Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 22:02:12 Player: naththebg Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (209) 1045 Value Destroyed (7131) 7131 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (1359) 1359 TOTAL SCORE: 15475 Bonus ------- High Alert Combat Kills 705 Follower Combat Kills 354 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 156/170 System Corruption 9% Temperature Cool (0) Movement Walking (124) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Armored-Thunder Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (4) ------- Disruptor Cannon Ballistic Rail Construct/G > --- INVENTORY (15) --- Advanced Heat Sink Improved Melee Analysis Suite Particle Accelerator Improved Reaction Control System Advanced Force Field Transdimensional Reconstructor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion-Neutrino Reactor > --- PROPULSION ------- Armored-Thunder Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Heavy Phase Cannon EMP Blaster Precision Grenade Launcher > --- INVENTORY -------- Linear Gravjet Linear Gravjet Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Terrain Scan Processor Precision Matter Filter Weapon Cycler Improved Weapon Cycler Improved Reaction Control System Improved Reaction Control System Improved Power Shielding Improved Focal Shield Advanced Force Field Advanced Force Field Powered Hammer [Rating: 96] Favorites ----------- Power Constructs Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . 4 2 . . 4 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . . . . . Utility 5 | . . . . 2 1 . . 2 . . . . Weapon 2 | . . . . 1 . . . 1 . . . . Parts Attached 110 | 6 14 . . 17 24 4 1 34 1 . 2 7 Power 9 | 1 2 . . 1 2 1 . 1 . . . 1 Engine 7 | 1 1 . . 1 2 1 . 1 . . . . Core 1 | . 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 18 | 2 4 . . 4 5 1 . . . . . 2 Treads 4 | . 2 . . 2 . . . . . . . . Leg 6 | 2 2 . . . . . . . . . . 2 Wheel 8 | . . . . 2 5 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 51 | 1 5 . . 7 10 1 1 21 1 . 2 2 Device 30 | . 2 . . 4 4 1 1 14 1 . 1 2 Storage 6 | 1 2 . . 1 1 . . . . . 1 . Processor 5 | . . . . 1 1 . . 3 . . . . Hackware 3 | . . . . . 2 . . 1 . . . . Protection 7 | . 1 . . 1 2 . . 3 . . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 3 . . 5 7 1 . 12 . . . 2 Energy Gun 12 | 2 1 . . 4 4 . . 1 . . . . Energy Cannon 7 | . . . . . 2 . . 4 . . . 1 Ballistic Gun 1 | . . . . . . . . 1 . . . . Ballistic Cannon 4 | . 2 . . 1 . . . 1 . . . . Launcher 4 | . . . . . 1 1 . 2 . . . . Special Weapon 2 | . . . . . . . . 1 . . . 1 Impact Weapon 2 | . . . . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 3 3 1 1 1 . . 2 . Parts Lost 58 | . 1 . . 12 9 1 . 29 . 1 . 5 Power 6 | . 1 . . . . . . 4 . . . 1 Propulsion 11 | . . . . 4 3 1 . 2 . 1 . . Utility 16 | . . . . 3 2 . . 10 . . . 1 Weapon 25 | . . . . 5 4 . . 13 . . . 3 Highest Loss Streak 6 | . 1 . . 3 6 1 . 4 . 1 . 2 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 7 | 4 9 14 9 1 4 5 6 14 4 4 4 5 Power . | . 1 . . . . 1 1 . . . . . Propulsion . | 2 2 1 . . . . . 1 . . . . Utility 4 | . 4 9 5 1 2 3 3 10 2 2 1 2 Weapon 1 | . 2 4 3 . . 1 1 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | . 6 . 9 1 4 . . 8 . . . 4 Power 3 | . 1 . . . 1 . . 1 . . . . Propulsion 5 | . 3 . . . . . . 2 . . . . Utility 17 | . . . 5 1 3 . . 5 . . . 3 Weapon 5 | . 1 . 4 . . . . . . . . . Tool/Special 2 | . 1 . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 98 100 100 91 82 90 71 55 41 48 55 65 Engine 5 | . 7 14 14 9 6 7 6 2 . . . . Core 1 | . 6 . . . . . . 1 . 2 2 . Treads 5 | . 14 28 28 18 . . . . 5 3 . . Leg 3 | . 13 . . . . . . 3 . 1 5 9 Wheel 5 | . . . . 4 20 22 11 . . . . . Device 13 | . 11 . . 13 7 7 12 20 11 11 11 10 Storage 6 | . 14 14 14 9 6 7 7 4 . . 2 5 Processor 4 | . . . . 8 . . . 1 17 17 13 11 Hackware 3 | . . . . . 12 15 4 . 5 5 5 5 Protection 3 | . 2 14 14 3 6 5 7 2 . . . . Energy Gun 8 | . 13 . . 13 7 22 17 3 . 2 5 4 Energy Cannon 1 | . . . . . 9 . . 2 . . . . Ballistic Cannon 4 | . 14 28 28 10 . . 1 2 . . . . Peak Build Rating 96 | 6 10 8 25 38 64 65 64 96 59 75 75 93 Average Rating 53 | 3 8 8 12 34 51 63 51 71 58 63 70 76 On Entrance 40 | . 6 8 8 25 36 64 64 51 59 58 75 69 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 92 | 12 32 32 32 60 76 72 74 92 3 41 61 49 Greatest Support 77 | 20 40 40 40 60 48 48 48 69 51 37 37 77 Greatest Overweight (x) 23 | . . . . 3 4 1 23 5 . 1 1 1 Average Overweight (x) . | . . . . 1 1 1 2 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 5 5 15 15 Average Capacity 16 | 6 10 15 15 17 19 20 20 17 5 5 10 15 Most Carried 20 | 6 14 15 15 20 20 20 20 20 5 5 5 10 Average Carried 13 | 4 10 14 12 17 19 19 10 14 5 5 4 6 Final Capacity 20 | 8 15 15 15 20 20 20 20 5 5 5 15 15 Final Carried 20 | 6 14 15 15 20 20 20 10 5 5 5 5 7 Scrap Engine Consumption 124 | . . . . . . . 43 68 6 4 2 1 Constructs Created 15 | . . . . . . . 5 6 . 3 . 1 Constructs Modified 33 | . . . . . . . 3 23 . 7 . . Class Distribution -------------------- 30% | Mutant 14% | Commander-Construct 10% | Construct 6% | Scavenger-Mutant 6% | Hacker-Tank 6% | Tank 5% | Scavenger-Skirmisher 4% | Commander-Tank 4% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Storage Commander-Construct | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Construct | -5/Zhirov Gunner | -4/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Matter Collected 4188 | 218 311 . . 1025 417 186 220 1084 177 55 126 369 Remotely . | . . . . . . . . . . . . . Salvage Created 8519 | . 566 21 . 1511 1184 403 461 3457 4 24 126 762 Parts 363 | . 31 3 . 77 47 21 12 143 . 1 . 28 Haulers Intercepted 8 | . 2 . . 3 . 2 . 1 . . . . Recyclers Shooed 15 | . . . . 3 4 . 1 7 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . 4 . . . . . . 2 . 21 Prevented 4 | . . . . . . . . . . 4 . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 138 | . 9 3 . 37 14 8 5 46 . . . 16 Melee 4 | . . . . . . . . 4 . . . . Guns 48 | . 3 . . 13 3 8 5 4 . . . 12 Cannons 62 | . 6 . . 23 8 . . 23 . . . 2 AOE 20 | . . 3 . . 2 . . 13 . . . 2 Classes Destroyed 19 | . 7 . . 4 3 . 1 3 . . . 1 Worker 18 | . 1 . . 2 6 1 . 8 . . . . Builder 7 | . . . . . . . . 7 . . . . Tunneler 3 | . . . . 2 . . . 1 . . . . Hauler 8 | . 2 . . 3 . 2 . 1 . . . . Recycler 18 | . 2 . . 4 5 . 3 4 . . . . Mechanic 3 | . . . . 1 . . . 2 . . . . Operator 2 | . 1 . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 Watcher 12 | . 2 . . 3 2 . . 5 . . . . Swarmer 27 | . 3 3 . 15 . 2 . . . . . 4 Grunt 62 | . 6 . . 15 5 5 . 22 . . . 9 Brawler 3 | . . . . . 1 . . 2 . . . . Duelist 4 | . . . . 1 1 . . 1 . . . 1 Protector 2 | . . . . . . . . 2 . . . . Sentry 14 | . . . . 6 3 1 2 2 . . . . Specialist 4 | . . . . . . . . 4 . . . . Hunter 8 | . . . . . 3 . . 5 . . . . Programmer 10 | . . . . . 1 . 1 8 . . . . Subdweller 2 | . . . . . . . 2 . . . . . Decomposer 2 | . . . . . . . . . 1 1 . . Packrat 2 | . . . . . . . . . . . . 2 Best Kill Streak 8 | . 6 3 . 8 5 5 1 8 . . . 4 Combat Bots Only 6 | . 5 3 . 4 3 4 1 6 . . . 4 Max Kills in Single Turn 3 | . 1 3 . 2 2 1 1 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . 3 . . . 1 Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Hostile Shots Fired 1053 | . 32 . . 174 157 29 18 513 2 6 . 122 Missed 327 | . 6 . . 41 51 12 6 178 2 1 . 30 Hits 726 | . 26 . . 133 106 17 12 335 . 5 . 92 Melee 25 | . . . . 2 12 . . 4 . . . 7 Projectile 701 | . 26 . . 131 94 17 12 331 . 5 . 85 Critical Strikes 39 | . . . . 7 2 1 . 26 . . . 3 Actively Blocked 1 | . . . . . . . . 1 . . . . Damage Taken 12467 | . 323 . . 1659 1370 215 90 6918 . 58 . 1834 Core 1451 | . 67 . . 179 151 33 18 809 . . . 194 Absorbed by Shields 53 | . . . . . . 30 . 23 . . . . Redirected to Shielding 27 | . . . . . . . . 27 . . . . Regen/Repaired (Parts) 1776 | . . . . 182 . 188 5 1013 . 188 . 200 Core Remaining (%) 77 | 100 . . 73 67 . . 71 . . . . . Volleys Fired 479 | . 40 2 . 134 66 18 15 164 . 1 . 39 Largest 4 | . 2 2 . 3 3 3 3 4 . 2 . 3 Hottest 289 | . 90 60 . 163 210 170 217 289 . 106 . 127 Shots Fired 1108 | . 80 4 . 339 144 55 40 368 . 2 . 76 Gun 515 | . 46 . . 176 54 55 38 84 . 2 . 60 Cannon 537 | . 34 4 . 163 86 . 2 241 . . . 7 Launcher 51 | . . . . . 4 . . 43 . . . 4 Special 5 | . . . . . . . . . . . . 5 Kinetic 390 | . 34 4 . 163 . . 2 125 . 2 . 60 Thermal 634 | . 46 . . 176 134 55 38 180 . . . 5 Explosive 44 | . . . . . 4 . . 36 . . . 4 Electromagnetic 40 | . . . . . 6 . . 27 . . . 7 Robot Hit Streak 22 | . 10 . . 16 15 8 12 22 . 11 . 11 Robot Miss Streak 6 | . 5 . . 6 5 6 3 4 . . . 3 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 3 | . . . . . . 1 . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 . . . . . 1 Shots Hit Robots 763 | . 48 . . 202 90 41 25 305 . 2 . 50 Core Hits 495 | . 26 3 . 77 53 44 27 219 1 1 1 43 Critical Kills 5 | . . . . . . . . 2 . . . 3 Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 22 | . 3 . . 9 2 . . 3 . . . 5 Burn 8 | . 1 . . 5 2 . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . Destroy 4 | . . . . . . . . . . . . 4 Blast 8 | . 2 . . 4 . . . 1 . . . 1 Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 31 | . . . . . . . . 31 . . . . Impact 31 | . . . . . . . . 31 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . Damage Inflicted 22036 | 1 720 153 . 3580 2499 797 529 11456 4 49 258 1990 Guns 6333 | . 356 . . 1559 827 797 529 1199 . 49 . 1017 Cannons 8878 | . 330 . . 2015 1403 . . 5023 . . . 107 Explosions 5308 | . . 152 . . 269 . . 4063 . . . 824 Melee 1021 | . . . . . . . . 1021 . . . . Ramming 460 | 1 34 1 . 6 . . . 150 4 . 258 6 Kinetic 5396 | . 330 . . 2015 . . . 1985 . 49 . 1017 Thermal 9748 | . 356 152 . 1559 2199 797 529 4120 . . . 36 Explosive 4646 | . . . . . 248 . . 3574 . . . 824 Electromagnetic 765 | . . . . . 52 . . 606 . . . 107 Impact 1021 | . . . . . . . . 1021 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 16 16 17 9 9 9 9 9 Average Corruption 10 | . . . . . 15 16 16 4 9 9 9 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 248 | . . . . . 45 22 68 49 9 11 15 29 Message Errors 55 | . . . . . 8 4 13 11 3 2 3 11 Matter Fused 72 | . . . . . 13 7 25 11 2 3 7 4 Heat Flow Errors 26 | . . . . . 2 4 3 8 . 5 2 2 Energy Discharges 28 | . . . . . 10 1 6 7 1 . 1 2 Parts Rejected 2 | . . . . . . . 1 1 . . . . Parts Fused 3 | . . . . . . . 1 1 1 . . . Data Loss (minor) 31 | . . . . . 3 3 5 8 2 1 2 7 Data Loss (major) 9 | . . . . . 1 . 6 1 . . . 1 Misfires 6 | . . . . . 2 1 2 1 . . . . Alerts 7 | . . . . . 2 1 4 . . . . . Misdirections 5 | . . . . . 2 1 2 . . . . . Weapon Failures 4 | . . . . . 2 . . . . . . 2 Overload Shots 1 | . . . . . . . 1 . . . . . Overflow Damage 593 | . . . . 26 35 . . 476 . . 21 35 Projectiles 134 | . . . . 26 18 . . 90 . . . . Explosions 154 | . . . . . 17 . . 102 . . . 35 Melee 305 | . . . . . . . . 284 . . 21 . Knockbacks 95 | . 3 . . 29 . . . 63 . . . . Impact 7 | . . . . . . . . 7 . . . . Kinetic 74 | . 3 . . 21 . . . 50 . . . . Secondary 14 | . . . . 8 . . . 6 . . . . Self-Inflicted Damage 186 | . . . . . 17 . . 146 . . . 23 Shots 13 | . . . . . 1 . . 11 . . . 1 Rammed 22 | . 1 1 . 2 . . . 8 10 . . . Targets Rammed 75 | 1 5 1 . 2 . . . 21 11 . 33 1 Kicked 50 | 1 4 . . . . . . 11 . . 33 1 Crushed 3 | . . . . . . . . 2 1 . . . Highest Temperature 342 | . 72 9 . 174 342 201 232 306 . 230 230 198 Average Temperature 66 | . 23 6 . 48 121 35 35 74 . 106 111 39 Received Heat Transfer 3193 | . 147 . . 666 357 115 24 1560 . . . 324 Effects 5 | . . . . . 5 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 1 | . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 4 . . 3 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . 3 . . . . Impact Corruptions 16 | . . . . . . . . 10 . . 6 . Robots Melted 5 | . . . . 2 1 . . 2 . . . . Combat Hostiles 4 | . . . . 1 1 . . 2 . . . . Parts Melted 36 | . 4 . . 6 11 . 1 14 . . . . Heat Transferred 14765 | . 1004 200 . 4107 3557 875 596 4352 . . . 74 Parts Sabotaged 2 | . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Maximum Alert Level 4 | . . . . 2 1 . . 4 . . . . Low Security (%) 59 | 100 100 100 . 51 90 100 100 13 . . . . Level 1 16 | . . . . 15 9 . . 35 . . . . Level 2 13 | . . . . 32 . . . 20 . . . . Level 3 7 | . . . . . . . . 22 . . . . Level 4 2 | . . . . . . . . 8 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1425 | . 121 148 . 679 231 150 105 1425 . . . . Initial 200 | . . 25 . . 44 104 55 200 . . . . Average 277 | . 30 73 . 276 112 82 27 569 . . . . Influence Increases 6142 | . 337 148 . 1337 637 302 272 2729 15 . 15 350 Destroy 0b10 Robot/C 3020 | . 180 60 . 740 280 180 100 1200 . . . 280 Destroy 0b10 Robot/NC 395 | . 40 . . 80 65 15 15 155 . . 15 10 Destroy Leader 640 | . 58 10 . 162 84 64 . 232 . . . 30 Allied During Kill 291 | . . . . . . 21 78 192 . . . . Successful Hack 174 | . 42 . . 28 5 20 46 33 . . . . Select Force Hacks 30 | . . . . . . . 30 . . . . . Disable Machine 360 | . 15 60 . 45 90 . . 150 . . . . Anti-Garrison Action 200 | . . . . 200 . . . . . . . . Destroy Structure 352 | . 2 18 . 7 38 2 3 282 . . . . Advance Influence 200 | . . . . . . . . 200 . . . . Partial Spotted 30 | . . . . . 15 . . 15 . . . . Lose Combat Pursuer 450 | . . . . 75 60 . . 270 15 . . 30 Influence Decreases 6055 | . 272 125 88 1239 504 391 414 1290 683 388 398 263 Entered New Map 1419 | . . 40 47 . 54 127 87 . 533 148 383 . Time Decay 3109 | . 262 85 41 519 386 186 307 710 150 230 15 218 Lost Part 549 | . 10 . . 120 64 10 . 290 . 10 . 45 Lost Ally 378 | . . . . . . 68 20 290 . . . . Purge Threat 600 | . . . . 600 . . . . . . . . Squads Dispatched 35 | . 2 . . 5 8 2 . 18 . . . . Investigation 7 | . 1 . . 2 2 . . 2 . . . . Extermination 5 | . . . . . 2 . . 3 . . . . Reinforcement 13 | . 1 . . 1 2 2 . 7 . . . . Assault 3 | . . . . . . . . 3 . . . . Garrison 7 | . . . . 2 2 . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Distress Signals 17 | . 1 . . 3 . 4 2 7 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 235 | . 12 . . 52 29 13 7 97 1 3 . 21 Peak Tracking Total 11 | . 5 . . 6 5 6 2 11 1 3 . 4 Tactical Retreats 19 | . . . . 2 3 . . 11 1 . . 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Traps Triggered 8 | . . . . . 3 2 . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Disabled 24 | . 1 4 . 3 6 . . 10 . . . . Max in Single Turn 4 | . 1 4 . 2 4 . . 2 . . . . Garrison Access 3 | . . . . 1 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Accessed 53 | . 5 . 2 9 5 4 12 12 . . 4 . Terminals 27 | . 5 . . 6 4 3 4 5 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 3 | . . . . 2 . 1 . . . . . . Recycling Units 10 | . . . . . . . 6 4 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . . . . Total Hacks 145 | . 19 . 3 21 10 12 37 26 . . 17 . Successful 83 | . 7 . 3 15 3 7 20 11 . . 17 . Failed 62 | . 12 . . 6 7 5 17 15 . . . . Catastrophic 7 | . . . . 1 1 1 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 6 . . 6 5 6 14 5 . . . . Terminals 76 | . 19 . . 17 8 10 11 11 . . . . Fabricators 5 | . . . . . . . . 5 . . . . Repair Stations 5 | . . . . 3 . 2 . . . . . . Recycling Units 29 | . . . . . . . 22 7 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 2 . . 3 . . . . Terminal Hacks 49 | . 5 . 3 10 1 3 8 2 . . 17 . Record 8 | . . . 1 . . . 2 . . . 5 . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 5 | . 1 . . . . . . . . . 4 . Prototype ID Bank 11 | . 2 . . 2 . . 2 1 . . 4 . Open Door 2 | . . . 1 . . 1 . . . . . . Branch Access Points 3 | . . . . 1 1 . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . 4 . . . . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . . Zone Layout 6 | . 2 . . 1 . 1 2 . . . . . Release Object 3 | . . . 1 . . . 2 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . 2 . 2 . . . . . . Scan Component 2 | . . . . 1 . 1 . . . . . . Repair 2 | . . . . 1 . 1 . . . . . . Recycling Unit Hacks 9 | . . . . . . . 6 3 . . . . Retrieve Components 9 | . . . . . . . 6 3 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . Unauthorized Hacks 17 | . 2 . . 3 1 2 6 3 . . . . Terminals 9 | . 2 . . 1 1 2 1 2 . . . . Botnet 9 | . 2 . . 1 1 2 1 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . Mask 4 | . . . . . . . 4 . . . . . Tunnel 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 5 . . 5 5 2 7 11 . . . . Full Trace Events 7 | . 2 . . . . . 3 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . Parts Repaired 2 | . . . . 1 . 1 . . . . . . Time 70 | . . . . 26 . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . . 19 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 9 2 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total Allies 26 | . . . . . . 10 9 7 . . . . Largest Group 17 | . . . . . . 10 17 16 . . . . Highest-Rated Group 334 | . . . . . . 173 334 296 . . . . Highest-Rated Ally 54 | . . . . . . 29 40 54 . . . . Total Orders 1 | . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . Ally Attacks 150 | . . . . . . 13 37 100 . . . . Total Damage 2427 | . . . . . . 176 343 1908 . . . . Kills 24 | . . . . . . 1 3 20 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Active Infowar (turns) 1962 | . 249 . . 1640 72 . . 1 . . . . Optics 1712 | . . . . 1640 72 . . . . . . . Sensors 249 | . 249 . . . . . . . . . . . Structural 1 | . . . . . . . . 1 . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 2 . 1 Drone Launches 16 | . . . . . . 16 . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Turns Passed 11149 | 59 871 206 134 1656 1068 436 1600 3191 311 493 338 786 Spaces Moved 6562 | 40 448 113 78 651 727 186 828 1975 549 413 164 390 Core 1715 | 7 . . . . 3 . 21 727 545 412 . . Treads 861 | . 228 113 78 378 . . . 60 4 . . . Legs 1940 | 33 220 . . . . . . 1132 . 1 164 390 Wheels 2046 | . . . . 273 724 186 807 56 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 145 50 101 101 50 50 50 132 124 Average Speed 120 | 107 140 160 160 162 103 101 146 118 50 50 172 160 Slowest Speed 1200 | 120 160 160 160 240 160 105 1200 295 181 204 204 204 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 53 36 4 54 21 50 95 44 71 62 61 62 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 . . . 3 . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 10 | . . 2 . . . . . . 5 1 . 2 Spaces Dug 18 | . . . . . 13 . 1 4 . . . . Terrain Destroyed 261 | . . 18 . 1 39 . 3 140 . . . 60 Melee 3 | . . . . . . . . 3 . . . . Projectile 23 | . . . . 1 . . 3 15 . . . 4 AOE 234 | . . 18 . . 39 . . 121 . . . 56 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total 8783 | 53 612 134 95 961 918 391 1187 2485 570 697 209 471 Wait 1134 | . 74 16 . 143 63 156 195 166 9 284 2 26 Move 6551 | 39 447 112 77 650 726 185 827 1975 548 412 163 390 Hop . | . . . . . . . . . . . . . Pick Up 70 | 7 17 2 2 6 5 1 7 17 . . 2 4 Fast Attach 80 | 5 3 . . 15 23 4 2 21 1 . 2 4 Attach 38 | 1 1 . . 1 2 . . 27 . . 2 4 Detach 23 | . . . . . 2 . . 19 . . . 2 Swap 38 | . 10 . . 6 9 3 . 8 . . 1 1 Drop 91 | . 15 1 16 4 22 3 12 14 1 . 3 . Fire 479 | . 40 2 . 134 66 18 15 164 . 1 . 39 Melee 26 | . . . . . . . . 26 . . . . Ram 1 | . . . . . . . . 1 . . . . Kick 50 | 1 4 . . . . . . 11 . . 33 1 Crush 23 | . 1 1 . 2 . . . 8 11 . . . Escape Stasis 17 | . . . . . . 14 . 3 . . . . Rewire 154 | . . . . . . . 128 25 . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 7 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 10) 876 | -10/Materials | Discovered new exit (range 14) 931 | -10/Materials | Entered Mines 932 | -10/Mines | Assembled infested the area 1045 | -10/Mines | Learned Materials terminal intel 1132 | -10/Mines | Discovered new exit (range 3) 1137 | -10/Mines | Entered Subcaves 1142 | -10/Subcaves | Discovered new exit (range 12) 1234 | -10/Subcaves | Found SUBCON Basin 1271 | -10/Subcaves | Entered Materials 1271 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1272 | -8/Materials | Loaded intel: 12 terminal locations 1568 | -8/Materials | Build established: Tank 1715 | -8/Materials | Garrison activated, responded to threat 1861 | -8/Materials | Lost 3 parts (1n2u) 2284 | -8/Materials | Build established: Scavenger-Skirmisher 2292 | -8/Materials | Discovered new exit (range 18) 2393 | -8/Materials | Repaired Lgt. Treads 2744 | -8/Materials | Lost 3 parts (1n1u1w) 2927 | -8/Materials | Entered Factory 2927 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2998 | -7/Factory | System corruption reached 10% 3030 | -7/Factory | Lost 6 parts (2n2u2w) 3873 | -7/Factory | Garrison activated, responded to threat 3914 | -7/Factory | Identified exit to Storage 3914 | -7/Factory | Identified exit to Lower Caves 3995 | -7/Factory | Entered Storage 4059 | -7/Storage | Repaired Imp. Medium Armor Plating 4382 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4397 | -7/Storage | Used back door to open Recycling access 4397 | -7/Storage | Discovered new exit (range 4) 4431 | -7/Storage | Entered Recycling 4431 | -7/Recycling | Accompanied by 10 allies 4669 | -7/Recycling | Discovered new exit (range 16) 4671 | -7/Recycling | Build established: Commander-Tank 4854 | -7/Recycling | Entered Scraplab 4871 | -7/Recycling | Found SUBCON Basin 4919 | -7/Recycling | Found Prototype Device 4919 | -7/Recycling | Identified Scrap Engine 4926 | -7/Recycling | Released subatomizers from SUBCON Basin 5454 | -7/Recycling | Build established: Commander-Construct 6031 | -7/Recycling | Entered Factory 6031 | -5/Factory | Accompanied by 15 allies 6031 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6128 | -5/Factory | Lost 7 allies 6682 | -5/Factory | Garrison activated, responded to threat 6833 | -5/Factory | Cargo convoy interrupted 6846 | -5/Factory | P-70 Sage assimilated allied Engineer 4a 6879 | -5/Factory | Lost 4 allies 6935 | -5/Factory | Fabricated Adv. Force Field? 6962 | -5/Factory | Lost 4 parts (1p1n1u1w) 7007 | -5/Factory | Lost 3 parts (1u2w) 7375 | -5/Factory | Lost 4 parts (1p1u2w) 7683 | -5/Factory | Lost 3 parts (2u1w) 7831 | -5/Factory | First assault squad dispatched 7859 | -5/Factory | Spotted B-75 Beast 8423 | -5/Factory | Lost 4 parts (1u3w) 8521 | -5/Factory | Build established: Construct 8610 | -5/Factory | Core integrity fell below 50% 8769 | -5/Factory | Lost 4 parts (1p1n2w) 8845 | -5/Factory | Identified exit to Upper Caves 9005 | -5/Factory | Build established: Mutant 9217 | -5/Factory | Core integrity fell below 20% 9222 | -5/Factory | Entered Upper Caves 9336 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9490 | -5/Upper Caves | Learned location of 1 exit from Factory 9494 | -5/Upper Caves | Entered a destroyed Warlord outpost 9530 | -5/Upper Caves | Discovered new exit (range 4) 9533 | -5/Upper Caves | Entered another Upper Caves area 9571 | -5/Upper Caves | Discovered new exit (range 16) 9642 | -5/Upper Caves | Encountered a Warlord checkpoint 9709 | -5/Upper Caves | Lost 4 allies 9745 | -5/Upper Caves | Discovered new exit (range 10) 9752 | -5/Upper Caves | Learned Factory emergency access door positions 10026 | -5/Upper Caves | Entered Zhirov 10026 | -5/Zhirov | Discovered new exit (range 3) 10063 | -5/Zhirov | Met Zhirov 10110 | -5/Zhirov | Learned location of Quarantine (-3) 10110 | -5/Zhirov | Learned location of Testing (-2) 10110 | -5/Zhirov | Learned location of Command (-1) 10137 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10140 | -5/Zhirov | Build established: Construct 10170 | -5/Zhirov | Found Alien Artifact 10170 | -5/Zhirov | Identified Integrated Reactor 10170 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10195 | -5/Zhirov | Found Alien Artifact 10364 | -5/Zhirov | Entered Proximity Caves 10367 | -4/Proximity Caves | Spotter reported a threat 10474 | -4/Proximity Caves | Learned 8 Research zone layouts 10614 | -4/Proximity Caves | Build established: Gunner 10754 | -4/Proximity Caves | Spotted B-86 Titan 11150 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 11036_ 2ORMJU#PXAPOZLUF/JXP4MD#1CVLR3NR1Z8PS# 11047_ G-67 Veteran destroyed. 11052_ System corrupted: Component data lost. 11053_ Acquired 39 matter. 11061_ The unstable cave ceiling collapses. 11066_ Acquired 44 matter. 11067_ The unstable cave ceiling collapses. 11067_ Acquired 1 matter. 11068_ HPXWOGMJY:TMM=R9NWSVUH%8X TWCS4RL2<9U 11068_ The unstable cave ceiling collapses. 11125_ System corrupted: Smartbomb Launcher failed to launch. 11126_ KE Shrapnel Construct/G destroyed. 11126_ Arm. Scrap Engine damaged due to network destabilization (-6). 11129_ Smartbomb Launcher destroyed. 11134_ The unstable cave ceiling collapses. 11136_ G-67 Veteran destroyed. 11149_ Field Laser fries itself beyond repair. 11150_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????#####??????????????????? | | ????????????????????### #??????????????????? | | ????????????????##### #??????????????????? | | ???????????????## ## #??????????????????? | | ################ #???????????????????? | | # # ## #?# #????????????????????? | | # # # #### ##???????????????????? | | # # ##??????????????????? | | # ####???????????????? | | # % ###### #???????????????? | | # ##????## #???????????????? | | ## ## ### ######?#### #???????????????? | | # ##????# #???????????????? | | ########???????????????? | | # " """ #?????????????????? | | #### " """"" l@ #?????????????????? | | ##?# """"""" ### #?????????????????? | | ### " """ ####? #????????????????? | | # # ##????%* #????????????????? | | # #????# g! ????????????????? | | ###### #????## ##???????????????? | | ##???# # ????????????????? | | ## #???# ????????????????? | | ?### ##??## ???????????????? | | ???## #???# ## ???????????????? | | ????#### #???###??? ### ##??????????????? | | #??????# #?????????? #??## ##???????????????? | | ##????## #????????? ??? #????????????????? | | ##??## # #????????? ?? ??? #????????????????? | | #### ##???????????????? #????????????????? | | # #??????????????????????????????????? | | ##??????????????????????????????????? | | ####### #?????????????????????????????????? | | #????? ##?????????????????????????????????? | | #????? # #??????????????????????????????????? | | #????? ##??????????????????????????????????? | | #?????###????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 80 Energy Generation 43 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Force Field | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 12% | -8/Materials Imp. Medium Armor Plating | 21% | -7/Storage Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructArcsightShell Manual? 0 Play Time 01:39:59 Cumulative 317.9 hours Start 2025.07.14 @ 20:22:01 End 2025.07.14 @ 22:02:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/2/0/0/0/0/0/0/1 Lore% 81 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9254e960-ca8b-45a2-bd45-ced3aa32385b