Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 02:34:24 Player: J1ang-5h1 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (16) 80 Value Destroyed (280) 280 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (8319) 8319 TOTAL SCORE: 17199 Bonus ------- High Alert Combat Kills 18 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Win Speed 2001 Cogmind --------- Core Integrity 621/1600 Matter 206/300 Energy 98/100 System Corruption 11% Temperature Warm (176) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Lightpack 2.0 Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Focal Shield Advanced Force Field Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Guard > --- WEAPON ----------- Enhanced Nova Cannon Force Lance > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Micro Antimatter Reactor Antigrav System Improved Cesium-ion Thruster Q-thruster Advanced Power Amplifier Improved Heat Sink Improved Coolant Injector Improved Coolant Injector Improved Terrain Scanner Reflective Plating Improved Focal Shield Shock Absorption System Advanced Shield Generator Remote Force Field Point Defense Array Long-range Tractor Beam Minesniffer Drone Bay Vortex Rifle Vortex Rifle Vortex Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher [Rating: 191] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Lightpack 2.0 Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Force Lance Energy Gun Pulse Rifle Energy Cannon Vortex Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . 2 1 . . . . . . . 1 . . Utility 13 | . . 2 . . . . 1 2 1 2 . . . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 101 | 4 . 3 2 1 . 7 5 2 10 13 . 5 3 1 16 8 21 Power 16 | . . . . . . . 2 . 4 2 . 1 . . 3 . 4 Engine 1 | . . . . . . . 1 . . . . . . . . . . Core 9 | . . . . . . . 1 . 4 1 . 1 . . . . 2 Reactor 6 | . . . . . . . . . . 1 . . . . 3 . 2 Propulsion 33 | . . . . . . 4 1 . 4 6 . . . 1 6 3 8 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . 4 1 . 4 . . . . . 6 3 6 Flight 9 | . . . . . . . . . . 6 . . . 1 . . 2 Utility 36 | 1 . . . 1 . 2 1 2 1 4 . 4 3 . 6 4 7 Device 22 | 1 . . . . . 1 . . . 4 . 4 2 . 4 2 4 Storage 2 | . . . . 1 . 1 . . . . . . . . . . . Processor 7 | . . . . . . . . 1 1 . . . . . 2 1 2 Hackware 4 | . . . . . . . 1 . . . . . 1 . . 1 1 Protection 1 | . . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 16 | 3 . 3 2 . . 1 1 . 1 1 . . . . 1 1 2 Energy Gun 3 | 2 . . . . . . . . 1 . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . 1 . 2 Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . Special Weapon 4 | 1 . 3 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . Unidentified Prototypes 5 | . . . . . . 1 . . . 2 . . 1 . 1 . . Parts Lost 27 | . 1 2 . . 1 . . . . . . 3 . . 2 . 18 Power 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 13 | . . . . . . . . . . . . . . . 2 . 11 Utility 6 | . . . . . . . . . . . . 3 . . . . 3 Weapon 5 | . 1 2 . . 1 . . . . . . . . . . . 1 Highest Loss Streak 18 | . 1 2 . . 1 . . . . . . 2 . . 2 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 42 20 22 22 20 60 73 80 83 88 84 80 85 84 84 91 80 Core 4 | . . . . . . . . . 9 9 10 9 10 10 2 . . Reactor 2 | . . . . . . . . . . . . . . . 6 8 7 Hover 15 | . . . . . . 34 38 33 28 3 . . . . 12 26 21 Flight 8 | . . . . . . . . . . 22 26 26 26 26 11 . . Device 13 | . 14 11 . . . 8 7 6 5 15 15 15 21 21 19 20 14 Storage 4 | . . . . . . 8 7 6 5 5 5 5 5 5 4 4 3 Processor 8 | . . . . . . . . 6 11 10 10 10 10 10 13 13 14 Hackware 4 | . . . . . . . 6 6 5 5 5 2 4 5 4 8 10 Protection 1 | . . . . . . . . 6 5 5 5 4 . . . . . Energy Gun 1 | . 14 5 . . . . . . 1 4 . . 2 . . . . Special Weapon 1 | . 14 3 11 11 9 . . . . . . . . . . . . Piercing Weapon 5 | . . . 4 11 11 9 7 6 5 5 5 5 5 5 4 4 3 Peak Build Rating 191 | 3 3 4 5 35 8 64 77 82 111 124 120 120 127 125 165 176 191 Average Rating 105 | 2 2 2 3 6 7 57 73 81 101 118 120 115 122 123 147 173 166 On Entrance 72 | 6 3 2 3 5 8 7 62 77 82 111 120 120 116 122 125 165 174 Naked Turns 2 | . . . . . . . . . . . . . . . . . 2 Heaviest Build 83 | 3 3 3 3 3 3 8 18 20 32 36 26 26 28 26 63 64 83 Greatest Support 72 | 3 3 3 3 3 3 32 32 32 52 33 26 26 26 28 67 67 72 Greatest Overweight (x) 1 | . . . . . . . 1 . 1 1 . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 5 5 5 5 40 5 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 34 | 5 5 5 5 5 5 38 40 40 40 40 40 40 40 40 40 40 36 Most Carried 40 | 5 5 5 5 5 5 29 40 39 40 40 40 40 40 40 40 40 39 Average Carried 31 | 2 4 5 4 4 5 20 33 38 39 38 40 38 39 39 38 37 33 Final Capacity 40 | 5 5 5 5 5 5 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 4 5 5 5 5 5 28 40 39 40 40 40 38 40 40 40 39 2 Class Distribution -------------------- 48% | Hauler-Scout 19% | Hauler-Mutant 17% | Mutant 8% | Hauler-Assassin 7% | Hauler-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Scout | -8/Materials Hauler-Scout | -7/Factory Hauler-Scout | -6/Factory Hauler-Scout | -5/Factory Hauler-Scout | -4/Factory Hauler-Scout | -4/Upper Caves Hauler-Scout | -4/Upper Caves Hauler-Assassin | -4/Warlord Hauler-Scout | -3/Proximity Caves Hauler-Ninja | -3/Research Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 1027 | 240 . . 30 . 20 60 82 . . 99 56 130 30 10 . 230 40 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 516 | 171 . . 35 . . 17 92 . . . . 201 . . . . . Parts 30 | 11 . . . . . 6 6 . . . . 7 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 6 | . . . . . . 3 . . . . . 2 . . 1 . . Melee 2 | . . . . . . . . . . . . 2 . . . . . Cannons 1 | . . . . . . . . . . . . . . . 1 . . AOE 3 | . . . . . . 3 . . . . . . . . . . . Classes Destroyed 6 | 2 . . 1 . . 1 . . . . . 1 . . 1 . . Worker 5 | . . . 2 . . 1 2 . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . . . . . . Swarmer 3 | . . . . . . 3 . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . 1 . . Programmer 2 | . . . . . . . . . . . . 2 . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 4 | 2 . . 2 . . 4 1 . . . . 2 . . 1 . . Combat Bots Only 3 | . . . . . . 3 . . . . . 2 . . 1 . . Max Kills in Single Turn 2 | 1 . . 1 . . 2 1 . . . . 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 354 | . 9 51 3 . 14 10 . . 2 . 4 26 3 12 9 . 211 Missed 134 | . 2 21 1 . 4 4 . . . . 2 11 2 8 5 . 74 Damage Taken 4337 | . 51 287 23 . 76 90 . . 53 60 32 282 38 92 201 . 3052 Core 1343 | . 19 160 11 . 53 32 . . . . 10 62 17 . . . 979 Absorbed by Shields 138 | . . . . . . . . . . . . . . . . . 138 Redirected to Shielding 103 | . . . . . . . . . 17 26 14 46 . . . . . Ignored by Resistances 131 | . . . . . . . . . . . . 9 . 6 . . 116 Regen/Repaired (Parts) 36 | . . . . . . . . . . 31 . . 5 . . . . Core Remaining (%) 87 | 100 92 . . . 44 94 100 100 100 . . . . 92 100 100 38 Volleys Fired 62 | 16 9 . . . . 2 . . . . . . . . 20 . 15 Largest 2 | 2 2 . . . . 1 . . . . . . . . 1 . 1 Hottest 140 | 140 140 . . . . 33 . . . . . . . . 50 . 120 Shots Fired 73 | 26 10 . . . . 2 . . . . . . . . 20 . 15 Gun 24 | 21 3 . . . . . . . . . . . . . . . . Cannon 35 | . . . . . . . . . . . . . . . 20 . 15 Launcher 2 | . . . . . . 2 . . . . . . . . . . . Special 12 | 5 7 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 51 | 26 10 . . . . . . . . . . . . . . . 15 Explosive 2 | . . . . . . 2 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . . 20 . . Robot Hit Streak 4 | 3 2 . . . . 1 . . . . . . . . 4 . . Robot Miss Streak 3 | 3 1 . . . . . . . . . . . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 42 | 13 2 . 2 . . 1 4 1 . . . 4 . . 10 1 4 Core Hits 18 | 5 1 . . . . 4 3 . . . . 3 . . 2 . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 3 | . . . 1 . . . . . . . . . . . 1 . 1 Smash 1 | . . . 1 . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 Sunder 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 155 | . . . 2 . . 21 22 1 18 12 2 26 . . 16 4 31 Impact 2 | . . . 2 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 151 | . . . . . . 21 21 1 18 12 2 26 . . 16 3 31 Sneak Attacks 9 | . . . 2 . . . 4 1 . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1984 | 172 23 4 91 . . 276 170 65 . . . 304 . . 728 . 151 Guns 171 | 148 23 . . . . . . . . . . . . . . . . Cannons 728 | . . . . . . . . . . . . . . . 728 . . Explosions 276 | . . . . . . 276 . . . . . . . . . . . Melee 781 | . . . 91 . . . 170 65 . . . 304 . . . . 151 Ramming 4 | . . 4 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 195 | 172 23 . . . . . . . . . . . . . . . . Explosive 276 | . . . . . . 276 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 91 | . . . 91 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 690 | . . . . . . . 170 65 . . . 304 . . . . 151 Entropic 728 | . . . . . . . . . . . . . . . 728 . . Highest Corruption 11 | . . . . . . . . . . . . 1 1 . . . 11 Average Corruption 3 | . . . . . . . . . . . . 1 1 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . 9 Effects 3 | . . . . . . . . . . . . 2 . . . . 1 Message Errors 1 | . . . . . . . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 204 | . . . 76 . . 20 . 25 . . . 18 . . 29 . 36 Projectiles 29 | . . . . . . . . . . . . . . . 29 . . Explosions 20 | . . . . . . 20 . . . . . . . . . . . Melee 155 | . . . 76 . . . . 25 . . . 18 . . . . 36 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 503 | 45 25 . . . . . . . 407 17 28 17 17 . 199 . 503 Average Temperature 95 | 13 16 . . . . . . . 190 5 12 6 9 . 118 . 262 Received Heat Transfer 201 | . 6 57 12 . . 27 . . . . . . 36 18 . . 45 Effects 8 | . . . . . . . . . 4 . . . . . . . 4 Shutdowns 6 | . . . . . . . . . 3 . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 461 | 411 50 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 417 | 20 114 63 77 . 48 202 229 127 137 102 . . . . 417 237 270 Initial 309 | . 13 43 22 . . 18 91 112 61 66 . . . . 309 234 141 Average 134 | 10 45 50 30 . 13 45 143 113 91 79 . . . . 353 235 145 Maximum Alert Level 2 | . . . . . . 1 1 . . . . . . . 2 1 1 Low Security (%) 73 | 100 100 100 100 . 100 97 98 100 100 100 . . . . . . 66 Level 1 25 | . . . . . . 2 1 . . . . . . . 91 100 33 Level 2 1 | . . . . . . . . . . . . . . . 8 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . 1 2 . . 2 . . . . 1 1 3 Investigation 3 | . . . . . . . 1 . . 1 . . . . . . 1 Extermination 4 | . . . . . . . 1 . . 1 . . . . 1 . 1 Reinforcement 3 | . 1 . . . . 1 . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 2 | . . . . . . . 1 . . . . . . . . 1 . Communications Jammed 38 | . . . . . . . . . . . . . . . . 4 34 Distress Signals 38 | . . . . . . . . . . . . . . . . 4 34 Times Spotted 103 | . 7 8 3 . 7 8 5 2 1 . 2 7 26 6 2 1 18 Peak Tracking Total 13 | . 5 6 3 . 4 6 3 3 1 1 2 5 13 6 2 1 9 Tactical Retreats 14 | . 1 1 1 . 1 1 2 . 1 . . . 1 1 . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 2 | . . . . . . . 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . 5 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 39 | . 1 2 . 2 1 3 3 . 4 6 . . 8 . 5 1 3 Terminals 18 | . 1 2 . . 1 3 2 . 2 2 . . . . 2 . 3 Fabricators 3 | . . . . . . . 1 . 1 . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . . . . . . . . . . 2 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 1 . . . . 1 1 . Total Hacks 94 | . 4 7 . 6 4 8 5 . 10 19 . . 9 . 11 3 8 Successful 49 | . 2 2 . 6 4 3 1 . 2 10 . . 9 . 6 1 3 Failed 45 | . 2 5 . . . 5 4 . 8 9 . . . . 5 2 5 Catastrophic 11 | . . 3 . . . 1 1 . 2 1 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 21 | . 3 . . 1 . . . . 5 3 . . 3 . 5 . 1 Terminals 52 | . 4 7 . . 4 8 3 . 6 6 . . . . 6 . 8 Fabricators 6 | . . . . . . . 2 . 2 . . . . . 2 . . Repair Stations 4 | . . . . . . . . . . 4 . . . . . . . Recycling Units 9 | . . . . . . . . . . 8 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . 2 1 . . . . 2 3 . Terminal Hacks 33 | . 1 2 . 6 4 3 1 . 1 1 . . 9 . 2 . 3 Record 15 | . . . . 5 2 . . . . 1 . . 7 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . 1 . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . 1 . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . 1 . . 1 1 . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 4 . . . . 1 . . Process 1 | . . . . . . . . . . 1 . . . . . . . Report Inventory 3 | . . . . . . . . . . 2 . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 1 . . . . 1 1 . Seal Access 4 | . . . . . . . . . 1 1 . . . . 1 1 . Unauthorized Hacks 4 | . 1 . . . . . . . . 1 . . . . 2 . . Terminals 4 | . 1 . . . . . . . . 1 . . . . 2 . . Botnet 4 | . 1 . . . . . . . . 1 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 2 . . . 3 2 . 4 5 . . . . 3 1 3 Full Trace Events 4 | . . 1 . . . 1 . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . Time 56 | . . . . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . . . 4 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 1 | . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . . . Highest-Rated Group 32 | . . . . . . . 32 . . . . . . . . . . Highest-Rated Ally 32 | . . . . . . . 32 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . . . . . . . . . . Total Damage 135 | . . . . . . . 135 . . . . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 4284 | 122 111 61 103 129 62 385 338 40 385 337 64 270 500 70 387 217 703 Spaces Moved 7555 | 79 145 97 183 248 101 556 643 91 647 700 250 569 889 273 870 427 787 Core 873 | 79 145 97 183 248 101 14 . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 3394 | . . . . . . 542 643 91 647 52 . . . . 271 427 721 Flight 3288 | . . . . . . . . . . 648 250 569 889 273 599 . 60 Fastest Speed 23 | 50 50 50 50 50 50 38 38 38 38 23 23 23 23 23 24 41 34 Average Speed 37 | 50 50 50 50 50 50 49 40 38 45 30 23 23 32 23 29 41 43 Slowest Speed 110 | 50 50 50 50 50 50 50 110 38 105 97 23 23 92 24 97 41 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 32 | 3 26 17 35 61 24 45 24 1 23 14 54 71 78 61 22 11 17 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . . . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 8 | . . . 1 . 1 . . . . . 2 2 . 2 . . . Spaces Dug 122 | . 5 . . . . 17 18 . 17 10 2 21 . . 14 1 17 Terrain Destroyed 146 | 1 6 . . . . 29 18 . 17 10 2 21 . . 24 1 17 Melee 114 | . . . . . . 17 18 . 17 10 2 21 . . 14 1 14 Projectile 20 | 1 6 . . . . . . . . . . . . . 10 . 3 AOE 12 | . . . . . . 12 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 8691 | 127 159 103 190 253 111 640 699 94 726 825 251 656 1100 279 944 462 1072 Wait 585 | 16 3 . . . 11 28 10 . 11 34 . 46 195 . 9 11 211 Move 7537 | 78 144 96 182 247 100 555 642 90 646 699 249 568 888 272 869 426 786 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 149 | 7 2 . 1 1 . 26 18 1 22 36 . 6 4 3 8 9 5 Fast Attach 24 | . . 3 1 1 . 4 . . 5 5 . 1 2 . . . 2 Attach 59 | 4 . . . . . 3 4 2 4 6 . 3 1 1 10 2 19 Detach 10 | 1 . . . . . 1 1 . . 1 . . 1 . 4 . 1 Swap 18 | . . . 1 . . . 1 . 1 2 . 1 . . 6 6 . Drop 88 | 5 1 . 3 4 . . 1 . 19 30 . 5 9 3 2 4 2 Fire 62 | 16 9 . . . . 2 . . . . . . . . 20 . 15 Melee 155 | . . . 2 . . 21 22 1 18 12 2 26 . . 16 4 31 Ram 2 | . . 2 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 3) 123 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 14) 186 | -10/Materials | Discovered new exit (range 3) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Utility x2 284 | -9/Materials | Discovered new exit (range 12) 295 | -9/Materials | Entered Mines 317 | -9/Mines | Build established: Mutant 322 | -9/Mines | Discovered new exit (range 8) 356 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 394 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 395 | -9/Mines | Discovered new exit (range 5) 398 | -9/Mines | Entered Exiles 411 | -9/Exiles | Met 8R-AWN 420 | -9/Exiles | Met EX-HEX 439 | -9/Exiles | Met EX-DEC 442 | -9/Exiles | Learned location of Zion (-6) 450 | -9/Exiles | Met EX-BIN 457 | -9/Exiles | Aligned with FarCom system 458 | -9/Exiles | Given EX-Vault access code 470 | -9/Exiles | Opened EX-Vault 473 | -9/Exiles | Found Lightpack 2.0 490 | -9/Exiles | Warned to stay clear of 0b10 Research branches 522 | -9/Exiles | Discovered new exit (range 10) 527 | -9/Exiles | Left Exiles lab with Lightpack 2.0 527 | -9/Exiles | Entered Mines 531 | -8/Mines | Identified exit to Materials 588 | -8/Mines | Core integrity fell below 50% 589 | -8/Mines | Entered Materials 589 | -8/Materials | Evolved 2 slots: Propulsion x2 892 | -8/Materials | Build established: Hauler-Scout 973 | -8/Materials | Discovered new exit (range 2) 974 | -8/Materials | Entered Factory 974 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1285 | -7/Factory | Discovered new exit (range 15) 1312 | -7/Factory | Entered another Factory area 1312 | -6/Factory | Evolved 2 slots: Utility x2 1347 | -6/Factory | Discovered new exit (range 10) 1352 | -6/Factory | Entered another Factory area 1352 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1655 | -5/Factory | Spotted B-75 Beast 1730 | -5/Factory | Discovered new exit (range 8) 1737 | -5/Factory | Entered another Factory area 1737 | -4/Factory | Evolved 2 slots: Utility x2 1829 | -4/Factory | Repaired Gyrokinetic Inverter 2069 | -4/Factory | Discovered new exit (range 18) 2074 | -4/Factory | Entered Upper Caves 2093 | -4/Upper Caves | Learned Research trap positions 2134 | -4/Upper Caves | Discovered new exit (range 13) 2138 | -4/Upper Caves | Entered another Upper Caves area 2403 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2405 | -4/Upper Caves | Discovered new exit (range 14) 2408 | -4/Upper Caves | Entered Warlord 2417 | -4/Warlord | System corruption cleaned by Quarantine Array 2426 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 2442 | -4/Warlord | Visited the Vortex Lab 2443 | -4/Warlord | Found Prototype Energy Gun 2444 | -4/Warlord | Found Prototype Energy Gun 2446 | -4/Warlord | Found Prototype Energy Cannon 2448 | -4/Warlord | Found Prototype Energy Cannon 2451 | -4/Warlord | Warlord's base attacked by MAIN.C 2463 | -4/Warlord | Found Prototype Device 2463 | -4/Warlord | Identified Minesniffer Drone Bay 2476 | -4/Warlord | Met Warlord 2523 | -4/Warlord | Opened side exit 2801 | -4/Warlord | Warlord forces counterattacked 2837 | -4/Warlord | Spotted Striker 2861 | -4/Warlord | Spotted Striker 2873 | -4/Warlord | Spotted Striker 2875 | -4/Warlord | Lost 7 allies 2876 | -4/Warlord | Spotted Striker 2905 | -4/Warlord | Discovered new exit (range 12) 2908 | -4/Warlord | Entered Proximity Caves 2930 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2968 | -3/Proximity Caves | Spotter reported a threat 2975 | -3/Proximity Caves | Spotter reported a threat 2977 | -3/Proximity Caves | Discovered new exit (range 7) 2978 | -3/Proximity Caves | Entered Research 2978 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2979 | -3/Research | Loaded intel: 67 trap records 3049 | -3/Research | Identified exit to Research 3086 | -3/Research | Spotted B-86 Titan 3168 | -3/Research | Crushed by falling debris 3195 | -3/Research | Identified Vortex Cannon (x2) 3365 | -3/Research | Entered another Research area 3365 | -2/Research | Warlord forces began assault on 0b10 3365 | -2/Research | Evolved 2 slots: Utility x2 3389 | -2/Research | Discovered new exit (range 14) 3409 | -2/Research | Met up with Warlord 3475 | -2/Research | Research machine network offline 3582 | -2/Research | Identified exit to Access 3582 | -2/Research | Entered Access 3582 | -1/Access | Evolved 2 slots: Utility x2 3610 | -1/Access | Garrison activated, responded to threat 3624 | -1/Access | Build established: Hauler-Mutant 3816 | -1/Access | Identified exit to Surface 3816 | -1/Access | Identified exit to Command 4214 | -1/Access | Released all parts (16) 4217 | -1/Access | System corruption reached 10% 4244 | -1/Access | Lost 18 parts (3p11n3u1w) 4274 | -1/Access | Crushed by falling debris 4282 | -1/Access | Spotted B-99 Colossus 4283 | -1/Access | Released all parts (5) 4284 | -1/Access | Core integrity fell below 50% 4284 | -1/Access | Spotted B-99 Colossus 4285 | *** | Escaped! Last Messages --------------- 04274_ The unstable cave ceiling collapses. 04274_ Crushed by falling debris. 04276_ Power failure, Mic. Fission Core shutdown. Sealed Barrier opened remotely. 04281_ The Access Shell folds into the floor. 04283_ Knocked back. 04283_ Slug penetrates Reinforced Barrier. 04283_ Penetrated by Slug. 04283_ Slug penetrates P-80 Master. 04283_ Released Imp. Cesium-ion Thruster. 04283_ Released Q-thruster. 04283_ Released Mic. Fission Core. 04283_ Released Enh. Nova Cannon. 04284_ Slug penetrates Reinforced Barrier. 04284_ Penetrated by Slug. 04284_ Slug penetrates Reinforced Barrier. 04284_ Penetrated by Slug. 04285_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????? 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"""T""" ## ??? | | ????????????################## ####### ## ????? | | ??????????????????????????????##?????# ## ?????? | | ???????????????????????????#########?# ##??????## | | ???????????????????????????# # #??????? | | ???????????????????????????# # #??????? | | ???????????????????????????# + #??????? | | ???????????????????????????# # #??????? | | ???????????????????????????# # #???????" | | ???????????????????????????# ?# #???????" | | ???????????????????????????# ?# #???????" | | ???????????????????????????# ??# #??????? | | ???????????????????????????########??# #??????? | | ?????????????????????????????????????# #??????##+ | | ????????????????????????############## ######## | | ????????????????????????# " # | | ????????????????????????# """" # | | ????????????????????????# """"" # | | ????????????????????????# """"" # | | ????????????????????????# """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 180 Energy Generation 56 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 50 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 19 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 65 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Origins Challenges ------------ None Game ------ Seed VoltaicBackupInjector Manual? 0 Play Time 02:00:02 Cumulative 354.5 hours Start 2025.03.02 @ 00:33:13 End 2025.03.02 @ 02:34:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 242 Adventurer 0 Explorer 10 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93fcb3ae-fe08-4f75-8439-a131fec4e189