Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 13:04:28 Player: Mr.Manatee Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (134) 670 Value Destroyed (3554) 3554 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1270) 1270 TOTAL SCORE: 7874 Bonus ------- High Alert Combat Kills 570 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 354/550 Matter 258/300 Energy 318/500 System Corruption 2% Temperature Cool (0) Movement Treading (241) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY (20) --- F-cell Engine Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam High-powered Shotgun High-powered Shotgun High-powered Shotgun Faulty Enhanced Autogun Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- F-cell Engine Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam High-powered Shotgun High-powered Shotgun High-powered Shotgun Enhanced Autogun Mini Grenade Launcher Heavy Flail [Rating: 43] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . 1 . . . . Parts Attached 95 | 7 6 24 26 14 15 3 Power 12 | 1 2 5 3 1 . . Engine 12 | 1 2 5 3 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 1 6 5 3 2 2 Treads 21 | 2 1 6 5 3 2 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 2 2 6 9 6 4 1 Device 11 | 1 . 1 6 2 1 . Storage 5 | 1 1 . 2 1 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 13 | . 1 5 1 2 3 1 Artifact . | . . . . . . . Weapon 32 | 2 1 7 9 4 9 . Energy Gun 8 | . . 6 2 . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 22 | 2 1 . 6 4 9 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 1 . . . Parts Lost 9 | . 3 1 2 . 3 . Power 2 | . 1 1 . . . . Propulsion 2 | . 1 . . . 1 . Utility 2 | . 1 . . . 1 . Weapon 3 | . . . 2 . 1 . Highest Loss Streak 3 | . 3 1 2 . 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 91 97 99 97 99 100 Engine 9 | . 13 10 11 8 9 9 Treads 25 | . 28 21 22 26 26 27 Device 9 | . 7 7 11 11 9 9 Storage 10 | . 14 11 11 9 9 9 Processor 4 | . . . . 6 9 9 Protection 8 | . . 13 10 9 9 9 Energy Gun 6 | . . 23 18 . . . Ballistic Gun 22 | . 27 9 13 26 27 27 Naked Turns . | . . . . . . . Heaviest Build 70 | 14 16 32 37 69 70 70 Greatest Support 69 | 40 40 40 46 69 68 68 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 10 20 20 20 Average Capacity 14 | 6 8 8 9 19 20 20 Most Carried 20 | 5 8 8 10 19 20 20 Average Carried 13 | 1 6 7 9 15 19 19 Final Capacity 20 | 8 8 8 10 20 20 20 Final Carried 20 | 5 8 8 10 19 19 20 Class Distribution -------------------- 44% | Gunner 21% | Mutant 21% | Tank 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Storage Gunner | -8/Materials Gunner | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Sto Mat Gar Mat Matter Collected 3351 | 176 341 372 540 707 1215 . Remotely 10 | . . . 10 . . . Salvage Created 5140 | 105 503 847 1496 831 1358 . Parts 282 | 7 27 52 74 43 79 . Haulers Intercepted 11 | . . 3 5 3 . . Recyclers Shooed 3 | . . 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Mat Combat Hostiles Destroyed 106 | . 11 18 25 14 38 . Guns 106 | . 11 18 25 14 38 . Classes Destroyed 13 | 2 2 5 1 2 1 . Worker 3 | . . 1 . 2 . . Tunneler 2 | 2 . . . . . . Hauler 11 | . . 3 5 3 . . Recycler 9 | 1 2 2 4 . . . Operator 1 | . . . . 1 . . Watcher 2 | . . 2 . . . . Swarmer 44 | . 5 10 8 3 18 . Grunt 31 | . 6 4 5 5 11 . Brawler 2 | . . . 1 1 . . Duelist 5 | . . 1 . . 4 . Sentry 21 | . . 3 11 4 3 . Specialist 1 | . . . . . 1 . Hunter 2 | . . . . 1 1 . Best Kill Streak 7 | 2 3 7 6 7 6 . Combat Bots Only 7 | . 3 7 5 5 6 . Max Kills in Single Turn 2 | 1 2 2 2 1 2 . Gunslinging 1 | . 1 1 1 . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Sto Mat Gar Mat Damage Taken 4267 | . 588 598 1164 592 1325 . Core 465 | . 99 64 106 72 124 . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 553 | . 95 66 . 392 . . Core Remaining (%) 72 | 100 60 . 57 . . . Volleys Fired 303 | 15 38 46 67 44 93 . Largest 3 | 2 2 3 3 3 3 . Hottest 186 | 40 40 186 186 75 78 . Shots Fired 818 | 30 76 134 186 132 260 . Gun 818 | 30 76 134 186 132 260 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 628 | 30 76 44 86 132 260 . Thermal 190 | . . 90 100 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 3 8 15 12 13 16 . Robot Miss Streak 7 | 7 3 4 3 2 5 . Penetration Max . | . . . . . . . Secondary Targets 28 | . 3 6 4 3 12 . Max Gunslinging Chain 2 | . 1 2 2 1 1 . Shots Hit Robots 521 | 12 50 77 121 92 169 . Core Hits 205 | 5 21 34 50 33 62 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . 1 . . 1 . Critical Strikes 17 | . . 5 10 . 2 . Burn 14 | . . 4 10 . . . Destroy 3 | . . 1 . . 2 . Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8444 | 123 536 1116 2017 1635 3017 . Guns 8387 | 123 536 1116 2003 1612 2997 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 57 | . . . 14 23 20 . Kinetic 6387 | 123 536 301 818 1612 2997 . Thermal 2000 | . . 815 1185 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 3 3 . 2 2 Average Corruption 2 | . 1 3 3 . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 59 | . 5 6 23 . 23 2 Message Errors 11 | . . . 6 . 5 . Matter Fused 16 | . 1 2 6 . 7 . Heat Flow Errors 6 | . 1 . 3 . 2 . Energy Discharges 10 | . 1 . 4 . 3 2 Parts Rejected 2 | . 1 1 . . . . Data Loss (minor) 8 | . 1 1 2 . 4 . Data Loss (major) 3 | . . 2 . . 1 . Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 20 | . . . . . 20 . Shots . | . . . . . . . Rammed 3 | . . . 1 2 . . Targets Rammed 3 | . . . 1 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 525 | . 186 460 525 169 245 . Average Temperature 121 | . 32 173 159 38 28 . Received Heat Transfer 1125 | . 186 144 282 279 234 . Effects 16 | . . 10 4 . 2 . Shutdowns 6 | . . 5 1 . . . Energy Bleed 3 | . . 2 1 . . . Interference 4 | . . . 2 . 2 . Short Circuit 1 | . . 1 . . . . Damage (minor) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . 9 . . . Heat Transferred 5674 | . . 2270 3404 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Mat Peak Influence 1299 | 15 241 487 886 378 1299 633 Initial 633 | . 9 55 185 373 219 633 Average 547 | 5 91 285 461 301 931 633 Maximum Alert Level 4 | . 1 2 3 1 4 2 Low Security (%) 17 | 100 92 31 2 4 . . Level 1 30 | . 7 37 36 95 10 . Level 2 17 | . . 31 43 . 11 100 Level 3 12 | . . . 17 . 24 . Level 4 20 | . . . . . 53 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . 2 1 . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault 1 | . . . 1 . . . Garrison 2 | . . . 1 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Mat Distress Signals 7 | . 2 1 . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 17 27 37 19 42 . Peak Tracking Total 8 | . 8 8 6 5 5 . Tactical Retreats 9 | . 1 1 6 . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Mat Traps Triggered 20 | . 1 1 3 1 14 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Sto Mat Gar Mat Machines Disabled 6 | . 1 1 1 2 1 . Max in Single Turn 1 | . 1 1 1 1 1 . Garrison Relay 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Mat Machines Accessed 19 | . 3 4 6 6 . . Terminals 12 | . 2 2 6 2 . . Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 . 2 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 66 | . 10 14 20 22 . . Successful 39 | . 5 10 9 15 . . Failed 27 | . 5 4 11 7 . . Catastrophic 4 | . 1 1 2 . . . Database Lockouts . | . . . . . . . Manual 40 | . 9 11 14 6 . . Terminals 45 | . 8 10 20 7 . . Fabricators . | . . . . . . . Repair Stations 15 | . 2 2 . 11 . . Recycling Units 3 | . . . . 3 . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 16 | . 3 3 7 3 . . Part Schematic 2 | . 1 . 1 . . . Robot Analysis 4 | . . 1 2 1 . . Prototype ID Bank 3 | . . 1 2 . . . Open Door 1 | . . . 1 . . . Level Access Points 1 | . . 1 . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . 2 2 . 9 . . Scan Component 7 | . 1 1 . 5 . . Repair 6 | . 1 1 . 4 . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . . 3 2 1 . . Terminals 6 | . . 3 2 1 . . Track 1 | . . 1 . . . . Botnet 5 | . . 2 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 16 | . 3 4 5 4 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 1 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 1 1 . 4 . . Time 262 | . 26 32 . 204 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Sto Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . 5 . Machine Destruction 5 | . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Sto Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Mat Robot Analysis Total 4 | . . 1 2 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Sto Mat Gar Mat Turns Passed 5827 | 165 659 649 1160 870 2264 60 Spaces Moved 2381 | 75 297 242 506 292 946 23 Core 10 | 10 . . . . . . Treads 2371 | 65 297 242 506 292 946 23 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 155 155 235 Average Speed 176 | 145 160 160 160 160 200 237 Slowest Speed 241 | 160 160 160 160 235 235 241 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 57 24 73 34 78 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed 1 | . . . . . 1 . Walls Destroyed 1 | . . . . . 1 . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Mat Total 3531 | 101 412 409 726 638 1217 28 Wait 633 | . 65 67 86 280 135 . Move 2366 | 74 296 241 505 291 936 23 Hop . | . . . . . . . Pick Up 43 | 5 5 8 12 5 8 . Fast Attach 30 | 7 4 8 6 4 . 1 Attach 13 | . 2 3 3 2 3 . Detach 6 | . 1 2 2 1 . . Swap 52 | . . 13 17 8 12 2 Drop 58 | . 1 21 26 1 7 2 Fire 303 | 15 38 46 67 44 93 . Melee 1 | . . . 1 . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush 3 | . . . 1 2 . . Escape Stasis 22 | . . . . . 22 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 547 | -10/Materials | Lost 3 parts (1p1n1u) 714 | -10/Materials | Repaired Assault Rifle 779 | -10/Materials | Discovered new exit (range 5) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 906 | -9/Materials | Identified exit to Materials 1200 | -9/Materials | Destroyed 7 combat bots 1333 | -9/Materials | Discovered new exit (range 13) 1461 | -9/Materials | Repaired Hrd. Light Armor Plating 1474 | -9/Materials | Entered Storage 2137 | -9/Storage | Garrison activated, responded to threat 2274 | -9/Storage | First assault squad dispatched 2332 | -9/Storage | Build established: Tank 2562 | -9/Storage | Discovered exit to Materials (range 15) 2634 | -9/Storage | Entered Materials 2634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2979 | -8/Materials | Discovered new exit (range 16) 3114 | -8/Materials | Repaired Imp. Treads 3209 | -8/Materials | Build established: Gunner 3235 | -8/Materials | Repaired Hrd. Light Armor Plating 3317 | -8/Materials | Repaired F-cell Engine 3378 | -8/Materials | Repaired Enh. Autogun 3443 | -8/Materials | Garrison activated, responded to threat 3497 | -8/Materials | Identified exit to Garrison 3504 | -8/Materials | Entered Garrison 3566 | -8/Garrison | Triggered checkpoint 3660 | -8/Garrison | Triggered checkpoint 3826 | -8/Garrison | Triggered checkpoint 3882 | -8/Garrison | Discovered new exit (range 11) 3978 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4086 | -8/Garrison | Triggered checkpoint 4368 | -8/Garrison | Triggered checkpoint 4470 | -8/Garrison | Triggered checkpoint 4546 | -8/Garrison | Triggered checkpoint 4590 | -8/Garrison | Discovered new exit (range 13) 4608 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4616 | -8/Garrison | Installed Relay Interface Framework 4694 | -8/Garrison | Garrison Relay disabled 5064 | -8/Garrison | Triggered checkpoint 5135 | -8/Garrison | Discovered new exit (range 13) 5188 | -8/Garrison | Triggered checkpoint 5768 | -8/Garrison | Entered Materials 5828 | -8/Materials | Self-destructed Last Messages --------------- 05618_ Stasis field depleted. 05618_ Triggered Stasis Trap. 05618_ A bubble of rippling energy engulfs the area. 05618_ Field strength at 70. 05620_ Field strength at 40. 05621_ Field strength at 10. 05622_ Stasis field depleted. 05646_ Slug penetrates Wall. 05697_ System corrupted: Heat flow error (+278). 05698_ Overheating: System interference. 05698_ Gauss Rifle temporarily disabled. 05698_ Adv. Targeting Computer temporarily disabled. 05734_ DL3=SM==HOTTUSTPZSC4G#4I XEIVI>P8P5T LOCATION=UNKNOWN GOAL=ESCAPE 05782_ System corrupted: Energy discharge (-145). 05803_ Dropped Imp. Treads. 05821_ Dropped Imp. Medium Armor Plating. 05822_ Acquired Med. Armor Plating. 05827_ System corrupted: Energy discharge (-200). 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Nuclear Core | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipGuidedRedirector Manual? 0 Play Time 00:50:25 Cumulative 113.3 hours Start 2022.03.18 @ 11:17:34 End 2022.03.18 @ 13:04:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54be3b38-5797-43c2-a603-544646dd73f8