Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 22:50:45 Player: supraman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2278) 2278 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 4782 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/550 Matter 39/300 Energy 68/100 System Corruption 1% Temperature Cool (60) Movement Hovering (170) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Improved Light Cannon Mini Assault Cannon > --- INVENTORY (10) --- Aerolev Unit Small Storage Unit Weight Redist. System Particle Charger Authchip [R/Combat] Shock Rifle Heavy Particle Gun Advanced Beam Rifle Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Seismic Detector Transport Network Coupler Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Mini Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Wheel Small Storage Unit Small Storage Unit Authchip [R/Combat] Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 61 | 7 1 12 17 24 Power 8 | 1 . 1 3 3 Engine 6 | 1 . 1 3 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 20 | 2 . 6 2 10 Treads . | . . . . . Leg . | . . . . . Wheel 15 | 2 . 2 2 9 Hover 5 | . . 4 . 1 Flight . | . . . . . Utility 13 | 2 . 3 4 4 Device 5 | 1 . 1 2 1 Storage 4 | 1 . . 1 2 Processor 2 | . . 1 1 . Hackware 1 | . . . . 1 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 20 | 2 1 2 8 7 Energy Gun 9 | 1 . 1 3 4 Energy Cannon 4 | . . . 2 2 Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 3 | . . 1 1 1 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . . 5 3 Parts Lost 29 | . . 4 5 20 Power 4 | . . 1 . 3 Propulsion 11 | . . 1 1 9 Utility 5 | . . . 2 3 Weapon 9 | . . 2 2 5 Highest Loss Streak 5 | . . 4 5 5 To Critical Strikes . | . . . . . Average Backups 7 | 3 8 7 7 8 Power . | . 1 . 1 . Propulsion 1 | 1 2 2 1 . Utility 2 | . 2 1 . 3 Weapon 3 | 1 1 2 3 4 Tool/Special . | . . . . . Unused Backups 13 | . 3 . 3 7 Power 2 | . . . 2 . Propulsion 3 | . 2 . . 1 Utility 4 | . . . . 4 Weapon 4 | . 1 . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 84 98 90 Engine 8 | . 14 9 11 6 Core 1 | . . . . 2 Wheel 21 | . 28 12 21 23 Hover 1 | . . 8 . . Device 13 | . 14 20 13 11 Storage 10 | . 14 11 11 9 Processor 14 | . . 4 18 18 Energy Gun 6 | . 14 6 10 3 Energy Cannon 1 | . . . . 3 Ballistic Gun 3 | . 7 . 4 4 Ballistic Cannon 5 | . . 5 7 6 Special Weapon 1 | . 6 4 . . Peak Build Rating 25 | 8 8 15 18 25 Average Rating 16 | 5 7 10 15 19 On Entrance 9 | . 8 8 13 18 Naked Turns . | . . . . . Heaviest Build 36 | 13 13 19 22 36 Greatest Support 42 | 26 26 26 32 42 Greatest Overweight (x) 3 | . . 3 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 8 8 8 8 10 Average Carried 7 | 4 7 7 7 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 9 | 8 8 8 8 9 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1674 | 285 . 185 427 777 Remotely . | . . . . . Salvage Created 2834 | 48 . 150 867 1769 Parts 159 | 8 . 10 56 85 Haulers Intercepted 7 | . . . 3 4 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 52 | . 1 5 15 31 Guns 17 | . . . 11 6 Cannons 27 | . . 5 1 21 AOE 6 | . . . 3 3 Classes Destroyed 12 | 1 1 1 6 3 Worker 4 | . . . 1 3 Builder 1 | . . . . 1 Tunneler 4 | 2 . . . 2 Hauler 7 | . . . 3 4 Recycler 4 | . . . 1 3 Operator 3 | . . . 2 1 Watcher 5 | . . . 1 4 Swarmer 11 | . . . 4 7 Grunt 25 | . 1 2 4 18 Sentry 14 | . . 3 7 4 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 15 | 2 1 3 11 15 Combat Bots Only 12 | . 1 3 9 12 Max Kills in Single Turn 5 | 1 1 1 2 5 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 294 | . 5 45 39 205 Missed 84 | . 1 11 9 63 Hits 210 | . 4 34 30 142 Projectile 210 | . 4 34 30 142 Critical Strikes 10 | . . 2 . 8 Damage Taken 3308 | . 43 488 515 2262 Core 839 | . 21 92 169 557 Absorbed by Shields 166 | . . . 49 117 Regen/Repaired (Parts) 11 | . . . . 11 Core Remaining (%) 75 | 100 91 . 34 . Volleys Fired 221 | 5 8 37 48 123 Largest 2 | 2 2 2 2 2 Hottest 150 | 70 150 150 85 100 Shots Fired 392 | 10 16 43 96 227 Gun 206 | 10 13 17 79 87 Cannon 177 | . . 20 17 140 Launcher . | . . . . . Special 9 | . 3 6 . . Kinetic 225 | 5 5 20 48 147 Thermal 39 | 5 11 23 . . Explosive . | . . . . . Electromagnetic 128 | . . . 48 80 Robot Hit Streak 30 | 2 7 6 30 16 Robot Miss Streak 6 | 2 6 3 2 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 264 | 4 9 28 73 150 Core Hits 117 | 2 2 8 33 72 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 1 2 4 Burn 1 | . 1 . . . Blast 5 | . . 1 . 4 Corrupt 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6197 | 52 144 470 1388 4143 Guns 2075 | 52 72 112 950 889 Cannons 3139 | . . 262 252 2625 Explosions 792 | . . . 176 616 Melee . | . . . . . Ramming 23 | . . . 10 13 Kinetic 3184 | 26 23 262 595 2278 Thermal 1147 | 26 121 208 176 616 Explosive . | . . . . . Electromagnetic 1843 | . . . 607 1236 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 1 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . 19 4 Message Errors 6 | . . . 6 . Matter Fused 7 | . . . 5 2 Heat Flow Errors 3 | . . . 3 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . . 1 1 Misfires 2 | . . . 1 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 114 | . . . 27 87 Projectiles 19 | . . . . 19 Explosions 95 | . . . 27 68 Melee . | . . . . . Knockbacks 26 | . . 1 1 24 Impact 1 | . . . . 1 Kinetic 23 | . . 1 1 21 Secondary 2 | . . . . 2 Self-Inflicted Damage 149 | . . . 126 23 Shots 3 | . . . 2 1 Rammed 5 | . . . 2 3 Targets Rammed 5 | . . . 2 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 262 | 27 174 198 262 221 Average Temperature 62 | 12 60 86 83 49 Received Heat Transfer 1314 | . 24 186 105 999 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 9 | . . . 3 6 Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 1 | . 1 . . . Heat Transferred 1779 | 74 372 533 200 600 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . 5 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . . 1 2 Low Security (%) 39 | 100 100 100 37 11 Level 1 41 | . . . 62 45 Level 2 19 | . . . . 43 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 559 | 5 30 70 247 559 Initial 91 | . . 3 20 91 Average 227 | 1 5 15 185 369 Influence Increases 1926 | 10 31 141 626 1118 Destroy 0b10 Robot/C 1040 | . 20 100 300 620 Destroy 0b10 Robot/NC 140 | 10 . . 40 90 Destroy Leader 314 | . 10 40 108 156 Successful Hack 23 | . . . 23 . Disable Machine 120 | . . . 75 45 Destroy Structure 79 | . 1 1 35 42 Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 180 | . . . 15 165 Influence Decreases 1381 | 10 21 101 460 789 Entered New Map 162 | . . 7 30 125 Time Decay 948 | 10 21 73 380 464 Lost Part 271 | . . 21 50 200 Squads Dispatched 12 | . 2 2 2 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 9 | . 2 2 1 4 Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 7 | . . . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 4 9 20 56 Peak Tracking Total 8 | . 1 4 6 8 Tactical Retreats 6 | . . . 1 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 6 | . . . 1 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 8 | . . . 5 3 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 12 | . 1 . 9 2 Terminals 10 | . 1 . 9 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 22 | . 3 . 12 7 Successful 15 | . 2 . 7 6 Failed 7 | . 1 . 5 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 3 . 12 . Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 9 | . 2 . 7 . Prototype ID Bank 1 | . 1 . . . Open Door 6 | . . . 6 . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 70 | . . . . 70 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 2523 | 28 182 253 896 1164 Terrain 277 | . . 222 55 . Seismic 2452 | 28 182 253 856 1133 T.N.C. 1754 | . . . 590 1164 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2646 | 85 182 319 896 1164 Spaces Moved 1616 | 57 146 168 606 639 Core 3 | 2 . 1 . . Treads . | . . . . . Legs . | . . . . . Wheels 1493 | 55 146 59 598 635 Hover 120 | . . 108 8 4 Flight . | . . . . . Fastest Speed 50 | 50 90 56 56 80 Average Speed 88 | 89 90 68 95 86 Slowest Speed 200 | 100 90 200 100 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 29 14 86 57 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 72 | . . 1 31 40 Melee . | . . . . . Projectile 27 | . . 1 3 23 AOE 45 | . . . 28 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2415 | 78 175 315 833 1014 Wait 413 | . 15 87 124 187 Move 1612 | 56 145 167 605 639 Hop . | . . . . . Pick Up 42 | 10 3 7 12 10 Fast Attach 37 | 5 . 2 8 22 Attach 25 | 2 . 5 8 10 Detach 9 | . . 1 5 3 Swap 21 | . 1 5 6 9 Drop 30 | . 3 4 15 8 Fire 221 | 5 8 37 48 123 Melee . | . . . . . Ram 5 | . . . 2 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Utility x2 272 | -9/Materials | Discovered new exit (range 14) 320 | -9/Materials | Build established: Mutant 445 | -9/Materials | Lost 4 parts (1p1n2w) 586 | -9/Materials | Identified exit to Storage 587 | -9/Materials | Entered Storage 636 | -9/Storage | Garrison activated, responded to threat 772 | -9/Storage | Destroyed 9 combat bots 881 | -9/Storage | Core integrity fell below 50% 929 | -9/Storage | Lost 5 parts (1n2u2w) 1242 | -9/Storage | Build established: Scavenger-Mutant 1384 | -9/Storage | Discovered new exit (range 5) 1388 | -9/Storage | Identified exit to Materials 1433 | -9/Storage | Met 01-MTF 1483 | -9/Storage | Entered Materials 1483 | -8/Materials | Accompanied by 1 ally (01-MTF) 1483 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1486 | -8/Materials | 01-MTF left 1547 | -8/Materials | Garrison activated, responded to threat 1645 | -8/Materials | Lost 5 parts (3n2w) 1649 | -8/Materials | Destroyed 12 combat bots 1808 | -8/Materials | Repaired Broken Lgt. EM Pulse Cannon 1843 | -8/Materials | Repaired Seismic Detector 1921 | -8/Materials | Lost 4 parts (1p2n1u) 2028 | -8/Materials | Core integrity fell below 50% 2131 | -8/Materials | Lost 3 parts (2n1w) 2535 | -8/Materials | Lost 3 parts (1p2w) 2584 | -8/Materials | Core integrity fell below 20% 2632 | -8/Materials | Discovered new exit (range 16) 2647 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Wheel destroyed. Y-45 Defender Lgt. Treads blasted off. G-47 Trooper Imp. Heat Sink blasted off. G-47 Trooper knocked back. U-05 Engineer builds a Wall. Y-45 Defender destroyed. EXIT=FOUND System corrupted: Matter fused (-3). K-01 Serf collects debris. Acquired 39 matter. G-47 Trooper knocked back. K-01 Serf collects debris. U-05 Engineer builds a Door. Y-45 Defender destroyed. Seismic Detector destroyed. Acquired 25 matter. U-05 Engineer works on Atomic Centrifuge. K-01 Serf collects debris. G-47 Trooper knocked back. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????# #?#####????????# # | | ????????# #??????????????# !## | | ????????# #??????????????# #? | | ????????" #??????????????####+###? | | ????????# #??????????###### !%*#? | | ????????# #????????# # # !* *## | | ????????" #?????????# ]! ! | | ????????# #?????????# # ## | | ????????# #?????????# # ## | | ????????# #?????????######### #### | | ????????# #???????????????? #?# | | ????????# #?????????????? #?# | | ????????# #?????????????# ##?# | | ????????#%#?????????????# #??# | | ????????#=#?????????????#######??# | | ????????#!#??????????????????????# | | ???????##!#??????????????????????? | | ???????## #??????????????????????? | | ???????##=#??????????????????????? | | ????????#=#??????????????????????? | | ????????#%#??????????????????????? | | ????????#=#??????????????????????? | | ????????#=#??????????????????????? | | ????????#k#??????????????????????? | | ??????###!#??????????????????????? | | ??????#[%@#??????????????????????? | | ??????#%!*+ ?????????????????????? | | ??????# ug# "???????????????????? | | ????? /gg # " ?????????????????? | | ???? # %!#? ???????????????? | | ??? ; %#?? #?????????????? | | ??[ # #???######?????????????? | | ?[ ? # ??????????????????????? | | # ?# #??????????????????????? | | # ! ?# %???????????????????????? | | ##?#??# ???????????????????????? | | ??????# ???????????????????????? | | ??????# < ???????????????????????? | | ??????# ???????????????????????? | | ??????####???????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 53 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. EM Pulse Cannon | 99% | -8/Materials | Broken Seismic Detector | 45% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualSniperSword Manual? 0 Play Time 02:09:37 Cumulative 23.0 hours Start 2025.08.18 @ 20:25:17 End 2025.08.18 @ 22:50:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02fe5fc9-2183-4178-a50d-3975054a5651