Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 02:01:01 Player: Lord Draconis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (187) 935 Value Destroyed (6189) 6189 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 13134 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 25 Friendly Fire -53 Cogmind --------- Core Integrity 0/1300 Matter 237/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Large Matter Pod (42) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Medium Treads Improved Heavy Siege Treads Antigrav Array > --- UTILITY ---------- Coolant Network Reaction Control System Improved Corruption Screen > --- WEAPON ----------- Improved Arc Projector > --- INVENTORY -------- Huge Storage Unit Large Matter Pod Phase Cannon Heavy Phase Cannon Improved Grenade Launcher [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav Array Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . . . . . 2 Utility 8 | . . . 1 . 1 2 1 1 2 . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 201 | 7 20 5 21 4 54 36 8 27 8 . 1 10 Power 29 | 1 3 2 5 . 8 5 . 4 1 . . . Engine 15 | 1 3 2 5 . 2 1 . 1 . . . . Core 14 | . . . . . 6 4 . 3 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 4 . 6 2 21 5 . 4 . . 1 3 Treads 28 | 2 2 . 6 2 12 2 . . . . . 2 Leg 6 | . . . . . 5 . . 1 . . . . Wheel 13 | . 2 . . . 4 3 . 3 . . 1 . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 55 | 2 6 2 5 1 12 12 4 5 3 . . 3 Device 27 | 1 3 2 1 1 5 4 1 5 2 . . 2 Storage 5 | 1 2 . . . 1 1 . . . . . . Processor 2 | . . . . . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 21 | . 1 . 4 . 6 6 3 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 69 | 2 7 1 5 1 13 14 4 14 4 . . 4 Energy Gun 15 | 1 2 . . . 3 4 . 2 1 . . 2 Energy Cannon 14 | . 2 . 1 . 2 . 1 5 1 . . 2 Ballistic Gun 19 | 1 . . 2 1 3 7 1 4 . . . . Ballistic Cannon 10 | . 3 1 1 . 2 . 1 . 2 . . . Launcher 6 | . . . . . 3 1 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . 2 . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 . . . . . . 1 Parts Lost 94 | . 4 2 6 3 29 17 2 5 17 . . 9 Power 12 | . . 1 1 . 5 2 . 1 2 . . . Propulsion 33 | . 2 1 . 2 13 7 1 . 3 . . 4 Utility 28 | . 2 . 3 1 5 5 . 2 8 . . 2 Weapon 21 | . . . 2 . 6 3 1 2 4 . . 3 Highest Loss Streak 14 | . 2 2 3 2 14 9 1 2 8 . . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 94 97 99 91 94 72 69 69 . 3 12 Engine 5 | . 13 14 10 11 2 1 . 3 2 . . . Core 3 | . . . . . 4 5 6 5 4 . . . Treads 20 | . 20 9 31 32 23 27 . . . . . 1 Leg 1 | . . . . . 5 . . . 2 . . . Wheel 2 | . 7 14 . . 2 1 12 5 6 . 3 1 Device 11 | . 10 13 11 10 14 10 7 12 26 . . 2 Storage 8 | . 14 14 11 11 9 7 6 5 4 . . . Processor 2 | . . . . . . 6 6 5 4 . . 3 Protection 9 | . 2 . 9 11 11 15 12 9 1 . . . Energy Gun 3 | . 7 . . . 5 6 . 2 4 . . 1 Energy Cannon 4 | . 4 14 10 11 3 . 6 4 3 . . . Ballistic Gun 4 | . 1 . 2 11 5 5 6 7 2 . . . Ballistic Cannon 3 | . 14 14 8 . 3 . 5 . 3 . . . Peak Build Rating 74 | 9 11 10 19 19 29 46 52 65 70 1 2 74 Average Rating 29 | 5 9 9 18 17 21 40 49 59 55 1 1 27 On Entrance 18 | . 9 9 9 19 17 29 27 47 65 1 1 2 Naked Turns 408 | . . . . . . . . . 23 360 25 . Heaviest Build 143 | 13 34 35 42 36 63 119 134 143 121 . . 13 Greatest Support 85 | 40 40 10 69 69 85 85 24 22 22 3 16 75 Greatest Overweight (x) 16 | . 3 3 3 . 16 9 11 11 10 . . . Average Overweight (x) 1 | . 1 2 . . . 1 5 9 6 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 25 25 25 25 5 5 5 Average Capacity 18 | 7 10 15 15 15 19 23 25 25 23 5 5 5 Most Carried 25 | 3 15 15 15 15 20 25 21 25 22 5 5 5 Average Carried 17 | 2 9 14 14 14 18 23 20 22 19 4 5 4 Final Capacity 25 | 8 15 15 15 15 20 25 25 25 5 5 5 5 Final Carried 22 | 3 15 15 15 14 20 19 21 22 4 5 5 3 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Mutant 7% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 4644 | 276 409 114 928 63 912 598 150 937 184 66 . 7 Remotely . | . . . . . . . . . . . . . Salvage Created 6192 | 98 482 163 1411 153 1441 1151 12 1083 198 . . . Parts 336 | 8 32 8 87 10 81 52 4 46 8 . . . Haulers Intercepted 9 | . 1 . 5 . 3 . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 147 | . 17 2 33 5 35 25 3 22 5 . . . Guns 63 | . 6 . 3 1 18 22 . 12 1 . . . Cannons 66 | . 11 2 30 4 9 . . 6 4 . . . AOE 17 | . . . . . 8 2 3 4 . . . . Classes Destroyed 17 | 2 5 1 1 . 3 3 1 1 . . . . Worker 11 | . 1 . 1 . 2 5 . 2 . . . . Builder 2 | . . . . . . . 1 1 . . . . Tunneler 2 | 1 . . . . . . . 1 . . . . Hauler 9 | . 1 . 5 . 3 . . . . . . . Recycler 8 | 1 1 1 . 1 1 2 . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 6 | . 1 . 2 . 1 1 . 1 . . . . Swarmer 34 | . 8 . 6 4 3 5 3 5 . . . . Cutter 3 | . . . . . 3 . . . . . . . Grunt 63 | . 9 . 16 . 19 7 . 11 1 . . . Brawler 3 | . . . . . 1 1 . 1 . . . . Duelist 4 | . . . 2 1 1 . . . . . . . Sentry 22 | . . 2 9 . 7 2 . 1 1 . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 16 | . . . . . . 9 . 4 3 . . . Heavy 1 | . . . . . 1 . . . . . . . Best Kill Streak 7 | 2 3 3 4 4 5 7 4 5 2 . . . Combat Bots Only 5 | . 3 2 4 4 4 4 3 5 2 . . . Max Kills in Single Turn 4 | 1 2 2 2 1 2 4 3 4 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 2 4 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 1466 | . 115 14 146 15 264 381 62 96 88 54 . 231 Missed 483 | . 28 4 46 2 84 113 25 27 38 25 . 91 Damage Taken 16764 | . 842 168 1319 214 3405 3642 730 1372 1428 576 . 3068 Core 3526 | . 88 99 133 . 479 332 78 96 341 576 . 1304 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 2 | . . . . . . 2 . . . . . . Core Remaining (%) 56 | 100 . 25 . 66 12 52 90 90 . . 20 . Volleys Fired 535 | 6 60 6 104 13 125 104 4 90 22 . . 1 Largest 3 | 2 2 2 2 2 2 2 3 3 3 . . 2 Hottest 225 | 60 99 104 104 85 102 108 147 225 177 . . 175 Shots Fired 1076 | 12 117 12 206 22 229 197 6 223 50 . . 2 Gun 593 | 12 42 . 30 9 144 193 1 143 19 . . . Cannon 467 | . 75 12 176 13 77 . 2 79 31 . . 2 Launcher 16 | . . . . . 8 4 3 1 . . . . Special . | . . . . . . . . . . . . . Kinetic 552 | 6 74 6 103 9 113 111 2 105 23 . . . Thermal 508 | 6 43 6 103 13 108 82 1 117 27 . . 2 Explosive 16 | . . . . . 8 4 3 1 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 28 | 8 18 5 16 5 12 19 1 28 13 . . . Robot Miss Streak 11 | 1 5 3 11 2 4 4 3 4 2 . . 2 Penetration Max 1 | . . . . . . 1 . 1 . . . . Secondary Targets 3 | . . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 757 | 10 66 9 144 14 162 164 1 153 34 . . . Core Hits 436 | 3 24 6 94 8 82 79 7 117 16 . . . Critical Kills 1 | 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . 2 . 1 . . . . Critical Strikes 16 | 1 1 . 1 . 2 6 . 4 1 . . . Burn 10 | . 1 . . . 2 4 . 3 . . . . Destroy 5 | 1 . . 1 . . 2 . 1 . . . . Blast 1 | . . . . . . . . . 1 . . . Melee Attacks 20 | . . . 1 . . 16 . 3 . . . . Impact 20 | . . . 1 . . 16 . 3 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17888 | 103 1124 188 2561 270 3874 4379 551 3876 962 . . . Guns 8959 | 103 302 . 280 70 1820 3677 . 2350 357 . . . Cannons 6340 | . 822 188 2281 200 1008 . 27 1235 579 . . . Explosions 2563 | . . . . . 1046 702 524 291 . . . . Melee . | . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . 26 . . . Kinetic 8381 | 48 804 103 1284 70 1505 2164 . 1852 551 . . . Thermal 7119 | 55 320 85 1277 200 1524 1513 27 1733 385 . . . Explosive 2237 | . . . . . 720 702 524 291 . . . . Electromagnetic 125 | . . . . . 125 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 18 . 4 2 6 6 . Average Corruption 2 | . . . . . 1 6 . 3 1 2 6 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . 10 Effects 69 | . . . . . 13 23 . 23 4 5 1 . Message Errors 11 | . . . . . 3 3 . 4 . . 1 . Matter Fused 20 | . . . . . 3 8 . 6 2 1 . . Heat Flow Errors 10 | . . . . . 2 3 . 2 1 2 . . Energy Discharges 6 | . . . . . 1 2 . 2 1 . . . Parts Fused 2 | . . . . . . . . 2 . . . . Data Loss (minor) 11 | . . . . . 1 3 . 5 . 2 . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 2 | . . . . . . 1 . 1 . . . . Alerts 2 | . . . . . 1 1 . . . . . . Weapon Failures 4 | . . . . . 2 2 . . . . . . Overload Shots 6 | . . . . . . . . 6 . . . . Effects 1 | . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . 1 . . . . Overflow Damage 191 | . 3 . 18 8 38 54 21 23 26 . . . Projectiles 78 | . 3 . 18 8 . . . 23 26 . . . Explosions 113 | . . . . . 38 54 21 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 32 | . 9 . 21 . . . . . 2 . . . Impact 1 | . . . . . . . . . 1 . . . Kinetic 29 | . 9 . 19 . . . . . 1 . . . Secondary 2 | . . . 2 . . . . . . . . . Self-Inflicted Damage 413 | . . . . . 173 173 55 . 12 . . . Shots 10 | . . . . . 5 4 1 . . . . . Rammed 6 | 1 . . . . . . . . 5 . . . Targets Rammed 6 | 1 . . . . . . . . 5 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 504 | 40 504 86 66 33 204 140 45 308 . 79 . 36 Average Temperature 82 | 17 137 48 31 20 40 50 21 50 . 54 . 18 Received Heat Transfer 3578 | . 288 63 375 15 1206 579 334 396 75 . . 247 Effects 8 | . 8 . . . . . . . . . . . Shutdowns 3 | . 3 . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 29 | . . . 3 1 3 16 . 4 2 . . . Heat Transferred 14822 | 125 834 185 2701 407 3147 3219 50 3497 657 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 486 | 10 347 124 486 271 347 238 203 271 176 . . 140 Initial 171 | . 6 84 48 171 33 136 105 94 88 . . 6 Average 159 | 3 189 92 283 203 164 82 122 142 113 . . 54 Maximum Alert Level 2 | . 1 . 2 1 1 1 1 1 . . . . Low Security (%) 68 | 100 64 100 18 39 63 96 91 81 100 . . 100 Level 1 29 | . 35 . 68 60 36 3 8 18 . . . . Level 2 2 | . . . 13 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 41 | . 4 . 4 . 10 11 2 7 1 . . 2 Investigation 9 | . 4 . 1 . 2 . . 1 . . . 1 Extermination 8 | . . . . . . 5 . 2 . . . 1 Reinforcement 12 | . . . 3 . 2 4 1 1 1 . . . Assault . | . . . . . . . . . . . . . Garrison 12 | . . . . . 6 2 1 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 12 | . 2 . 2 . . 4 2 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 261 | . 29 2 59 8 49 45 12 26 9 3 . 19 Peak Tracking Total 10 | . 5 2 5 4 4 6 10 5 2 3 . 9 Tactical Retreats 16 | . 1 . 2 . 2 6 . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 11 | . 5 1 1 . 1 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 8 | . 2 . . 1 3 . . 2 . . . . Max in Single Turn 1 | . 1 . . . 1 . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 33 | . 6 1 7 1 6 5 1 3 . . . 3 Terminals 25 | . 5 . 6 1 5 3 1 2 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 Total Hacks 75 | . 16 1 19 3 15 9 2 5 . . . 5 Successful 20 | . 4 1 6 1 3 3 1 . . . . 1 Failed 53 | . 11 . 12 2 12 6 1 5 . . . 4 Catastrophic 8 | . 3 . . . 2 . 1 1 . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . Manual 35 | . 12 . 5 3 9 1 2 2 . . . 1 Terminals 60 | . 12 . 16 3 14 6 2 4 . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . 4 . 3 . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . . 2 Terminal Hacks 12 | . 1 1 4 1 2 2 . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . 1 . . . . . . Retrieve Components 3 | . 1 . 1 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . 1 . . . . . Terminals 2 | . 1 . . . . . 1 . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 29 | . 5 . 6 1 5 5 1 3 . . . 3 Full Trace Events 6 | . 2 . 1 . 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . 1 . 3 . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 1 . . . . . . . Highest-Rated Group 40 | . . . . 40 16 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . . 20 . . . . . . . . Total Damage 209 | . . . . 209 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total 2 | . . . 1 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 13345 | 100 1104 236 2407 615 2534 3176 235 1633 459 360 58 428 Spaces Moved 6661 | 44 595 158 1164 323 1093 1147 123 534 206 713 81 480 Core 898 | 1 . . . . 2 . . . 28 713 48 106 Treads 3500 | 43 219 . 1119 323 780 988 . . . . . 28 Legs 125 | . . . . . 125 . . . . . . . Wheels 1910 | . 376 158 45 . 186 159 123 534 178 . 33 118 Hover 228 | . . . . . . . . . . . . 228 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 125 160 110 135 150 160 50 50 50 50 Average Speed 155 | 157 135 124 158 160 177 209 172 232 178 50 70 77 Slowest Speed 850 | 160 240 125 240 160 850 238 255 255 240 50 100 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 96 31 92 75 57 28 4 14 7 67 16 18 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 1 . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 3 . . . . . 1 1 . Spaces Dug 83 | . . . 1 . 10 15 23 26 8 . . . Terrain Destroyed 170 | . 4 . 1 . 44 54 26 26 13 . . 2 Melee 19 | . . . 1 . . 15 . 3 . . . . Projectile 39 | . 4 . . . 1 1 . 18 13 . . 2 AOE 112 | . . . . . 43 38 26 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Total 8563 | 60 770 186 1531 399 1455 1702 141 739 256 715 81 528 Wait 964 | . 79 13 190 57 139 364 . 74 9 2 . 37 Move 6650 | 44 594 157 1163 322 1092 1146 122 533 205 712 80 480 Hop . | . . . . . . . . . . . . . Pick Up 105 | 3 13 1 24 3 27 17 3 8 5 1 . . Fast Attach 62 | 7 10 1 10 . 15 3 2 5 . . 1 8 Attach 72 | . 4 1 5 4 22 14 4 10 6 . . 2 Detach 10 | . 1 . 1 . 1 2 3 2 . . . . Swap 67 | . 6 3 6 . 17 19 2 12 2 . . . Drop 73 | . 3 4 27 . 17 17 1 2 2 . . . Fire 535 | 6 60 6 104 13 125 104 4 90 22 . . 1 Melee 20 | . . . 1 . . 16 . 3 . . . . Ram 5 | . . . . . . . . . 5 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Central database locked down 890 | -10/Materials | Discovered new exit (range 11) 1102 | -10/Materials | Discovered new exit (range 16) 1205 | -10/Materials | Entered Mines 1215 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1242 | -10/Mines | Met a Derelict bent on vengeance 1359 | -10/Mines | Discovered new exit (range 15) 1385 | -10/Mines | Core integrity fell below 50% 1441 | -10/Mines | Entered Materials 1441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1658 | -9/Materials | Discovered new exit (range 15) 1688 | -9/Materials | Central database locked down 1917 | -9/Materials | Discovered new exit (range 4) 1998 | -9/Materials | Discovered new exit (range 16) 2446 | -9/Materials | Discovered new exit (range 9) 3391 | -9/Materials | Discovered new exit (range 8) 3475 | -9/Materials | Lost 3 parts (1p1u1w) 3609 | -9/Materials | Discovered new exit (range 8) 3848 | -9/Materials | Entered Mines 3853 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3928 | -9/Mines | Discovered new exit (range 5) 4113 | -9/Mines | Learned location of Storage (-9) 4120 | -9/Mines | Learned Materials interactive machine intel 4381 | -9/Mines | Discovered new exit (range 5) 4463 | -9/Mines | Entered Materials 4463 | -8/Materials | Accompanied by 1 ally 4463 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4464 | -8/Materials | Loaded intel: 19 interactive machine locations 4978 | -8/Materials | Build established: Scavenger-Mutant 5440 | -8/Materials | Garrison activated, responded to threat 5464 | -8/Materials | Core integrity fell below 50% 5538 | -8/Materials | Lost 14 parts (1p6n3u4w) 5802 | -8/Materials | Discovered new exit (range 10) 5840 | -8/Materials | Garrison activated, responded to threat 6241 | -8/Materials | Core integrity fell below 20% 6275 | -8/Materials | Lost 3 parts (2n1w) 6997 | -8/Materials | Entered Factory 6997 | -7/Factory | Evolved 2 slots: Utility x2 8523 | -7/Factory | Lost 3 parts (1p2u) 8754 | -7/Factory | Build established: Mutant 9301 | -7/Factory | Identified exit to Lower Caves 10011 | -7/Factory | Garrison activated, responded to threat 10018 | -7/Factory | System corruption reached 10% 10075 | -7/Factory | Discovered new exit (range 14) 10122 | -7/Factory | Garrison activated, responded to threat 10146 | -7/Factory | Lost 9 parts (1p4n3u1w) 10173 | -7/Factory | Entered another Factory area 10173 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10362 | -6/Factory | Discovered new exit (range 16) 10383 | -6/Factory | Garrison activated, responded to threat 10408 | -6/Factory | Entered another Factory area 10408 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10864 | -5/Factory | Build established: Tank 11672 | -5/Factory | Garrison activated, responded to threat 11974 | -5/Factory | Discovered new exit (range 8) 12041 | -5/Factory | Entered another Factory area 12041 | -4/Factory | Evolved 2 slots: Utility x2 12124 | -4/Factory | Build established: Scavenger-Gunner 12304 | -4/Factory | Lost 8 parts (1p1n3u3w) 12382 | -4/Factory | Spotted B-86 Titan 12464 | -4/Factory | Lost 5 parts (4u1w) 12477 | -4/Factory | Released all parts (5) 12490 | -4/Factory | Discovered new exit (range 15) 12500 | -4/Factory | Entered Upper Caves 12574 | -4/Upper Caves | Spotted B-86 Titan 12730 | -4/Upper Caves | Build established: Mutant 12757 | -4/Upper Caves | Learned location of Armory (-4) 12794 | -4/Upper Caves | Core integrity fell below 50% 12852 | -4/Upper Caves | Discovered new exit (range 15) 12860 | -4/Upper Caves | Entered another Upper Caves area 12904 | -4/Upper Caves | Discovered new exit (range 11) 12918 | -4/Upper Caves | Entered Research 12918 | -3/Research | Evolved 2 slots: Propulsion x2 13177 | -3/Research | Spotted B-86 Titan 13186 | -3/Research | Spotted B-86 Titan 13315 | -3/Research | Core integrity fell below 50% 13341 | -3/Research | Core integrity fell below 20% 13346 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Imp. Corruption Screen intercepted 1% system corruption. Imp. Heavy Siege Treads destroyed. Antigrav Array destroyed. Coolant Network destroyed. Acquired 7 matter. Connecting with Garrison Access... ALERT: Suspicious activity at Garrison Access R002. Dispatching Investigation squad. Garrison Access under remote control. Imp. Corruption Screen intercepted 1% system corruption. P-80 Master resets S-43 Plague, system corruption cleaned. Door malfunctions. U-05 Engineer builds a Wall. Hvy. Phase Cannon destroyed. U-05 Engineer repairs door. U-05 Engineer builds a Wall. S-43 Plague destroyed. P-80 Master resets S-43 Plague, system corruption cleaned. Phase Cannon destroyed. Imp. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | #?# #?# #??????# ! | | [[[ #?# """" #?# ??????# ! | | """ [ #?# """" #?# "??????# | | """ [ ### """" ### ##?????# | | """ [ """" ############### | | %% | | | | ####### ###### | | ###### ######### ##########???# ###### | | T#???# #???????# # #???# + | | #???# #???????# # #???# # ] | | ##???# #???????+ / #???# # | | #????# #???????# # #???# #? | | #????# #???????# # ! #???# #? | | #????# #???????# # ##### #?? | | ###??# #???????## ## + #?#### | | #??# #????????# ## ##### | | #??# #????????# ## #???## | | #??? #???????## ###########????# | | #??? #### ##????????+u ##?????????????# | | #????????????????######u;#####??????????# ##+ | | #????????????????# u #??????????# #?? | | #????????????????# s BBp #??????????# #?? | | #????????????????# spBB[ #??????????# #?? | | #????????????????# #??????????# #?? | | #?#????????????????# @ #??????????# #?? | | ???????????????????# """%""" #??????????# #?? | | ???????????????????# """G""" #??????????# #?? | | ######+#########################??????????# #?? | | ## #????????????????# #?? | | ## #???????########## #?? | | ## #???????# #?? | | ## #???????# ########### #?? | | ## #??######+#?# # ### | | ## #??# #?# * + | | ## #??# #?# ##### | | ## #??# #?# #???? | | ## #??# #?#! #???? | | ## #??# #?#########???? | | ## #??# #??????????#### | | ## #??# #??????????# | | #+#+#/#############+######### #??????????# | | ??# # #??????????# | | ??# # #??????????# | | ??# + #??????????# | | ??# ^ # #??????????# | | ??############### # #??????????# | | ????????????????# """ # #??????????# | | ????????????????# """ ##########+??######### | | ???????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 195 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Block 15 Armor Coverage 1200 Core Shielding 20 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodCryofiberPurifier Manual? 0 Play Time 01:35:39 Cumulative 65.2 hours Start 2024.08.28 @ 21:41:35 End 2024.08.29 @ 02:01:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bca89548-c694-4ae8-aedd-df09c4606504