25 14 6 Fire 134 | . 10 18 . . 27 79 . Melee 64 | . . . . . 55 9 . Ram 11 | . . . . . . 11 . Kick 13 | . . . . . . 13 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / *Low) -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 4) 409 | -10/Materials | Discovered new exit (range 12) 437 | -10/Materials | Identified exit to Materials 445 | -10/Materials | Discovered new exit (range 16) 473 | -10/Materials | Identified exit to Mines 474 | -10/Materials | Entered Mines 527 | -10/Mines | Identified exit to Exiles 633 | -10/Mines | Destroyed 7 combat bots 647 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 653 | -10/Mines | Entered Exiles 669 | -10/Exiles | Discovered new exit (range 15) 685 | -10/Exiles | Identified exit to Mines 706 | -10/Exiles | Met 8R-AWN 728 | -10/Exiles | Met EX-HEX 788 | -10/Exiles | Met EX-DEC 837 | -10/Exiles | Visited The Gauntlet 1020 | -10/Exiles | Met EX-BIN 1044 | -10/Exiles | Aligned with FarCom system 1046 | -10/Exiles | Given EX-Vault access code 1218 | -10/Exiles | Learned location of Zion (-6) 1278 | -10/Exiles | Discovered exit to Mines (range 12) 1448 | -10/Exiles | Opened EX-Vault 1498 | -10/Exiles | Found Modified TNC 1525 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1732 | -10/Exiles | Left Exiles lab with Modified TNC 1732 | -10/Exiles | Entered Mines 1737 | -9/Mines | Learned location of Storage (-7) 1883 | -9/Mines | Received a Mining Laser from a helpful Derelict 2043 | -9/Mines | Assembled infested the area 2137 | -9/Mines | Discovered new exit (range 12) 2143 | -9/Mines | Identified exit to Materials 2143 | -9/Mines | Entered Materials 2143 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2401 | -8/Materials | Build established: Scavenger-Mutant 2972 | -8/Materials | Lost 5 parts (1p3n1u) 3233 | -8/Materials | Repaired Broken Lgt. Ion Engine 3272 | -8/Materials | Repaired Airjet 3293 | -8/Materials | Discovered new exit (range 6) 3294 | -8/Materials | Identified exit to Factory 3469 | -8/Materials | Build established: Mutant 3549 | -8/Materials | Core integrity fell below 50% 3911 | -8/Materials | Entered Factory 3911 | -7/Factory | Evolved 2 slots: Utility x2 3912 | -7/Factory | Identified exit to Storage 4219 | -7/Factory | Lost 4 parts (1p2n1u) 4382 | -7/Factory | Core integrity fell below 50% 4384 | -7/Factory | System corruption reached 10% 4409 | -7/Factory | System corruption reached 30% 4414 | -7/Factory | Lost 12 parts (1p5n2u4w) 4655 | -7/Factory | Core integrity fell below 20% 4680 | -7/Factory | Lost 3 parts (2n1w) 4822 | -7/Factory | Discovered new exit (range 15) 5009 | -7/Factory | Identified exit to Lower Caves 5043 | -7/Factory | Sucked down chute 5043 | -7/Factory | Entered Waste 5058 | -7/Waste | EMP discharged 5072 | -7/Waste | Spotted C-40 Crusher 5074 | -7/Waste | Spotted C-40 Crusher 5078 | -7/Waste | Spotted C-40 Crusher 5084 | -7/Waste | Spotted C-40 Crusher 5085 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5085 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 05043_ Receiving FarCom transmissions... 05043_ Dropped Carbon-fiber Leg. 05047_ Dropped Com. Matter Pod. 05047_ Dropped System Restoration Module. 05048_ ALERT: Foreign system detected. Charging EMP. 05049_ Acquired Com. Matter Pod. 05052_ Acquired System Restoration Module. 05054_ Dropped Enh. Autogun. 05056_ System corrupted: Component data lost. 05058_ Carbon-fiber Leg fried beyond repair. 05058_ System corrupted (+5). 05073_ Prototype Energy Gun crushed. 05074_ System corrupted: Component data lost. 05082_ Dropped Com. Matter Pod. 05085_ Med. Treads crushed. 05085_ Lgt. Ion Engine crushed. 05085_ Imp. Light Armor Plating crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ??????? ???????# ???????????????????????????? | | ?????# ???????# #??????????????????????????? | | ???### #??##### ###????????????????????????? | | ???# ??? ????????????????????????? | | ???# ???? ????????????????????????? | | ???? ????? ! ?????????????????????????? | | ????? ?????? ??????????????????????????? | | ?????# #??????# #??????????????????????????? | | ?????# #??????# #???????????#??????????????? | | ?????#! #??????# #?????????? #??????????????? | | ?????# #??????# #???????? #??????????????? | | ???### ######## ] ######## ######?????????? | | ???# ! CC ????????? | | ???# CC CC ????????? | | ???# CC@! CC CC????????? | | ???# CC CC????????? | | ???### ######## ######## #####??????????? | | ###??# #??????# #???????? #??????????????? | | #??# #??????# #?????????? #??????????????? | | #??# #??????# #??????????????????????????? | | [#### #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #### #??????# #??????????????????????????? | | #??# #??????# #??????????????????????????? | | #??# #??????# #??????????????????????????? | | ###??# #??????# #??????????????????????????? | | ?????# #??????# #??????????????????????????? | | ?????######???????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Mni. Drone Bay | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight I Spy Please Form A Line Slippery One Challenges ------------ None Game ------ Seed FlakMultitargetingPod Manual? 0 Play Time 01:54:36 Cumulative 8.3 hours Start 2024.04.03 @ 19:40:45 End 2024.04.03 @ 21:38:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59811776-a7ee-41e4-9358-28ba83c90207