Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 20:28:46 Player: Ghraemdal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1841) 1841 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3756 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit ECM Suite > --- WEAPON (3) ------- Heavy Hammer Axe Axe > --- INVENTORY (20) --- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Armored Wheel Heat Sink Improved Heat Sink Advanced Heat Sink Improved Sensor Array Arc Projector Ion Cannon Mini Grenade Launcher Plasma Cutter Heavy Flail Heavy Flail Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Arc Projector Ion Cannon Heavy Flail > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Heat Sink Cooling System Improved Sensor Array Improved Targeting Computer Improved Targeting Computer ECM Suite Beam Rifle Mini Grenade Launcher Plasma Cutter Plasma Cutter [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 64 | 7 4 18 35 Power 7 | 1 . 2 4 Engine 5 | 1 . 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 23 | 2 . 10 11 Treads 2 | . . . 2 Leg 17 | 2 . 10 5 Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 13 | 2 1 3 7 Device 7 | 1 . 1 5 Storage 5 | 1 1 2 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 3 3 13 Energy Gun 7 | 2 . . 5 Energy Cannon 3 | . . 2 1 Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | . 1 . 1 Impact Weapon 3 | . . . 3 Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . 1 7 12 Power 2 | . . . 2 Propulsion 11 | . . 5 6 Utility 3 | . . 1 2 Weapon 4 | . 1 1 2 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes . | . . . . Average Backups 9 | 4 7 11 9 Power 1 | . 1 1 . Propulsion 1 | 2 2 . 1 Utility 4 | . 2 5 4 Weapon 2 | 1 1 3 2 Tool/Special . | . . . . Unused Backups 30 | . 6 3 21 Power 3 | . . 1 2 Propulsion 7 | . 4 . 3 Utility 13 | . 1 1 11 Weapon 6 | . 1 1 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 100 88 89 Engine 7 | . 14 10 3 Core 2 | . . . 5 Leg 29 | . 28 36 24 Wheel 2 | . . . 5 Device 13 | . 14 9 16 Storage 10 | . 14 11 7 Energy Gun 8 | . 15 6 6 Energy Cannon 4 | . . 4 6 Ballistic Gun 5 | . 11 7 . Special Weapon 1 | . 1 1 1 Impact Weapon 3 | . . . 7 Slashing Weapon 1 | . . . 3 Peak Build Rating 28 | 8 9 17 28 Average Rating 15 | 5 8 12 22 On Entrance 8 | . 8 8 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns 17 | . . . 17 Heaviest Build 93 | 15 89 93 64 Greatest Support 48 | 20 20 40 48 Greatest Overweight (x) 20 | . 4 4 20 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 25 20 Average Capacity 15 | 7 11 16 17 Most Carried 18 | 8 8 15 18 Average Carried 9 | 4 7 11 9 Final Capacity 25 | 8 25 15 20 Final Carried 15 | 8 8 15 15 Class Distribution -------------------- 41% | Scavenger-Mutant 40% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1266 | 270 150 397 449 Remotely . | . . . . Salvage Created 2263 | 140 266 760 1097 Parts 107 | 6 18 31 52 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 8 16 27 Melee 10 | . . . 10 Guns 28 | . 8 12 8 Cannons 10 | . . 4 6 Classes Destroyed 8 | 2 3 2 1 Tunneler 2 | 2 . . . Recycler 3 | 1 1 1 . Watcher 3 | . 1 . 2 Swarmer 14 | . 6 . 8 Grunt 28 | . 2 13 13 Duelist 1 | . . 1 . Sentry 6 | . . 2 4 Hunter 2 | . . . 2 Best Kill Streak 6 | 2 3 6 6 Combat Bots Only 6 | . 3 5 6 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 385 | . 60 88 237 Missed 92 | . 17 22 53 Hits 293 | . 43 66 184 Melee 4 | . . 4 . Projectile 289 | . 43 62 184 Critical Strikes 7 | . 1 2 4 Damage Taken 3703 | . 352 871 2480 Core 792 | . 85 154 553 Absorbed by Shields 147 | . . 63 84 Core Remaining (%) 75 | 100 66 61 . Volleys Fired 166 | 11 38 67 50 Largest 3 | 2 2 2 3 Hottest 171 | 90 100 110 171 Shots Fired 312 | 17 70 116 109 Gun 241 | 17 65 96 63 Cannon 57 | . . 17 40 Launcher 6 | . . . 6 Special 8 | . 5 3 . Kinetic 94 | . 31 55 8 Thermal 158 | 6 13 61 78 Explosive 6 | . . . 6 Electromagnetic 54 | 11 26 . 17 Robot Hit Streak 22 | 2 6 14 22 Robot Miss Streak 5 | 4 5 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 214 | 7 26 85 96 Core Hits 92 | 3 13 33 43 Critical Kills . | . . . . Critical Parts Destroyed 5 | . . 1 4 Critical Strikes 10 | 1 1 2 6 Burn 4 | 1 1 1 1 Destroy 1 | . . 1 . Smash 4 | . . . 4 Sever 1 | . . . 1 Melee Attacks 45 | . . . 45 Impact 20 | . . . 20 Slashing 25 | . . . 25 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 10 | . . . 10 Damage Inflicted 4430 | 169 364 1155 2742 Guns 2019 | 131 364 917 607 Cannons 899 | . . 232 667 Explosions 498 | 38 . . 460 Melee 1008 | . . . 1008 Ramming 6 | . . 6 . Kinetic 750 | . 190 510 50 Thermal 1888 | 76 52 639 1121 Explosive 402 | . . . 402 Electromagnetic 376 | 93 122 . 161 Impact 419 | . . . 419 Slashing 589 | . . . 589 Piercing . | . . . . Highest Corruption 6 | . 6 . . Average Corruption 5 | . 5 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 17 . . Message Errors 2 | . 2 . . Matter Fused 2 | . 2 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 4 | . 4 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 4 | . 4 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 308 | 8 . . 300 Projectiles 5 | . . . 5 Explosions 17 | 8 . . 9 Melee 286 | . . . 286 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | . . . 80 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 306 | 114 260 230 306 Average Temperature 66 | 45 48 53 101 Received Heat Transfer 1353 | . 42 336 975 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 4 | . . . 4 Impact Corruptions 12 | . . . 12 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | 1 1 4 3 Heat Transferred 4281 | 235 222 1665 2159 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 194 | 10 115 144 194 Initial 48 | . . . 48 Average 68 | . 34 69 89 Influence Increases 1408 | 15 210 419 764 Destroy 0b10 Robot/C 1020 | . 160 320 540 Destroy 0b10 Robot/NC 40 | 15 10 5 10 Destroy Leader 226 | . 32 70 124 Successful Hack 24 | . 4 18 2 Disable Machine 30 | . . . 30 Destroy Structure 53 | . 4 6 43 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1214 | 15 210 303 686 Entered New Map 68 | . . . 68 Time Decay 986 | 15 200 273 498 Lost Part 160 | . 10 30 120 Squads Dispatched 6 | . 1 2 3 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 10 16 40 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 4 | . . . 4 ECM-based Alert Blocks 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 4 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 3 4 5 Terminals 8 | . 2 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 35 | . 8 11 16 Successful 21 | . 5 6 10 Failed 14 | . 3 5 6 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 21 | . 5 8 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 . 2 Scanalyzers 9 | . . 3 6 Garrison Access . | . . . . Terminal Hacks 11 | . 2 5 4 Record 4 | . . 4 . Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 1 | . . . 1 Dispatch Records 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . 1 . . Scanalyzer 6 | . . 1 5 Insert Component 2 | . . 1 1 Analyze 1 | . . . 1 Retrieve Study 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 4 3 Full Trace Events 5 | . 1 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2122 | 44 640 368 1070 Optics 85 | . . . 85 Terrain 979 | . . . 979 Seismic 1052 | 44 640 368 . ECM 367 | . . . 367 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3133 | 132 640 1027 1334 Spaces Moved 1461 | 73 316 492 580 Core 39 | 2 . 1 36 Treads 48 | . . . 48 Legs 1284 | 71 316 491 406 Wheels 90 | . . . 90 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 152 | 118 150 153 156 Slowest Speed 1050 | 120 400 400 1050 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 54 28 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . 5 3 . Terrain Destroyed 61 | 3 5 3 50 Melee . | . . . . Projectile 10 | . 5 3 2 AOE 51 | 3 . . 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2001 | 98 406 641 856 Wait 146 | . 31 29 86 Move 1458 | 72 315 491 580 Hop . | . . . . Pick Up 57 | 8 7 15 27 Fast Attach 35 | 7 . 11 17 Attach 20 | . 1 3 16 Detach 16 | . . 2 14 Swap 27 | . 7 13 7 Drop 39 | . 7 9 23 Fire 166 | 11 38 67 50 Melee 34 | . . . 34 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 2 | . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 5) 507 | -10/Materials | Discovered new exit (range 8) 773 | -10/Materials | Entered another Materials area 773 | -9/Materials | Evolved 2 slots: Propulsion x2 1083 | -9/Materials | Build established: Scavenger-Mutant 1172 | -9/Materials | Lost 3 parts (2n1u) 1315 | -9/Materials | Discovered new exit (range 15) 1800 | -9/Materials | Entered another Materials area 1800 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1886 | -8/Materials | Released all parts (5) 1913 | -8/Materials | Lost 6 parts (1p3n1u1w) 1941 | -8/Materials | Core integrity fell below 50% 2379 | -8/Materials | Build established: Scavenger-Skirmisher 2596 | -8/Materials | Core integrity fell below 20% 2772 | -8/Materials | Build established: Scavenger-Mutant 3134 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03113_ Axe follow-up attack on S-10 Pest. 03113_ S-10 Pest destroyed. 03113_ K-01 Serf collects debris. 03116_ Axe follow-up attack on S-10 Pest. 03119_ S-10 Pest destroyed. 03120_ K-01 Serf collects debris. 03124_ Hvy. Hammer follow-up attack on S-10 Pest. 03124_ S-10 Pest suffers critical hit (Smash). 03124_ Destroyed Lgt. Assault Rifle. 03124_ Destroyed Flight Unit. 03124_ S-10 Pest system corrupted by crushing effect. 03125_ S-10 Pest system terminally corrupted. 03125_ Flight Unit fried. 03126_ K-01 Serf collects debris. 03128_ W-25 Informer sends out distress signal. 03128_ Imp. Terrain Scanner destroyed. 03130_ S-10 Pest destroyed. 03130_ K-01 Serf collects debris. 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