Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.24 @ 04:48:40 Player: Nalzok Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (80) 400 Value Destroyed (3308) 3308 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1112) 1112 TOTAL SCORE: 11520 Bonus ------- Follower Combat Kills 81 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/1150 Matter 47/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Authchip [Power] Authchip [Device] Authchip [Processor] Authchip [Armor] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Cooling System Advanced Thermal Shield HERF Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Improved Terrain Scanner Seismic Detector Improved Hacking Suite Improved System Shield Authchip [Device] > --- WEAPON ----------- High-powered Shock Rifle Improved Arc Projector Phase Cannon > --- INVENTORY -------- Light Ion Engine Fusion Compressor Fusion Compressor Neutrino Core Neutrino Core Improved Heat Sink Energy Well High-capacity Matter Pod Advanced Weight Redist. System Experimental Sensor Array Recoil Stabilizer Improved Transmission Jammer Thermal Shield Disruptor Cannon Precision Grenade Launcher Improved Remote Datajack Great Maul Ripper Makeshift Axe Makeshift Spear [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 7 | . . . . . 2 2 1 . . . . 1 . 1 Weapon 2 | . . . . . . . . . . . . 1 . 1 Parts Attached 160 | . 7 8 2 . 27 30 15 7 13 . 10 8 16 17 Power 24 | . 2 . . . 4 1 3 . 1 . 2 3 4 4 Engine 11 | . 2 . . . 3 1 2 . . . 1 1 1 . Core 13 | . . . . . 1 . 1 . 1 . 1 2 3 4 Reactor . | . . . . . . . . . . . . . . . Propulsion 46 | . 4 5 . . 8 11 1 3 2 . 3 . 4 5 Treads 6 | . . . . . . . . . 2 . . . 4 . Leg 34 | . 4 5 . . 7 11 1 3 . . 3 . . . Wheel 6 | . . . . . 1 . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 45 | . 1 1 . . 9 9 4 3 5 . 1 2 6 4 Device 21 | . . 1 . . 5 5 1 2 3 . . 2 . 2 Storage 3 | . 1 . . . 1 . . . 1 . . . . . Processor 6 | . . . . . 1 2 . . . . 1 . . 2 Hackware 11 | . . . . . 1 . 3 . 1 . . . 6 . Protection 4 | . . . . . 1 2 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | . . 2 2 . 6 9 7 1 5 . 4 3 2 4 Energy Gun 5 | . . . . . 2 1 . . . . . 2 . . Energy Cannon 7 | . . 1 2 . 2 1 . . . . . 1 . . Ballistic Gun 19 | . . 1 . . . 5 5 1 3 . 4 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 9 | . . . . . 2 2 2 . 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 3 . . . 1 . . 1 Corrupted Parts 4 | . . . . . 2 . . . . . . . . 2 System Corruption 5 | . . . . . 2 . . . . . . . . 3 Parts Lost 80 | . . . . . 18 4 . 4 16 . 6 . 21 11 Power 11 | . . . . . 3 . . . 3 . 1 . 4 . Propulsion 30 | . . . . . 7 3 . 2 4 . 2 . 7 5 Utility 20 | . . . . . 3 1 . 1 3 . 2 . 6 4 Weapon 19 | . . . . . 5 . . 1 6 . 1 . 4 2 Highest Loss Streak 21 | . . . . . 10 2 . 4 16 . 4 . 21 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 90 100 100 100 82 95 100 99 57 60 58 79 72 51 Engine 6 | . 14 14 14 14 7 7 10 6 1 . . 5 2 . Core 1 | . . . . . . . 2 6 1 . . 4 3 3 Treads 1 | . . . . . . . . . 3 13 8 . 5 . Leg 18 | . 28 28 28 28 23 25 26 25 3 . 6 17 7 . Device 12 | . . 9 14 14 13 18 20 17 10 13 5 6 5 3 Storage 8 | . 19 18 14 14 9 7 6 6 9 6 6 5 4 . Processor 4 | . . . . . . 5 6 6 6 6 6 11 8 4 Hackware 11 | . . . . . 8 7 13 13 17 20 20 17 21 30 Protection 1 | . . . . . 1 4 . 2 1 . . . . . Energy Gun 1 | . . . . . 6 1 . . . . . 5 4 . Energy Cannon 3 | . . . 15 28 5 7 . . . . . 2 3 . Ballistic Gun 7 | . 28 28 12 . . 4 11 13 2 . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 88 | 12 19 19 23 23 60 62 75 80 80 41 55 68 88 25 Greatest Support 120 | 20 20 20 20 20 46 77 77 77 72 40 58 58 120 48 Greatest Overweight (x) 13 | . . . 1 1 5 2 . 1 13 1 1 1 4 5 Average Overweight (x) . | . . . . 1 1 . . . 2 1 . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 8 8 8 8 8 19 20 20 20 20 20 20 20 18 5 Most Carried 20 | 6 8 8 8 8 18 20 20 20 19 14 17 20 20 5 Average Carried 14 | 6 6 7 7 7 11 19 19 19 14 14 13 18 16 4 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 6 8 8 8 18 20 20 19 14 14 17 18 5 5 Class Distribution -------------------- 45% | Hacker-Mutant 33% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Matter Collected 2316 | 200 141 138 . 35 237 604 212 355 90 . 234 . 9 61 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3101 | . 164 77 . 150 685 619 475 262 102 . 509 . . 58 Parts 167 | . 12 7 . 5 37 42 14 14 6 . 28 . . 2 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 12 1 . 28 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 71 | . 4 3 . 5 16 16 4 8 3 . 10 . . 2 Melee 1 | . . . . . . . . . . . . . . 1 Guns 37 | . 4 3 . . 3 4 4 8 1 . 10 . . . Cannons 10 | . . . . 2 2 5 . . . . . . . 1 AOE 21 | . . . . 3 9 7 . . 2 . . . . . Classes Destroyed 13 | . 1 1 . 1 3 3 2 . 1 . 1 . . . Worker 1 | . . . . . . 1 . . . . . . . . Builder 3 | . . . . 1 2 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . Swarmer 18 | . . 2 . 3 . 6 . 4 . . 2 . . 1 Grunt 38 | . 4 1 . 2 15 7 3 3 . . 3 . . . Duelist 2 | . . . . . . . 1 . . . . . . 1 Sentry 1 | . . . . . . . . . 1 . . . . . Hunter 6 | . . . . . 1 1 . 1 2 . 1 . . . Programmer 5 | . . . . . . 2 . . . . 3 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 2 2 . 4 9 5 5 4 2 . 5 . . 1 Combat Bots Only 8 | . 2 2 . 3 8 5 4 4 2 . 5 . . 1 Max Kills in Single Turn 3 | . 1 1 . 2 3 2 1 2 1 . 1 . . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded 2 | . . . . 1 2 2 . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Damage Taken 12138 | . 187 117 . 156 1729 1040 521 1062 1885 . 1035 . 2540 1866 Core 3351 | . 48 24 . 18 446 172 114 201 364 . 151 . 649 1164 Absorbed by Shields 13 | . . . . . . . . . 13 . . . . . Redirected to Shielding 119 | . . . . . 103 16 . . . . . . . . Core Remaining (%) 49 | 100 . . . 64 18 75 . . . . 2 . 35 . Volleys Fired 180 | . 16 8 . 7 44 38 23 20 14 . . . 1 9 Largest 3 | . 2 2 . 2 2 2 2 2 2 . . . 3 1 Hottest 210 | . 40 40 . 126 130 120 93 56 69 . . . 210 60 Shots Fired 389 | . 32 16 . 14 66 69 46 40 27 . 67 . 3 9 Gun 277 | . 32 16 . . 29 26 43 40 22 . 67 . 2 . Cannon 90 | . . . . 14 27 38 2 . . . . . 1 8 Launcher 22 | . . . . . 10 5 1 . 5 . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 244 | . 32 16 . . . 16 43 40 22 . 67 . . 8 Thermal 77 | . . . . . 36 38 2 . . . . . 1 . Explosive 22 | . . . . . 10 5 1 . 5 . . . . 1 Electromagnetic 46 | . . . . 14 20 10 . . . . . . 2 . Robot Hit Streak 13 | . 4 8 . 6 12 10 10 13 10 . 11 . 2 6 Robot Miss Streak 8 | . 2 1 . 2 5 2 6 8 4 . 3 . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . . Autonomous 71 | . . . . . . . . . 4 . 67 . . . Shots Hit Robots 272 | . 20 12 . 9 42 46 30 34 22 . 50 . 2 5 Core Hits 178 | . 9 6 . 7 38 27 19 41 10 . 18 . . 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . . . 1 . . . Burn 1 | . . . . . 1 . . . . . . . . . Destroy 1 | . . . . . . . . . . . 1 . . . Melee Attacks 2 | . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8360 | . 249 145 . 434 1948 1632 629 716 776 . 1594 . 39 198 Guns 4254 | . 249 145 . . 311 282 629 716 321 . 1594 . 7 . Cannons 1598 | . . . . 247 510 707 . . . . . . 32 102 Explosions 2453 | . . . . 187 1127 629 . . 455 . . . . 55 Melee 41 | . . . . . . . . . . . . . . 41 Ramming 14 | . . . . . . 14 . . . . . . . . Kinetic 3914 | . 249 145 . . . 158 629 716 321 . 1594 . . 102 Thermal 1624 | . . . . 187 583 822 . . . . . . 32 . Explosive 2004 | . . . . . 980 514 . . 455 . . . . 55 Electromagnetic 763 | . . . . 247 385 124 . . . . . . 7 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . . . . . 41 Highest Corruption 4 | . . . . . 2 2 . . . . 4 . . 4 Average Corruption 2 | . . . . . 1 1 . . . . 3 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 28 | . . . . . 10 8 . . . . 10 . . . Message Errors 7 | . . . . . 3 1 . . . . 3 . . . Matter Fused 6 | . . . . . 2 1 . . . . 3 . . . Heat Flow Errors 4 | . . . . . 1 3 . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . 3 . . . Data Loss (minor) 4 | . . . . . 2 1 . . . . 1 . . . Data Loss (major) 3 | . . . . . 2 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 276 | . . . . . 108 111 . . 57 . . . . . Projectiles 67 | . . . . . 10 57 . . . . . . . . Explosions 209 | . . . . . 98 54 . . 57 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 817 | . . . . 22 382 63 . . 299 . . . . 51 Shots 16 | . . . . 1 7 2 . . 5 . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 573 | . 2 8 . 198 573 137 11 27 . . . . 78 33 Average Temperature 89 | . 2 3 . 86 136 29 5 13 . . . . 47 18 Received Heat Transfer 2083 | . 105 57 . 18 756 189 207 276 42 . 198 . 27 208 Effects 5 | . . . . . 5 . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Matter Decay 3 | . . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Parts Fried 3 | . . . . 1 1 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 2348 | . . . . 200 1099 1012 . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Peak Influence 327 | . 134 147 . 136 289 327 157 . . . . . . 91 Initial 52 | . . . . . 52 11 26 . . . . . . . Average 77 | . 72 60 . 82 138 82 60 . . . . . . 13 Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . Low Security (%) 90 | 100 100 100 . 100 64 90 100 . . . . 100 100 100 Level 1 9 | . . . . . 35 9 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 3 6 2 . . . . 1 2 2 Investigation 6 | . . . . . 1 2 1 . . . . 1 . 1 Extermination 2 | . . . . . . 1 . . . . . . . 1 Reinforcement 8 | . . . . . 2 3 1 . . . . . 2 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Distress Signals 3 | . . . . . 1 . . . . . . . . 2 Communications Jammed 1 | . . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . . . Times Spotted 109 | . 7 5 . 4 20 23 7 8 3 . 13 . 7 12 Peak Tracking Total 9 | . 3 3 . 3 8 4 4 4 2 . 7 . 7 9 Tactical Retreats 8 | . . . . . 1 3 . . . . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 1 | . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 15 | . . . . . 3 5 3 . . . 4 . . . Max in Single Turn 5 | . . . . . 2 5 1 . . . 2 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 31 | . 3 1 1 . 4 11 2 . 1 4 . 2 . 2 Terminals 15 | . 3 . . . 3 5 1 . . . . 2 . 1 Fabricators 3 | . . . . . . 3 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . 1 1 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 96 | . 11 1 1 . 9 30 3 . 1 29 . 5 . 6 Successful 63 | . 7 1 1 . 5 15 1 . 1 29 . 2 . 1 Failed 33 | . 4 . . . 4 15 2 . . . . 3 . 5 Catastrophic 4 | . . . . . . 2 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . 9 . 1 . 1 8 . . . . . 2 . . Terminals 39 | . 11 . . . 6 14 2 . . . . 5 . 1 Fabricators 4 | . . . . . . 4 . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . 5 Recycling Units 4 | . . . . . . 4 . . . . . . . . Scanalyzers 9 | . . . . . 3 5 1 . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . Terminal Hacks 45 | . 3 1 1 . 4 3 1 . 1 29 . 1 . 1 Record 11 | . . . . . . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 6 | . 2 . . . 1 . . . . 3 . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . . . . . Unreport Threat 3 | . . . . . 1 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . . . 1 4 . . . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 4 . . . . 4 . . . . . 1 . . Terminals 9 | . 4 . . . . 4 . . . . . 1 . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 7 | . 2 . . . . 4 . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 4 10 1 . . . . 2 . 1 Full Trace Events 6 | . . . . . 1 2 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 2 . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . 7 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Total Allies 3 | . 1 1 . . . . . . . . 1 . . . Largest Group 2 | . 1 2 1 1 . . . . . . 1 . . . Highest-Rated Group 96 | . 10 41 10 10 . . . . . . 96 . . . Highest-Rated Ally 96 | . 10 31 10 10 . . . . . . 96 . . . Total Orders 2 | . 2 . . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . . Ally Attacks 15 | . . 2 . . . . . . . . 13 . . . Total Damage 626 | . . 42 . . . . . . . . 584 . . . Kills 3 | . . 2 . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . 2 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Turns Passed 8477 | 5 426 437 336 219 903 1764 788 689 1192 224 894 167 133 300 Spaces Moved 4489 | 5 288 325 221 100 373 867 545 428 411 94 440 102 66 224 Core 354 | . . . . . . . . . 221 . . . 18 115 Treads 359 | . . . . . . . . . 107 94 139 . 19 . Legs 3437 | 5 288 325 221 100 229 781 545 428 83 . 301 102 29 . Wheels 339 | . . . . . 144 86 . . . . . . . 109 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 190 110 110 122 122 160 240 120 120 50 50 Average Speed 157 | 120 120 120 151 190 166 174 122 141 206 240 188 151 153 104 Slowest Speed 700 | 120 120 120 190 190 470 260 122 193 700 240 240 190 400 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 46 61 61 34 33 26 14 73 62 74 76 4 86 13 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 5 | . 1 . . . 1 . 1 1 . . . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 . . 1 1 1 . . . Scrap Searched 8 | . . . . . . . . 4 1 . 3 . . . Spaces Dug 6 | . . . . . . . . . . . . . . 6 Terrain Destroyed 241 | . . . . 11 93 63 10 . 27 . 25 . . 12 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 36 | . . . . . 1 . 1 . 4 . 25 . . 5 AOE 204 | . . . . 11 92 63 9 . 23 . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Total 5598 | 4 340 359 225 116 579 1059 632 475 731 93 504 113 91 277 Wait 597 | . 18 6 . 8 117 75 11 15 291 . 46 . . 10 Move 4475 | 4 287 324 220 99 372 866 544 427 410 93 439 101 65 224 Hop . | . . . . . . . . . . . . . . . Pick Up 82 | . 3 4 1 1 16 21 14 2 2 . 6 3 4 5 Fast Attach 64 | . 1 2 . . 14 7 5 2 3 . 5 3 10 12 Attach 44 | . . . 2 . 8 4 2 2 8 . 5 4 4 5 Detach 14 | . . 1 . . 2 1 1 . 1 . 3 1 . 4 Swap 52 | . 6 6 . . 5 19 8 3 2 . . 1 2 . Drop 82 | . 9 8 2 1 1 27 19 4 . . . . 5 6 Fire 180 | . 16 8 . 7 44 38 23 20 14 . . . 1 9 Melee 2 | . . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 6 | -11/Junkyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Build established: Mutant 432 | -10/Materials | Entered Mines 432 | -10/Mines | Accompanied by 1 ally 465 | -10/Mines | Discovered new exit (range 6) 517 | -10/Mines | Received a Mining Laser from a helpful Derelict 577 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -10/Mines | Discovered new exit (range 5) 869 | -10/Mines | Entered Exiles 869 | -10/Exiles | Accompanied by 1 ally 898 | -10/Exiles | Met 8R-AWN 920 | -10/Exiles | Met EX-HEX 951 | -10/Exiles | Met EX-BIN 968 | -10/Exiles | Aligned with FarCom system 969 | -10/Exiles | Given EX-Vault access code 998 | -10/Exiles | Opened EX-Vault 1020 | -10/Exiles | Found AWS/Gauss 1057 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1116 | -10/Exiles | Met EX-DEC 1190 | -10/Exiles | Discovered new exit (range 10) 1205 | -10/Exiles | Left Exiles lab with AWS/Gauss 1205 | -10/Exiles | Entered Mines 1205 | -9/Mines | Accompanied by 1 ally 1249 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1254 | -9/Mines | Found Prototype Device 1369 | -9/Mines | Learned Materials stockpile data 1407 | -9/Mines | Discovered new exit (range 6) 1424 | -9/Mines | Entered Materials 1424 | -8/Materials | Accompanied by 1 ally 1424 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1437 | -8/Materials | Identified Exp. Sensor Array 1607 | -8/Materials | Destroyed 8 combat bots 1666 | -8/Materials | Lost 10 parts (2p4n1u3w) 1909 | -8/Materials | Build established: Scavenger-Mutant 2018 | -8/Materials | Core integrity fell below 50% 2046 | -8/Materials | Lost 6 parts (1p3n2w) 2127 | -8/Materials | Identified exit to Factory 2327 | -8/Materials | Core integrity fell below 20% 2327 | -8/Materials | Entered Factory 2327 | -7/Factory | Evolved 2 slots: Utility x2 3449 | -7/Factory | Discovered new exit (range 6) 4091 | -7/Factory | Entered another Factory area 4091 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4486 | -6/Factory | Identified exit to Lower Caves 4650 | -6/Factory | Build established: Hacker-Mutant 4879 | -6/Factory | Entered Lower Caves 4966 | -6/Lower Caves | Learned Factory security intel 5369 | -6/Lower Caves | Lost 4 parts (2n1u1w) 5427 | -6/Lower Caves | Identified exit to Lower Caves 5568 | -6/Lower Caves | Entered another Lower Caves area 5782 | -6/Lower Caves | Core integrity fell below 50% 5822 | -6/Lower Caves | Lost 16 parts (3p4n3u6w) 6003 | -6/Lower Caves | Learned Factory emergency access door positions 6431 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6568 | -6/Lower Caves | Learned Factory stockpile data 6585 | -6/Lower Caves | Discovered new exit (range 14) 6760 | -6/Lower Caves | Entered Data Miner 6760 | -6/Data Miner | Discovered new exit (range 6) 6806 | -6/Data Miner | Met Data Miner 6873 | -6/Data Miner | Learned location of Section 7 (-2) 6873 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6931 | -6/Data Miner | Received God Mode back door access code from Data Miner 6984 | -6/Data Miner | Entered Proximity Caves 7074 | -5/Proximity Caves | Escorted by Enhanced Grunt 7081 | -5/Proximity Caves | Core integrity fell below 20% 7242 | -5/Proximity Caves | Spotted B-75 Beast 7272 | -5/Proximity Caves | Destroyed B-75 Beast 7527 | -5/Proximity Caves | Learned Factory garrison access intel 7534 | -5/Proximity Caves | Learned Factory garrison access intel 7662 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7727 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 7857 | -5/Proximity Caves | Discovered new exit (range 6) 7878 | -5/Proximity Caves | Entered Factory 7878 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7882 | -5/Factory | Loaded intel: 4 garrison access locations 7991 | -5/Factory | Identified exit to DSF 8021 | -5/Factory | Incoming investigation squad redirected 8045 | -5/Factory | Entered DSF 8078 | -5/DSF | Additional patrols routed to DSF 8165 | -5/DSF | Discovered new exit (range 14) 8166 | -5/DSF | Core integrity fell below 50% 8178 | -5/DSF | Entered Factory 8178 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8179 | -4/Factory | Loaded intel: 3 garrison access locations 8208 | -4/Factory | Lost 21 parts (4p7n6u4w) 8443 | -4/Factory | Lost 5 parts (2n2u1w) 8454 | -4/Factory | Core integrity fell below 50% 8469 | -4/Factory | Core integrity fell below 20% 8478 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08461_ Acquired 22 matter. 08463_ Acquired Corrupted Wheel. 08463_ Integrated Corrupted Wheel (+2). 08465_ G-67 Veteran misfires. 08466_ Slug penetrates Construction Platform. 08466_ Penetrated by Slug. 08466_ Slug penetrates Wall. 08469_ U-05 Engineer lays Concrete. 08470_ Wheel destroyed. 08470_ U-05 Engineer lays Concrete. 08470_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 08471_ U-05 Engineer lays Concrete. 08471_ Wheel destroyed. 08472_ U-05 Engineer lays Concrete. 08473_ Slug penetrates Wall. 08473_ Penetrated by Slug. 08473_ U-05 Engineer lays Concrete. 08475_ Imp. System Guard destroyed. 08475_ R-10 Processor collects Lgt. Ion Engine. 08478_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###?#??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# """"?"???????????????????????????????????????? | | ### """" """?????????????????????????????????????? | | # """" """?????????????????????????????????????? | | # """" """" #?????????????????????????????????? | | # """" """" #?????????????????????????????????? | | + """" """" #?????????????????????????????????? | | # ###???????????????????????????????? | | # ## ????"""""?????????????????????? | | # ## ???""T""?????????????????????? | | # # ## ?? ?????????????????????? | | # # ## ?????????????????????? | | # ### ########### ?#???????????????????? | | # ## #?????????# #???????????????????? | | # # *#??????????# """ """ #???????????????????? | | # ###??????????# """ """ #???????????????????? | | #/###########???# ! """ """ #???????????????????? | | ^ ^ #???# #???????????????????? | | ^ ##??# #???????????????????? | | % g ##?# #???????????????????? | | ] ########+#/#####???????????????????? | | p @ #???????????????????? | | " #???????????????????? | | p #???????????????????? | | " "" # +???????????????????? | | ! ] """" + #???????????????????? | | """" # #???????????????????? | | """" # #?????h??h??????????? | | # ######## #???????????????????? | | ############# #??????? #???????????????????? | | ???????????? #??????? #???????????????????? | | ??????????? #????????#???????????????????? | | ?????????? #????????????????????????????? | | ?????????? #????????????????????????????? | | ?????????? #????????????????????????????? | | ??????????? #????????????????????????????? | | ???????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 225 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 32 Authchip Count 5 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevBladeMachine Manual? 0 Play Time 01:17:12 Cumulative 349.5 hours Start 2023.05.21 @ 06:05:46 End 2023.05.24 @ 04:48:40 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 486 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: f9691587-cea7-43dc-825c-2a7d5ca0464a