Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.09.27 @ 23:20:26 Player: Liberace Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (906) 906 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3131 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Sensor Array High-powered Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Sensor Drone Bay > --- WEAPON ----------- Beam Cannon High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Sensor Array Signal Interpreter Medium Laser Light Assault Rifle Light Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Medium Storage Unit Device Sensor Drone Bay Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 5 | . 1 . 2 . 2 Power 2 | . 1 . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 34 | 7 1 . 14 5 7 Power 9 | 1 1 . 4 2 1 Engine 6 | 1 1 . 1 2 1 Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 6 | 2 . . 2 . 2 Treads 2 | 2 . . . . . Leg 4 | . . . 2 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 . . 3 1 1 Device 2 | . . . 1 1 . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | 1 . . 2 . . Artifact . | . . . . . . Weapon 12 | 2 . . 5 2 3 Energy Gun 3 | 1 . . . . 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 1 . . 2 1 . Ballistic Cannon 2 | . . . 1 1 . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 22 | . . . 3 6 13 Power 6 | . . . 1 2 3 Propulsion 4 | . . . . 1 3 Utility 4 | . . . 1 1 2 Weapon 8 | . . . 1 2 5 Highest Loss Streak 8 | . . . 3 6 8 Average Slot Usage (%) 92 | . 100 100 97 92 68 Engine 14 | . 25 25 4 11 16 Core 5 | . . . 15 7 . Treads 8 | . 25 25 . . . Leg 10 | . . . 18 17 8 Device 5 | . . . 7 8 7 Storage 10 | . 12 12 10 10 7 Processor 1 | . . . . . 8 Protection 9 | . 12 12 12 9 . Energy Gun 5 | . 12 12 6 . . Energy Cannon 2 | . . . 2 7 . Ballistic Gun 13 | . 12 12 13 19 8 Ballistic Cannon 2 | . . . 3 1 6 Launcher 1 | . . . 2 . 2 Naked Turns . | . . . . . . Heaviest Build 46 | 19 24 24 35 46 41 Greatest Support 45 | 40 40 40 40 34 45 Greatest Overweight (x) 8 | 3 . . 8 2 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 8 7 8 8 8 5 Average Carried 6 | 3 4 7 7 6 3 Final Capacity 8 | 8 8 8 8 8 4 Final Carried 8 | 3 7 8 7 5 3 Class Distribution -------------------- 76% | Hacker-Mutant 12% | Hacker-Tank 10% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 806 | 211 78 6 347 37 127 Remotely . | . . . . . . Salvage Created 1023 | . 183 . 435 89 316 Parts 69 | . 9 . 31 2 27 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 28 | . 4 . 12 6 6 Guns 21 | . 4 . 9 6 2 Cannons 2 | . . . . . 2 AOE 4 | . . . 2 . 2 Classes Destroyed 10 | . 1 . 6 1 2 Worker 5 | . . . 2 1 2 Builder 4 | . . . 1 . 3 Recycler 1 | . . . . . 1 Watcher 3 | . . . 2 . 1 Swarmer 5 | . . . 4 . 1 Grunt 7 | . 4 . 1 . 2 Brawler 1 | . . . 1 . . Sentry 8 | . . . 6 . 2 Hunter 1 | . . . . . 1 Assembled 6 | . . . . 6 . Best Kill Streak 6 | . 2 . 4 3 6 Combat Bots Only 3 | . 2 . 2 3 2 Max Kills in Single Turn 4 | . 1 . 4 2 4 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3186 | . 109 . 1019 430 1628 Core 721 | . 9 . 112 45 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . 96 . 60 . Volleys Fired 89 | . 15 . 44 10 20 Largest 3 | . 2 . 3 3 2 Hottest 110 | . 70 . 110 80 55 Shots Fired 166 | . 30 . 95 15 26 Gun 134 | . 30 . 80 14 10 Cannon 20 | . . . 13 1 6 Launcher 12 | . . . 2 . 10 Special . | . . . . . . Kinetic 109 | . 15 . 67 15 12 Thermal 41 | . 15 . 26 . . Explosive 12 | . . . 2 . 10 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 23 | . 14 . 23 9 7 Robot Miss Streak 4 | . 1 . 4 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 137 | . 26 . 79 13 19 Core Hits 70 | . 9 . 27 13 21 Critical Hits 2 | . . . 1 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2624 | . 272 8 1151 258 935 Guns 1450 | . 272 . 820 255 103 Cannons 204 | . . . 123 . 81 Explosions 942 | . . . 194 . 748 Melee . | . . . . . . Ramming 28 | . . 8 14 3 3 Kinetic 1168 | . 108 . 684 255 121 Thermal 423 | . 164 . 259 . . Explosive 942 | . . . 194 . 748 Electromagnetic 63 | . . . . . 63 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Effects 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . . . . . 38 Projectiles . | . . . . . . Explosions 38 | . . . . . 38 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . . . 7 1 1 Shots . | . . . . . . Rammed 5 | . . 2 1 1 1 Targets Rammed 5 | . . 2 1 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 499 | . 252 . 499 119 66 Average Temperature 177 | . 108 . 225 56 17 Received Heat Transfer 1739 | . 99 . 498 80 1062 Effects 26 | . . . 26 . . Shutdowns 16 | . . . 16 . . Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 4 . . Matter Decay 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 2 | . . . 2 . . Heat Transferred 1221 | . 481 . 740 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 238 | . 92 . 230 63 238 Initial 63 | . . . . 63 1 Average 45 | . 26 . 98 34 58 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 95 | 100 100 100 86 100 90 Level 1 4 | . . . 13 . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 5 . 18 9 16 Peak Tracking Total 10 | . 2 . 6 7 10 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 4 | . . . 2 . 2 Max in Single Turn 2 | . . . 2 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 10 | . 3 . 6 1 . Terminals 6 | . 2 . 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 36 | . 10 . 25 1 . Successful 32 | . 7 . 24 1 . Failed 4 | . 3 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 8 . 13 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 5 . 12 1 . Record 6 | . 2 . 4 . . Open Door 1 | . . . . 1 . Emergency Access Points 3 | . 2 . 1 . . Alert Level 3 | . . . 3 . . Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 10 | . . . 10 . . Insert Component 6 | . . . 6 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 2 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter 7 | . 7 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 3 | . . . . 2 1 Drone Recoveries 3 | . . . . 2 1 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3020 | 137 420 509 714 756 484 Spaces Moved 1573 | 88 233 315 329 402 206 Core 32 | 28 . . 4 . . Treads 623 | 60 233 315 15 . . Legs 918 | . . . 310 402 206 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 130 160 120 Average Speed 158 | 138 160 160 142 165 173 Slowest Speed 450 | 200 160 160 450 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 34 63 36 54 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 96 | . . . 16 . 80 Melee . | . . . . . . Projectile . | . . . . . . AOE 96 | . . . 16 . 80 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1955 | 102 253 319 493 480 308 Wait 220 | . . . 91 60 69 Move 1568 | 87 232 314 328 401 206 Hop . | . . . . . . Pick Up 30 | 8 5 2 9 2 4 Fast Attach 4 | 2 . . 1 1 . Attach 27 | 5 1 . 10 4 7 Detach 2 | . . . 1 . 1 Swap 3 | . . . 3 . . Drop 7 | . . 1 5 1 . Fire 89 | . 15 . 44 10 20 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 1 1 1 Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 138 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Evolved 1 slot: Power x1 311 | -10/Materials | Build established: Hacker-Mutant 542 | -10/Materials | Identified exit to Mines 542 | -10/Materials | Discovered exit to Mines (range 11) 558 | -10/Materials | Entered Mines 572 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 758 | -10/Mines | Identified exit to Materials 758 | -10/Mines | Discovered exit to Materials (range 15) 783 | -10/Mines | Learned location of Zion (-7) 1067 | -10/Mines | Entered Materials 1067 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1068 | -9/Materials | Identified exit to Storage 1068 | -9/Materials | Discovered exit to Storage (range 15) 1345 | -9/Materials | Repaired Lgt. Nuclear Core 1402 | -9/Materials | Build established: Hacker-Tank 1630 | -9/Materials | Lost 3 parts (1p1u1w) 1756 | -9/Materials | Identified exit to Mines 1756 | -9/Materials | Discovered exit to Mines (range 9) 1781 | -9/Materials | Entered Mines 1912 | -9/Mines | Found the Drone Emporium 1922 | -9/Mines | Found Prototype Device 1924 | -9/Mines | Identified Sensor Drone Bay 1945 | -9/Mines | Build established: Hacker-Mutant 2017 | -9/Mines | Identified exit to Materials 2017 | -9/Mines | Discovered exit to Materials (range 7) 2216 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2299 | -9/Mines | Assembled infested the area 2304 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2383 | -9/Mines | Lost 6 parts (2p1n1u2w) 2537 | -9/Mines | Entered Materials 2537 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2693 | -8/Materials | Build established: Hacker-Gunner 2977 | -8/Materials | Lost 8 parts (2p2n4w) 3000 | -8/Materials | Core integrity fell below 50% 3016 | -8/Materials | Core integrity fell below 20% 3021 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. B-36 Bruiser destroyed. U-05 Engineer builds a Wall. Acquired Hvy. EM Pulse Gun. S-10 Pest destroyed. Imp. Aluminum Leg destroyed. G-47 Trooper destroyed. Hvy. EM Pulse Gun destroyed. R-06 Scavenger collects Flight Unit. Sensor Drone Bay destroyed. Y-45 Defender destroyed. K-01 Serf collects debris. Med. Storage Unit destroyed. R-06 Scavenger collects Hvy. Assault Rifle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #?????????## | | ??????????????????????????????????# #????????### | | ??????????????????????????????????# #????????### | | ????????????????????????????##?##?# #????????## | | ???????????????????????#??### ## ?# #???????### | | ???????????????????????# # ## ##??????# # | | ??????????????????????## ## ########## | | ?????????????????????? % % % % | | ????????????????????? % ########### | | ?????????????????????? % % #???????### | | ???????????????????????#### # = #?????????? | | ???????????????????????# " ## ##?????????? | | ????????????????????????# """"" ??#= #??????????? | | ???????????????????????????""""???#% #??????????? | | ????????????????????????#??""""???#* #??????????? | | ????????????????????????# """ ??# #??????????? | | ????????????????????????# "?# ###########? | | ????????????????????????# "## # """ #? | | ????????????????????????# " # """ #? | | ???????????????????????# # """ #? | | ???????????????????????######+#####%* # #? | | ?????????????????# ##### =% # " " #? | | ?????????????????# "R" #? | | ?????????????????# ##### # """ #? | | ?????????????????????####### ## # ## #? | | ?????????????????????# [@%# ### #+# ##########? | | ?????????????????????# =g%s# # ?????????? | | ?????????????????????#"""gg# # ?????????? | | ?????????????????????#""" Y# # * ????????? | | ?????????????????????#""" k# # ????????? | | ?????????????????????#""" r# # """ """ #???????? | | ?????????????????????#""" r + """ """ +???????? | | ?????????????????????# # # """ """ #???????? | | ?????????????????????# # # ?? ???#???????? | | ?????????????????????# # ##??#+#???????????? | | ?????????????????????# # #?????????????????? | | ?????????????????????# # #?????????????????? | | ?????????????????????####### #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????#+##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 24 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation It's Just You Part-time Mechanic Challenges ------------ None Game ------ Seed GaussBattleAxe Manual? 0 Play Time 00:39:51 Cumulative 5.0 hours Start 2020.09.27 @ 22:39:43 End 2020.09.27 @ 23:20:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 9 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e12e6330-7a01-41d2-bd88-28fc8419ca0b