Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 16:24:10 Player: amhuman Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (99) 495 Value Destroyed (3504) 3504 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 12066 Bonus ------- High Alert Combat Kills 74 Friendly Fire -27 Cogmind --------- Core Integrity 0/1600 Matter 56/300 Energy 69/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Barrage Gun KE Penetrator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet Q-thruster Q-thruster > --- UTILITY ---------- Spectral Analyzer Advanced Signal Interpreter Targeting Computer Improved Phase Shifter Cloaking Device System Shield > --- WEAPON ----------- Quantum Rifle Micro-nuke Launcher > --- INVENTORY -------- Energy Well High-powered Shotgun Barrage Gun [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Hover Unit Combat Linear Gravjet Flight Unit Q-thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 8 | . . . 1 1 . . . . 2 . . . . 2 . 1 1 Utility 7 | . . . 1 . 2 . . 1 . . . . . . 2 . 1 Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . Parts Attached 143 | 6 7 4 14 7 18 3 7 11 18 5 3 3 . 5 1 16 15 Power 18 | 1 . 1 2 . 2 1 . 3 4 . 1 . . . . 1 2 Engine 9 | 1 . 1 2 . 2 . . 1 1 . . . . . . . 1 Core 7 | . . . . . . 1 . 2 3 . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 44 | 2 2 1 6 5 3 2 1 1 4 2 2 . . 3 . 5 5 Treads 21 | 2 2 1 3 4 3 2 1 1 . . . . . . . . 2 Leg 6 | . . . 3 1 . . . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . 2 2 . . 1 . 3 3 Flight 6 | . . . . . . . . . 2 . . . . 2 . 2 . Utility 37 | 1 2 1 2 1 9 . 3 2 3 2 . . . 1 1 6 3 Device 23 | . . . 1 . 7 . 3 2 2 2 . . . 1 . 3 2 Storage 3 | 1 1 . . . . . . . . . . . . . . 1 . Processor 5 | . 1 1 . . . . . . 1 . . . . . . 2 . Hackware 3 | . . . . 1 . . . . . . . . . . 1 . 1 Protection 3 | . . . 1 . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 3 1 4 1 4 . 3 5 7 1 . 3 . 1 . 4 5 Energy Gun 21 | 1 3 . 3 . 3 . 1 . 4 . . 1 . 1 . 3 1 Energy Cannon 9 | . . 1 1 . 1 . 2 2 1 . . 1 . . . . . Ballistic Gun 4 | 1 . . . 1 . . . 1 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 1 . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . . . 4 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . 1 . 1 . . . . . 2 . Parts Lost 90 | . 1 2 9 4 5 2 4 4 26 . . 8 . 3 2 1 19 Power 15 | . 1 . 2 1 1 . . 2 5 . . 1 . . . . 2 Propulsion 34 | . . 1 3 2 2 2 1 1 6 . . 3 . 2 1 . 10 Utility 22 | . . . 1 1 2 . 2 1 6 . . 2 . 1 . 1 5 Weapon 19 | . . 1 3 . . . 1 . 9 . . 2 . . 1 . 2 Highest Loss Streak 20 | . 1 2 6 3 2 2 4 2 20 . . 5 . 2 2 1 14 To Critical Strikes 3 | . . . . . . . . . 2 . . . . . 1 . . Average Slot Usage (%) 80 | . 95 99 84 96 96 98 96 98 67 45 50 48 23 28 31 38 38 Engine 4 | . 13 14 10 9 6 . . 5 . . . . . . . . 1 Core 2 | . . . . . . 6 7 6 7 2 3 2 . . . . . Treads 19 | . 28 28 17 24 29 28 28 25 13 . . . . . . . . Leg 2 | . . . 9 11 . . . . 1 11 7 5 . . . . . Hover 2 | . . . . . . . . . . 10 14 14 5 4 . 5 12 Device 14 | . . . 6 9 18 23 24 31 20 9 17 11 5 2 4 8 . Storage 6 | . 14 14 11 9 7 7 7 6 5 . . . . . . . . Processor 3 | . 10 14 6 . . . . . . 5 5 5 5 5 4 7 11 Hackware 1 | . . . . 4 2 . . . . . . . . . 2 4 5 Protection 2 | . . . 2 2 5 7 3 . . . . . . . . . . Energy Gun 8 | . 22 16 8 9 12 15 10 4 2 . . . . 3 4 1 . Energy Cannon 5 | . . 11 11 9 3 7 11 8 8 . . 4 . . . . . Ballistic Gun 2 | . 5 . . 8 5 . . 3 . 2 . . . . . . . Peak Build Rating 95 | 6 13 12 11 22 42 45 50 59 60 59 68 74 25 46 38 91 95 Average Rating 36 | 4 10 10 9 18 33 42 45 52 47 50 62 61 25 34 32 51 58 On Entrance 32 | . 6 12 10 9 21 41 45 50 59 24 59 68 25 25 35 8 82 Naked Turns 10 | . . . . . . . . . . . . . . . . . 10 Heaviest Build 62 | 12 29 29 32 35 53 50 51 57 62 31 19 29 4 14 14 26 35 Greatest Support 98 | 40 46 46 66 86 86 98 98 98 96 40 34 34 14 26 19 28 64 Greatest Overweight (x) 20 | 1 . 1 2 1 . 1 . . 20 3 . 4 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 20 5 Average Capacity 12 | 7 9 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Most Carried 15 | 2 8 7 8 9 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Carried 8 | . 6 5 3 8 11 15 13 10 12 4 4 4 5 4 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 2 8 5 8 9 15 15 11 14 3 5 4 5 5 5 5 5 2 Class Distribution -------------------- 37% | Mutant 16% | Gunner 14% | Tank 10% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Matter Collected 1781 | 199 205 40 120 92 203 148 20 211 263 . . 157 . 15 . . 108 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3320 | . 293 122 750 164 459 125 34 373 624 . . 14 . 40 . . 322 Parts 187 | . 22 6 51 17 20 10 . 20 28 . . . . 2 . . 11 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 87 | . 8 5 24 6 10 4 1 9 11 . . 1 . 2 . . 6 Melee 1 | . . . . . . . . . . . . . . 1 . . . Guns 41 | . 8 3 6 5 10 4 . 3 2 . . . . . . . . Cannons 36 | . . 2 18 1 . . . 6 9 . . . . . . . . AOE 6 | . . . . . . . . . . . . . . . . . 6 Classes Destroyed 13 | . 4 . 1 . 4 1 1 2 . . . . . . . . . Worker 5 | . 1 . 1 1 . . . . . . . . . . . . 2 Builder 2 | . . . . . . . . 1 . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . 1 . . . . . . . . Watcher 2 | . . . . . 1 . . . 1 . . . . . . . . Swarmer 31 | . 3 3 11 4 . . . 4 3 . . 1 . 2 . . . Grunt 34 | . 5 2 10 2 7 2 . 2 . . . . . . . . 4 Brawler 1 | . . . . . 1 . . . . . . . . . . . . Sentry 7 | . . . 3 . . . . 1 3 . . . . . . . . Hunter 7 | . . . . . . . . 2 3 . . . . . . . 2 Programmer 5 | . . . . . 2 1 . . 2 . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 3 3 9 4 8 2 1 5 4 . . 1 . 1 . . 6 Combat Bots Only 8 | . 3 3 8 4 8 2 1 4 3 . . 1 . 1 . . 5 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 1 1 1 . . 1 . 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1147 | . 47 38 164 41 88 31 48 63 185 . . 91 . 65 14 6 266 Missed 346 | . 7 8 37 15 19 9 15 22 47 . . 34 . 32 8 1 92 Damage Taken 13377 | . 377 353 1280 309 1131 353 596 612 2351 . . 1039 . 564 76 133 4203 Core 3169 | . 56 127 141 56 146 46 53 72 531 . . 190 . 125 17 . 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 187 | . . . . . . . . . . . . . . . . . 187 Core Remaining (%) 74 | 100 . 26 64 89 . . 65 91 . . . . 27 89 98 100 . Volleys Fired 227 | . 24 18 48 8 25 14 11 25 36 1 . 4 . 1 . . 12 Largest 3 | . 2 2 2 3 3 3 3 3 3 1 . 2 . 1 . . 2 Hottest 218 | . 112 116 120 135 150 155 185 218 218 25 . 155 . 88 . . 143 Shots Fired 537 | . 47 35 92 24 75 44 32 63 101 1 . 6 . 1 . . 16 Gun 284 | . 47 27 39 16 70 29 11 12 21 1 . 2 . 1 . . 8 Cannon 245 | . . 8 53 8 5 15 21 51 80 . . 4 . . . . . Launcher 8 | . . . . . . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 83 | . 3 . . 8 24 . . 19 28 1 . . . . . . . Thermal 431 | . 44 35 92 16 51 44 32 44 60 . . 4 . 1 . . 8 Explosive 8 | . . . . . . . . . . . . . . . . . 8 Electromagnetic 15 | . . . . . . . . . 13 . . 2 . . . . . Robot Hit Streak 21 | . 5 10 10 5 7 6 21 8 19 3 . 6 . . . . 2 Robot Miss Streak 11 | . 3 3 3 4 8 6 2 11 4 . . 1 . 2 . . 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets 6 | . 3 . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . Shots Hit Robots 357 | . 28 24 60 12 55 29 29 37 64 1 . 5 . 6 . . 7 Core Hits 213 | . 14 8 31 10 44 20 10 20 30 . . 1 . 1 . . 24 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . . 1 . . . Critical Strikes 11 | . 2 1 2 . 3 . . 1 . . . . . 2 . . . Burn 7 | . 2 1 2 . 2 . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 . . . Melee Attacks 14 | . . . . . . . . . . . . 2 . 12 . . . Impact 14 | . . . . . . . . . . . . 2 . 12 . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9482 | . 414 373 1035 194 1083 592 847 951 1784 21 . 178 . 271 . . 1739 Guns 3631 | . 414 287 373 143 1029 427 311 136 335 21 . 43 . . . . 112 Cannons 3914 | . . 86 662 51 53 165 536 815 1449 . . 97 . . . . . Explosions 1594 | . . . . . . . . . . . . . . . . . 1594 Melee 309 | . . . . . . . . . . . . 38 . 271 . . . Ramming 34 | . . . . . 1 . . . . . . . . . . . 33 Kinetic 1308 | . 14 . . 105 360 . . 299 509 21 . . . . . . . Thermal 6041 | . 400 373 1035 89 722 592 847 652 1122 . . 97 . . . . 112 Explosive 1594 | . . . . . . . . . . . . . . . . . 1594 Electromagnetic 196 | . . . . . . . . . 153 . . 43 . . . . . Impact 309 | . . . . . . . . . . . . 38 . 271 . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . 4 4 4 . 7 7 7 7 7 . . . 7 Average Corruption 4 | . 1 1 . . 3 4 4 . 5 7 7 7 7 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 74 | . 1 4 . . 17 17 7 . 9 5 2 8 2 . . . 2 Message Errors 22 | . . 2 . . 1 3 4 . 2 3 . 5 . . . . 2 Matter Fused 16 | . 1 . . . 4 7 . . 2 . 2 . . . . . . Heat Flow Errors 3 | . . 1 . . . . 1 . . . . . 1 . . . . Energy Discharges 8 | . . . . . 3 . . . 2 . . 2 1 . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 8 | . . 1 . . 4 1 1 . 1 . . . . . . . . Data Loss (major) 4 | . . . . . 1 3 . . . . . . . . . . . Misfires 4 | . . . . . 1 2 . . 1 . . . . . . . . Alerts 5 | . . . . . 1 1 . . . 2 . 1 . . . . . Weapon Failures 3 | . . . . . 1 . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 143 | . . . 27 . . . . 1 . . . 22 . 62 . . 31 Projectiles 28 | . . . 27 . . . . 1 . . . . . . . . . Explosions 31 | . . . . . . . . . . . . . . . . . 31 Melee 84 | . . . . . . . . . . . . 22 . 62 . . . Knockbacks 9 | . . . . . . . . 3 5 . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . Kinetic 8 | . . . . . . . . 3 5 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . . . . . . . . 15 Shots . | . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . 1 . . . . . . . . . . . 6 Targets Rammed 7 | . . . . . 1 . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 524 | . 424 462 204 99 506 95 315 60 524 . . 54 71 8 . . 36 Average Temperature 119 | . 150 208 57 47 148 44 84 24 188 . . 25 35 6 . . 17 Received Heat Transfer 1965 | . 96 177 336 117 450 153 108 72 108 . . 168 . 54 . 9 117 Effects 15 | . 3 4 . . 1 . . . 7 . . . . . . . . Shutdowns 3 | . . 1 . . 1 . . . 1 . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . Matter Decay 3 | . 1 . . . . . . . 2 . . . . . . . . Short Circuit 3 | . 1 . . . . . . . 2 . . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . . . . . . . . 10 Robots Corrupted 2 | . . . . . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . 2 . 4 . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Melted 17 | . 4 1 5 . . 2 1 1 3 . . . . . . . . Heat Transferred 11194 | . 1184 999 2553 222 1260 886 1077 1007 1708 . . 150 . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Peak Influence 555 | . 263 128 555 350 310 . . 162 211 32 8 . . 314 194 176 403 Initial 224 | . . 28 49 224 154 . . 18 79 17 8 . . 9 164 97 105 Average 154 | . 92 56 322 284 190 . . 93 89 14 8 . . 114 177 119 302 Maximum Alert Level 2 | . 1 . 2 1 1 . . . 1 . . . . 1 . . 2 Low Security (%) 71 | 100 77 100 28 . 69 . . 100 95 100 100 . . 83 100 100 8 Level 1 24 | . 22 . 34 100 30 . . . 4 . . . . 16 . . 89 Level 2 3 | . . . 36 . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 5 1 3 . . 2 4 . . . . . 1 1 2 Investigation 6 | . 1 . 2 1 1 . . . . . . . . . 1 . . Extermination 4 | . . . . . 2 . . . . . . . . . . 1 1 Reinforcement 6 | . 1 . 3 . . . . . 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 2 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Distress Signals 5 | . . . 3 . . . . 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 10 5 34 9 14 5 1 14 16 6 . 8 . 20 4 6 29 Peak Tracking Total 13 | . 4 3 8 4 8 3 1 5 4 6 . 4 . 9 3 4 13 Tactical Retreats 16 | . 1 . 2 . 1 . . 1 . . . 2 . 5 . 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Traps Triggered 8 | . 1 . 1 1 1 . . . 2 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Machines Disabled 9 | . 1 . 2 . 1 . . 3 2 . . . . . . . . Max in Single Turn 1 | . 1 . 1 . 1 . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Machines Accessed 35 | . 3 . 5 4 6 1 . 5 2 . . 1 . . 1 4 3 Terminals 25 | . 3 . 5 4 4 . . 3 1 . . 1 . . 1 1 2 Fabricators 4 | . . . . . 2 . . . 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . . 1 1 Total Hacks 87 | . 10 . 16 14 13 1 . 15 3 . . 1 . . 3 7 4 Successful 30 | . 5 . 5 4 6 1 . 7 . . . 1 . . . 1 . Failed 57 | . 5 . 11 10 7 . . 8 3 . . . . . 3 6 4 Catastrophic 14 | . 2 . 2 . 2 . . 3 . . . . . . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 69 | . 10 . 15 14 9 . . 9 3 . . . . . 3 3 3 Terminals 72 | . 10 . 16 14 10 . . 11 1 . . 1 . . 3 3 3 Fabricators 6 | . . . . . 3 . . . 2 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 4 . . . . . . . 1 1 Terminal Hacks 10 | . 2 . 1 1 1 1 . 3 . . . 1 . . . . . Record 3 | . 1 . . . . . . 1 . . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . . 1 . Network Status 1 | . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 16 | . 3 . 4 3 3 . . 3 . . . . . . . . . Terminals 16 | . 3 . 4 3 3 . . 3 . . . . . . . . . Botnet 13 | . 2 . 4 2 2 . . 3 . . . . . . . . . Operators 3 | . 1 . . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 5 4 6 . . 5 2 . . . . . 1 3 3 Full Trace Events 4 | . 1 . 1 . 1 . . . . . . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . 2 . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . Time 122 | . . . . . 53 . . . . . . . . . . 69 . Total Part Build Rating 30 | . . . . . 12 . . . . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Total Allies 1 | . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . . . . . . Total Damage 63 | . . . . . . . . . . 63 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 2 . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Turns Passed 6041 | 87 466 307 488 286 958 679 217 584 701 139 49 265 71 167 30 260 287 Spaces Moved 4424 | 51 233 148 193 175 546 412 94 307 310 192 56 329 113 285 56 451 473 Core 242 | 5 . . . . . . . . 10 110 . 1 . . . . 116 Treads 2268 | 46 233 148 122 122 546 412 94 307 238 . . . . . . . . Legs 192 | . . . 71 53 . . . . 61 7 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 765 | . . . . . . . . . . 75 56 328 113 48 . 84 61 Flight 957 | . . . . . . . . . 1 . . . . 237 56 367 296 Fastest Speed 34 | 50 160 160 120 120 145 148 155 156 120 50 66 60 60 34 34 34 34 Average Speed 109 | 152 160 160 160 140 147 151 155 159 177 65 68 68 60 39 34 38 44 Slowest Speed 1050 | 160 160 240 260 190 148 232 156 160 1050 200 80 250 60 60 35 60 104 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . 3 1 1 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 36 53 38 20 16 61 13 11 9 79 2 60 13 14 2 12 17 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . 1 . . . . . . . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 . . . 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . . 1 . . . . . 3 . . . . . Spaces Dug 2 | . . . . . . . . . 2 . . . . . . . . Terrain Destroyed 57 | . . . . . . 2 . 2 13 . . 1 . . . . 39 Melee . | . . . . . . . . . . . . . . . . . . Projectile 18 | . . . . . . 2 . 2 13 . . 1 . . . . . AOE 39 | . . . . . . . . . . . . . . . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Res Res Acc Total 5110 | 58 280 183 277 197 636 436 138 349 381 205 66 358 115 309 65 531 526 Wait 181 | . . 13 14 1 24 8 27 . 10 2 6 18 3 9 8 22 16 Move 4392 | 50 232 147 192 174 545 411 93 306 310 191 55 328 112 278 53 448 467 Hop 8 | . . . . . . . . . . . . . . 3 1 1 3 Pick Up 58 | 2 10 . 7 5 17 . . 5 4 1 . 3 . 1 . 2 1 Fast Attach 69 | 6 1 1 7 3 4 2 . 5 6 4 2 1 . 4 1 12 10 Attach 51 | . . 3 6 4 5 . 4 3 12 1 1 2 . 1 . 4 5 Detach 12 | . . . 2 . . . . 1 . 3 . . . . . 3 3 Swap 23 | . 6 . 1 . 9 1 3 3 . . . . . . . . . Drop 32 | . 7 1 . 2 6 . . 1 3 2 2 . . . 2 3 3 Fire 227 | . 24 18 48 8 25 14 11 25 36 1 . 4 . 1 . . 12 Melee 14 | . . . . . . . . . . . . 2 . 12 . . . Ram 6 | . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . 36 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / [*Low] / Gar) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 554 | -10/Materials | Entered Mines 604 | -10/Mines | Core integrity fell below 50% 827 | -10/Mines | Discovered new exit (range 9) 861 | -10/Mines | Entered Materials 861 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -9/Materials | Lost 6 parts (1p2n1u2w) 1211 | -9/Materials | Destroyed 8 combat bots 1328 | -9/Materials | Discovered new exit (range 7) 1349 | -9/Materials | Entered another Materials area 1349 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1464 | -8/Materials | Lost 3 parts (2n1u) 1612 | -8/Materials | Discovered new exit (range 16) 1635 | -8/Materials | Entered Factory 1635 | -7/Factory | Evolved 2 slots: Utility x2 1736 | -7/Factory | Build established: Gunner 2080 | -7/Factory | Destroyed 8 combat bots 2309 | -7/Factory | Fabricated Point Defense System? 2572 | -7/Factory | Discovered new exit (range 7) 2593 | -7/Factory | Entered Lower Caves 2846 | -7/Lower Caves | Encountered a Warlord checkpoint 2877 | -7/Lower Caves | Build established: Tank 3025 | -7/Lower Caves | Identified exit to Lower Caves 3084 | -7/Lower Caves | Learned Factory stockpile data 3272 | -7/Lower Caves | Entered another Lower Caves area 3294 | -7/Lower Caves | Spotted B-75 Beast 3398 | -7/Lower Caves | Destroyed B-75 Beast 3427 | -7/Lower Caves | Lost 4 parts (1n2u1w) 3465 | -7/Lower Caves | Discovered new exit (range 16) 3489 | -7/Lower Caves | Entered Factory 3489 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3546 | -6/Factory | Identified exit to Factory 3721 | -6/Factory | Identified exit to Garrison 3812 | -6/Factory | Discovered new exit (range 12) 3842 | -6/Factory | Build established: Scavenger-Skirmisher 3960 | -6/Factory | Garrison activated, responded to threat 4073 | -6/Factory | Entered another Factory area 4073 | -5/Factory | Evolved 2 slots: Propulsion x2 4314 | -5/Factory | Build established: Scavenger-Tank 4408 | -5/Factory | Garrison activated, responded to threat 4451 | -5/Factory | Lost 4 parts (1p2n1u) 4685 | -5/Factory | Lost 20 parts (4p4n5u7w) 4703 | -5/Factory | Core integrity fell below 50% 4774 | -5/Factory | Manually triggered Chute Trap 4774 | -5/Factory | Sucked down chute 4774 | -5/Factory | Entered Waste 4775 | -5/Waste | Met a frightened Derelict 4798 | -5/Waste | Spotted C-40 Crusher 4807 | -5/Waste | Found Prototype Device 4807 | -5/Waste | Identified Exp. Terrain Scanner 4811 | -5/Waste | Spotted C-40 Crusher 4849 | -5/Waste | Spotted C-40 Crusher 4850 | -5/Waste | Spotted C-40 Crusher 4884 | -5/Waste | Spotted C-40 Crusher 4895 | -5/Waste | Spotted C-40 Crusher 4903 | -5/Waste | Discovered new exit (range 13) 4910 | -5/Waste | Found Unknown Device 4910 | -5/Waste | Identified Adv. Force Booster 4913 | -5/Waste | Entered Factory 4951 | -5/Factory | Discovered new exit (range 15) 4962 | -5/Factory | Entered Upper Caves 5017 | -5/Upper Caves | Learned 8 Factory zone layouts 5045 | -5/Upper Caves | Spotted B-75 Beast 5087 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5147 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 5151 | -5/Upper Caves | Build established: Mutant 5216 | -5/Upper Caves | Discovered new exit (range 15) 5227 | -5/Upper Caves | Entered another Upper Caves area 5241 | -5/Upper Caves | Encountered a Warlord checkpoint 5254 | -5/Upper Caves | Lost 3 parts (2n1w) 5270 | -5/Upper Caves | Discovered new exit (range 14) 5298 | -5/Upper Caves | Entered Factory 5298 | -4/Factory | Evolved 2 slots: Propulsion x2 5299 | -4/Factory | Identified exit to Upper Caves 5403 | -4/Factory | Spotted B-86 Titan 5462 | -4/Factory | Discovered new exit (range 4) 5465 | -4/Factory | Entered Research 5465 | -3/Research | Evolved 2 slots: Utility x2 5476 | -3/Research | Discovered new exit (range 10) 5495 | -3/Research | Entered another Research area 5495 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5585 | -2/Research | Spotted B-90 Cyclops 5604 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 5651 | -2/Research | Found Prototype Processor 5651 | -2/Research | Identified Spectral Analyzer 5750 | -2/Research | Discovered new exit (range 14) 5755 | -2/Research | Identified exit to Access 5755 | -2/Research | Entered Access 5755 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5823 | -1/Access | Lost 5 parts (1p2n2u) 5849 | -1/Access | Spotted B-99 Colossus 5999 | -1/Access | Core integrity fell below 50% 6036 | -1/Access | Core integrity fell below 20% 6042 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 06016_ Penetrated by Slug. 06016_ Cmb. Linear Gravjet destroyed. 06016_ Slug penetrates Wall. 06018_ Hacking Suite destroyed. 06018_ Penetrated by Slug. 06018_ Slug penetrates Wall. 06021_ ALERT: Security rotation in progress. 06023_ Gyrokinetic Inverter severed. 06025_ Slammed into C-57 Dissector. 06026_ Spectral Analyzer severed. 06027_ Slammed into C-57 Dissector. 06027_ Destabilizing: System interference. 06027_ Targeting Computer temporarily disabled. 06028_ Targeting Computer severed. 06030_ Adv. Signal Interpreter severed. 06033_ Acquired Smartbomb Launcher. 06034_ Smartbomb Launcher destroyed. 06035_ Quantum Rifle severed. 06037_ Slammed into C-57 Dissector. Map ----- +----------------------------------------------------+ | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | " #???????????????????????? | | G"" #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #####+###???????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????? ?????? | | ????????????????????? ?????? | | ??????????????????# #????? | | ???????????????? ????? | | ?????????????? ????? | | ?????????????# ????? | | ?????????????# #????? | | ?????????????# #????? | | ?????????????# #????? | | ?????????????? +????? | | ???????????????# #????? | | ???????????????# #????? | | ????????#+###### #????? | | ????????# +????? | | ????????# c #????? | | ???????## #??????# c@ #????? | | ??????? #??????######/###????? | | ???????# #???????# #????? | | ???????# #???????# #????? | | ???????# #???????# #????? | | ???????# #???????# #????? | | ???????# #???????# #????? | | ???????# ###+#???# #????? | | ???????# #?########+##????? | | ???????# #?# [#????? | | ???????# ! ### #????? | | ?####### # " / #????? | | ?# # """ #????? | | ?+ + """ #????? | | ?# *! # " #????? | | ?# *! # #????? | | ?# ########## # #????? | | ##/## ??# ##+########????? | | # ??# ## #???????????? | | # ?# ## #???????????? | | !# ?# ## #???????????? | | # # ## #???????????? | | # # ## #???????????? | | # + ##=#???????????? | | # # ## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 225 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 8 Energy Filtering 30 Kinecelleration 30 Force Boost 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Point Defense System | x2 | -7/Factory | Preloaded Cmb. Linear Gravjet | x2 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed AbsorptionServoShield Manual? 0 Play Time 01:40:39 Cumulative 114.9 hours Start 2025.02.04 @ 11:59:21 End 2025.02.04 @ 16:24:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aba8f4d-a210-45db-824e-e732e76e081e