Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 18:41:58 // Winter2022/Polymind Player: Compilatron Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1194) 1194 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2472) 2472 TOTAL SCORE: 5941 Bonus ------- Polymind Skill 2287 Pacifist 200 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 58/100 Energy 240/240 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Improved Light Armor Plating > --- WEAPON (2) ------- Gatling Laser Flak Gun > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Target Analyzer > --- WEAPON ----------- Shock Rifle Shock Rifle Remote Datajack > --- INVENTORY -------- (None) [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 8 . 11 Power 2 | . . 1 . 1 Propulsion 5 | . . 1 . 4 Utility 7 | . . 5 . 2 Weapon 5 | . . 1 . 4 Highest Loss Streak 5 | . . 5 . 4 To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 6 | . . 6 . . Power 3 | . . 3 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . 3 . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 85 97 100 90 Engine 10 | . 17 11 12 8 Core 1 | . . . . 3 Treads 20 | . . 24 25 17 Leg 1 | . . . . 2 Hover 1 | . 34 1 . . Device 22 | . . 22 25 21 Processor 1 | . . . . 3 Protection 9 | . . 10 12 7 Energy Gun 9 | . . 11 12 8 Ballistic Gun 11 | . . 11 12 10 Peak Build Rating 31 | . 7 11 11 31 Average Rating 14 | . 6 10 11 18 On Entrance 5 | . . 7 11 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 12 | . 7 1 . 4 Heaviest Build 23 | . 4 18 18 23 Greatest Support 46 | 3 12 46 40 40 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | . 1 6 1 5 Average Capacity 1 | . . 1 1 1 Most Carried 6 | . . 6 . . Average Carried . | . . . . . Final Capacity 1 | . 1 1 1 1 Final Carried . | . . . . . Class Distribution -------------------- 82% | Sentry 9% | Programmer 3% | Hunter Dominant Class ---------------- Operator | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Sentry | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 256 | . . 115 34 107 Remotely . | . . . . . Salvage Created 871 | . . 490 84 297 Parts 74 | . . 47 6 21 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . . 21 1 9 Guns 30 | . . 20 1 9 Classes Destroyed 10 | . . 8 . 2 Worker 2 | . . 1 . 1 Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 8 | . . 4 . 4 Grunt 9 | . . 9 . . Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 7 | . . 6 1 . Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Best Kill Streak 8 | . . 8 1 4 Combat Bots Only 8 | . . 8 1 4 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 304 | . . 139 . 165 Missed 70 | . . 19 . 51 Hits 234 | . . 120 . 114 Melee 8 | . . 8 . . Projectile 226 | . . 112 . 114 Critical Strikes 5 | . . 2 . 3 Damage Taken 3436 | . . 1574 . 1862 Core 953 | . . 245 . 708 Absorbed by Shields . | . . . . . Ignored by Resistances 41 | . . 18 . 23 Core Remaining (%) 84 | 100 100 38 100 . Volleys Fired 93 | . . 56 1 36 Largest 2 | . . 2 2 2 Hottest 108 | . . 79 79 108 Shots Fired 180 | . . 109 2 69 Gun 180 | . . 109 2 69 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 100 | . . 57 1 42 Thermal 73 | . . 52 1 20 Explosive . | . . . . . Electromagnetic 7 | . . . . 7 Robot Hit Streak 10 | . . 10 3 8 Robot Miss Streak 5 | . . 5 . 5 Penetration Max . | . . . . . Secondary Targets 4 | . . 4 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 122 | . . 75 2 45 Core Hits 68 | . . 34 2 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2092 | . . 1227 30 835 Guns 2085 | . . 1227 30 828 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 1100 | . . 597 14 489 Thermal 939 | . . 630 16 293 Explosive . | . . . . . Electromagnetic 46 | . . . . 46 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . 2 Average Corruption 2 | . . 4 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . 12 . 11 Message Errors 5 | . . 4 . 1 Matter Fused 4 | . . 2 . 2 Heat Flow Errors 3 | . . 1 . 2 Energy Discharges 6 | . . 2 . 4 Data Loss (minor) 2 | . . 1 . 1 Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 298 | . . 298 . 238 Average Temperature 79 | . . 90 . 39 Received Heat Transfer 561 | . . 492 . 69 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 6 | . . 4 . 2 Heat Transferred 2398 | . . 1702 37 659 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 89 | . 100 66 100 100 Level 1 10 | . . 33 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 272 | . 50 272 67 60 Initial 62 | . . 16 62 9 Average 51 | . 33 142 8 10 Influence Increases 948 | . 70 558 65 255 Destroy 0b10 Robot/C 620 | . . 420 20 180 Destroy 0b10 Robot/NC 20 | . . 15 . 5 Destroy Leader 142 | . . 92 10 40 Successful Hack 31 | . 10 16 5 . Select Force Hacks 90 | . 60 . 30 . Disable Machine 15 | . . . . 15 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 921 | . 30 449 192 250 Entered New Map 124 | . . 24 87 13 Time Decay 641 | . 30 324 105 182 Lost Part 134 | . . 80 . 54 Miscellaneous 22 | . . 21 . 1 Squads Dispatched 10 | . 2 1 1 6 Investigation 5 | . 2 1 1 1 Extermination 2 | . . . . 2 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . . 29 . 29 Peak Tracking Total 6 | . . 6 . 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 5 3 5 2 Terminals 10 | . 3 3 4 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 37 | . 14 7 12 4 Successful 17 | . 9 2 5 1 Failed 20 | . 5 5 7 3 Catastrophic 3 | . 1 1 1 . Database Lockouts . | . . . . . Manual 32 | . 13 7 12 . Terminals 30 | . 12 7 11 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 2 | . 2 . . . Terminal Index 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 14 | . 7 2 5 . Terminals 11 | . 5 2 4 . Track 2 | . 1 . 1 . Botnet 7 | . 3 2 2 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Tunnel 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 3 4 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 10 | . 1 5 . 4 Non-combat 3 | . 1 1 . 1 Combat 7 | . . 4 . 3 Robot Hacks Applied 13 | . 1 5 . 7 find_chute 1 | . . . . 1 locate_stockpiles 1 | . . 1 . . find_terminals 1 | . 1 . . . find_shortcuts 7 | . . 4 . 3 find_garrison 3 | . . . . 3 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 7 | . . 7 . . T.N.C. 7 | . . 7 . . Robot Analysis Total 7 | . 1 2 . 4 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3315 | . 61 1018 708 1528 Spaces Moved 1112 | 1 110 275 129 597 Core 136 | 1 12 4 . 119 Treads 644 | . . 213 129 302 Legs 77 | . . . . 77 Wheels 64 | . . . . 64 Hover 191 | . 98 58 . 35 Flight . | . . . . . Fastest Speed 50 | 50 50 50 160 50 Average Speed 137 | 50 55 136 160 149 Slowest Speed 200 | 50 56 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 2 25 26 20 24 Regions Visited 4 Branch Regions . Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2700 | . 109 810 629 1152 Wait 1485 | . . 480 500 505 Move 1108 | . 109 274 128 597 Hop . | . . . . . Pick Up . | . . . . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 93 | . . 56 1 36 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 12 | . . . . 12 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 14) 62 | -10/Materials | Entered another Materials area 379 | -9/Materials | Destroyed 8 combat bots 495 | -9/Materials | Lost 3 parts (3u) 591 | -9/Materials | Core integrity fell below 50% 645 | -9/Materials | Lost 5 parts (1p1n2u1w) 1067 | -9/Materials | Discovered new exit (range 5) 1080 | -9/Materials | Entered another Materials area 1783 | -8/Materials | Discovered new exit (range 4) 1788 | -8/Materials | Entered Factory 2106 | -7/Factory | Lost 4 parts (1p1n1u1w) 2153 | -7/Factory | Core integrity fell below 50% 2154 | -7/Factory | Allied Derelicts emerged from ambush trap array 2180 | -7/Factory | Lost 4 parts (2n2w) 2564 | -7/Factory | Core integrity fell below 20% 3310 | -7/Factory | Discovered new exit (range 15) 3316 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02978_ System corrupted: Matter fused (-9). 03081_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3U. 03193_ Connecting with Garrison Access... >>Seal Access door sealed. 03230_ System corrupted: Heat flow error (+154). 03271_ K-01 Serf destroyed. 03272_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03279_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 03285_ Penetrated by Slug. 03297_ Slug penetrates Wall. 03303_ Penetrated by Slug. 03305_ Gauss Rifle melted. 03305_ H-55 Commando destroyed. 03310_ Acquired 17 Protomatter. 03310_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????????????+####?????????????? | | #????????????????????????????? #?????????????? | | #????????????????????????????? #?????????????? | | #???????????????????????????? H #?????????????? | | #???????????????????????????? #?????????????? | | #??????????????????????????? ??????????????? | | #??????????????????????????#^ #???????????????? | | #############???????####+##; #???????????????? | | ######### #???????????????? | | # =[ # #???????????????? | | #! =[ # #???????????????? | | # =[ # Y #???????????????? | | # # % #???????????????? | | ####### # # ;#######???????????????? | | ??????# # ! #! [ # ????????????????????? | | ??????# # #%* # ??????????????????? | | ??????# # + +? ????????????????? | | ??????# # # #? ? "??????????????? | | ??????+ # # #?? ? " ?????????????? | | ??????# # # #?? ? " ?????????????? | | ??????# # # #???[ ?? ?????????????? | | ??????# ######### #??? ????????????????? | | ??????# =%* #????! ???????????????? | | ??????# #???? "??????????????? | | ??????# #????? ????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????####+################??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 240 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: EM 75 Resistance: I 25 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Hosts 10 | . 1 5 . 4 Combat Hostiles 7 | . . 4 . 3 Allies . | . . . . . Unique Host Classes 6 | . 1 2 . 3 Average Host Suspicion 65 | . 15 82 41 66 Unsuspicious Activity 1588 | . 37 529 500 522 Returns to Shadow 1 | . . . . 1 Fuzzy Dispatches 2 | . . . . 2 Protomatter Created 333 | . . 158 . 175 Used 232 | . 5 97 . 130 Decayed 60 | . . . . 60 Highest Spend 51 | . 5 23 . 51 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 8) Y-45 Defender (-9/Materials: 8) Y-45 Defender (-9/Materials: 8) H-55 Commando (-7/Factory: 3) Y-45 Defender (-9/Materials: 2) Game ------ Seed ScrapFlakStreamer Manual? 0 Play Time 00:21:23 Cumulative 80.1 hours Start 2025.12.29 @ 18:26:00 End 2025.12.29 @ 18:41:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 128 Rogue 104 Adventurer 20 Explorer 4 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a2aa07c-dcce-4da8-83d0-cbdafe33326e