Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 22:54:54 Player: Tmvn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2654) 2654 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6244 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 83/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Matter Pod (100) Improved Melee Analysis Suite Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Particle Charger Layered Light Armor Plating > --- WEAPON ----------- Shock Rifle High-powered Shock Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Armored Treads Wheel Compact Wheel Compact Wheel Compact Wheel Armored Huge Wheel Improved VTOL Module Improved Heat Sink Large Battery Small Matter Pod Medium Matter Pod Improved Targeting Computer Improved Melee Analysis Suite Light Armor Plating Improved Light Armor Plating Particle Gun Mini Grenade Launcher Mace [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 6 | . . 1 . 2 2 1 Weapon 1 | . . 1 . . . . Parts Attached 117 | 2 7 6 . 32 36 34 Power 16 | . . 1 . 3 5 7 Engine 12 | . . 1 . 2 4 5 Core 4 | . . . . 1 1 2 Reactor . | . . . . . . . Propulsion 30 | 2 . 4 . 7 9 8 Treads 4 | . . . . 1 3 . Leg 3 | . . . . 3 . . Wheel 23 | 2 . 4 . 3 6 8 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 4 . . 8 8 5 Device 7 | . . . . 1 3 3 Storage 6 | . 4 . . 2 . . Processor 6 | . . . . 2 2 2 Hackware . | . . . . . . . Protection 6 | . . . . 3 3 . Artifact . | . . . . . . . Weapon 46 | . 3 1 . 14 14 14 Energy Gun 18 | . . . . 6 8 4 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 18 | . 3 1 . 6 4 4 Ballistic Cannon 2 | . . . . . . 2 Launcher 4 | . . . . . 2 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 74 | . . 3 . 18 19 34 Power 14 | . . . . 3 3 8 Propulsion 19 | . . 3 . 2 6 8 Utility 11 | . . . . 2 2 7 Weapon 30 | . . . . 11 8 11 Highest Loss Streak 14 | . . 3 . 13 14 12 Average Slot Usage (%) 84 | . 99 86 88 84 85 79 Engine 6 | . 14 11 11 5 2 6 Core 2 | . . . . 3 4 . Wheel 13 | . 28 20 22 13 11 9 Device 6 | . . . . 2 6 11 Storage 17 | . 27 22 22 20 15 12 Processor 10 | . . . . 4 15 17 Protection 3 | . . . . 4 6 2 Energy Gun 8 | . 14 . . 8 12 4 Energy Cannon 1 | . . . . 4 . . Ballistic Gun 9 | . 13 33 33 13 5 1 Ballistic Cannon 1 | . . . . . . 4 Launcher 1 | . . . . . 1 3 Naked Turns 20 | . . . . . . 20 Heaviest Build 115 | 11 73 76 76 115 103 101 Greatest Support 28 | 20 20 22 22 27 28 28 Greatest Overweight (x) 27 | . 3 7 3 8 27 24 Average Overweight (x) 3 | . 2 3 3 4 4 3 Largest Inventory Capacity 32 | 6 20 20 20 32 20 20 Average Capacity 20 | 6 17 20 20 21 20 19 Most Carried 20 | 6 7 7 7 18 20 20 Average Carried 13 | 5 4 5 7 11 16 16 Final Capacity 20 | 6 20 20 20 20 20 4 Final Carried 18 | 2 6 7 7 18 17 3 Class Distribution -------------------- 32% | Hauler-Gunner 28% | Hauler-Mutant 19% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Mines Hauler-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 2165 | 200 123 167 . 531 398 746 Remotely . | . . . . . . . Salvage Created 3039 | . 164 220 . 951 621 1083 Parts 155 | . 8 14 . 43 34 56 Haulers Intercepted 3 | . . 1 . 1 . 1 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 54 | . 5 5 . 15 10 19 Melee 1 | . . . . . . 1 Guns 32 | . 5 5 . 11 7 4 Cannons 8 | . . . . 4 . 4 AOE 13 | . . . . . 3 10 Classes Destroyed 12 | . 2 3 . 3 2 2 Worker 8 | . . 1 . 3 . 4 Builder 4 | . . . . . . 4 Hauler 3 | . . 1 . 1 . 1 Recycler 3 | . . . . . 1 2 Watcher 2 | . . . . 1 . 1 Swarmer 9 | . 2 3 . . . 4 Grunt 23 | . 3 1 . 10 3 6 Brawler 1 | . . . . . . 1 Duelist 2 | . . 1 . 1 . . Sentry 9 | . . . . 2 5 2 Hunter 6 | . . . . 2 1 3 Programmer 4 | . . . . . 1 3 Best Kill Streak 7 | . 2 5 . 4 4 7 Combat Bots Only 5 | . 2 5 . 4 3 5 Max Kills in Single Turn 3 | . 2 2 . 1 2 3 Gunslinging 1 | . 1 1 . . . . Exploded 3 | . . . . . 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 9170 | . 223 379 . 1936 2992 3640 Core 1874 | . 79 71 . 267 597 860 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 68 . 82 51 14 . Volleys Fired 211 | . 19 16 . 75 29 72 Largest 3 | . 2 3 . 3 3 3 Hottest 197 | . 80 60 . 164 197 163 Shots Fired 484 | . 38 48 . 190 76 132 Gun 390 | . 38 48 . 160 70 74 Cannon 74 | . . . . 30 . 44 Launcher 20 | . . . . . 6 14 Special . | . . . . . . . Kinetic 280 | . 19 48 . 110 24 79 Thermal 143 | . 19 . . 80 35 9 Explosive 15 | . . . . . 3 12 Electromagnetic 46 | . . . . . 14 32 Robot Hit Streak 20 | . 7 20 . 20 14 14 Robot Miss Streak 5 | . 3 4 . 3 3 5 Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 4 . 1 1 . Max Gunslinging Chain 2 | . 1 2 . 1 1 . Shots Hit Robots 353 | . 17 34 . 132 63 107 Core Hits 187 | . 8 12 . 49 34 84 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7210 | . 200 355 . 1735 1275 3645 Guns 3774 | . 200 355 . 1276 886 1057 Cannons 1349 | . . . . 459 . 890 Explosions 2027 | . . . . . 389 1638 Melee 60 | . . . . . . 60 Ramming . | . . . . . . . Kinetic 3021 | . 131 355 . 717 302 1516 Thermal 2172 | . 69 . . 1018 489 596 Explosive 1367 | . . . . . 297 1070 Electromagnetic 590 | . . . . . 187 403 Impact 60 | . . . . . . 60 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 2 . . . 2 3 Average Corruption 2 | . 2 . . . 1 2 Corruption Purged . | . . . . . . . Effects 11 | . 2 . . . 1 8 Message Errors 4 | . 1 . . . 1 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . 1 . . . . . Targeting Errors 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 298 | . . . . 12 14 272 Projectiles 43 | . . . . 12 . 31 Explosions 255 | . . . . . 14 241 Melee . | . . . . . . . Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 541 | . . . . . 55 486 Shots 15 | . . . . . 4 11 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 509 | . 108 3 . 365 509 219 Average Temperature 110 | . 40 3 . 111 190 56 Received Heat Transfer 1776 | . 60 6 . 558 699 453 Effects 10 | . . . . 3 7 . Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . 1 . . Matter Decay 2 | . . . . 1 1 . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . . 1 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 3 2 . Heat Transferred 3847 | . 150 . . 2012 1039 646 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 361 | . 155 202 78 201 143 361 Initial 78 | . . 65 78 29 63 44 Average 131 | . 55 135 78 100 83 213 Maximum Alert Level 1 | . . 1 . 1 . 1 Low Security (%) 77 | 100 100 63 100 94 100 43 Level 1 22 | . . 36 . 5 . 56 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 1 . 1 3 4 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . 1 1 Reinforcement 8 | . 2 1 . 1 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 5 | . 1 . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 10 10 . 25 15 39 Peak Tracking Total 8 | . 4 6 . 8 5 6 Tactical Retreats 11 | . 1 . . 2 . 8 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 4 | . 1 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 10 | . . . . 2 . 8 Max in Single Turn 4 | . . . . 1 . 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 5 | . 1 1 . 1 . 2 Terminals 4 | . 1 1 . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 12 | . 2 3 . 1 . 6 Successful 10 | . 1 3 . 1 . 5 Failed 2 | . 1 . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 7 | . 2 3 . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . . 5 Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 3 . 1 . 1 Robot Analysis 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . . . 1 Maintenance Status 1 | . . 1 . . . . Patrol Status 1 | . 1 . . . . . Investigation Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 1 | . . . . . . 1 Analyze 3 | . . . . . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 . 1 . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 2844 | 10 238 193 51 709 714 929 Spaces Moved 1570 | 5 164 118 45 311 391 536 Core 46 | . . . . . 3 43 Treads 15 | . . . . 1 14 . Legs 27 | 4 . . . 23 . . Wheels 1482 | 1 164 118 45 287 374 493 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 80 80 110 115 115 115 50 Average Speed 126 | 112 102 114 115 134 139 123 Slowest Speed 1400 | 120 110 150 115 270 1400 1250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 2 27 13 10 28 13 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . . . . 7 Terrain Destroyed 170 | . . . . 1 27 142 Melee . | . . . . . . . Projectile 11 | . . . . 1 . 10 AOE 159 | . . . . . 27 132 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 2015 | 12 197 141 44 447 498 676 Wait 37 | . . . . 3 13 21 Move 1564 | 4 163 117 44 310 390 536 Hop . | . . . . . . . Pick Up 36 | . 2 2 . 18 11 3 Fast Attach 51 | . 3 1 . 16 16 15 Attach 49 | 2 1 3 . 14 13 16 Detach 25 | 2 3 . . 7 7 6 Swap 17 | . 3 2 . 2 7 3 Drop 22 | 4 3 . . 2 12 1 Fire 211 | . 19 16 . 75 29 72 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 13) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 398 | -9/Materials | Lost 3 parts (3n) 423 | -9/Materials | Discovered new exit (range 6) 442 | -9/Materials | Entered Mines 453 | -9/Mines | Discovered new exit (range 5) 478 | -9/Mines | Learned location of Storage (-9) 493 | -9/Mines | Entered Materials 493 | -8/Materials | Evolved 2 slots: Utility x2 546 | -8/Materials | Build established: Hauler-Gunner 763 | -8/Materials | Lost 3 parts (1p2w) 1034 | -8/Materials | Discovered new exit (range 4) 1035 | -8/Materials | Lost 13 parts (1p2n2u8w) 1201 | -8/Materials | Identified exit to Factory 1202 | -8/Materials | Entered Factory 1202 | -7/Factory | Evolved 2 slots: Utility x2 1245 | -7/Factory | Discovered new exit (range 4) 1258 | -7/Factory | Identified exit to Lower Caves 1730 | -7/Factory | Core integrity fell below 50% 1767 | -7/Factory | Lost 14 parts (2p5n2u5w) 1841 | -7/Factory | Core integrity fell below 20% 1849 | -7/Factory | Discovered new exit (range 9) 1873 | -7/Factory | Lost 4 parts (1p1n2w) 1878 | -7/Factory | Identified exit to Factory 1916 | -7/Factory | Entered another Factory area 1916 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2007 | -6/Factory | Lost 3 parts (1p2w) 2475 | -6/Factory | Lost 6 parts (1p2n1u2w) 2569 | -6/Factory | Lost 4 parts (2p1n1w) 2761 | -6/Factory | Core integrity fell below 50% 2795 | -6/Factory | Lost 12 parts (3p3n2u4w) 2815 | -6/Factory | Build established: Hauler-Mutant 2824 | -6/Factory | Released all parts (2) 2825 | -6/Factory | Core integrity fell below 20% 2843 | -6/Factory | Lost 4 parts (2n1u1w) 2845 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02754_ U-05 Engineer lays Concrete. 02756_ U-05 Engineer builds a Wall. 02758_ R-10 Processor collects Lgt. Fission Core. 02760_ U-05 Engineer lays Concrete. 02762_ R-10 Processor collects Carbon-fiber Leg. 02762_ U-05 Engineer lays Concrete. 02764_ Mni. Grenade Launcher destroyed. 02764_ U-05 Engineer lays Concrete. 02766_ R-10 Processor collects Lgt. Treads. 02766_ U-05 Engineer builds a Wall. 02798_ System corrupted: Energy discharge (-18). 02800_ S-27 Virus destroyed. 02802_ Acquired 20 matter. 02803_ Wheel destroyed. 02807_ Mace destroyed. 02810_ Imp. Targeting Computer destroyed. 02812_ Com. Wheel destroyed. 02824_ Released Hcp. Storage Unit. 02824_ Released Imp. Signal Interpreter. 02827_ RYBNJL NNTZ3X7|368H4HMM/NDP:YPJ& Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????? ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ???????????????????### ###??????? | | ????????????? ?????# #??????? | | ????????????? ##### #??????? | | ?????????????? #??????? | | ???????????????? +??????? | | ?????????????????? #??????? | | ???????????????????# ???????? | | ???????????????????# ???????? | | ????????????????????# #???????? | | ?????????????######## @#???????? | | ?????????????# #???????? | | ?????????????# ###?????? | | ????????????##"" """ """ ""#?????? | | ???? ?????? ??? """ """ ""#?????? | | ??# ?????? ?"Y """ """ F"#?????? | | ??# ????? #"" ""#?????? | | ### ???? #"" """ """ ###?????? | | # "????" # """ """ #???????? | | # "????" # """ """ #???????? | | # "???"" # #??###### | | + ""?""" #! """ """ #?? # | | # """""" # """ """ #? # | | # """""" # """ """s #?! # | | # """""" # # ! ! # | | ## """""" # """ """ # # | | ## """""" # """ """ + # | | ## / """ """ # # | | ## # # # | | !## # #? # | | !!##+#########+#+##########? # | | [!!!!= +??? ?????????? # | | ###########? ????????###### | | * #?# """" ???????????? | | "=""" #?# """" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 1 Particle Charging 20 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseDeuteriumImmobilizer Manual? 0 Play Time 00:35:59 Cumulative 32.7 hours Start 2020.09.27 @ 22:18:21 End 2020.09.27 @ 22:54:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(14) Steam 1 RUN: 000afa21-548e-41ed-adf5-7d2ca09593e8