Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.09 @ 15:47:23 Player: sbr Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (308) 308 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1528 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Weight Redist. System Sensor Array Power Shielding > --- WEAPON (3) ------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY (4) ---- Large Storage Unit Medium Laser Medium Laser Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weight Redist. System Sensor Array Power Shielding > --- WEAPON ----------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY -------- Large Storage Unit Medium Laser Medium Laser Hammer [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 3 | . 1 2 . Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 18 | 7 1 10 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 2 . Device 2 | 1 . 1 . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 11 | 2 1 8 . Energy Gun 4 | 2 . 2 . Energy Cannon 5 | . 1 4 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 88 | . 87 88 90 Engine 10 | . 12 10 10 Leg 21 | . 25 20 20 Device 12 | . 12 12 20 Storage 5 | . . 7 . Protection 10 | . 12 10 10 Energy Gun 18 | . 21 18 . Energy Cannon 6 | . 3 6 30 Impact Weapon 2 | . . 4 . Naked Turns . | . . . . Heaviest Build 27 | 9 10 27 17 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 4 10 4 Average Capacity 6 | 4 4 8 4 Most Carried 4 | 2 3 4 4 Average Carried 2 | . . 3 4 Final Capacity 4 | 4 4 4 4 Final Carried 4 | . 3 4 4 Class Distribution -------------------- 64% | Hacker-Mutant 35% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 380 | 270 10 63 37 Remotely . | . . . . Salvage Created 487 | 102 53 332 . Parts 27 | 3 7 17 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 10 | . 4 6 . Guns 5 | . 4 1 . Cannons 5 | . . 5 . Classes Destroyed 7 | 2 1 4 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 3 | . . 3 . Swarmer 5 | . 4 1 . Grunt 3 | . . 3 . Sentry 2 | . . 2 . Best Kill Streak 2 | 2 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 228 | . 64 164 . Core 31 | . . 31 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 35 | 5 13 17 . Largest 3 | 2 2 3 . Hottest 204 | 100 110 204 . Shots Fired 71 | 10 23 38 . Gun 47 | 10 18 19 . Cannon 24 | . 5 19 . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 71 | 10 23 38 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 7 4 12 . Robot Miss Streak 2 | 1 2 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 50 | 7 10 33 . Core Hits 17 | 3 4 10 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 12 | . . 12 . Impact 12 | . . 12 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 803 | 74 113 616 . Guns 376 | 74 113 189 . Cannons 259 | . . 259 . Explosions . | . . . . Melee 168 | . . 168 . Ramming . | . . . . Kinetic . | . . . . Thermal 635 | 74 113 448 . Explosive . | . . . . Electromagnetic . | . . . . Impact 168 | . . 168 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . . 63 . Projectiles 2 | . . 2 . Explosions . | . . . . Melee 61 | . . 61 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 356 | 78 198 356 . Average Temperature 80 | 28 78 95 . Received Heat Transfer 45 | . . 45 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 4 | . . 4 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 1591 | 222 333 1036 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 95 | 10 54 95 28 Initial 28 | . 4 14 28 Average 27 | 3 13 37 28 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 5 16 . Peak Tracking Total 4 | . 2 4 . Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 6 | . 3 3 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 14 | . 8 6 . Successful 11 | . 7 4 . Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 12 | . 8 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 9 | . 7 2 . Prototype ID Bank 1 | . 1 . . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Patrol Status 1 | . 1 . . Registered Prototypes 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1559 | 183 367 953 56 Spaces Moved 1064 | 159 273 601 31 Core 51 | 51 . . . Treads . | . . . . Legs 1013 | 108 273 601 31 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 128 | 97 120 141 120 Slowest Speed 150 | 120 120 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 6 37 35 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 6 | . . 6 . Melee 6 | . . 6 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1165 | 177 289 650 49 Wait 19 | . . 1 18 Move 1061 | 158 272 600 31 Hop . | . . . . Pick Up 15 | 7 2 6 . Fast Attach 1 | . 1 . . Attach 11 | 7 . 4 . Detach 2 | . 1 1 . Swap 6 | . . 6 . Drop 3 | . . 3 . Fire 35 | 5 13 17 . Melee 12 | . . 12 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage History --------- Turn | Location | Event 29 | -11/Scrapyard | Identified exit to Materials 29 | -11/Scrapyard | Discovered exit to Materials (range 15) 184 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Evolved 1 slot: Power x1 316 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Discovered exit to Materials (range 9) 318 | -10/Materials | Build established: Hacker-Mutant 512 | -10/Materials | Discovered exit to Materials (range 10) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 934 | -9/Materials | Build established: Hacker-Skirmisher 1166 | -9/Materials | Identified exit to Materials 1166 | -9/Materials | Discovered exit to Materials (range 5) 1332 | -9/Materials | Identified exit to Storage 1332 | -9/Materials | Discovered exit to Storage (range 9) 1504 | -9/Materials | Entered Storage 1560 | -9/Storage | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Hvy. Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf cleans the Pressure Siphon. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. K-01 Serf cleans the Pressure Siphon. W-16 Scout distress signal alerts nearby ally. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Destroyed Sml. Laser. G-34 Mercenary destroyed. R-06 Scavenger collects Aluminum Leg. G-34 Mercenary destroyed. Destroyed Lgt. Ion Engine. LOCATION=STORAGE GOAL=ESCAPE Connecting with Terminal... Acquired 37 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????#######??????????????? | | ???????????????????# ###########????? | | ???????????????????# #????? | | ???????????????????# T #????? | | ???????????????????# #????? | | ???????????????????# ###########????? | | ??????????????????####+#####????????????? | | ????????????????### #????????????? | | ????????????????#"" #????????????? | | ????????????????#"" @*#????????????? | | ????????????????#"T * #????????????? | | ????????????????#"" #????????????? | | ????????????????#"" """ #????????????? | | ????????????????### """ #????????????? | | ??????????????????#= """ #????????????? | | ??????????????????# #????????????? | | ??????????????????######+###????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ShadeAlertFemtoactuators Manual? 0 Play Time 00:20:12 Cumulative 12.7 hours Start 2022.01.04 @ 16:52:32 End 2022.01.09 @ 15:47:23 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 4 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 232d0094-469d-4fa1-ab65-cc4bf2a03aed