Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 19:16:23 Player: Somberlain Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (383) 1915 Value Destroyed (16621) 16621 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (7773) 7773 TOTAL SCORE: 37689 Bonus ------- High Alert Combat Kills 1017 Follower Combat Kills 1734 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1272 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -1450 Cogmind --------- Core Integrity 0/1600 Matter 104/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Armor Integrity Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer High-powered Disruptor Cannon Nova Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Energy Well Advanced Targeting Computer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Experimental Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Nova Cannon Nova Cannon Linear Accelerator > --- INVENTORY -------- Particle Reactor Quantum Reactor Light Quantum Reactor Heavy Siege Treads Long-range IFF Parser Precision Matter Filter Transmission Jammer Centrium Medium Armor Plating Advanced Force Field Transdimensional Reconstructor Advanced Variable Charge Gun Compact HERF Cannon High-powered Disruptor Cannon BFG-9k Vortex Edition Ragnarok Missile Launcher Improved Remote Datajack Companion Sword [Rating: 223] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Linear Accelerator Launcher Ragnarok Missile Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Slots Evolved 18 | . . . 2 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Utility 8 | . . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . Weapon 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Parts Attached 197 | 6 2 2 23 17 17 2 3 5 12 16 . . 5 . 2 8 1 13 3 1 7 2 13 8 18 7 4 Power 31 | 2 . 1 3 3 1 1 . . 4 2 . . 1 . . 1 . 2 . . 1 . . 1 4 3 1 Engine 11 | 2 . . 3 2 1 . . . 3 . . . . . . . . . . . . . . . . . . Core 5 | . . 1 . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . Reactor 15 | . . . . . . . . . . 2 . . 1 . . . . 2 . . 1 . . 1 4 3 1 Propulsion 34 | 2 . . 6 5 9 . . 1 1 2 . . . . . . . 5 . 1 . . 2 . . . . Treads 34 | 2 . . 6 5 9 . . 1 1 2 . . . . . . . 5 . 1 . . 2 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 57 | . 2 . 3 6 1 . 1 3 2 3 . . 3 . 2 4 1 3 2 . 5 . 4 4 4 2 2 Device 27 | . . . 2 1 1 . . 1 1 1 . . . . 1 2 1 3 . . 4 . 1 4 2 1 1 Storage 5 | . 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 Processor 12 | . . . 1 2 . . 1 2 . 1 . . 1 . 1 . . . . . 1 . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . . 2 . . . . 1 1 . . 1 . . 2 . . 2 . . . 2 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 . 1 11 3 6 1 2 1 5 9 . . 1 . . 3 . 3 1 . 1 2 7 3 10 2 1 Energy Gun 22 | 1 . . 5 1 5 1 2 . 4 1 . . . . . 1 . . . . . . . . 1 . . Energy Cannon 13 | . . . 1 2 . . . . . . . . . . . . . . . . . . 5 1 1 2 1 Ballistic Gun 24 | 1 . 1 4 . . . . . 1 5 . . 1 . . 1 . 3 1 . . . 1 . 5 . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Special Weapon 6 | . . . . . . . . . . 3 . . . . . 1 . . . . . 2 . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 3 . 1 . . 1 1 4 . . 2 . . 4 . . . . 5 1 3 1 5 . 3 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Lost 48 | . . . 2 3 3 . . . . 2 . . . . . . . 12 1 . . . . . 2 3 20 Power 13 | . . . 2 1 1 . . . . . . . . . . . . 2 . . . . . . . 2 5 Propulsion 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Utility 15 | . . . . . 1 . . . . 2 . . . . . . . 3 1 . . . . . 1 . 7 Weapon 15 | . . . . 2 1 . . . . . . . . . . . . 6 . . . . . . 1 1 4 Highest Loss Streak 18 | . . . 2 2 1 . . . . 2 . . . . . . . 8 1 . . . . . 1 1 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | . 1 4 11 14 14 14 13 10 13 11 12 12 15 20 21 21 22 21 13 13 16 16 17 18 17 15 13 Power . | . 1 1 1 1 2 1 1 . . . . . 1 2 2 1 1 1 . . . . . . . 2 1 Propulsion 2 | . . . 1 3 4 3 2 2 2 1 3 3 3 3 3 3 3 2 2 2 2 2 1 2 1 1 . Utility 6 | . . 1 3 5 4 6 5 3 4 4 5 5 6 9 10 12 11 9 6 6 7 8 8 7 7 4 4 Weapon 4 | . . 1 4 3 3 4 3 1 2 2 3 3 2 4 4 2 4 5 2 2 4 4 4 7 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . 1 2 2 1 3 6 . . 6 . . . . . . . 2 . . 6 . . . . . 2 Power 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . Utility 15 | . . 1 . 1 1 3 4 . . 1 . . . . . . . 2 . . 1 . . . . . 1 Weapon 6 | . . . 1 . . . . . . 1 . . . . . . . . . . 4 . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 84 | . 81 85 96 97 99 97 94 91 96 81 86 86 87 88 88 65 88 84 60 64 71 73 73 75 78 84 68 Engine 1 | . 14 10 6 7 8 2 . . 4 . . . . . . . . . . . 1 . . . . . . Core 2 | . . 4 4 1 . 6 9 13 8 1 . . . . . 2 5 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . 10 13 13 11 11 11 7 5 8 5 5 5 5 4 6 9 11 8 Treads 17 | . 28 28 31 27 27 27 27 25 26 14 13 13 11 11 11 11 11 11 10 11 15 15 13 13 13 12 8 Device 10 | . . . 8 11 17 18 11 12 9 5 6 6 10 5 5 3 11 14 4 5 5 9 9 12 12 13 11 Storage 6 | . 10 14 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 Processor 12 | . . . 1 8 9 9 15 13 13 13 13 13 13 17 17 17 17 14 10 10 12 15 14 13 13 12 10 Protection 3 | . . . . 4 . . . . 2 5 6 6 2 5 5 4 . . 13 15 10 5 5 4 4 8 6 Energy Gun 6 | . 14 14 12 8 24 23 18 17 22 4 . . . . . 2 . . . . . . . . . . 1 Energy Cannon 3 | . . . 1 5 1 . . . . . . . . . . . . . . . . . 8 17 15 18 13 Ballistic Gun 11 | . 14 14 18 12 . . . . . 14 26 26 26 29 29 4 29 25 9 10 9 10 6 . 1 . . Peak Build Rating 223 | 5 7 8 20 26 36 36 40 56 59 120 120 120 137 137 138 137 137 144 115 119 158 165 187 203 207 216 223 Average Rating 108 | 3 5 6 16 22 31 34 35 50 50 98 120 120 134 137 136 104 136 138 112 116 137 157 178 196 196 209 169 On Entrance 97 | . 5 6 8 18 26 35 27 40 56 58 120 120 120 137 137 138 137 137 76 115 119 149 156 187 200 198 212 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 8 28 28 38 44 44 39 36 46 57 92 92 92 159 150 154 150 151 169 145 134 194 198 199 211 202 221 230 Greatest Support 240 | 40 40 40 60 60 63 60 60 80 90 160 160 160 160 160 160 160 160 183 160 188 188 188 240 230 230 230 230 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 5 9 15 15 15 15 15 15 15 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 1 3 6 15 15 15 15 15 14 15 15 15 15 23 24 25 25 25 25 20 15 25 25 25 25 25 25 25 Average Carried 18 | . 1 4 11 14 14 14 13 10 13 12 15 15 18 23 24 24 25 24 15 15 22 23 23 24 24 23 20 Final Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 3 6 15 15 15 15 15 10 15 15 15 15 23 24 25 25 25 21 15 15 25 23 25 25 25 22 5 Class Distribution -------------------- 24% | Scavenger-Tank 20% | Scavenger-Gunner 12% | Gunner 8% | Scavenger-Mutant 6% | Scavenger-Executioner 6% | Mutant 6% | Commander-Gunner 5% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Skirmisher | -6/Factory Commander-Gunner | -6/Extension Commander-Tank | -6/Cetus Commander-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Tank | -2/Research Tank | -2/Testing Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Matter Collected 9838 | 170 . 110 701 592 275 60 60 16 195 313 84 310 837 150 294 174 563 1368 280 98 516 282 704 233 794 618 41 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21788 | . 47 138 1455 1329 1487 605 . 16 776 . 179 850 1942 118 306 372 1065 3236 154 . 541 210 675 1372 1210 3437 268 Parts 982 | . 1 10 84 64 71 21 . 3 32 . 11 25 114 6 10 19 53 183 6 . 15 11 19 48 54 117 5 Haulers Intercepted 19 | . . . 5 4 6 . . . . . . 2 1 . . . . . . . . . 1 . . . . Recyclers Shooed 19 | . . 1 1 1 1 3 . . . . . . 3 . . . . 2 . . . . . 2 2 2 1 Parts Field Recycled 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Retrieved Matter 185 | . . . . . . . . . . . . . . . . . . 185 . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . . . . . . 6 10 15 53 . 8 . . 9 . . . . . Prevented 9 | . . . . . . . . . . . . . . . 4 . . . 2 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Combat Hostiles Destroyed 257 | . 1 5 28 19 22 3 . . 13 . 2 2 13 4 4 . 16 29 2 . 10 13 13 10 13 34 1 Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Guns 170 | . 1 5 26 15 21 3 . . 12 . 2 2 13 4 4 . 16 28 2 . 5 3 3 . 5 . . Cannons 42 | . . . 2 3 . . . . . . . . . . . . . . . . 4 2 1 8 4 18 . AOE 23 | . . . . . . . . . . . . . . . . . . 1 . . . 8 8 1 2 3 . Classes Destroyed 20 | . 1 1 7 3 . 1 . . 1 . . 2 . . . . 1 . . . 1 . . . 1 1 . Worker 21 | . . . 2 2 1 . . 1 . . . 6 3 . . . . 3 . . . . . 1 . 2 . Builder 19 | . . . 1 . . 1 . . 2 . . . 7 . . . . 3 . . . . . 2 1 2 . Tunneler 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Hauler 19 | . . . 5 4 6 . . . . . . 2 1 . . . . . . . . . 1 . . . . Recycler 34 | . . . 2 1 3 6 . . . . . 2 5 . . . . 6 . . . . 1 2 1 4 1 Operator 5 | . . . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 24 | . . . 1 1 . . . . 2 . . 2 1 . . . . 4 . . . . 1 6 2 3 1 Swarmer 50 | . . 3 7 . 7 . . . 2 . . . . 4 . . 4 4 . . . 10 9 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 91 | . 1 2 12 14 11 . . . 4 . . . 4 . 3 . 9 5 2 . 7 . 1 . . 16 . Brawler 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 33 | . . . 8 3 4 2 . . 5 . 2 1 1 . 1 . . 1 . . . . 1 1 2 1 . Specialist 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Hunter 27 | . . . . 1 . . . . . . . . 1 . . . . 6 . . . 2 . 6 3 8 . Programmer 40 | . . . . . . 1 . . . . . . 7 . . . . 11 . . 2 1 1 3 8 6 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 1 3 6 6 4 4 . 1 3 . 2 7 6 4 3 . 6 7 2 . 5 5 10 5 5 5 2 Combat Bots Only 10 | . 1 3 5 6 3 1 . . 3 . 2 2 3 4 3 . 6 6 2 . 5 5 10 3 5 5 1 Max Kills in Single Turn 8 | . 1 2 2 2 2 1 . 1 2 . 1 3 2 2 1 . 2 3 1 . 2 5 8 4 2 2 1 Gunslinging 2 | . . 1 1 1 1 . . . 1 . . . 1 1 . . 1 2 . . . . . . . . . Exploded 8 | . . . . . . . . . . . . . . . . . . 1 . . . 5 8 1 2 2 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Hostile Shots Fired 1372 | . 18 14 87 84 56 8 . . 123 14 4 27 45 30 2 . 26 311 22 . 6 47 21 66 121 143 97 Missed 375 | . 4 3 24 23 17 2 . . 40 5 4 9 9 9 . . 3 67 1 . 1 20 9 17 37 49 22 Hits 997 | . 14 11 63 61 39 6 . . 83 9 . 18 36 21 2 . 23 244 21 . 5 27 12 49 84 94 75 Melee 20 | . . . 7 3 . . . . . . . . . . . . . 9 . . 1 . . . . . . Projectile 977 | . 14 11 56 58 39 6 . . 83 9 . 18 36 21 2 . 23 235 21 . 4 27 12 49 84 94 75 AOE 32 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 31 Critical Strikes 67 | . . . 4 9 3 . . . 1 . 1 . 2 . . . 3 20 1 . 2 . . 5 4 4 8 Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 20912 | . 130 117 862 986 509 159 . . 690 195 20 193 1028 308 36 8 413 4336 339 . 101 259 227 1289 1971 2054 4682 Core 2614 | . 56 10 190 94 53 101 . . 85 12 . 6 79 35 . 8 58 290 . . . 23 . . 47 20 1447 Absorbed by Shields 1723 | . . . . . . 5 . . 338 82 . . . . . . . 438 73 . 34 245 113 23 . . 372 Reduced by Siege Mode 437 | . . . . . . . . . . . . . 21 . 5 . 30 284 37 . . 12 . 14 . 17 17 Redirected to Shielding 90 | . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1430 | . . . . . 24 . . 23 . . . . 143 . . . . 603 . . 637 . . . . . . Core Remaining (%) 79 | 100 . 73 52 . . . 54 . . . . 87 . . . . 82 . . . . 72 100 . 96 . . Volleys Fired 698 | . 5 10 82 67 55 19 . . 43 10 4 18 35 5 5 9 16 55 13 7 18 23 19 26 41 94 19 Largest 6 | . 2 2 3 3 3 3 . . 4 4 4 4 5 5 5 2 5 5 2 2 3 3 5 5 5 4 6 Hottest 548 | . 70 70 144 201 201 183 . . 277 272 140 140 220 173 173 114 173 173 70 70 240 146 470 446 446 336 548 Shots Fired 2160 | . 10 20 246 197 165 50 . . 144 17 15 71 160 25 25 17 84 268 26 14 46 60 55 70 122 208 45 Gun 1708 | . 10 20 240 183 163 50 . . 144 11 15 71 160 25 25 16 84 268 26 14 35 40 37 . 55 13 3 Cannon 435 | . . . 6 14 2 . . . . . . . . . . . . . . . 11 17 17 70 66 190 42 Launcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Special 12 | . . . . . . . . . . 6 . . . . . 1 . . . . . 3 1 . 1 . . Kinetic 1232 | . 5 10 144 128 . . . . . 2 15 71 155 25 25 8 84 268 26 14 45 57 44 9 70 20 7 Thermal 670 | . 5 10 102 69 161 50 . . 144 9 . . 5 . . 8 . . . . 1 . . 8 11 59 28 Explosive 9 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 5 . Electromagnetic 239 | . . . . . 4 . . . . . . . . . . . . . . . . . 10 53 40 124 8 Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 45 | . 10 11 24 16 10 14 . . 42 9 6 8 17 3 12 11 20 26 13 . 22 14 6 17 13 45 21 Robot Miss Streak 5 | . . 3 3 3 2 5 . . 5 1 2 5 2 5 1 3 4 2 . . 3 4 2 2 2 3 2 Penetration Max 2 | . . . . . . . . . . . . 1 1 . . . 1 1 . . 2 1 1 . 1 . . Secondary Targets 34 | . . 1 4 3 3 . . . 2 . . . 1 3 1 . 4 10 . . . . . . 2 . . Max Gunslinging Chain 2 | . . 1 1 1 1 . . . 1 . . . 1 1 1 . 1 2 . . . . . . 1 . . Shots Hit Robots 1345 | . 10 12 146 133 98 35 . 1 95 15 11 34 97 11 16 18 49 174 12 . 35 32 26 43 75 136 31 Core Hits 640 | . 2 9 56 62 47 10 . 1 58 4 5 19 45 4 6 5 28 90 5 . 18 17 20 27 34 58 10 Critical Kills 45 | . . . . 1 . . . . . . 1 6 13 . 2 . 1 12 . . . . 2 . 6 . 1 Critical Parts Destroyed 54 | . . . 1 1 . . . . . 1 3 3 13 . 5 . 1 12 . . . . . . 14 . . Critical Strikes 138 | . . 2 6 5 8 2 . . 4 2 4 9 26 . 7 1 3 24 . . 2 4 4 1 21 2 1 Burn 25 | . . 2 5 3 8 2 . . 4 1 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 99 | . . . 1 1 . . . . . 1 4 9 26 . 7 1 3 24 . . . . 2 . 20 . . Blast 11 | . . . . . . . . . . . . . . . . . . . . . 2 4 2 1 1 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 47 | . . . 1 . 2 2 . 2 1 . . . 19 . . 8 . 9 . . . . 1 2 . . . Impact 5 | . . . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . 2 1 . . . 19 . . 8 . 9 . . . . 1 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47484 | 6 108 161 2335 2242 2089 807 . 99 2294 221 308 1463 3471 323 485 712 1748 6125 327 . 1724 2529 2793 2804 2632 7727 1951 Guns 26190 | . 106 150 2211 2073 2080 726 . . 2263 221 308 1395 2881 323 485 326 1748 5945 327 . 985 654 556 . 355 . 72 Cannons 14665 | . . . 102 164 . . . . . . . . . . . . . . . . 739 659 707 2394 1967 6108 1825 Explosions 4894 | . . . . . . . . . . . . . . . . . . 151 . . . 1170 1471 343 310 1449 . Melee 1058 | . . . . . . 75 . 90 . . . . 507 . . 386 . . . . . . . . . . . Ramming 573 | 6 2 11 22 5 9 6 . 9 31 . . 68 83 . . . . 29 . . . . 1 67 . 170 54 Kinetic 22556 | . 43 58 1261 1541 . . . . . 51 308 1395 2860 323 485 162 1748 5945 327 . 1724 1313 879 348 940 670 175 Thermal 10263 | . 63 92 1052 696 1988 726 . . 2263 170 . . 21 . . 164 . 65 . . . . . 496 225 1282 960 Explosive 4222 | . . . . . . . . . . . . . . . . . . . . . . 1170 1471 . 310 1271 . Electromagnetic 8228 | . . . . . 92 . . . . . . . . . . . . 86 . . . . 384 1893 1157 4334 282 Impact 75 | . . . . . . 75 . . . . . . . . . . . . . . . . . . . . . Slashing 1087 | . . . . . . . . 90 . . . . 507 . . 386 . . . . . 46 58 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 480 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 480 Highest Corruption 36 | . . . . . 1 1 1 . 11 11 11 11 12 12 12 12 12 10 10 10 10 . . 7 15 7 36 Average Corruption 7 | . . . . . 1 1 1 . 4 11 11 11 6 12 12 12 12 5 10 10 10 . . 5 10 5 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 421 | . . . . . 7 6 3 . 31 24 6 20 34 20 22 13 47 48 32 20 1 . . 8 41 23 15 Message Errors 93 | . . . . . 2 . 1 . 5 4 . 3 6 6 5 4 13 11 6 7 1 . . 2 11 3 3 Matter Fused 100 | . . . . . 3 1 . . 6 7 3 4 5 3 9 4 12 7 10 2 . . . 2 11 9 2 Heat Flow Errors 52 | . . . . . . 1 . . 5 5 . 2 6 . 3 2 4 6 4 3 . . . 2 5 3 1 Energy Discharges 46 | . . . . . . 1 . . 4 5 . 2 4 4 . 2 5 4 4 4 . . . . 2 4 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 1 . . . Data Loss (minor) 53 | . . . . . 1 2 1 . 5 1 2 4 4 3 3 1 5 7 5 3 . . . . 2 2 2 Data Loss (major) 18 | . . . . . . 1 1 . 1 1 . 1 4 . 2 . . 2 . 1 . . . 1 2 1 . Misfires 22 | . . . . . 1 . . . 2 . . 1 4 1 . . 5 3 1 . . . . . 1 1 2 Alerts 9 | . . . . . . . . . 2 . . 1 . 1 . . 2 1 . . . . . . 1 . 1 Misdirections 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Weapon Failures 20 | . . . . . . . . . 1 . 1 2 . 1 . . 1 5 1 . . . . . 6 . 2 Overload Shots 15 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 13 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 1274 | . . . . . . 17 . . . . . . 118 . . . . . . . 37 144 65 189 218 470 16 Projectiles 962 | . . . . . . . . . . . . . . . . . . . . . 37 132 15 189 218 355 16 Explosions 108 | . . . . . . . . . . . . . . . . . . . . . . 12 50 . . 46 . Melee 204 | . . . . . . 17 . . . . . . 118 . . . . . . . . . . . . 69 . Knockbacks 36 | . . . . . . 1 . 1 . . . . . . . . . . . . 5 5 2 3 9 7 3 Impact 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . Kinetic 31 | . . . . . . . . . . . . . . . . . . . . . 4 5 2 2 9 6 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 201 | . . . . . . . . . . . . . . . . . . 26 . . . . . . 121 . 54 Shots 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Rammed 44 | 3 1 5 2 2 2 2 . 1 3 . . 10 4 . . . . 2 . . . . 1 2 . 4 . Targets Rammed 48 | 3 1 5 3 2 3 3 . 1 4 . . 10 4 . . . . 2 . . . . 1 2 . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 513 | . 120 119 345 26 45 116 . . 268 321 72 283 281 318 249 249 170 283 253 231 154 . 336 234 445 428 513 Average Temperature 86 | . 63 49 89 15 18 83 . . 68 129 32 67 55 162 99 62 52 62 99 97 43 . 84 76 113 113 190 Received Heat Transfer 2706 | . 36 39 231 531 252 12 . . 308 25 . 66 39 . 18 . 148 552 122 . 39 . 28 18 27 126 89 Effects 22 | . . . 7 . . . . . . . . . . 1 1 . . . . . . . 1 . 3 3 6 Shutdowns 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 3 Energy Bleed 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . 2 Interference 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 27 | . . . . . . . . . . . . . 5 . 3 . 4 8 1 . . 2 . 1 . 2 1 Total Turns 420 | . . . . . . . . . . . . . 52 . 59 . 77 123 24 . . 30 . 12 . 28 15 Longest Duration 43 | . . . . . . . . . . . . . 35 . 43 . 41 27 24 . . 19 . 12 . 21 15 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 15 . Combat Hostiles 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 13 . Parts Fried 80 | . . . . . . . . . . . . . . . . . . . . . . . 8 11 5 53 3 Impact Corruptions 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Robots Melted 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Melted 41 | . 3 3 4 2 7 6 . . 10 . . . . . . . . . . . 1 . 3 . . 2 . Heat Transferred 18104 | . 185 407 2960 1813 4144 1443 . . 4881 396 . . 37 . . 222 . 50 . . . . . 150 . 938 478 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Maximum Alert Level 3 | . . . 2 2 1 . . . 2 1 . 2 2 . . . . 2 . . . . 1 1 2 3 2 Low Security (%) 56 | 100 100 100 63 17 84 100 . 100 64 43 100 15 43 . . . . 43 . . . . 88 99 44 . . Level 1 27 | . . . 26 70 15 . . . 19 56 . 43 53 . . . . 44 . . . . 11 . 34 7 24 Level 2 14 | . . . 9 12 . . . . 16 . . 40 2 . . . . 12 . . . . . . 21 69 75 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 873 | . 30 60 494 418 239 80 . 15 474 325 134 589 413 . . . . 479 . . . . 252 200 507 873 572 Initial 558 | . . . . 203 156 69 . . . 252 45 29 266 . . . . 197 . . . . 59 39 108 283 558 Average 205 | . 8 19 157 289 145 28 . 1 143 209 99 355 237 . . . . 226 . . . . 88 35 244 572 471 Influence Increases 11107 | . 36 120 924 607 794 260 . 22 826 320 179 918 785 90 90 15 325 1460 40 . 200 300 378 399 796 1162 61 Destroy 0b10 Robot/C 5820 | . 20 100 560 380 440 60 . . 440 140 80 300 260 80 80 . 280 580 40 . 200 260 260 200 360 680 20 Destroy 0b10 Robot/NC 745 | . . . 55 45 55 35 . 5 35 10 . 85 85 . . 15 15 90 . . . . 15 55 70 60 15 Destroy Leader 1158 | . 10 20 162 100 122 . . . 36 . . 78 74 10 10 . 30 138 . . . 40 54 72 54 146 2 Allied During Kill 862 | . . . . . . . . . 252 150 80 335 . . . . . . . . . . . . 45 . . Successful Hack 180 | . 6 . 35 19 18 . . 2 45 . . . 8 . . . . 47 . . . . . . . . . Select Force Hacks 240 | . . . 30 60 30 120 . . . . . . . . . . . . . . . . . . . . . Disable Machine 780 | . . . 60 . 90 30 . 15 15 15 15 45 105 . . . . 225 . . . . 15 30 90 30 . Destroy Structure 902 | . . . 7 3 9 . . . 3 5 4 45 178 . . . . 200 . . . . 34 42 177 171 24 Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . 15 . Lose Combat Pursuer 240 | . . . 15 . 30 15 . . . . . 30 60 . . . . 30 . . . . . . . 60 . Influence Decreases 10848 | . 36 120 441 720 987 437 . 22 374 658 209 457 1030 357 123 15 249 1135 441 . 96 316 395 276 518 761 675 Entered New Map 2256 | . . . . 280 214 108 . . . 200 69 55 279 111 7 . . 29 149 . . 104 29 32 86 189 315 Time Decay 6888 | . 36 120 421 410 486 329 . 22 334 318 60 222 601 246 116 15 249 609 282 . 96 212 366 244 392 542 160 Lost Part 480 | . . . 20 30 30 . . . . 20 . . . . . . . 120 10 . . . . . 20 30 200 Lost Ally 440 | . . . . . . . . . 40 120 80 180 . . . . . . . . . . . . 20 . . Purge Threat 784 | . . . . . 257 . . . . . . . 150 . . . . 377 . . . . . . . . . Squads Dispatched 56 | . 2 . 3 3 3 . . . . . . 6 7 . . . . 11 . . . . 6 3 4 6 2 Investigation 12 | . 2 . 2 2 3 . . . . . . . . . . . . . . . . . 3 . . . . Extermination 18 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . 2 3 5 1 Reinforcement 21 | . . . 1 1 . . . . . . . 6 4 . . . . 3 . . . . 3 1 1 . 1 Assault 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . 2 2 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Distress Signals 35 | . . 1 1 4 6 . . . 3 2 . 4 2 . . . . 3 . . 1 . 3 1 . 3 1 Communications Jammed 62 | . . . . . . . . . . . . . . . . . . 18 . . . . . 1 13 30 . Distress Signals 59 | . . . . . . . . . . . . . . . . . . 15 . . . . . 1 13 30 . Times Spotted 435 | . 8 5 37 38 33 6 . . 27 10 5 12 20 4 2 . 16 54 2 . 23 10 25 18 26 44 10 Peak Tracking Total 10 | . 7 3 6 6 4 3 . . 4 5 2 5 3 4 1 . 4 10 2 . 7 5 10 5 5 6 7 Tactical Retreats 15 | . . . 1 . 2 1 . . . . . 2 4 . . . . 2 . . . . . . . 3 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Traps Triggered 17 | . 1 . 1 . . . . . 2 . . . 5 . . . . 1 . . . . 1 . 3 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Machines Disabled 56 | . . . 4 . 6 2 . 1 1 1 1 3 7 . . 2 . 15 . . 1 . 1 2 7 2 . Max in Single Turn 4 | . . . 1 . 1 1 . 1 1 1 1 1 4 . . 1 . 2 . . 1 . 1 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Machines Accessed 83 | . 4 . 10 5 10 6 3 2 11 . . 2 3 . . 4 . 7 . . 1 . 5 5 2 3 . Terminals 50 | . 4 . 9 3 8 2 . 1 11 . . 2 1 . . . . 3 . . . . 2 2 1 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Repair Stations 8 | . . . . . 1 . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . Recycling Units 11 | . . . 1 2 1 4 . . . . . . . . . . . . . . . . . 2 . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 182 | . 8 . 27 10 26 9 11 7 23 . . 3 5 . . 17 . 15 . . 1 . 6 9 2 3 . Successful 87 | . 2 . 11 6 9 5 11 4 7 . . . 3 . . 17 . 9 . . 1 . 1 1 . . . Failed 94 | . 6 . 16 4 17 4 . 3 16 . . 3 2 . . . . 5 . . . . 5 8 2 3 . Catastrophic 29 | . 2 . 3 . 2 1 . . 6 . . 1 1 . . . . 2 . . . . 3 3 2 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 65 | . 8 . 24 7 6 9 . . 6 1 . 1 . . . . . . . . . . . 3 . . . Terminals 110 | . 8 . 26 8 20 5 . 1 23 . . 3 2 . . . . 7 . . . . 2 3 1 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Repair Stations 18 | . . . . . 2 . . 6 . . . . 3 . . . . 6 . . . . 1 . . . . Recycling Units 16 | . . . 1 2 4 4 . . . . . . . . . . . . . . . . . 4 . 1 . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Terminal Hacks 64 | . 2 . 10 4 6 1 11 1 6 . . . 1 . . 17 . 4 . . 1 . . . . . . Record 9 | . . . . . . . 4 . . . . . . . . 5 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 18 | . 2 . 2 2 2 . 6 . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 12 | . . . 6 2 . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 9 | . . . . . 2 . 1 1 4 . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 2 . . . . . . . 1 . . . . 3 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 2 . . 3 . . . . 2 . . . . 4 . . . . . . . . . Scan Component 7 | . . . . . 1 . . 2 . . . . 1 . . . . 3 . . . . . . . . . Repair 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 9 | . . . 1 2 1 4 . . 1 . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 1 2 1 4 . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . . . 1 2 1 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 56 | . 4 . 8 3 8 1 . 2 7 . . 2 2 . . . . 5 . . . . 5 4 2 3 . Full Trace Events 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Repaired 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . Time 260 | . . . . . 32 . . 61 . . . . 99 . . . . 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 5 . . 17 . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Total Allies 33 | . . . . . . 5 . . 22 5 . . . . . . . . . . . . . . 1 . . Largest Group 22 | . . . . . . 5 . . 20 22 19 14 . . . . . . . . . . . . 1 . . Highest-Rated Group 1069 | . . . . . . 84 . . 685 1069 970 645 . . . . . . . . . . . . 121 . . Highest-Rated Ally 159 | . . . . . . 27 . . 159 159 152 96 . . . . . . . . . . . . 121 . . Initial UFD Resources 38 | . . . . . . . . 24 24 24 24 24 27 27 27 27 30 30 30 30 30 33 33 36 36 38 38 Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 270 | . . . . . . . . . 85 65 18 95 . . . . . . . . . . . . 7 . . Total Damage 9491 | . . . . . . . . . 1817 1808 384 3065 . . . . . . . . . . . . 2417 . . Kills 58 | . . . . . . . . . 12 9 2 21 . . . . . . . . . . . . 14 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Active Infowar (turns) 14850 | . . . . . . . . 225 145 . . . 1917 524 542 163 1024 2036 831 605 513 1665 1279 851 929 1433 168 Sensors 12587 | . . . . . . . . 225 111 . . . 1917 524 542 163 1024 1855 831 605 513 1665 1279 851 482 . . IFF 1823 | . . . . . . . . . . . . . . . . . . . . . . . . . 359 1336 128 Traps 34 | . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . Jamming 4748 | . . . . . . . . . . . . . . . . . . 1929 . . . . . 290 928 1433 168 Robot Analysis Total 18 | . 2 . 2 2 2 . 6 . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Turns Passed 25943 | 97 183 342 1368 987 1289 1296 1679 228 1737 717 120 464 1927 524 632 359 1154 2056 908 605 661 1669 1279 851 929 1558 324 Spaces Moved 12840 | 55 102 185 634 445 620 677 955 121 722 249 42 208 924 300 325 173 585 934 508 363 340 827 734 432 448 747 185 Core 78 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Treads 12762 | 52 102 185 634 445 620 677 955 121 722 249 42 208 924 300 325 173 585 934 508 363 340 827 734 432 448 747 110 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 170 170 170 167 160 160 160 160 160 160 160 160 160 160 160 160 160 155 155 155 155 50 Average Speed 160 | 154 160 160 160 160 159 170 170 170 168 160 160 160 160 160 160 160 160 162 160 160 160 161 155 155 155 155 112 Slowest Speed 240 | 160 160 160 160 160 170 170 170 170 170 167 160 160 160 160 160 160 160 240 160 160 240 240 160 155 155 155 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 4 33 35 66 39 90 89 81 4 83 72 67 28 26 53 66 60 78 26 65 64 43 73 25 13 55 22 10 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 12 | . . . 1 2 1 4 . . . . . . . . . 3 1 . . . . . . . . . . Known Exits Taken 17 | . . . . 1 . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . 4 . . . . . . 1 2 . 3 . . 1 . 1 . . . . . Spaces Dug 94 | . . . 1 . 2 . . . 1 . . . 15 . . . . 25 4 6 . 14 2 4 3 15 2 Terrain Destroyed 641 | . . . 1 . 2 . . . 1 . 4 23 102 9 19 . 62 143 12 15 8 105 16 17 39 54 9 Melee 29 | . . . 1 . 2 . . . 1 . . . 13 . . . . 9 . . . . 1 2 . . . Projectile 426 | . . . . . . . . . . . 4 23 52 9 19 . 62 125 12 15 8 39 4 7 6 32 9 AOE 185 | . . . . . . . . . . . . . 37 . . . . 9 . . . 66 11 8 32 22 . Terrain Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Total 16567 | 63 112 210 798 570 799 779 1014 139 1128 560 85 288 1245 329 421 234 756 1300 576 373 421 1111 828 549 592 1007 280 Wait 1951 | . 1 6 20 16 54 13 31 8 101 243 40 53 229 22 84 1 150 246 45 3 21 256 26 71 45 136 30 Move 12814 | 54 101 184 633 444 619 676 954 120 721 248 41 207 924 299 324 172 584 933 507 362 339 826 733 431 447 746 185 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 115 | . 1 2 10 5 14 3 12 . 5 10 . . 8 1 1 5 . 11 . . 9 . 9 1 1 2 5 Fast Attach 94 | 5 2 . 6 5 2 . 1 1 . 10 . . 3 . 1 9 . 6 1 1 8 . 10 2 13 5 3 Attach 87 | . . . 4 5 2 2 2 5 2 6 . . 3 . . 8 . 8 7 . 3 3 4 . 7 6 10 Detach 59 | . 1 . 3 3 . 3 . 1 2 8 . . 1 . 1 8 . 1 1 . 7 1 5 . 6 2 5 Swap 191 | 1 . 2 22 11 23 2 3 1 15 4 . . 20 2 5 2 6 17 2 . 5 2 6 13 12 8 7 Drop 170 | . . 1 14 12 25 5 11 . 8 21 . . . . . 12 . 12 . . 11 . 14 1 11 4 8 Fire 698 | . 5 10 82 67 55 19 . . 43 10 4 18 35 5 5 9 16 55 13 7 18 23 19 26 41 94 19 Melee 47 | . . . 1 . 2 2 . 2 1 . . . 19 . . 8 . 9 . . . . 1 2 . . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 47 | 3 1 5 3 2 3 3 . 1 4 . . 10 3 . . . . 2 . . . . 1 2 . 4 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 286 | . . . . . . 51 . . 226 . . . . . . . . . . . . . . . 9 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 9) 252 | -10/Materials | Discovered new exit (range 9) 281 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 607 | -10/Mines | Discovered new exit (range 12) 623 | -10/Mines | Entered Materials 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 954 | -9/Materials | Identified exit to Mines 1169 | -9/Materials | Build established: Scavenger-Gunner 1943 | -9/Materials | Discovered new exit (range 16) 1991 | -9/Materials | Entered another Materials area 1991 | -8/Materials | Evolved 2 slots: Utility x2 1991 | -8/Materials | Discovered new exit (range 8) 2032 | -8/Materials | Identified exit to Storage 2978 | -8/Materials | Entered Storage 3032 | -8/Storage | Repaired Cooling System 3565 | -8/Storage | Build established: Gunner 4066 | -8/Storage | Discovered new exit (range 10) 4196 | -8/Storage | Met 01-MTF 4260 | -8/Storage | Used back door to open Recycling access 4260 | -8/Storage | Discovered new exit (range 5) 4267 | -8/Storage | Entered Recycling 4267 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5252 | -8/Recycling | Discovered new exit (range 15) 5267 | -8/Recycling | Build established: Commander-Gunner 5417 | -8/Recycling | Scanned before Scraplab entrance 5462 | -8/Recycling | Entered Scraplab 5475 | -8/Recycling | Lost 7 allies 5561 | -8/Recycling | Discovered new exit (range 2) 5563 | -8/Recycling | Entered Scraptown 5597 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5621 | -8/Scraptown | Visited Shadow of the Wyrm 5637 | -8/Scraptown | Visited Artisan Demo Area 5648 | -8/Scraptown | Visited Cyclists 5727 | -8/Scraptown | Visited UFD Registry 5727 | -8/Scraptown | Registered with UFD as "Pipesplitter" 5729 | -8/Scraptown | Build established: Mutant 5747 | -8/Scraptown | Visited Supply Room 5803 | -8/Scraptown | Entered Cyclist Reading Room 5868 | -8/Scraptown | Discovered new exit (range 13) 6360 | -8/Scraptown | Build established: Gunner 6450 | -8/Scraptown | Visited IN-MT5's Study 6489 | -8/Scraptown | Visited Spacefarers 6579 | -8/Scraptown | Visited Scrap Suit Storage 6606 | -8/Scraptown | Visited Abandonware Association 6625 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6664 | -8/Scraptown | Visited Observation Area 6684 | -8/Scraptown | Visited Science Guys 6706 | -8/Scraptown | Visited Infowarlord's Domain 6715 | -8/Scraptown | Found Exp. Sensor Array 6743 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6750 | -8/Scraptown | Found DCF Scrap (30 items) 6808 | -8/Scraptown | Visited Sword Containment 6826 | -8/Scraptown | Found Prototype Slashing Weapon 6913 | -8/Scraptown | Visited Analyses Database 7148 | -8/Scraptown | Met Optimus 7148 | -8/Scraptown | Accepted into 0bPrime 7237 | -8/Scraptown | Discovered new exit (range 3) 7242 | -8/Scraptown | Entered Factory 7242 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7340 | -6/Factory | Repaired Broken Gatling Laser 7430 | -6/Factory | Identified Companion Sword 7465 | -6/Factory | Discovered new exit (range 5) 7468 | -6/Factory | Identified exit to Extension 7470 | -6/Factory | Entered Extension 7595 | -6/Extension | Rescued A7 7938 | -6/Extension | Rescued a captive Derelict 8058 | -6/Extension | Build established: Commander-Gunner 8377 | -6/Extension | Spotted B-75 Beast 8392 | -6/Extension | Destroyed B-75 Beast 8416 | -6/Extension | Spotted B-75 Beast 8427 | -6/Extension | Allies destroyed B-75 Beast 8743 | -6/Extension | Rescued a captive Derelict 8959 | -6/Extension | Rescued a captive Derelict 8967 | -6/Extension | Rescued a captive Derelict 9070 | -6/Extension | Discovered new exit (range 10) 9071 | -6/Extension | Discovered new exit (range 6) 9084 | -6/Extension | System corruption reached 10% 9097 | -6/Extension | Identified exit to Cetus 9207 | -6/Extension | Entered Cetus 9207 | -6/Cetus | Accompanied by 20 allies (A7) 9212 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9232 | -6/Cetus | Spotted Cetus Guard 9232 | -6/Cetus | Spotted Cetus Guard 9235 | -6/Cetus | Spotted Cetus Guard 9235 | -6/Cetus | Spotted Cetus Guard 9238 | -6/Cetus | Attached CPS modules to Cetus Guard 9242 | -6/Cetus | Attached CPS modules to Cetus Guard 9242 | -6/Cetus | Allies destroyed Cetus Guard 9248 | -6/Cetus | Allies destroyed Cetus Guard 9260 | -6/Cetus | Allies destroyed Cetus Guard 9263 | -6/Cetus | Allies destroyed Cetus Guard 9287 | -6/Cetus | Lost 3 allies 9442 | -6/Cetus | Started Cetus Manufacturing Module 9456 | -6/Cetus | Escorted A7 to Cetus Mainframe 9467 | -6/Cetus | Manufactured an Enhanced Grunt 9492 | -6/Cetus | Manufactured an Enhanced Grunt 9517 | -6/Cetus | Manufactured an Enhanced Grunt 9542 | -6/Cetus | Manufactured an Enhanced Grunt 9567 | -6/Cetus | Manufactured an Enhanced Grunt 9587 | -6/Cetus | Discovered new exit (range 15) 9614 | -6/Cetus | Spotted Cetus Guard 9614 | -6/Cetus | Spotted Cetus Guard 9617 | -6/Cetus | Spotted Cetus Guard 9617 | -6/Cetus | Spotted Cetus Guard 9618 | -6/Cetus | Attached CPS modules to Cetus Guard 9621 | -6/Cetus | Attached CPS modules to Cetus Guard 9623 | -6/Cetus | Attached CPS modules to Cetus Guard 9625 | -6/Cetus | Attached CPS modules to Cetus Guard 9630 | -6/Cetus | Allies destroyed Cetus Guard 9636 | -6/Cetus | Allies destroyed Cetus Guard 9640 | -6/Cetus | Allies destroyed Cetus Guard 9650 | -6/Cetus | Discovered new exit (range 15) 9659 | -6/Cetus | Met Revision 17 9667 | -6/Cetus | Lost 3 allies 9924 | -6/Cetus | Entered Archives 9924 | -6/Archives | Accompanied by 19 allies (A7) 9929 | -6/Archives | Received a hacking code to weaken MAIN.C 9986 | -6/Archives | Lost 4 allies 9990 | -6/Archives | Discovered new exit (range 13) 9994 | -6/Archives | Build established: Commander-Tank 10044 | -6/Archives | Entered Hub_04(d) 10044 | -6/Hub_04(d) | Accompanied by 14 allies 10243 | -6/Hub_04(d) | Discovered new exit (range 11) 10368 | -6/Hub_04(d) | Lost 7 allies 10507 | -6/Hub_04(d) | Build established: Scavenger-Tank 10508 | -6/Hub_04(d) | Entered Factory 10508 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11298 | -5/Factory | Discovered new exit (range 10) 11465 | -5/Factory | Repaired Adv. KE Penetrator 11554 | -5/Factory | Discovered new exit (range 5) 11559 | -5/Factory | Identified exit to Upper Caves 11560 | -5/Factory | Cargo convoy interrupted 11801 | -5/Factory | System corruption reached 10% 11826 | -5/Factory | Build established: Scavenger-Skirmisher 12435 | -5/Factory | Entered Upper Caves 12530 | -5/Upper Caves | Learned 8 Factory zone layouts 12720 | -5/Upper Caves | Build established: Scavenger-Tank 12936 | -5/Upper Caves | Discovered new exit (range 9) 12951 | -5/Upper Caves | Identified exit to Upper Caves 12959 | -5/Upper Caves | Entered another Upper Caves area 13095 | -5/Upper Caves | Identified exit to Factory 13524 | -5/Upper Caves | Discovered new exit (range 8) 13535 | -5/Upper Caves | Identified exit to Zhirov 13591 | -5/Upper Caves | Entered Zhirov 13594 | -5/Zhirov | Discovered new exit (range 3) 13623 | -5/Zhirov | Met Zhirov 13652 | -5/Zhirov | Learned location of Testing (-2) 13668 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13700 | -5/Zhirov | Found Alien Artifact 13700 | -5/Zhirov | Identified Integrated Dissipator 13700 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13802 | -5/Zhirov | Attached CPS modules to Q317-n 13861 | -5/Zhirov | Found Alien Artifact 13907 | -5/Zhirov | Build established: Scavenger-Mutant 13949 | -5/Zhirov | Identified exit to Proximity Caves 13950 | -5/Zhirov | Entered Proximity Caves 13953 | -4/Proximity Caves | Spotter reported a threat 14214 | -4/Proximity Caves | Build established: Scavenger-Gunner 15065 | -4/Proximity Caves | Discovered exit to Factory (range 13) 15104 | -4/Proximity Caves | Entered Factory 15104 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15105 | -4/Factory | Identified exit to Research 15247 | -4/Factory | Central database locked down 16179 | -4/Factory | Identified exit to Upper Caves 16610 | -4/Factory | Repaired Broken Centrium Heavy Treads 16945 | -4/Factory | System corruption reached 10% 17104 | -4/Factory | First assault squad dispatched 17160 | -4/Factory | Entered Upper Caves 17190 | -4/Upper Caves | Lost 8 parts (2p1n1u4w) 17451 | -4/Upper Caves | Build established: Scavenger-Mutant 18053 | -4/Upper Caves | Discovered new exit (range 8) 18063 | -4/Upper Caves | Identified exit to Upper Caves 18068 | -4/Upper Caves | Entered another Upper Caves area 18099 | -4/Upper Caves | Learned Research security intel 18660 | -4/Upper Caves | Discovered new exit (range 9) 18672 | -4/Upper Caves | Identified exit to Warlord 18673 | -4/Upper Caves | Entered Warlord 18726 | -4/Warlord | System corruption cleaned by Quarantine Array 18816 | -4/Warlord | Found Prototype Special Weapon 18819 | -4/Warlord | Found Prototype Special Weapon 18821 | -4/Warlord | Found Prototype Special Weapon 18824 | -4/Warlord | Found Prototype Special Weapon 18827 | -4/Warlord | Found Prototype Special Weapon 18829 | -4/Warlord | Found Prototype Special Weapon 18908 | -4/Warlord | Visited the Vortex Lab 18921 | -4/Warlord | Warlord's base attacked by MAIN.C 18927 | -4/Warlord | Met EX-DEC 18927 | -4/Warlord | Found Prototype Energy Cannon 18983 | -4/Warlord | Found Prototype Reactor 18983 | -4/Warlord | Identified Vortex Chain Reactor 18999 | -4/Warlord | Found Prototype Processor 18999 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19002 | -4/Warlord | Found Prototype Device 19002 | -4/Warlord | Identified Exp. Focal Shield 19017 | -4/Warlord | Found Prototype Device 19017 | -4/Warlord | Identified Exp. Phase Shifter 19156 | -4/Warlord | Warlord forces counterattacked 19159 | -4/Warlord | Lost 4 allies 19182 | -4/Warlord | Found Prototype Ballistic Cannon 19182 | -4/Warlord | Identified Hvy. Autocannon 19237 | -4/Warlord | Lost 6 allies 19318 | -4/Warlord | Discovered new exit (range 12) 19332 | -4/Warlord | Identified exit to Proximity Caves 19334 | -4/Warlord | Entered Proximity Caves 19340 | -3/Proximity Caves | Lost 4 allies 19473 | -3/Proximity Caves | Build established: Scavenger-Tank 20059 | -3/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x2) 20997 | -3/Proximity Caves | Discovered exit to Research (range 5) 21003 | -3/Proximity Caves | Entered Research 21003 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21203 | -3/Research | Revision forces began assault on 0b10 21254 | -3/Research | Met up with Revision 17++ 21593 | -3/Research | Spotted B-86 Titan 21610 | -3/Research | Destroyed B-86 Titan 21631 | -3/Research | Destroyed 10 combat bots 21703 | -3/Research | Research terminal network offline 21779 | -3/Research | Spotted Striker 21782 | -3/Research | Spotted Striker 21870 | -3/Research | Lost 6 allies 22101 | -3/Research | Found Prototype Launcher 22101 | -3/Research | Identified Adv. Micro-nuke Launcher 22161 | -3/Research | Discovered new exit (range 4) 22166 | -3/Research | Identified exit to Research 22200 | -3/Research | Found Prototype Protection 22200 | -3/Research | Identified Centrium Heavy Armor Plating 22282 | -3/Research | Entered another Research area 22282 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22496 | -2/Research | Build established: Tank 23103 | -2/Research | Discovered new exit (range 12) 23132 | -2/Research | Identified exit to Testing 23133 | -2/Research | Entered Testing 23282 | -2/Testing | Found Prototype Energy Gun 23282 | -2/Testing | Identified Warp Gun 23475 | -2/Testing | Rewired PD-DNF0DCAX44 23488 | -2/Testing | Attached CPS modules to PD-DNF0DCAX44 23542 | -2/Testing | Scanned by Researcher 23660 | -2/Testing | System corruption reached 10% 23695 | -2/Testing | Found Prototype Launcher 23695 | -2/Testing | Identified Ragnarok Missile Launcher 23715 | -2/Testing | Found Prototype Device 23715 | -2/Testing | Identified Exp. Shock Absorption System 23957 | -2/Testing | Discovered new exit (range 11) 23974 | -2/Testing | Identified exit to Access 24007 | -2/Testing | Found Prototype Energy Cannon 24007 | -2/Testing | Identified Hpw. Disruptor Cannon 24038 | -2/Testing | Build established: Scavenger-Tank 24062 | -2/Testing | Entered Access 24062 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24363 | -1/Access | Build established: Scavenger-Executioner 25062 | -1/Access | First assault squad dispatched 25617 | -1/Access | Discovered new exit (range 3) 25619 | -1/Access | Identified exit to Command 25620 | -1/Access | Entered Command 25623 | -1/Command | Spotted B-99 Colossus 25828 | -1/Command | Spotted Combat Programmer 25829 | -1/Command | Spotted Combat Programmer 25834 | -1/Command | System corruption reached 10% 25836 | -1/Command | Destroyed Combat Programmer 25843 | -1/Command | Spotted M Guard 25846 | -1/Command | Spotted M Guard 25850 | -1/Command | Identified Transdimensional Reconstructor 25850 | -1/Command | Failed to warp due to unstable space 25873 | -1/Command | Identified BFG-9k Vortex Edition 25889 | -1/Command | Crushed by falling debris 25904 | -1/Command | Core integrity fell below 50% 25909 | -1/Command | Lost 18 parts (5p4n5u4w) 25939 | -1/Command | Core integrity fell below 20% 25940 | -1/Command | System corruption reached 30% 25944 | -1/Command | Core destroyed Last Messages --------------- 25936_ Destabilizing: System corrupted (+2). 25937_ Slammed into Wall. 25937_ Adv. Targeting Computer broken. 25937_ Destabilizing: Short circuit. 25937_ Destabilizing: System corrupted (+1). 25938_ Slammed into Wall. 25938_ Destabilizing: Core damaged (-32). 25938_ Destabilizing: System corrupted (+2). 25939_ Slammed into Wall. 25939_ Adv. Power Amplifier destroyed. 25939_ System corrupted by crushing effect (+1). 25939_ Destabilizing: System corrupted (+2). 25939_ Destabilizing: Core damaged (-32). 25940_ Slammed into Wall. 25940_ Destabilizing: Core damaged (-64). 25941_ Slammed into Wall. 25942_ Broken Adv. Targeting Computer destroyed. 25942_ System corrupted by crushing effect (+5). 25943_ Slammed into Wall. 25944_ Destabilizing: Core damaged (-80). Map ----- +----------------------------------------------------+ | ???????????? | | ??????????? | | ??????????? | | ???????????? | | ##" ### #####??????????????? | | ??## ??# # ##?????????????????? | | #????####??#"#### #?????????????????? | | ???????????##???## # #??????????????????? | | ?????????????????#### #??????????????????? | | ????????????????????# # #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ##??????????????????? | | ????????????????????# #???????????????????? | | ????????????????????### #???????????????????? | | ??????????????????????# ######???????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ???????????????##+????# #????????????????????????? | | ???????????????# #####+########?????????????????? | | ???????????????# # # p #?????????????????? | | ???????????????# # #@p #?????????????????? | | ???????????????# # #""p #?????????????????? | | ???????????????# # #"" #?????????????????? | | ???????????????# # #"" #?????????????????? | | ???????????????# # #To #?????????????????? | | ???????????????# + #"" #?????????????????? | | ???????????????# # #"" #?????????????????? | | ??????????????## #####+#"" #?????????????????? | | ??????????????# #### # #?????????????????? | | ??????????????# T" # #?????????????????? | | ??????????????# "" / #?????????????????? | | ??????????????# ###### #?????????????????? | | ??????????????## ##????########?????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????+ #??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 75 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 EM Shielding 4 Corruption Containment 8 Armor Coverage 1650 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 4 Authchip Count 2 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 52% | -8/Storage Gatling Laser | 72% | -6/Factory | Broken Adv. KE Penetrator | 28% | -5/Factory Centrium Heavy Treads | 24% | -4/Factory | Broken Studied --------- KE Penetrator | -4/Factory | Hacked Com. HERF Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- The Slayer Has Control Challenges ------------ None Game ------ Seed ChargeSalvagingRailgun Manual? 0 Play Time 02:42:16 Cumulative 383.6 hours Start 2026.10.31 @ 06:06:17 End 2026.10.31 @ 19:16:23 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4c85961-4ca3-4b4e-82b1-80055840b36f