Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.04 @ 10:02:42 Player: bruhman420 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1545) 1545 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3460 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 525/550 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Advanced Targeting Computer ECM Suite > --- WEAPON (3) ------- Small Laser Small Laser Beam Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Heavy Ion Engine Advanced Treads Advanced Treads Aluminum Leg Coolant Injector Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Reactive Plating Small Laser Flak Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Small Laser Small Laser Beam Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg Coolant Injector Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Power Shielding Utility Shielding Reactive Plating Small Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 37 | 6 6 19 6 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 2 9 3 Treads 2 | 2 . . . Leg 11 | . . 8 3 Wheel 3 | . 2 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 3 | . 1 1 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | 2 1 5 1 Energy Gun 3 | . . 2 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 2 9 . Power . | . . . . Propulsion 4 | . 1 3 . Utility 2 | . . 2 . Weapon 5 | . 1 4 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 88 96 98 Engine 11 | . 14 11 8 Treads 3 | . 14 . . Leg 18 | . . 23 27 Wheel 7 | . 12 8 . Device 9 | . 4 8 17 Storage 11 | . 14 11 9 Processor 1 | . . . 6 Protection 6 | . . 11 2 Energy Gun 6 | . . 1 26 Ballistic Gun 17 | . 28 19 . Naked Turns . | . . . . Heaviest Build 38 | 10 29 38 34 Greatest Support 42 | 40 40 42 30 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 5 7 13 15 Average Carried 9 | 2 4 9 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 6 12 15 Class Distribution -------------------- 40% | Mutant 38% | Scavenger-Mutant 17% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1024 | 158 227 588 51 Remotely . | . . . . Salvage Created 1806 | . 437 1171 198 Parts 98 | . 20 72 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 8 26 3 Guns 33 | . 8 22 3 Cannons 4 | . . 4 . Classes Destroyed 5 | . 2 3 . Recycler 2 | . 2 . . Watcher 6 | . . 4 2 Grunt 31 | . 8 20 3 Brawler 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 6 | . 5 6 4 Combat Bots Only 6 | . 4 6 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 281 | . 77 185 19 Missed 71 | . 18 46 7 Damage Taken 2082 | . 556 1377 149 Core 332 | . 106 201 25 Absorbed by Shields . | . . . . Redirected to Shielding 36 | . . 36 . Ignored by Resistances 633 | . 169 420 44 Core Remaining (%) 68 | 100 57 49 . Volleys Fired 156 | . 34 107 15 Largest 3 | . 2 2 3 Hottest 136 | . 40 60 136 Shots Fired 308 | . 68 195 45 Gun 287 | . 68 174 45 Cannon 21 | . . 21 . Launcher . | . . . . Special . | . . . . Kinetic 253 | . 68 185 . Thermal 55 | . . 10 45 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 48 | . 28 38 48 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 262 | . 61 161 40 Core Hits 112 | . 28 69 15 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 1 2 3 Burn 3 | . . . 3 Destroy 1 | . 1 . . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2916 | . 517 1907 492 Guns 2552 | . 513 1554 485 Cannons 323 | . . 323 . Explosions . | . . . . Melee . | . . . . Ramming 41 | . 4 30 7 Kinetic 2294 | . 513 1781 . Thermal 581 | . . 96 485 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 1 Average Corruption 1 | . . 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . . 23 3 Message Errors 2 | . . 2 . Matter Fused 8 | . . 7 1 Heat Flow Errors 3 | . . 3 . Energy Discharges 1 | . . 1 . Data Loss (minor) 8 | . . 7 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . 1 . Alerts 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 4 | . . 4 . Shots . | . . . . Rammed 4 | . 3 1 . Targets Rammed 10 | . 3 6 1 Kicked 6 | . . 5 1 Crushed . | . . . . Highest Temperature 221 | . 37 221 189 Average Temperature 50 | . 16 51 79 Received Heat Transfer 1368 | . 405 837 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1603 | . . 225 1378 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 470 | . 240 470 85 Initial 16 | . . 16 . Average 141 | . 67 230 12 Maximum Alert Level 2 | . 1 2 . Low Security (%) 65 | 100 86 41 100 Level 1 31 | . 13 52 . Level 2 3 | . . 5 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 4 2 Investigation 6 | . 2 3 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . . 8 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 10 45 7 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 6 1 Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 35 | . 6 20 9 Successful 21 | . 3 9 9 Failed 14 | . 3 11 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 12 | . 2 10 . Terminals 22 | . 5 17 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . 1 . . Scanalyzers 9 | . . . 9 Garrison Access . | . . . . Terminal Hacks 10 | . 2 8 . Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . 1 . Branch Access Points 2 | . 1 1 . Alert Level 1 | . . 1 . Patrol Status 1 | . . 1 . Recall Investigation 1 | . 1 . . Zone Layout 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 9 | . . . 9 Insert Component 4 | . . . 4 Analyze 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 5 1 Full Trace Events 5 | . 1 3 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 198 | . 198 . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2987 | 90 651 1601 645 Spaces Moved 1611 | 60 438 833 280 Core 18 | 18 . . . Treads 195 | 42 153 . . Legs 823 | . . 543 280 Wheels 575 | . 285 290 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 93 190 Average Speed 149 | 127 123 151 190 Slowest Speed 260 | 160 240 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 40 34 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1927 | 74 493 997 363 Wait 37 | . . . 37 Move 1608 | 59 437 832 280 Hop . | . . . . Pick Up 56 | 9 9 25 13 Fast Attach . | . . . . Attach 34 | 6 6 18 4 Detach 3 | . 1 . 2 Swap 3 | . . 1 2 Drop 20 | . 3 8 9 Fire 156 | . 34 107 15 Melee . | . . . . Ram 3 | . 2 1 . Kick 6 | . . 5 1 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 511 | -10/Materials | Identified exit to Mines 712 | -10/Materials | Discovered new exit (range 9) 742 | -10/Materials | Entered another Materials area 742 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -9/Materials | Lost 4 parts (1n1u2w) 1424 | -9/Materials | Identified exit to Mines 1533 | -9/Materials | Build established: Scavenger-Mutant 1849 | -9/Materials | Identified exit to Materials 2278 | -9/Materials | Core integrity fell below 50% 2343 | -9/Materials | Entered another Materials area 2343 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2790 | -8/Materials | Build established: Scavenger-Gunner 2988 | -8/Materials | Self-destructed Last Messages --------------- lost. Critical hit (Burn: +37). G-47 Trooper heat damages Lgt. Nuclear Core. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. Acquired 31 matter. G-47 Trooper destroyed. Dropped Aluminum Leg. Acquired Aluminum Leg. Acquired 20 matter. O-16 Technician suffers critical hit (Burn). W-25 Informer suffers critical hit (Burn). Lgt. Deuterium Engine melted. Imp. Hover Unit melted. Imp. Sensor Array melted. W-25 Informer destroyed. Acquired Aluminum Leg. Dropped Aluminum Leg. Acquired Aluminum Leg. Dropped Aluminum Leg. Map ----- +----------------------------------------------------+ | ????????????????????????# #????# | | ????????????????????????# ?????# | | ???#????????????????????# #+###### | | ???# #################### # """ # | | ???# + "Y" # | | ???#### ############# # # | | ??????# #?#####?????# * # + | | ??????# #?# #?????#!*!!!!# # | | ??????# #?# #?????#!!!!!!# # | | ??????# #?# !#?????############### | | #######+### #??????????????????# | | #!] !! %## #??????????????????# | | # """ #? ! ???????????????????# | | #! """ =#? ######?????????????# | | # """ ###+## #?????????????# | | # + #?????????????## | | # "S # #??????????????# | | # """ |## #??????????????# | | # "" ## ##??????????????# | | # ## #???????????????# | | ################ #???????????????# | | ???????????????# #???????????????# | | ??????????????## ##??????????????# | | ?????????###### #??????????????# | | ?????????# #??????????????# | | ?????????#=@[ % T +??????????????## | | ?###########;## # ??????????????? | | ?# ] = %%!###### "?????????????? | | ?# =[/ #??????"?????????????? | | ?# #????????????????????? | | ?# #????????????????????? | | ?# #????????????????????? | | ?# #????????????????????? | | ?##############????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed DrainedPotentialInsulator Manual? 0 Play Time 00:32:54 Cumulative 4.7 hours Start 2024.06.04 @ 09:31:05 End 2024.06.04 @ 10:02:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 10 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28437a95-5280-4488-98f2-03e8e2d4e9f1