Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.20 @ 20:57:00 Player: Kurtz Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (41) 205 Value Destroyed (1538) 1538 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7103 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Component Analysis Suite Improved System Restoration Module Heavy Machine Gun Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Core Analyzer Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Aluminum Leg Advanced Weight Redist. System Experimental Sensor Array Seismic Detector Advanced ECM Suite Improved Shield Generator Component Analysis Suite Improved System Restoration Module High-powered Shock Rifle High-powered Shock Rifle Heavy Machine Gun Grenade Launcher Datajack Great Maul [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 1 . . Utility 8 | . . 1 . 2 2 1 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 55 | 7 9 3 5 14 4 6 2 1 4 Power 8 | 1 1 . 1 3 . . . 1 1 Engine 6 | 1 1 . 1 2 . . . . 1 Core 2 | . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 13 | 2 1 1 4 1 1 2 1 . . Treads . | . . . . . . . . . . Leg 1 | . . . 1 . . . . . . Wheel 12 | 2 1 1 3 1 1 2 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 2 1 . 6 3 3 1 . 1 Device 8 | 1 1 . . 3 2 1 . . . Storage 2 | 1 1 . . . . . . . . Processor 6 | . . 1 . 2 1 1 . . 1 Hackware . | . . . . . . . . . . Protection 3 | . . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . Weapon 15 | 2 5 1 . 4 . 1 . . 2 Energy Gun 2 | . 1 . . 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 2 3 1 . 3 . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 24 | . . . 2 3 . . . 1 18 Power 3 | . . . . 1 . . . . 2 Propulsion 8 | . . . 2 1 . . . 1 4 Utility 11 | . . . . 1 . . . . 10 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 14 | . . . 2 2 . . . 1 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 98 100 100 98 99 75 Engine 7 | . 14 11 11 5 . . . . 3 Core 2 | . . . . 3 7 6 5 5 4 Wheel 26 | . 28 33 31 26 23 26 29 28 15 Device 13 | . 14 11 11 15 15 20 17 17 10 Storage 9 | . 14 11 11 9 7 6 5 5 4 Processor 11 | . . 11 11 17 23 20 17 17 18 Protection 3 | . . . . 3 7 6 9 11 7 Energy Gun 3 | . 8 . . 3 7 6 5 5 . Ballistic Gun 14 | . 19 22 22 14 7 6 5 5 7 Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 61 | 13 31 31 31 38 36 47 54 54 61 Greatest Support 58 | 32 32 42 42 36 38 48 58 58 48 Greatest Overweight (x) 9 | 1 . . 1 1 . 1 . 1 9 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 14 Most Carried 15 | 7 15 14 15 15 15 15 14 15 14 Average Carried 13 | 3 11 13 14 14 13 14 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 14 15 13 15 15 13 15 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Matter Collected 1435 | 294 234 70 122 399 . 90 . 115 111 Remotely . | . . . . . . . . . . Salvage Created 1772 | 124 437 70 84 586 . 90 . 172 209 Parts 94 | 9 21 5 6 28 . 4 . 9 12 Haulers Intercepted 3 | . 2 . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 30 | . 7 1 3 9 . 1 . 3 6 Guns 30 | . 7 1 3 9 . 1 . 3 6 Classes Destroyed 12 | 2 3 2 1 1 . . . 1 2 Builder 1 | . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 3 | . 2 . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 3 | . . . . 2 . 1 . . . Swarmer 4 | . . . . . . . . . 4 Grunt 15 | . 7 . 2 5 . . . . 1 Sentry 6 | . . 1 . 4 . 1 . . . Demolisher 1 | . . . 1 . . . . . . Specialist 3 | . . . . . . . . 3 . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 4 | 2 3 1 2 4 . 1 . 2 4 Combat Bots Only 4 | . 2 1 2 3 . 1 . 2 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 . 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Hostile Shots Fired 453 | . 42 6 13 57 . 45 . 21 269 Missed 144 | . 13 2 3 17 . 18 . 5 86 Damage Taken 3970 | . 315 46 253 371 . 108 . 201 2676 Core 1415 | . 112 . 86 43 . 12 . 6 1156 Absorbed by Shields 431 | . . . . 101 . 37 . 74 219 Ignored by Resistances 1264 | . 94 13 68 136 . 53 . 76 824 Core Remaining (%) 88 | 100 55 . 78 92 100 98 . 99 . Volleys Fired 131 | 4 40 5 11 37 . 12 . 9 13 Largest 2 | 2 2 2 2 2 . 2 . 2 2 Hottest 95 | 40 85 40 43 88 . 88 . 95 60 Shots Fired 260 | 8 78 10 22 74 . 24 . 18 26 Gun 260 | 8 78 10 22 74 . 24 . 18 26 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 220 | 8 60 10 22 73 . 12 . 9 26 Thermal 40 | . 18 . . 1 . 12 . 9 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | 5 18 11 13 24 . 23 . 9 10 Robot Miss Streak 3 | 1 3 . 1 2 . 1 . 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 Shots Hit Robots 216 | 6 61 10 18 62 . 22 . 16 21 Core Hits 84 | 4 22 5 7 24 . 5 . 6 11 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 4 | . 2 . . . . 1 . . 1 Burn 2 | . 1 . . . . 1 . . . Destroy 2 | . 1 . . . . . . . 1 Melee Attacks 4 | . 2 . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Slashing 2 | . 2 . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3477 | 67 877 99 249 1042 . 329 . 308 506 Guns 3405 | 67 820 99 249 1042 . 329 . 308 491 Cannons . | . . . . . . . . . . Explosions 57 | . 57 . . . . . . . . Melee . | . . . . . . . . . . Ramming 15 | . . . . . . . . . 15 Kinetic 2888 | 67 599 99 249 1042 . 142 . 199 491 Thermal 517 | . 221 . . . . 187 . 109 . Explosive . | . . . . . . . . . . Electromagnetic 57 | . 57 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . 7 Shots . | . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 216 | . 216 6 . 31 . 176 . 4 52 Average Temperature 38 | . 53 6 . 12 . 60 . 2 20 Received Heat Transfer 1197 | . 228 18 24 233 . 36 . 19 639 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . 4 . . . Heat Transferred 1369 | . 592 . . . . 518 . 259 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Peak Influence 332 | 15 252 100 83 245 72 96 40 111 332 Initial 57 | . 8 5 33 27 57 29 40 26 45 Average 93 | 4 107 49 78 114 57 53 40 61 127 Maximum Alert Level 1 | . 1 . . 1 . . . . 1 Low Security (%) 89 | 100 80 100 100 94 100 100 100 100 71 Level 1 10 | . 19 . . 5 . . . . 28 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . 1 . . . 1 1 Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . 1 . . . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Distress Signals 7 | . 1 . 1 2 . 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 13 3 4 16 1 3 . 6 34 Peak Tracking Total 16 | . 3 1 3 3 1 2 . 3 16 Tactical Retreats 8 | . 1 1 . . . . . 1 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Traps Triggered 6 | . 3 . . 1 . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Machines Disabled 3 | . 2 . . 1 . . . . . Max in Single Turn 2 | . 2 . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Machines Accessed 6 | . 2 1 . 2 . . 1 . . Terminals 5 | . 2 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 6 | . 2 1 . 2 . . 1 . . Successful 6 | . 2 1 . 2 . . 1 . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 5 | . 2 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 5 | . 2 1 . 1 . . 1 . . Record 3 | . 1 1 . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . 1 . 1 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Turns Passed 3453 | 99 920 235 372 778 88 346 40 84 491 Spaces Moved 2818 | 75 672 203 338 656 89 294 45 58 388 Core 44 | 14 . . . . . . . . 30 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2774 | 61 672 203 338 656 89 294 45 58 358 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 93 86 86 86 87 86 86 50 Average Speed 96 | 94 100 93 92 92 89 87 86 88 113 Slowest Speed 500 | 100 100 93 115 105 90 98 86 102 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 98 13 68 53 4 9 1 52 14 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 3 | . 1 . . . . . . . 2 Terrain Destroyed 3 | . 1 . . . . . . . 2 Melee 3 | . 1 . . . . . . . 2 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Total 3319 | 92 840 240 375 773 98 365 46 78 412 Wait 223 | . 93 28 11 44 . 47 . . . Move 2809 | 74 671 202 337 655 88 293 44 57 388 Hop . | . . . . . . . . . . Pick Up 50 | 7 15 1 6 10 4 3 . 2 2 Fast Attach 19 | 7 2 1 1 6 . 2 . . . Attach 23 | . 2 2 3 6 3 2 2 . 3 Detach 1 | . . . . . 1 . . . . Swap 13 | . 5 . 1 2 1 2 . 1 1 Drop 36 | . 10 1 5 13 1 4 . 1 1 Fire 131 | 4 40 5 11 37 . 12 . 9 13 Melee 4 | . 2 . . . . . . . 2 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 10) 753 | -10/Materials | Discovered new exit (range 7) 825 | -10/Materials | Discovered new exit (range 16) 1015 | -10/Materials | Discovered new exit (range 4) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1144 | -9/Materials | Discovered new exit (range 13) 1255 | -9/Materials | Entered Mines 1256 | -9/Mines | Assembled infested the area 1261 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1267 | -9/Mines | Learned Materials interactive machine intel 1353 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1356 | -9/Mines | Found Prototype Device 1585 | -9/Mines | Discovered new exit (range 7) 1627 | -9/Mines | Entered Materials 1627 | -8/Materials | Evolved 2 slots: Utility x2 1628 | -8/Materials | Loaded intel: 19 interactive machine locations 1668 | -8/Materials | Identified Exp. Sensor Array 2272 | -8/Materials | Discovered new exit (range 11) 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Utility x2 2435 | -7/Factory | Build established: Scavenger-Mutant 2483 | -7/Factory | Discovered new exit (range 7) 2489 | -7/Factory | Identified exit to Factory 2493 | -7/Factory | Entered another Factory area 2493 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2833 | -6/Factory | Discovered new exit (range 5) 2836 | -6/Factory | Identified exit to Factory 2839 | -6/Factory | Entered another Factory area 2839 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2879 | -5/Factory | Identified exit to DSF 2879 | -5/Factory | Entered DSF 2904 | -5/DSF | Additional patrols routed to DSF 2940 | -5/DSF | Discovered new exit (range 16) 2962 | -5/DSF | Identified exit to Factory 2963 | -5/DSF | Entered Factory 2963 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3263 | -4/Factory | Build established: Mutant 3399 | -4/Factory | Core integrity fell below 50% 3432 | -4/Factory | Lost 14 parts (2p3n7u2w) 3436 | -4/Factory | Core integrity fell below 20% 3454 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03422_ Penetrated by Slug. 03425_ Slug penetrates Wall. 03426_ U-05 Engineer lays Concrete. 03429_ Penetrated by Slug. 03429_ Slug penetrates Wall. 03432_ U-05 Engineer builds a Wall. 03435_ Slug penetrates Wall. 03435_ Penetrated by Slug. 03436_ Recycling Unit disabled. 03438_ Penetrated by Slug. 03440_ Assembly Bed disabled. 03440_ Penetrated by Slug. 03440_ Adv. Signal Interpreter destroyed. 03444_ Penetrated by Slug. 03444_ Slug penetrates Y-64 Sentinel. 03447_ Lrg. Storage Unit destroyed. 03447_ Critical hit (Burn: +37). 03447_ Slug penetrates Wall. 03448_ Slug penetrates Recycling Unit. 03454_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????# ???+?###?????????????????????????? | | ??????????# ??? #?????????????????????????? | | ??????????# ? #?????????????????????????? | | ??????????+ """"" #?????????????????????????? | | ??????????? 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"""""" #?????????????????????????? | | #??????????# """""" #?????????????????????????? | | #??????????# Y #######???????????????????? | | #??????????# "" ????????????????????? | | #??????????# Y #??????????????????????? | | ##?????????# """ @#??????????????????????? | | ""########### []=pY w #??????????????????????? | | % g [h[!gggp #??????????????????????? | | "# #################/####+##?????????????????????? | | # #??????????# #?????????????????????? | | ## #??????????# R T #?????????????????????? | | ?# #??????????# """"""" #?????????????????????? | | ?# #??????????# """"""" #?????????????????????? | | ?# #??????????# """"""" #?????????????????????? | | ?# ????????? / """"""" #?????????????????????? | | ?# ?????????##??? !#?????????????????????? | | ?# ??????????????""""" #?????????????????????? | | ?? ???????????????"""" #?????????????????????? | | ?? ????????????????""" #?????????????????????? | | ?? ?????????????????"" #?????????????????????? | | ?? ?????????????????? / #?????????????????????? | | ?? ??????????????????######?????????????????????? | | ?? ?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 11 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupThrusterShielding Manual? 0 Play Time 01:14:54 Cumulative 461.0 hours Start 2024.06.20 @ 19:42:08 End 2024.06.20 @ 20:57:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 1 Adventurer 37 Explorer 2 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 43 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5009949e-a7e6-4222-a5ab-99057d9c9c49