Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.08 @ 23:36:06 Player: Jimzor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (246) 1230 Value Destroyed (7170) 7170 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1677) 1677 TOTAL SCORE: 14497 Bonus ------- High Alert Combat Kills 767 Follower Combat Kills 75 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -165 Cogmind --------- Core Integrity 0/850 Matter 72/300 Energy 42/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Cold Fusion Reactor Experimental Sensor Array Transmission Jammer Core Shielding Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Kinecellerator Weapon Cycler Core Shielding > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Cold Fusion Reactor Light Treads Light Treads Matter Compressor Experimental Sensor Array Transmission Jammer Graphene Brace High-powered Tractor Beam Autogun Minigun Minigun High-powered Shotgun Gauss Rifle Precision Assault Rifle Magnetic Acceleration Cannon Missile Launcher Missile Launcher Remote Datajack [Rating: 62] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 5 | . . . . . 3 1 . . 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 179 | 8 23 13 2 8 33 18 10 29 35 Power 17 | 1 4 1 . 1 3 . . 4 3 Engine 15 | 1 4 1 . 1 2 . . 4 2 Core 1 | . . . . . 1 . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 34 | 2 3 2 . . 9 2 1 9 6 Treads 26 | 2 . . . . 6 2 1 9 6 Leg 1 | . 1 . . . . . . . . Wheel 7 | . 2 2 . . 3 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 63 | 3 8 5 1 4 8 12 4 10 8 Device 40 | 2 6 5 . 4 4 9 1 4 5 Storage 6 | 1 2 . 1 . . 1 . . 1 Processor 7 | . . . . . 2 1 . 3 1 Hackware . | . . . . . . . . . . Protection 10 | . . . . . 2 1 3 3 1 Artifact . | . . . . . . . . . . Weapon 65 | 2 8 5 1 3 13 4 5 6 18 Energy Gun 19 | 2 6 3 . 1 5 1 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 29 | . . 1 1 2 8 2 3 5 7 Ballistic Cannon 8 | . . . . . . 1 . 1 6 Launcher 7 | . 2 1 . . . . 1 . 3 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 4 . . 2 1 Corrupted Parts 1 | . 1 . . . . . . . . System Corruption 2 | . 2 . . . . . . . . Parts Lost 50 | . 2 4 . . 1 1 7 13 22 Power 4 | . . . . . . . . 2 2 Propulsion 17 | . 2 2 . . 1 . 1 5 6 Utility 11 | . . . . . . 1 3 5 2 Weapon 18 | . . 2 . . . . 3 1 12 Highest Loss Streak 20 | . 2 3 . . 1 1 5 9 20 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 96 | . 98 99 91 86 93 98 96 97 97 Engine 8 | . 14 14 14 14 7 7 7 6 5 Treads 18 | . 19 . . . 19 23 23 22 24 Wheel 5 | . 6 27 28 28 7 . . . . Device 15 | . 13 14 14 14 14 20 18 15 14 Storage 9 | . 14 14 14 14 9 7 7 7 6 Processor 9 | . . . . . 17 8 7 14 19 Protection 4 | . . . . . 3 8 10 7 4 Energy Gun 5 | . 27 16 5 2 3 2 1 . . Ballistic Gun 11 | . . 10 14 13 9 11 14 17 12 Ballistic Cannon 3 | . . . . . . 7 3 4 5 Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 85 | 13 21 23 36 36 59 84 85 82 74 Greatest Support 112 | 40 40 20 20 20 60 62 62 84 112 Greatest Overweight (x) 6 | 2 6 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . 1 . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 20 20 20 20 Average Capacity 16 | 7 9 10 10 15 15 17 20 20 19 Most Carried 20 | 6 10 10 10 15 15 20 20 20 20 Average Carried 14 | 2 8 9 9 13 14 15 17 18 19 Final Capacity 20 | 8 10 10 15 15 15 20 20 20 5 Final Carried 20 | 3 10 10 10 15 15 20 16 20 5 Class Distribution -------------------- 33% | Scavenger-Tank 25% | Scavenger-Skirmisher 23% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Matter Collected 5704 | 280 452 162 20 129 468 961 441 1411 1380 Remotely 718 | . . . . . . . . 718 . Salvage Created 9648 | 218 1259 385 . 575 1765 1303 638 1595 1910 Parts 518 | 20 56 28 . 36 78 56 40 105 99 Haulers Intercepted 11 | . 2 . . . 3 1 . 3 2 Recyclers Shooed 16 | . 5 . . 1 2 2 . 1 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Combat Hostiles Destroyed 165 | . 20 8 . 11 26 26 22 30 22 Guns 120 | . 14 5 . 11 26 13 14 22 15 Cannons 32 | . . . . . . 13 4 8 7 AOE 10 | . 3 3 . . . . 4 . . Classes Destroyed 17 | 3 6 . . 1 1 2 . 3 1 Worker 11 | 1 2 . . 2 1 1 . 3 1 Builder 14 | . 1 2 . 2 3 . . . 6 Tunneler 10 | 6 1 1 . 1 . 1 . . . Hauler 11 | . 2 . . . 3 1 . 3 2 Recycler 23 | 1 4 2 . 2 4 2 . 1 7 Operator 1 | . 1 . . . . . . . . Watcher 10 | . 3 . . . 2 1 . 2 2 Swarmer 52 | . 3 6 . 8 4 . 14 5 12 Grunt 83 | . 17 2 . 2 21 22 7 7 5 Brawler 2 | . . . . 1 . . 1 . . Duelist 2 | . . . . . . . . . 2 Protector 1 | . . . . . . . . 1 . Sentry 5 | . . . . . . 2 . 2 1 Specialist 4 | . . . . . . . . 4 . Hunter 4 | . . . . . . . . 4 . Programmer 10 | . . . . . . 2 . 6 2 Heavy 2 | . . . . . 1 . . 1 . Thug 1 | . . . . 1 . . . . . Best Kill Streak 9 | 4 7 6 . 8 9 8 9 8 8 Combat Bots Only 9 | . 3 3 . 7 7 4 9 7 5 Max Kills in Single Turn 4 | 1 3 4 . 1 2 2 3 2 3 Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . 2 3 . . . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Damage Taken 10629 | . 768 210 . 159 823 966 1055 2719 3929 Core 1786 | . 138 36 . 19 93 130 103 417 850 Absorbed by Shields 717 | . . . . . . 192 225 166 134 Redirected to Shielding 18 | . . . . . . . . . 18 Regen/Repaired (Parts) 272 | . . . . . . . . 272 . Core Remaining (%) 53 | 100 . . . 22 83 . . 7 . Volleys Fired 463 | 17 102 23 . 11 24 69 39 98 80 Largest 3 | 2 2 2 . 2 2 3 3 3 3 Hottest 152 | 100 115 115 . 98 108 152 144 102 111 Shots Fired 1265 | 34 204 43 . 52 156 201 86 267 222 Gun 1021 | 34 198 42 . 52 156 132 63 199 145 Cannon 227 | . . . . . . 69 18 68 72 Launcher 15 | . 6 1 . . . . 5 . 3 Special 2 | . . . . . . . . . 2 Kinetic 943 | . . 14 . 40 140 193 72 267 217 Thermal 268 | 34 163 26 . 12 16 8 9 . . Explosive 15 | . 6 1 . . . . 5 . 3 Electromagnetic 37 | . 35 2 . . . . . . . Robot Hit Streak 34 | 4 11 7 . 9 34 7 7 25 9 Robot Miss Streak 9 | 2 7 2 . 2 3 9 5 5 9 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 8 | . 3 1 . . . . 2 2 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . Autonomous 156 | . . . . 29 110 17 . . . Shots Hit Robots 814 | 17 126 23 . 37 126 133 50 166 136 Core Hits 453 | 9 53 15 . 21 53 95 44 76 87 Critical Kills 5 | . . . . . 3 . . 1 1 Critical Parts Destroyed 2 | . . . . . 2 . . . . Critical Strikes 31 | 1 14 1 . . 8 1 . 3 3 Burn 19 | 1 13 1 . . 3 1 . . . Destroy 8 | . . . . . 5 . . 1 2 Blast 3 | . . . . . . . . 2 1 Corrupt 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18838 | 214 2029 543 . 1178 3839 2867 1113 3258 3797 Guns 14419 | 214 1645 388 . 1178 3839 1850 683 2362 2260 Cannons 3331 | . . . . . . 1017 210 896 1208 Explosions 1088 | . 384 155 . . . . 220 . 329 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 15051 | . . 169 . 1059 3569 2739 789 3258 3468 Thermal 2507 | 214 1320 352 . 119 270 128 104 . . Explosive 955 | . 384 22 . . . . 220 . 329 Electromagnetic 325 | . 325 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 1 1 3 8 2 Average Corruption 2 | . 2 2 2 2 1 1 1 5 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 110 | . 10 4 4 7 6 2 9 49 19 Message Errors 30 | . 4 2 1 1 . . 1 14 7 Matter Fused 17 | . 2 . . 1 4 1 1 5 3 Heat Flow Errors 15 | . . 1 1 2 . . 1 8 2 Energy Discharges 12 | . 1 . 1 . . . 1 8 1 Data Loss (minor) 12 | . . . . 2 1 . 1 6 2 Data Loss (major) 3 | . . . 1 . . 1 . . 1 Misfires 6 | . 2 . . 1 1 . . 2 . Alerts 8 | . . 1 . . . . 4 2 1 Weapon Failures 7 | . 1 . . . . . . 4 2 Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . . . . . . . 1 11 8 Projectiles 20 | . . . . . . . 1 11 8 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 70 | . . . . . . 39 6 14 11 Impact . | . . . . . . . . . . Kinetic 64 | . . . . . . 36 6 11 11 Secondary 6 | . . . . . . 3 . 3 . Self-Inflicted Damage 113 | . . . . . . 32 81 . . Shots 4 | . . . . . . 1 3 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 515 | 156 391 204 91 92 103 358 327 284 515 Average Temperature 87 | 57 65 51 57 50 59 121 104 69 113 Received Heat Transfer 2063 | . 423 42 . 6 255 467 291 238 341 Effects 9 | . 2 . . . . 2 . . 5 Shutdowns 3 | . 1 . . . . 1 . . 1 Energy Bleed 3 | . 1 . . . . . . . 2 Interference 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 3 . . . . . . . . Combat Hostiles 3 | . 3 . . . . . . . . Parts Melted 14 | 1 10 2 . . 1 . . . . Heat Transferred 7809 | 703 4847 779 . 296 703 296 185 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Peak Influence 971 | 40 352 327 . 293 530 593 971 662 617 Initial 509 | . 26 101 . . 52 240 415 509 231 Average 353 | 20 199 220 . 190 343 358 772 459 331 Maximum Alert Level 3 | . 1 1 . 1 2 2 3 2 2 Low Security (%) 18 | 100 44 46 . 54 23 . . . 9 Level 1 46 | . 55 53 . 45 26 74 . 39 60 Level 2 30 | . . . . . 49 25 36 60 30 Level 3 4 | . . . . . . . 63 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . 5 . . 1 5 7 . 7 5 Investigation 10 | . 2 . . . 3 1 . 1 3 Extermination 5 | . . . . . . 1 . 3 1 Reinforcement 11 | . 3 . . . 2 2 . 3 1 Assault 1 | . . . . 1 . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Distress Signals 10 | . 4 . . . 1 1 . 1 3 Communications Jammed 24 | . . . . . . 7 . 17 . Distress Signals 21 | . . . . . . 5 . 16 . Times Spotted 231 | . 36 6 . 11 28 33 25 43 49 Peak Tracking Total 12 | . 4 3 . 4 3 5 7 12 9 Tactical Retreats 10 | . 1 . . . . 3 2 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Traps Triggered 8 | . 1 . . . 1 1 . 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . 1 . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Machines Disabled 14 | . . 2 . . 5 2 . 2 3 Max in Single Turn 1 | . . 1 . . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Machines Accessed 29 | . 7 . 5 . 3 5 1 5 3 Terminals 16 | . 5 . . . 1 3 1 3 3 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 . . 1 . Recycling Units 3 | . 2 . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 119 | . 14 . 50 . 17 13 3 11 11 Successful 77 | . 7 . 50 . 8 7 1 4 . Failed 42 | . 7 . . . 9 6 2 7 11 Catastrophic 6 | . 1 . . . . 1 . 2 2 Database Lockouts . | . . . . . . . . . . Manual 18 | . 5 . 2 . 2 1 2 1 5 Terminals 47 | . 12 . . . 6 9 3 6 11 Fabricators 3 | . . . . . . 3 . . . Repair Stations 8 | . . . . . 5 . . 3 . Recycling Units 4 | . 2 . . . . . . 2 . Scanalyzers 6 | . . . . . 6 . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 64 | . 5 . 50 . 2 4 1 2 . Record 49 | . . . 49 . . . . . . Robot Analysis 1 | . . . . . . 1 . . . Emergency Access Points 2 | . 1 . . . . . 1 . . Unreport Threat 2 | . . . . . . . . 2 . Locate Traps 2 | . 1 . . . . 1 . . . Security Status 1 | . . . . . 1 . . . . Investigation Status 1 | . 1 . . . . . . . . Assault Status 1 | . . . . . 1 . . . . Zone Layout 4 | . 2 . . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . 1 . . 2 . Scan Component 2 | . . . . . 1 . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 6 . . . 3 5 1 4 3 Full Trace Events 8 | . 1 . . . 2 1 . 1 3 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 102 | . . . . . . 102 . . . Total Part Build Rating 8 | . . . . . . 8 . . . Parts Repaired 1 | . . . . . . . . 1 . Time 19 | . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . Total Damage 193 | . . . . 193 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Turns Passed 9361 | 250 1300 462 402 479 1108 1565 611 1868 1316 Spaces Moved 4526 | 123 661 386 417 391 520 558 187 659 624 Core 37 | 18 3 . . . . . . . 16 Treads 2961 | 105 414 . . . 430 558 187 659 608 Legs 18 | . 18 . . . . . . . . Wheels 1510 | . 226 386 417 391 90 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 166 238 160 50 Average Speed 158 | 147 136 95 95 95 152 231 239 218 157 Slowest Speed 350 | 160 350 110 95 95 166 246 241 245 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 7 95 76 74 51 34 15 34 23 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 182 | . 39 21 . 12 33 11 32 4 30 Melee . | . . . . . . . . . . Projectile 86 | . . 2 . 12 33 7 2 4 26 AOE 96 | . 39 19 . . . 4 30 . 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Fac Total 5902 | 158 858 436 425 477 808 710 294 910 826 Wait 507 | . 36 8 . 51 171 39 56 78 68 Move 4518 | 122 660 385 416 390 519 558 186 658 624 Hop . | . . . . . . . . . . Pick Up 129 | 10 18 4 1 8 29 15 3 30 11 Fast Attach 13 | 1 5 . 1 2 . . . 2 2 Attach 79 | 6 1 5 . 3 14 9 7 14 20 Detach 10 | . 1 1 1 3 2 2 . . . Swap 87 | 1 17 8 1 3 19 9 3 13 13 Drop 92 | 1 18 2 4 5 30 7 . 17 8 Fire 463 | 17 102 23 . 11 24 69 39 98 80 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire 1 | . . . 1 . . . . . . Trap 1 | . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 251 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Discovered new exit (range 16) 956 | -10/Materials | Discovered new exit (range 12) 1212 | -10/Materials | Discovered new exit (range 7) 1467 | -10/Materials | Core integrity fell below 50% 1551 | -10/Materials | Entered Mines 1621 | -10/Mines | Lost 3 parts (1n2w) 1654 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1727 | -10/Mines | Discovered new exit (range 15) 1835 | -10/Mines | Discovered new exit (range 6) 2007 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2008 | -10/Mines | Discovered new exit (range 5) 2013 | -10/Mines | Entered Exiles 2028 | -10/Exiles | Discovered new exit (range 15) 2057 | -10/Exiles | Met 8R-AWN 2072 | -10/Exiles | Met EX-HEX 2118 | -10/Exiles | Met EX-BIN 2132 | -10/Exiles | Aligned with FarCom system 2133 | -10/Exiles | Given EX-Vault access code 2175 | -10/Exiles | Opened EX-Vault 2185 | -10/Exiles | Found AWS/Gauss 2206 | -10/Exiles | Build established: Scavenger-Mutant 2206 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2234 | -10/Exiles | Met EX-DEC 2342 | -10/Exiles | Learned location of Zion (-6) 2404 | -10/Exiles | Discovered new exit (range 14) 2415 | -10/Exiles | Left Exiles lab with AWS/Gauss 2415 | -10/Exiles | Entered Mines 2434 | -9/Mines | Discovered new exit (range 10) 2640 | -9/Mines | Found a hidden stash of uninstalled traps 2647 | -9/Mines | Destroyed 7 combat bots 2684 | -9/Mines | Learned Materials machine intel 2689 | -9/Mines | Discovered new exit (range 9) 2769 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2772 | -9/Mines | Found Prototype Device 2772 | -9/Mines | Identified Exp. Sensor Array 2790 | -9/Mines | Met a Derelict testing a Signal Generator 2894 | -9/Mines | Entered Materials 2894 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2895 | -8/Materials | Loaded intel: 59 machine locations 3179 | -8/Materials | Destroyed 7 combat bots 3288 | -8/Materials | Discovered new exit (range 18) 3403 | -8/Materials | Build established: Scavenger-Skirmisher 3803 | -8/Materials | Discovered new exit (range 18) 3829 | -8/Materials | Identified exit to Factory 4002 | -8/Materials | Entered Factory 4002 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4476 | -7/Factory | Build established: Scavenger-Tank 4956 | -7/Factory | Fabricated Exp. Sensor Array (x1) 4984 | -7/Factory | Discovered new exit (range 7) 4999 | -7/Factory | Identified exit to Factory 5219 | -7/Factory | Garrison activated, responded to threat 5567 | -7/Factory | Identified exit to Garrison 5567 | -7/Factory | Entered Garrison 5698 | -7/Garrison | Triggered checkpoint 5812 | -7/Garrison | Triggered checkpoint 5900 | -7/Garrison | Destroyed 9 combat bots 5906 | -7/Garrison | Lost 5 parts (1n3u1w) 6001 | -7/Garrison | Installed Relay Interface Framework 6062 | -7/Garrison | Triggered checkpoint 6157 | -7/Garrison | Discovered new exit (range 10) 6176 | -7/Garrison | Identified exit to Factory 6178 | -7/Garrison | Entered Factory 6631 | -7/Factory | Repaired Arm. Treads 6955 | -7/Factory | Cargo convoy interrupted 6992 | -7/Factory | Core integrity fell below 50% 7035 | -7/Factory | Destroyed 7 combat bots 7076 | -7/Factory | Lost 9 parts (2p3n4u) 7317 | -7/Factory | Build established: Scavenger-Skirmisher 8009 | -7/Factory | Discovered exit to Factory (range 14) 8015 | -7/Factory | Core integrity fell below 20% 8046 | -7/Factory | Entered another Factory area 8046 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8367 | -6/Factory | Build established: Scavenger-Tank 9239 | -6/Factory | Spotted B-75 Beast 9290 | -6/Factory | Build established: Scavenger-Skirmisher 9336 | -6/Factory | Core integrity fell below 50% 9355 | -6/Factory | Released all parts (8) 9356 | -6/Factory | Core integrity fell below 20% 9362 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Reading system data... 09354_ Penetrated by Slug. 09354_ R-10 Processor collects Com. Wheel. 09355_ Released Weapon Cycler. 09355_ Released Imp. Signal Interpreter. 09355_ Released Hcp. Storage Unit. 09355_ Released Core Analyzer. 09355_ Released Imp. Terrain Scanner. 09355_ Released Terrain Scan Processor. 09355_ Released Graphene Brace. 09355_ Released Remote Datajack. 09355_ Penetrated by Slug. 09356_ RK799K4#OZ4MFGW R|PMSMA&DK 09356_ K-01 Serf collects debris. 09356_ H-66 Slayer destroyed. 09357_ Penetrated by Slug. 09360_ K-01 Serf collects debris. 09360_ Detecting nearby Garrison Access. 09362_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ???#?????#??#???#?#### "#?########?#?### | | ??????????#??#??#?#### = % * ###########?###? | | ???????##????#????#### ! =%*=!= "####???#####???? | | ??????#??#?#??????##?#!! !%|% ###############? | | ???????????????????#?#!^! != # #?#???? | | ?????????????????#?###!! " #####?? | | ???????????????#???#?# " ###???? | | ?????????????????##?## ^^ [% % #?##??? | | ???????????????????#?# ="* % ###???" | | ???????????????????### ! % " ###???? | | ?????????????????????# !!%# #??? ? | | ??????????????######## %[ !!!# ####? ? | | ??????????????# ! |!%" #?##??? | | ??????????????# % %############?#?? | | ??????????????# % #??#?????###???? | | ??????????????+ """""" h #?#?##?##???##?? | | ??????????????????"""""" g #?##??#####???#? | | ??????????????????""""""" g###/##########????????? | | ??????????????# g""""""" # ! #?#??#?#?? | | ??????????????# l #?l #?#??????? | | ??????????????# """"""" # #???#????? | | ?????????????????g""""""" + ###??????? | | ??????????????# """"""" # #????????? | | ??????????????# g""""""" # ##???????? | | ??????????????# # #????????? | | ??????????????# @ # #????????? | | ?????????? # ?????????? | | ?????????? #? ? ?????????? | | ??????????? o #??? ???????????????? | | ??????????? "" "" #?????????????????????? | | ???????????? ""G"" #?????????????????????? | | ????????????##?####### k #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????+ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 500 Matter Stores 490 Matter Capacity 550 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Beamcaster | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab No Signal Use The Force Challenges ------------ None Game ------ Seed SurveybotSupersonicProcessor Manual? 0 Play Time 02:07:22 Cumulative 37.9 hours Start 2023.06.08 @ 21:25:26 End 2023.06.08 @ 23:36:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 40 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 384c2b8c-4e74-424a-ad0d-ede4934139ca