Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 22:05:02 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3799) 3799 TOTAL SCORE: 9269 Bonus ------- Pacifist 2974 Follower Combat Kills 25 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1150/1150 Matter 35/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Flying (200) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (9) ------ Improved Signal Interpreter Seismic Detector Advanced Transmission Jammer Improved Light Armor Plating Hacking Suite Improved Hacking Suite Advanced System Shield Improved Corruption Screen > --- WEAPON (2) ------- Heavy Plasma Cannon Power Maul > --- INVENTORY (5) ---- Advanced ECM Suite Variable Charge Gun Great Maul Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Array Flying Fortress v7 > --- UTILITY ---------- Improved Signal Interpreter Seismic Detector Advanced Transmission Jammer Improved Light Armor Plating Hacking Suite Improved Hacking Suite Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Heavy Plasma Cannon Power Maul > --- INVENTORY -------- Advanced ECM Suite Variable Charge Gun Great Maul Power Sword [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Hacking Suite Device Seismic Detector Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Power Maul Energy Cannon Plasma Cannon Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . 1 . 1 Utility 7 | . . . 1 . . . 1 2 . 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 28 | 2 1 . 1 . 1 2 4 2 1 7 4 3 Power 3 | . . . . . 1 . . . . 2 . . Engine 3 | . . . . . 1 . . . . 2 . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 6 | 2 . . . . . . 1 . . 2 . 1 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . 1 . . 2 . 1 Utility 14 | . 1 . 1 . . 2 2 2 . 1 3 2 Device 4 | . 1 . . . . . . 2 . . . 1 Storage . | . . . . . . . . . . . . . Processor 4 | . . . 1 . . 1 . . . 1 1 . Hackware 4 | . . . . . . 1 1 . . . 1 1 Protection 2 | . . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 5 | . . . . . . . 1 . 1 2 1 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . 1 . 1 . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . 1 . . Parts Lost 5 | . . . . . . 1 . . . . 3 1 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 . . . . . 1 Utility 2 | . . . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . 1 . . . . 2 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 3 | . 1 2 4 5 3 2 1 4 5 2 4 4 Power . | . 1 1 1 1 . . . . . . . . Propulsion . | . . . . 1 . 1 . 4 4 . . . Utility . | . . 1 1 1 1 1 1 . . . 1 1 Weapon 1 | . . . 1 2 1 . . . 1 2 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . . . 1 . 3 1 . . . 2 2 3 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . 2 . . Utility 3 | . . . 1 . . 1 . . . . . 1 Weapon 6 | . . . . . 2 . . . . . 2 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 40 42 33 44 48 52 46 48 53 69 77 65 Engine 4 | . . . . . 5 1 . . . 5 10 5 Treads 9 | . 28 28 21 22 22 22 . . . . . . Flight 6 | . . . . . . . 8 7 7 13 11 10 Device 8 | . 12 14 11 11 9 . . 10 15 12 10 7 Processor 8 | . . . . 11 11 19 16 . . 4 10 10 Hackware 9 | . . . . . . 8 14 15 15 13 14 15 Protection 2 | . . . . . . . . 7 7 6 5 5 Energy Cannon 3 | . . . . . . . 5 7 7 6 5 5 Impact Weapon 2 | . . . . . . . . . . 5 5 5 Peak Build Rating 92 | 2 3 3 5 5 9 12 51 55 56 72 83 92 Average Rating 45 | 1 2 3 3 5 6 11 43 54 55 68 82 87 On Entrance 26 | . 2 3 3 5 5 8 11 51 55 56 72 73 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | . 1 1 1 1 4 3 24 26 29 45 55 28 Greatest Support 63 | 20 3 3 20 3 3 3 50 50 50 55 55 63 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 3 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 2 4 5 4 5 1 4 5 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 3 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 57% | Hacker-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Matter Collected 230 | 220 . 10 . . . . . . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Hostile Shots Fired 180 | . . 19 34 8 . 11 10 . 7 18 43 30 Missed 89 | . . 10 15 5 . 5 5 . 6 13 13 17 Hits 91 | . . 9 19 3 . 6 5 . 1 5 30 13 Melee 1 | . . . . . . . . . 1 . . . Projectile 90 | . . 9 19 3 . 6 5 . . 5 30 13 Critical Strikes 5 | . . . 2 . . . . . . . 1 2 Damage Taken 1663 | . . 117 254 24 . 52 79 . 15 78 791 253 Core 164 | . . 14 80 10 . 24 . . . . 36 . Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 80 | . . . 65 . . . . . . 15 . . Core Remaining (%) 94 | 100 . 94 . . . 71 100 . 100 100 96 . Volleys Fired 12 | . . . . . . . . . . . 12 . Largest 1 | . . . . . . . . . . . 1 . Hottest 90 | . . . . . . . . . . . 90 . Shots Fired 12 | . . . . . . . . . . . 12 . Gun . | . . . . . . . . . . . . . Cannon 12 | . . . . . . . . . . . 12 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 12 | . . . . . . . . . . . 12 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 22 | . . . . . . . . . . 6 13 3 Impact 22 | . . . . . . . . . . 6 13 3 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 . . Message Errors 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 202 | . . . . . . . . . . 3 202 . Average Temperature 61 | . . . . . . . . . . 3 62 . Received Heat Transfer 408 | . . 72 138 . . . 18 . . 9 171 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 97 | . 14 71 52 45 . 65 60 22 15 31 97 40 Initial 40 | . . 5 19 12 . . 5 22 . 7 14 40 Average 9 | . 3 23 19 10 . 13 12 8 2 1 5 19 Influence Increases 758 | . 14 111 110 45 . 90 90 . 15 58 219 6 Destroy 0b10 Robot/C 40 | . . 40 . . . . . . . . . . Destroy Leader 10 | . . 10 . . . . . . . . . . Allied During Kill 1 | . . 1 . . . . . . . . . . Successful Hack 61 | . 14 . 20 . . . . . . 8 19 . Disable Machine 15 | . . . . . . . . . . 15 . . Destroy Structure 61 | . . . . . . . . . . 5 50 6 Partial Spotted 60 | . . . 15 . . 15 30 . . . . . Lose Combat Pursuer 510 | . . 60 75 45 . 75 60 . 15 30 150 . Influence Decreases 758 | . . 74 128 43 35 75 55 50 . 42 166 90 Entered New Map 204 | . . 9 32 21 35 . 10 28 . 8 17 44 Time Decay 498 | . . 45 96 22 . 65 45 22 . 34 125 44 Lost Part 36 | . . . . . . 10 . . . . 24 2 Lost Ally 20 | . . 20 . . . . . . . . . . Squads Dispatched 8 | . 2 . . . . . . . 1 2 3 . Investigation 1 | . 1 . . . . . . . . . . . Extermination 3 | . . . . . . . . . . 1 2 . Reinforcement 4 | . 1 . . . . . . . 1 1 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Distress Signals 2 | . 1 . . . . . . . . . 1 . Communications Jammed 18 | . . . . . . . . . . . . 18 Distress Signals 18 | . . . . . . . . . . . . 18 Times Spotted 74 | . 1 3 12 3 . 9 9 1 2 8 21 5 Peak Tracking Total 14 | . 1 4 9 3 . 4 9 1 2 7 14 4 Tactical Retreats 17 | . . 2 3 2 . 2 2 . 1 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Traps Triggered 2 | . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Disabled 1 | . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Accessed 24 | . 2 . 7 . . . 1 2 . 5 5 2 Terminals 18 | . 2 . 6 . . . 1 1 . 3 4 1 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 Total Hacks 51 | . 4 . 17 . . . 2 2 . 9 12 5 Successful 19 | . 3 . 6 . . . . 2 . 4 4 . Failed 32 | . 1 . 11 . . . 2 . . 5 8 5 Catastrophic 8 | . . . 4 . . . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . 4 . 15 . 1 . 1 . . 2 8 3 Terminals 40 | . 4 . 15 . . . 2 1 . 4 11 3 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 5 | . . . 2 . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 2 . 2 Terminal Hacks 7 | . 1 . 1 . . . . 1 . 1 3 . Robot Analysis 1 | . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . 1 . . Repair 2 | . . . 1 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . 1 . 1 . . Unauthorized Hacks 6 | . 2 . 3 . . . . . . . 1 . Terminals 6 | . 2 . 3 . . . . . . . 1 . Botnet 5 | . 2 . 2 . . . . . . . 1 . Disrupt 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 6 . . . 1 . . 4 4 2 Full Trace Events 2 | . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 . . Time 45 | . . . 26 . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 11 | . . 11 . . . . . . . . . . Total Damage 210 | . . 210 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Active Infowar (turns) 2363 | . 51 140 220 114 117 275 156 35 47 377 727 104 Optics 431 | . . . . . . 275 156 . . . . . Sensors 642 | . 51 140 220 114 117 . . . . . . . Seismic 1290 | . . . . . . . . 35 47 377 727 104 Jamming 55 | . . . . . . . . . . . . 55 Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Turns Passed 2534 | 23 56 140 220 114 141 336 166 83 47 377 727 104 Spaces Moved 4329 | 29 107 253 339 173 221 552 262 149 88 774 1170 212 Core 1654 | 25 107 253 323 173 221 552 . . . . . . Treads 20 | 4 . . 16 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2655 | . . . . . . . 262 149 88 774 1170 212 Fastest Speed 39 | 50 50 50 50 50 50 50 50 50 50 39 39 39 Average Speed 45 | 65 50 50 55 50 61 50 50 50 50 39 39 41 Slowest Speed 160 | 160 50 50 160 50 100 50 50 50 50 39 39 42 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . 8 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 27 44 41 35 61 77 26 3 72 20 21 7 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 32 | . . . . . . . . . . 5 24 3 Terrain Destroyed 33 | . . . . . . . . . . 5 25 3 Melee 21 | . . . . . . . . . . 5 13 3 Projectile 12 | . . . . . . . . . . . 12 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total 4804 | 31 108 265 370 199 226 611 296 156 90 836 1394 222 Wait 383 | . . 12 26 27 . 55 21 5 1 41 195 . Move 4303 | 28 106 252 338 172 220 551 261 148 87 773 1155 212 Hop 5 | . . . . . . . . . . . 5 . Pick Up 23 | 1 1 1 3 . 1 1 4 1 . 3 5 2 Fast Attach 19 | 2 1 . 2 . . 2 4 1 1 4 1 1 Attach 11 | . . . . . 1 . 1 1 . 3 3 2 Detach 5 | . . . . . . . 3 . . 2 . . Swap 2 | . . . . . . . . . . 1 1 . Drop 18 | . . . 1 . 4 2 2 . 1 3 3 2 Fire 12 | . . . . . . . . . . . 12 . Melee 22 | . . . . . . . . . . 6 13 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Met a group of wandering Federalists 69 | -10/Materials | Discovered new exit (range 16) 80 | -10/Materials | Entered Mines 107 | -10/Mines | Received a Mining Laser from a helpful Derelict 201 | -10/Mines | Learned location of 1 exit from Materials 215 | -10/Mines | Discovered new exit (range 10) 220 | -10/Mines | Entered Materials 220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 221 | -9/Materials | Identified exit to Mines 257 | -9/Materials | Repaired Lgt. Treads 316 | -9/Materials | Build established: Mutant 368 | -9/Materials | Identified exit to Storage 418 | -9/Materials | Discovered new exit (range 8) 440 | -9/Materials | Entered Mines 550 | -9/Mines | Learned location of 1 exit from Materials 552 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 552 | -9/Mines | Discovered new exit (range 5) 554 | -9/Mines | Entered Exiles 567 | -9/Exiles | Met 8R-AWN 575 | -9/Exiles | Met EX-HEX 596 | -9/Exiles | Met EX-BIN 602 | -9/Exiles | Aligned with FarCom system 602 | -9/Exiles | Given EX-Vault access code 614 | -9/Exiles | Opened EX-Vault 620 | -9/Exiles | Found Prototype Flight Unit 641 | -9/Exiles | Warned to stay clear of 0b10 Research branches 671 | -9/Exiles | Met EX-DEC 688 | -9/Exiles | Discovered new exit (range 14) 695 | -9/Exiles | Left Exiles lab with Flying Fortress v7 695 | -9/Exiles | Entered Mines 1027 | -8/Mines | Discovered new exit (range 10) 1031 | -8/Mines | Entered Materials 1031 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1032 | -8/Materials | Identified exit to Factory 1032 | -8/Materials | Identified Flying Fortress v7 1190 | -8/Materials | Discovered exit to Factory (range 14) 1197 | -8/Materials | Entered Factory 1197 | -7/Factory | Evolved 2 slots: Utility x2 1280 | -7/Factory | Identified exit to DSF 1280 | -7/Factory | Entered DSF 1321 | -7/DSF | Additional patrols routed to DSF 1321 | -7/DSF | Discovered new exit (range 12) 1327 | -7/DSF | Entered Factory 1327 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1377 | -6/Factory | Build established: Hacker-Mutant 1405 | -6/Factory | Repaired Reaction Control System 1692 | -6/Factory | Discovered new exit (range 15) 1704 | -6/Factory | Identified exit to Factory 1704 | -6/Factory | Entered another Factory area 1704 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1741 | -5/Factory | Identified exit to DSF 2382 | -5/Factory | Discovered new exit (range 6) 2384 | -5/Factory | Identified exit to Factory 2431 | -5/Factory | Entered another Factory area 2431 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2535 | -4/Factory | Self-destructed Last Messages --------------- 02514_ Penetrated by Slug. 02514_ W-44 Eye distress signal jammed. 02517_ Penetrated by Slug. 02518_ Slug penetrates Wall. 02518_ Penetrated by Slug. 02519_ W-44 Eye distress signal jammed. 02521_ Slug penetrates Wall. 02521_ Penetrated by Slug. 02521_ Slug penetrates H-77 Assassin. 02527_ W-44 Eye distress signal jammed. 02527_ Slug penetrates Wall. 02528_ W-44 Eye distress signal jammed. 02528_ Slug penetrates Wall. 02528_ W-44 Eye distress signal jammed. 02531_ Slug penetrates Wall. 02532_ W-44 Eye distress signal jammed. 02534_ Slug penetrates Wall. 02534_ Critical hit (Destroy). 02534_ Flying Fortress v7 destroyed. 02534_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##????#????? | | ?????????????????????????#############;#??? #????? | | ?????????????????????????# #???? #????? | | ?????????????????????????# !##### #????? | | ?????????????????????????# ! # #????? | | ????????????????????????## # h #????? | | ????????????????????????#@ #h #????? | | ????????????????????? # + #????? | | ??????????????????# # # #????? | | ??????????????????# """?# # #????? | | ??????????????????# """?# # #????? | | ??????????????????# ""??# w # #????? | | ??????????????????# ??# # #????? | | ??????????????????# ?"???# # #????? | | ?????????????????????????############## #????? | | ??????????????????????????????????????# #????? | | ?????????????????????????????????????## #????? | | ?????????????????????????????????????#" #????? | | ?????????????????????????????????????## #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# /????? | | ?????????????????????????###########??# #????? | | ?????????????????????????# ??# #????? | | ?????????????????????????# ?# #????? | | ?????????????????????????# ?# #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # #????? | | ?????????????????????????# + #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Corruption Block 9 Armor Coverage 600 Evasion (%) 70 Recoil Reduction 1 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 53% | -9/Materials Reaction Control System | 50% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionArmageddonReplica Manual? 0 Play Time 00:51:12 Cumulative 85.4 hours Start 2025.07.24 @ 21:15:26 End 2025.07.24 @ 22:05:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0a9d98d-b224-4557-97d3-4673acae22c4