Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.02 @ 03:08:51 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (485) 2425 Value Destroyed (26179) 26179 Prototype IDs (117) 2340 Alien Tech Used (6) 1200 Bonus (27827) 27827 TOTAL SCORE: 70871 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6759 Follower Combat Kills 9175 Awakened Behemoth Slayer 1000 Network Hubs Disabled 600 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3090 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -2297 Cogmind --------- Core Integrity 228/1600 Matter 160/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Enhanced Biometal Leg High-density Centrium Leg > --- UTILITY (9) ------ Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Potential Cannon Z-bomb Delivery System Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit Experimental Transmission Jammer SHELL Armor Experimental EM Disruption Field Experimental Force Field > --- WEAPON ----------- Phase Gun Advanced Plasma Rifle Cooled Phase Gun Heavy Quantum Rifle > --- INVENTORY -------- Experimental Coolant Injector Advanced Energy Well Graphene Brace Advanced Hacking Suite System Mapper Improved Component Analysis Suite Sensor Drone Bay Hacking Drone Bay Minesniffer Drone Bay Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Potential Cannon Cooled Nova Cannon Hypervelocity Multirail Z-bomb Delivery System Core Stripper CR-A16's Behemoth Slayer [Rating: 242] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher Guided EMP Blaster Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 6 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 7 | . . . 1 . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 331 | 6 3 5 7 20 21 10 14 4 2 6 8 11 1 3 11 6 6 1 3 7 30 1 2 13 6 12 21 13 9 6 21 42 Power 35 | 1 . . 1 1 1 1 2 1 . . 1 2 . . 1 2 . . 2 . 3 . 1 . 1 3 . 1 2 . 3 5 Engine 10 | 1 . . 1 1 1 1 2 . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Core 10 | . . . . . . . . 1 . . 1 2 . . 1 . . . 1 . 2 . . . 1 1 . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 2 . 1 2 . 3 4 Propulsion 99 | 2 1 1 3 8 6 3 3 1 . 4 2 3 . 2 5 2 2 . . 1 9 1 . 5 2 3 5 5 1 2 6 11 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 98 | 2 1 1 3 8 6 3 3 1 . 4 2 3 . 2 5 2 2 . . 1 9 1 . 5 2 3 5 5 1 2 6 10 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 1 2 2 2 5 5 4 4 2 2 1 2 4 1 1 1 1 3 . 1 6 8 . . 3 3 1 8 2 4 1 10 16 Device 57 | . . 2 1 2 1 1 2 1 1 . 1 2 . 1 1 1 1 . 1 3 8 . . 2 2 1 4 1 4 . 6 7 Storage 7 | 1 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . . Processor 19 | . 1 . . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 4 7 Hackware 5 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 Protection 18 | . . . 1 2 2 1 1 . . . 1 . 1 . . . 2 . . 3 . . . 1 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 . 2 1 6 9 2 5 . . 1 3 2 . . 4 1 1 1 . . 10 . 1 5 . 5 8 5 2 3 2 10 Energy Gun 65 | 1 . 2 1 3 8 . 3 . . . 3 2 . . 4 1 . 1 . . 9 . . 4 . 4 3 5 . 3 1 7 Energy Cannon 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Ballistic Gun 6 | 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Launcher 4 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . 2 2 . . . 1 . . 1 1 . . . 2 . 3 1 . . . 2 . 2 9 2 5 1 4 3 Corrupted Parts 4 | . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . System Corruption 17 | . . . . . . . . . . . . . . 4 11 . . . . . . . . 2 . . . . . . . . Parts Lost 62 | . . . . 3 . . . . . 1 1 1 . 1 1 1 . . . . 9 1 . 1 1 2 3 2 3 . 1 30 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 20 | . . . . . . . . . . 1 . . . 1 1 . . . . . 2 1 . . . 2 1 1 . . . 10 Utility 21 | . . . . 2 . . . . . . 1 . . . . . . . . . 3 . . 1 1 . 2 1 1 . . 9 Weapon 17 | . . . . 1 . . . . . . . 1 . . . 1 . . . . 4 . . . . . . . 2 . 1 7 Highest Loss Streak 17 | . . . . 3 . . . . . 1 1 1 . 1 1 1 . . . . 3 1 . 1 1 1 2 2 3 . 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 7 9 8 8 9 13 14 14 15 18 18 18 19 18 18 18 19 19 18 19 18 18 19 19 19 18 18 18 17 17 17 16 Power 1 | . 1 1 1 . . . 1 1 1 1 1 1 2 2 1 1 2 2 1 1 1 2 1 1 1 1 1 . . . . . Propulsion . | . 4 3 1 1 . . . . . . . 1 2 1 1 1 1 1 1 1 . . 1 1 2 . . . . . . . Utility 8 | . 1 3 4 3 4 6 5 5 7 9 9 8 8 8 9 8 10 9 10 10 10 11 11 10 8 7 8 7 7 8 8 6 Weapon 5 | . 1 1 1 2 3 5 6 5 6 6 6 6 6 6 6 5 5 5 5 5 3 3 3 5 6 6 7 9 7 6 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . 1 . 3 1 6 . 1 . . . . . . . 2 . . 3 1 2 . 1 4 . 1 4 1 3 1 1 3 Power 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . 1 . 3 . . . . . . . . . 2 . . 2 1 1 . 1 2 . . 1 1 1 . 1 1 Weapon 15 | . . 1 . . 1 3 . 1 . . . . . . . . . . . . 1 . . 2 . 1 2 . 2 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 95 100 99 99 98 97 98 99 100 100 99 100 99 100 95 99 99 99 98 99 99 97 99 100 100 99 96 88 89 85 86 85 Engine 3 | . 14 14 11 11 9 7 7 7 7 7 6 4 . . . 3 5 5 5 5 1 . . . . . . . . . . . Core 4 | . . . . . . . . . . . 5 7 13 13 13 7 5 5 5 5 8 10 8 5 5 5 7 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 3 . 7 11 8 11 11 Leg 31 | . 28 28 33 33 34 30 30 30 30 30 32 33 33 33 28 35 35 35 35 35 30 29 31 31 31 33 32 28 30 30 31 31 Device 16 | . . 10 21 10 9 14 15 14 15 15 13 11 13 13 13 16 15 16 15 15 20 21 21 20 19 18 21 20 20 20 17 14 Storage 5 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 4 | . 9 3 . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 1 . . . 1 5 Protection 5 | . . . . 11 8 6 6 7 7 7 5 6 6 6 6 5 6 5 5 5 4 5 5 5 6 9 6 4 4 4 4 3 Energy Gun 18 | . 14 15 22 13 26 22 20 22 16 21 18 20 18 18 19 16 16 16 13 17 19 20 20 16 20 18 18 17 14 14 15 13 Peak Build Rating 242 | 6 7 13 15 25 34 43 50 62 63 63 70 73 79 76 86 98 101 99 101 105 126 123 125 126 122 138 171 208 222 223 242 237 Average Rating 100 | 4 6 10 14 18 29 39 46 54 59 60 67 67 75 73 74 92 94 97 96 102 118 121 123 119 119 133 150 196 212 220 236 223 On Entrance 91 | . 6 7 13 15 22 32 41 49 59 59 61 69 71 76 76 86 91 92 96 101 103 123 121 125 120 116 131 170 208 216 222 237 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 209 | 13 18 22 25 33 48 50 57 62 82 82 93 100 102 87 87 101 102 104 94 107 118 118 120 120 122 135 148 180 179 176 195 209 Greatest Support 245 | 20 20 20 30 39 56 50 60 75 75 78 90 86 86 86 92 127 132 132 132 136 149 128 128 128 124 149 176 200 200 202 241 245 Greatest Overweight (x) 1 | . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 . . . . . . 1 . 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 10 10 10 10 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 9 10 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 Average Carried 17 | 1 8 9 9 9 10 14 14 14 16 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 18 19 19 19 19 19 18 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 9 10 10 10 14 15 15 15 20 19 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 18 19 20 20 20 20 5 Class Distribution -------------------- 42% | Scavenger-Gunner 17% | Commander-Gunner 12% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Tank 3% | Generator-Gunner 3% | Commander-Mutant 3% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Commander-Gunner | -6/Factory Commander-Gunner | -6/Extension Commander-Gunner | -6/Cetus Commander-Gunner | -6/Archives Commander-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Messiah-Gunner | -2/Research Tank | -2/Quarantine Alien-Tank | -2/Section 7 Generator-Tank | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 8793 | 266 28 275 60 305 450 202 490 240 60 360 130 161 130 100 170 192 170 100 122 148 756 289 210 362 384 230 518 138 275 299 353 820 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27685 | 44 53 127 405 717 1445 662 1091 240 . 439 397 703 250 416 150 554 . 166 122 297 2515 553 253 943 1129 144 1935 562 1199 1215 4950 4009 Parts 1001 | 6 6 6 22 35 61 28 34 9 . 13 11 15 12 11 14 15 . 6 5 9 82 17 17 16 29 8 62 8 47 45 202 150 Haulers Intercepted 22 | . . . 1 4 6 1 . . . . 2 . . . . 1 . . . 1 1 . . . . . 1 . . . 4 . Recyclers Shooed 7 | . 1 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 182 | . . . . . . . 18 4 . 51 . . . . . . 18 10 5 34 . 5 16 . 21 . . . . . . . Prevented 45 | . . . . . . . 8 4 . 15 . . . . . . . 7 . . . 7 4 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 385 | . 3 4 8 11 27 14 12 6 . 9 4 13 3 1 2 6 . 2 . 4 38 8 9 23 12 2 21 5 12 15 57 54 Guns 243 | . 3 4 7 7 22 11 3 . . 3 1 9 . 1 . 5 . 1 . 3 31 2 1 2 5 1 17 4 10 12 47 31 Cannons 10 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 AOE 75 | . . . . . 4 3 9 6 . 5 2 . . . . . . . . . . 4 8 18 4 . . . 1 . . 11 Classes Destroyed 29 | 1 1 1 2 4 2 2 1 . . 2 . 1 . . . . . 1 . . 2 . . . . . 1 . 1 . . 7 Worker 15 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 7 3 Builder 10 | . . . . 1 . . . . . . . 1 . . 1 . . . . . 3 . . . . . 1 . . . 3 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . . . 1 4 6 1 . . . . 2 . . . . 1 . . . 1 1 . . . . . 1 . . . 4 . Recycler 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 . . 3 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Operator 18 | . . . . 1 1 . . . . . 1 1 . 8 . 1 . . . . 2 . . . . . . . 1 . . 2 Watcher 7 | . . . . . . 1 . . . . . 1 1 . . 2 . . . . . . . . . . 1 1 . . . . Swarmer 82 | . 3 3 . 3 4 3 5 . . 3 . 1 . . . 1 . . . 1 11 2 8 1 3 . 3 1 . 1 19 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 146 | . . 1 5 3 15 8 4 4 . 4 3 7 . . 1 2 . 2 . 3 15 2 1 15 7 . 9 . 2 7 10 16 Brawler 9 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . 2 . . . . . . . 4 Duelist 7 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . 3 Protector 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 28 | . . . 3 5 5 1 1 1 . . . . . 1 . 2 . . . . 1 1 . . 1 . . 2 . 2 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 29 | . . . . . 2 . . . . 1 . 2 . . . 1 . . . . . 1 . 3 . . . 2 2 . 12 3 Programmer 48 | . . . . . . 2 . . . . . . . . . . . . . . 5 . . . . 1 9 . 7 4 13 7 Heavy 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 Behemoth 10 | . . . . . . . . . . 1 1 1 . . 1 . . . . . 1 . . . 1 . . . . 1 2 1 Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 6 | . . 1 . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 3 3 5 7 4 5 4 3 . 4 4 3 4 2 1 4 . 1 . 3 5 7 3 15 5 1 6 3 4 3 13 18 Combat Bots Only 15 | . 3 3 4 6 4 5 4 3 . 4 3 3 3 1 1 4 . 1 . 3 5 7 3 15 5 1 4 2 3 3 9 14 Max Kills in Single Turn 4 | 1 1 1 2 1 2 3 2 2 . 3 2 1 1 1 1 1 . 2 . 1 2 1 2 2 3 1 2 1 2 1 2 4 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 Exploded 3 | . . . . . 2 3 2 2 . 3 2 . . . . . . . . . . 1 2 2 3 . . . 1 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2308 | . 9 18 32 42 85 54 22 . . 72 27 59 11 12 60 36 3 . . 6 197 14 5 78 24 21 103 61 100 82 359 716 Missed 733 | . 1 7 8 11 29 16 12 . . 28 12 14 4 2 18 13 1 . . 1 81 4 3 32 8 4 27 17 31 27 96 226 Damage Taken 31076 | . 66 91 308 402 826 541 169 . . 891 220 545 92 236 858 447 89 21 . 153 3229 238 26 1266 388 739 1633 999 1453 553 3489 11108 Core 2454 | . . 10 69 59 116 68 57 . . 63 19 83 . 46 139 12 . . . . 166 35 12 195 21 . 45 25 22 14 232 946 Absorbed by Shields 3582 | . . . . . . . . . . 23 . 123 36 . . . . . . . . . . . . . . . 246 578 2244 332 Redirected to Shielding 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . Ignored by Resistances 1983 | . . . . . 46 27 12 . . . 36 141 59 . . . . . . . . . . . . . . . . 161 815 686 Regen/Repaired (Parts) 7810 | . . . . 53 200 52 . . . . . . . . . . . . . . 951 . . 46 . . 180 334 545 1207 2514 1728 Core Remaining (%) 75 | 100 . 96 . 68 78 . . . . 73 . . . . 66 . . . . 98 . . . . 62 . 96 . . 84 . 14 Volleys Fired 1145 | 2 6 13 24 64 73 32 45 9 2 31 13 36 7 92 9 32 7 7 . 14 81 19 9 31 19 8 74 36 36 36 125 153 Largest 4 | 2 2 2 2 2 3 3 3 2 1 3 3 3 1 3 3 3 3 3 . 3 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 332 | 60 60 105 130 124 185 185 167 110 55 166 221 240 50 240 245 245 228 228 . 250 332 326 326 300 300 313 313 210 274 282 282 314 Shots Fired 3227 | 4 12 26 46 125 213 94 111 10 2 80 37 108 7 98 25 94 17 11 . 42 320 28 12 75 64 23 241 92 130 120 487 473 Gun 3033 | 4 12 26 46 78 210 93 99 2 2 75 36 108 . 98 24 94 17 6 . 42 320 12 4 59 61 23 239 92 130 120 473 428 Cannon 100 | . . . . 44 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 14 40 Launcher 92 | . . . . 1 3 1 12 8 . 5 1 . 7 . 1 . . 5 . . . 16 8 16 3 . . . . . . 5 Special 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 79 | 2 6 11 . . . . . . . . . . . . . . . . . . 11 . . . . . 3 . 9 13 . 24 Thermal 2952 | 2 6 15 46 124 210 93 99 2 2 75 36 108 . 98 24 94 17 6 . 42 309 12 4 59 61 23 238 92 121 107 455 372 Explosive 42 | . . . . 1 3 1 2 4 . 5 1 . . . 1 . . . . . . . . 16 3 . . . . . . 5 Electromagnetic 154 | . . . . . . . 10 4 . . . . 7 . . . . 5 . . . 16 8 . . . . . . . 32 72 Robot Hit Streak 55 | 4 5 6 8 13 12 24 55 16 . 18 13 32 18 25 8 20 7 5 . 11 28 14 2 26 23 12 22 11 8 17 36 23 Robot Miss Streak 5 | . 3 2 3 4 3 2 2 . . 3 2 3 . 3 3 2 1 1 . 3 5 . 1 2 3 2 4 3 3 3 5 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Secondary Targets 54 | . . . 1 3 . . . . . 2 . 2 . . . 3 . . . . 10 . . . 1 . 4 1 2 2 12 11 Max Gunslinging Chain 2 | . . . 1 1 . . . . . 2 . 1 . . . 1 . . . . 1 . . . 1 . 1 1 1 1 1 1 Shots Hit Robots 2237 | 4 4 18 33 86 133 68 78 4 4 75 30 88 3 85 24 74 11 5 4 31 237 8 2 63 48 17 160 43 70 75 307 345 Core Hits 1101 | 2 3 8 13 23 61 32 46 12 . 28 21 53 9 32 11 35 4 11 . 16 94 21 12 82 30 4 59 17 24 36 138 164 Critical Kills 16 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 2 10 Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 11 Critical Strikes 207 | . . . 5 5 13 6 7 . . 3 3 13 . 7 3 12 1 . . 5 23 1 1 5 5 1 21 1 2 5 18 41 Burn 156 | . . . 5 5 13 6 7 . . 2 3 13 . 7 3 12 1 . . 5 21 1 1 5 5 1 10 1 2 5 15 7 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Destroy 39 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 . . . . 30 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impale 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 3 . . . . . Melee Attacks 134 | . . . . . . 2 15 . 4 41 8 1 . 3 2 1 3 1 4 . 12 . . 7 1 3 20 . 2 3 1 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact 13 | . . . . . . 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 77 | . . . . . . . . . . 21 8 . . . 2 . 3 . 1 . 11 . . 3 1 3 20 . . 3 1 . Sneak Attacks 44 | . . . . . . . 4 . 4 21 . 1 . 3 . 1 . 1 3 . 2 . . 4 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73532 | 48 52 236 511 1586 3117 1531 2460 672 . 1912 1118 2052 873 1799 469 1472 253 567 . 803 5637 1013 448 4991 1651 439 5336 1513 2793 2257 10589 15334 Guns 52744 | 48 46 225 511 865 2500 1297 1307 43 . 988 596 2044 . 1799 395 1429 253 118 . 803 5489 152 68 936 1073 439 4018 1478 2532 2257 10009 9026 Cannons 3912 | . . . . 698 . . . . . . . . . . . . . . . . . . . . . . . . . . 340 2874 Explosions 14691 | . . . . . 590 206 1153 629 . 733 512 . 873 . 18 . . 449 . . . 861 380 4055 578 . 31 . 216 . 35 3372 Melee 1543 | . . . . . . . . . . 191 . . . . 33 . . . . . 138 . . . . . 1136 . 45 . . . Ramming 642 | . 6 11 . 23 27 28 . . . . 10 8 . . 23 43 . . . . 10 . . . . . 151 35 . . 205 62 Kinetic 1305 | 25 25 85 . . . . . . . . . . . . . . . . . . 287 . . . . . 38 . 153 216 . 476 Thermal 57107 | 23 21 140 511 1563 2500 1297 1307 93 . 988 596 2044 334 1799 395 1429 253 118 . 803 5202 470 114 936 1073 439 3980 1478 2424 2041 9752 12984 Explosive 8384 | . . . . . 590 206 478 431 . 733 512 . . . 18 . . . . . . . . 4055 578 . . . 216 . . 567 Electromagnetic 4596 | . . . . . . . 675 148 . . . . 539 . . . . 449 . . . 543 334 . . . 31 . . . 632 1245 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1498 | . . . . . . . . . . 191 . . . . 33 . . . . . 138 . . . . . 1136 . . . . . Highest Corruption 13 | . 2 2 2 4 2 . . . . . . . . 4 13 . . . . . 6 . . 2 2 2 9 1 8 3 7 13 Average Corruption 4 | . 2 2 2 3 2 . . . . . . . . 2 1 . . . . . 2 . . 1 1 1 5 1 2 2 4 9 Corruption Purged 12 | . . . . . . . . . . . . . . 4 . . . . . . 6 . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 239 | . 1 6 1 25 19 . . . . . . . . 1 2 . . . . . 18 . . 2 3 7 46 . 13 8 27 60 Message Errors 59 | . 1 3 . 6 4 . . . . . . . . . . . . . . . 4 . . 1 2 2 12 . 4 2 2 16 Matter Fused 60 | . . 2 . 7 7 . . . . . . . . . 1 . . . . . 5 . . 1 1 1 7 . 4 3 7 14 Heat Flow Errors 21 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 7 . 1 . 4 5 Energy Discharges 26 | . . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . 2 5 . 2 2 4 5 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 26 | . . 1 . 5 3 . . . . . . . . . . . . . . . 1 . . . . 1 7 . 1 1 3 3 Data Loss (major) 15 | . . . 1 2 2 . . . . . . . . 1 . . . . . . 3 . . . . . 2 . . . 2 2 Misfires 10 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 4 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 16 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . 2 9 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1151 | . . . . 17 41 . 129 18 . 35 16 . 45 . . . . . . . 72 2 3 28 . . 120 . . . 28 597 Projectiles 361 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . 344 Explosions 535 | . . . . . 41 . 129 18 . . 16 . 45 . . . . . . . . 2 3 28 . . . . . . . 253 Melee 255 | . . . . . . . . . . 35 . . . . . . . . . . 72 . . . . . 120 . . . 28 . Knockbacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Impact 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 33 . 37 193 Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 44 | . 2 3 . 5 6 3 . . . . 2 1 . . 3 4 . . . . 1 . . . . . 3 1 . . 6 4 Kicked 44 | . 2 3 . 5 6 3 . . . . 2 1 . . 3 4 . . . . 1 . . . . . 3 1 . . 6 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . . 12 124 416 407 296 99 . . 273 216 333 . 204 213 398 148 96 . 301 228 10 . 186 135 135 208 . 184 189 256 550 Average Temperature 90 | . . 7 58 83 95 72 21 . . 55 73 96 . 90 85 59 68 55 . 131 113 10 . 91 48 40 34 . 31 84 107 109 Received Heat Transfer 3821 | . . 6 114 177 333 210 45 . . 442 72 115 . 36 99 72 21 37 . 39 222 21 . 205 72 18 192 18 26 68 121 1040 Effects 14 | . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 9 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 9 | . . . . . . . . . . . . . 3 . . . . 1 . . . 2 . . . . 2 . . . 1 . Combat Hostiles 6 | . . . . . . . . . . . . . 3 . . . . 1 . . . 2 . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . 3 . . 3 . . . 2 2 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Robots Melted 51 | . . . 1 1 1 . . . . 1 1 4 . 1 1 1 . . . 2 7 . . 3 2 1 4 1 . 2 9 8 Combat Hostiles 45 | . . . 1 . 1 . . . . 1 1 4 . . 1 1 . . . 1 6 . . 3 2 1 4 1 . 2 8 7 Parts Melted 311 | . . . 7 13 13 13 2 . . 3 2 20 . 5 1 12 . . . 2 54 . 1 9 6 6 30 5 3 13 61 30 Heat Transferred 101866 | 50 50 324 1591 3663 5883 2960 3108 74 . 2109 1460 6058 250 3791 1077 4449 711 274 . 2275 12317 698 287 1879 2950 870 7687 2021 2735 3163 13971 13131 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 9 | . . . . . . . . 1 . . . . 3 . . . . . . . . 2 2 . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . 1 . . . . . 2 4 3 2 3 3 . . . . 4 . . . . . 1 1 2 1 5 5 Low Security (%) 38 | 100 100 100 100 100 80 100 . . . . . 57 . 15 3 . . . . . 20 . . . . 100 57 6 42 45 27 . Level 1 20 | . . . . . 19 . . . . . 41 4 . 77 1 39 . . . . 7 . . . . . 42 93 54 54 12 . Level 2 11 | . . . . . . . . . . . 58 7 . 7 33 41 . . . . 10 . . . . . . . 2 . 11 . Level 3 16 | . . . . . . . . . . . . 14 100 . 62 19 . . . . 33 . . . . . . . . . 9 3 Level 4 8 | . . . . . . . . . . . . 16 . . . . . . . . 27 . . . . . . . . . 14 48 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 16 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3993 | 10 86 70 174 190 302 181 . . . . 548 1477 916 415 914 1037 . . . . 1250 . . . . 96 375 387 409 361 1885 3993 Initial 1172 | . . . . 73 14 133 . . . . 346 220 790 310 54 374 . . . . 75 . . . . 94 . 209 198 168 216 1172 Average 523 | 1 33 11 81 107 114 100 . . . . 392 477 839 302 703 515 . . . . 746 . . . . 39 154 280 252 215 852 2050 Influence Increases 24316 | 10 86 122 294 779 1030 416 648 144 . 1400 596 2050 166 270 1563 967 360 447 9 466 2014 200 392 509 338 144 970 516 645 511 2209 4045 Destroy 0b10 Robot/C 12140 | . 60 100 160 440 560 280 300 120 . 720 200 960 80 80 520 380 160 180 . 260 1100 180 260 440 260 60 460 100 240 300 1240 1940 Destroy 0b10 Robot/NC 650 | 10 . . 5 50 35 10 10 . . 20 20 35 5 40 30 40 . . 5 5 50 . . 10 15 . 50 10 15 . 90 90 Destroy Leader 2050 | . 10 20 42 150 162 84 20 10 . 60 56 106 . . 176 100 20 30 . 40 222 10 20 . 20 30 74 32 40 70 200 246 Allied During Kill 5176 | . . 2 . 88 2 . 18 14 . 585 257 899 63 120 645 393 180 177 4 161 377 10 52 44 28 9 30 . . . 43 975 Trap Triggered on 0b10 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 50 . . . Successful Hack 311 | . . . 71 5 36 21 . . . . . 19 . . . . . . . . 22 . . . . 26 50 7 . 24 24 6 Disable Machine 855 | . . . 15 30 90 . . . . . 45 . . 30 . 15 . . . . 120 . . . . 15 165 . 150 75 45 60 Anti-Garrison Action 650 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . 300 . . 150 50 Destroy Structure 1344 | . 1 . 1 16 40 21 . . . . 18 16 18 . 42 24 . . . . 108 . . . . 4 66 57 150 42 177 543 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1065 | . 15 . . . 90 . 300 . . 15 . 15 . . . 15 . 60 . . 15 . 60 15 15 . 75 . . . 240 135 Influence Decreases 14527 | 10 86 122 120 817 750 374 537 291 . 850 492 858 180 424 852 312 593 404 9 346 885 488 440 70 197 238 598 372 542 318 592 1360 Time Decay 11474 | 10 86 102 120 433 487 374 537 291 . 640 422 548 160 374 722 302 553 404 9 246 595 478 440 60 197 228 492 342 502 318 562 440 Lost Part 600 | . . . . 30 . . . . . 10 10 10 . 10 10 10 . . . . 90 10 . 10 . 10 30 20 30 . 10 300 Lost Ally 1976 | . . 20 . 140 . . . . . 200 60 300 20 40 120 . 40 . . 100 200 . . . . . 76 10 10 . 20 620 Purge Threat 477 | . . . . 214 263 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 96 | . . . 1 8 3 5 . . . . 3 5 . . 8 4 . . . . 8 . . . . 1 5 3 5 1 12 24 Investigation 13 | . . . 1 2 2 2 . . . . . 2 . . 1 . . . . . 1 . . . . . . 1 . . 1 . Extermination 28 | . . . . . . 2 . . . . 1 . . . 4 . . . . . 4 . . . . 1 4 . 3 1 5 3 Reinforcement 17 | . . . . 1 1 . . . . . 2 2 . . 2 2 . . . . . . . . . . 1 . 2 . 3 1 Assault 32 | . . . . 2 . . . . . . . 1 . . 1 1 . . . . 3 . . . . . . 2 . . 2 20 Garrison 6 | . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 29 | . . . . 1 3 . . . . 2 . 1 1 . 5 1 . . . . 2 . . 2 . 1 3 1 . . 5 1 Communications Jammed 255 | . . . . . . . . . . . . . . . . . . . . . 35 . . 3 . 2 14 . 3 64 86 48 Distress Signals 237 | . . . . . . . . . . . . . . . . . . . . . 23 . . 3 . . 14 . 3 64 85 45 Times Spotted 810 | . 4 5 9 25 48 16 26 3 . 36 14 48 4 39 30 27 8 7 . 14 72 8 7 47 9 7 37 6 16 24 87 127 Peak Tracking Total 20 | . 3 3 4 4 5 4 9 3 . 5 5 4 5 2 6 5 3 5 . 5 5 7 3 12 4 3 6 2 3 3 7 20 Tactical Retreats 39 | . 1 . . . 4 . 7 . . 1 . 1 . . . 1 . 1 . . 1 . 2 1 1 . 4 . . . 9 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . 1 . 1 1 3 . . . . 1 . 4 . . 1 . . . . . . . . 1 . 1 1 1 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . . . . . . . . . 8 . . . . . 7 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . 3 . Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 79 | . . 1 1 2 6 . 3 . . 5 3 1 . 2 1 1 2 . . . 8 . . 1 1 1 13 2 10 5 4 6 Max in Single Turn 3 | . . 1 1 1 3 . 2 . . 1 1 . . 1 . . 1 . . . 2 . . 1 1 1 1 1 2 1 1 2 Garrison Access 8 | . . . . . . . . . . . . . . . 1 2 . . . . 2 . . . . . . 2 . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 91 | . 2 1 5 11 12 9 2 1 . 3 3 6 . . . 3 . . 4 1 8 . . 2 1 4 5 2 2 1 1 2 Terminals 38 | . 1 . 4 9 9 4 . . . 1 . 6 . . . . . . . 1 . . . . 1 . . 1 . . . 1 Fabricators 10 | . . . . . . 1 . . . 1 1 . . . . . . . . . 4 . . . . 1 1 . . . 1 . Repair Stations 10 | . . . . 1 1 2 . . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . . 1 Recycling Units 7 | . 1 . . . 1 1 . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 7 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 . . Garrison Access 9 | . . . . 1 . 1 . . . . . . . . . 2 . . . . 2 . . . . 1 1 1 . . . . Total Hacks 284 | . 4 1 22 28 46 20 6 1 . 6 7 9 . . . 17 . . 17 1 26 . . 9 7 13 25 7 4 3 2 3 Successful 133 | . 1 1 10 12 21 4 6 1 . 3 1 6 . . . 4 . . 17 1 16 . . 9 7 4 5 1 . 1 1 1 Failed 151 | . 3 . 12 16 25 16 . . . 3 6 3 . . . 13 . . . . 10 . . . . 9 20 6 4 2 1 2 Catastrophic 34 | . 1 . 1 4 4 3 . . . 1 . 1 . . . 2 . . . . 2 . . . . 3 7 3 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 209 | . 2 . 12 8 23 12 . . . 3 10 . 1 . 38 10 . . . . 15 . . . . 5 32 9 5 8 5 11 Terminals 102 | . 2 . 18 21 31 8 . . . 1 . 9 . . . . . . . 1 . . . . 7 . . 3 . . . 1 Fabricators 33 | . . . . . . 2 . . . 4 3 . . . . . . . . . 12 . . . . 2 8 . . . 2 . Repair Stations 41 | . . . . 3 6 3 . . . . . . . . . 8 . . . . 7 . . . . . 11 . 1 . . 2 Recycling Units 17 | . 2 . . . 3 3 . . . 1 4 . . . . . . . . . . . . . . 4 . . . . . . Scanalyzers 25 | . . . 4 . 6 . . . . . . . . . . . . . . . 3 . . . . 2 4 . 3 3 . . Garrison Access 32 | . . . . 4 . 4 . . . . . . . . . 9 . . . . 4 . . . . 5 2 4 . . . . Terminal Hacks 76 | . . 1 6 10 8 1 6 1 . 1 . 6 . . . . . . 17 1 . . . 9 7 . . 1 . . . 1 Record 18 | . . . . . . . 5 . . . . . . . . . . . 5 1 . . . . 7 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 9 | . . . 4 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 15 | . . . . 2 . . . . . . . . . . . . . . 4 . . . . 9 . . . . . . . . Open Door 15 | . . 1 . 4 . . 1 1 . 1 . 6 . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . 1 . . . 2 . . . . . . . . . . 3 . . . . . 1 . . . . . Network Status 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 15 | . . . . 2 4 . . . . . . . . . . 2 . . . . 6 . . . . . 1 . . . . . Scan Component 9 | . . . . 1 2 . . . . . . . . . . 2 . . . . 3 . . . . . 1 . . . . . Repair 6 | . . . . 1 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 12 | . . . 3 . 6 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Insert Component 8 | . . . 2 . 3 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Analyze 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Unauthorized Hacks 15 | . . . 1 . 2 2 . . . . . . . . . . . . . . 4 . . . . 2 2 . . 1 1 . Terminals 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Reject 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . 1 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 2 . 5 8 11 9 . . . 3 3 4 . . . 1 . . . . 6 . . . 1 3 4 1 2 1 1 2 Full Trace Events 9 | . 1 . 1 2 2 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 160 | . . . . . . . . . . 93 . . . . . . . . . . 67 . . . . . . . . . . . Total Robot Build Rating 29 | . . . . . . . . . . 21 . . . . . . . . . . 8 . . . . . . . . . . . Part Schematics Acquired 102 | . . . 1 . 3 . . . 13 . . . . . 53 . . . 4 . . . . . . . 28 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . 1 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Time 366 | . . . . 32 126 . . . . . . . . . . . . . . . 208 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 1 . . . 4 . . . . . 3 . . . . . . . . . . . . . . 10 . . . . . . Parts Scanalyzed 5 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . 4 . 4 . . 1 . 2 . 1 . 1 3 . . . . 4 . . . . . . . . Non-combat 4 | . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . Combat 16 | . . . . . . . 3 . 3 . . 1 . 1 . 1 . . 3 . . . . 4 . . . . . . . . Robot Hacks Applied 21 | . . . . . . . 4 . 4 . . 1 . 3 . 1 . 1 3 . . . . 4 . . . . . . . . parse_system 19 | . . . . . . . 4 . 4 . . 1 . 1 . 1 . 1 3 . . . . 4 . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . 2 . . 12 . 8 . . . . . . . . 1 2 . . . . 1 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 138 | . . 3 . 12 . . 5 . 9 15 3 16 5 . . 7 . . . . 12 2 . . . 1 6 2 . . 1 39 Largest Group 19 | . . 3 . 10 1 . 5 2 11 11 12 16 13 13 9 9 9 7 6 6 5 2 2 2 1 2 4 2 . . 1 19 Highest-Rated Group 1861 | . . 40 . 88 31 . 125 32 319 424 435 607 825 825 583 742 742 574 517 517 288 97 97 97 49 81 261 59 . . 269 1861 Highest-Rated Ally 269 | . . 16 . 31 31 . 31 16 42 48 48 159 159 159 96 96 96 96 96 96 96 49 49 49 49 49 120 33 . . 269 269 Zionite Dispatches 9 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . 2 . . 1 . Heavy 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 167 | . . . . 1 . . 18 5 1 7 . 2 1 2 19 2 4 4 . 3 10 3 6 5 10 12 20 13 7 3 9 . STAY 46 | . . . . 1 . . 11 2 . 1 . 1 . 1 13 . . 1 . . 1 . . 2 3 2 3 2 1 . 1 . ROAM 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 . . . . . FOLLOW 34 | . . . . . . . 3 2 . 2 . 1 . 1 6 . . 1 . . . . 2 2 3 3 6 . 1 . 1 . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . RETURN 79 | . . . . . . . 4 1 1 3 . . 1 . . 2 4 2 . 3 9 3 4 1 4 5 8 9 5 3 7 . Ally Attacks 1209 | . . 9 . 84 1 . 21 2 . 169 35 233 11 16 97 34 37 16 . 34 113 6 11 8 5 8 8 . . . 22 229 Total Damage 43737 | . . 114 . 914 21 . 233 18 . 4617 897 5822 206 533 3452 1603 1031 738 . 1621 3772 173 281 390 190 239 836 . . . 2520 13516 Kills 267 | . . 1 . 13 1 . 3 . . 31 7 42 1 3 29 17 9 7 . 9 23 1 4 1 1 1 2 . . . 6 55 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 14043 | . . . 253 1 . . 9 . . . . . . . . . . . . . 2127 1223 1099 996 1386 544 1456 760 1349 710 1171 959 Optics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Seismic 253 | . . . 253 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 13780 | . . . . . . . . . . . . . . . . . . . . . 2127 1223 1099 996 1386 544 1456 760 1349 710 1171 959 ECM 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . . . 4 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 3 . . . . 1 2 1 3 . . . . . . 1 1 . 2 . 1 1 . . . . . . . . . Drone Launches 92 | . . . . . . . 4 2 . 3 . . 1 . . 2 4 2 . 4 8 3 4 . 4 5 8 11 13 4 10 . Drone Recoveries 91 | . . . . . . . 4 1 1 3 . . 1 . . 2 4 2 . 3 9 3 3 1 4 5 8 11 11 5 10 . Zionite Intel Received 23 | . . . . . . . . . . . 1 . . . 9 1 . . . . 1 . . . . . 7 . . 1 . 3 Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Component Schematics 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 40685 | 85 225 485 257 1090 1708 878 2467 1617 1693 3192 1028 1742 326 873 3425 672 1619 967 244 806 2128 1223 1099 996 1386 544 1819 760 1349 719 1677 1586 Spaces Moved 22187 | 57 158 327 115 638 1024 571 1303 911 1099 1576 521 748 98 215 714 403 1237 740 179 592 1266 821 865 652 988 337 1072 386 644 431 700 799 Core 37 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 22150 | 52 158 327 115 638 1024 571 1303 911 1099 1576 521 748 98 215 714 403 1237 740 179 592 1266 821 865 652 988 337 1072 386 644 431 700 767 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 120 120 120 120 120 190 122 122 120 120 120 120 120 118 118 118 118 118 120 118 115 111 110 107 108 50 Average Speed 133 | 113 120 124 120 120 121 122 160 168 144 145 160 190 186 183 191 120 121 120 120 119 118 136 118 119 120 119 117 134 110 107 110 111 Slowest Speed 195 | 120 120 190 120 120 195 122 192 190 190 190 190 192 192 192 192 120 123 120 120 120 120 194 118 194 120 120 118 181 111 110 113 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 3 27 80 14 86 73 14 98 89 89 94 13 78 57 96 72 10 97 79 60 75 34 96 95 80 98 8 94 17 55 32 23 26 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 5 | . . . . . . . 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 18 | . . . 1 1 . 1 1 1 . . 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 . . . Unknown Exits Taken 14 | 1 1 1 . . 1 . . . 1 1 . 1 1 1 . . . . 1 . . . . 1 . . . 1 . 1 1 . Scrap Searched 33 | . . 1 . . . . 3 4 3 4 . . . . . . 5 3 . 3 . 2 3 . 2 . . . . . . . Spaces Dug 132 | . . . . 12 15 2 7 . . 8 2 . . . 19 . . . . . 4 . . 2 . 1 7 17 6 6 2 22 Terrain Destroyed 737 | . . . . 12 31 21 34 57 . 8 16 . 28 . 19 . . . . . 6 12 1 120 21 1 11 23 65 14 49 188 Melee 20 | . . . . . . 2 7 . . . 2 . . . . . . . . . 4 . . 2 . 1 1 . . 1 . . Projectile 151 | . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . 1 . . 10 23 15 13 43 41 AOE 563 | . . . . 10 31 18 27 57 . 8 14 . 28 . 19 . . . . . . 12 1 117 21 . . . 50 . 6 144 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 30606 | 70 181 381 188 834 1328 679 1568 977 1203 2355 666 974 235 596 2742 520 1327 808 206 654 1670 895 937 808 1137 457 1442 559 1191 593 1279 1146 Wait 5623 | 2 5 24 34 71 161 22 113 29 85 662 97 81 118 276 1977 49 58 43 4 25 184 15 30 65 101 64 162 99 463 80 354 70 Move 22154 | 56 157 326 114 637 1023 570 1302 910 1098 1575 520 747 97 214 713 402 1236 739 178 591 1265 820 864 651 987 336 1071 385 643 430 699 798 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 4 6 2 5 9 8 12 7 3 6 2 6 4 3 1 3 7 1 2 4 2 14 2 5 10 3 3 11 4 8 2 3 7 Fast Attach 240 | 6 1 2 . 6 17 7 12 5 1 2 3 9 1 1 6 3 5 2 4 6 21 2 5 7 1 7 15 12 5 10 24 32 Attach 94 | . . . 2 2 1 2 7 2 . 2 2 1 3 2 . 3 1 2 . . 12 2 6 2 1 4 5 2 5 1 4 18 Detach 90 | . . 1 . 1 4 2 7 3 1 1 . 1 . 2 . 1 . 2 1 . 10 2 6 1 . 7 7 2 1 2 9 16 Swap 394 | . 2 4 5 20 14 10 17 8 4 25 9 7 2 5 13 10 11 6 4 8 41 6 2 15 20 12 27 4 9 21 33 20 Drop 331 | . 2 6 4 19 21 17 18 8 2 4 6 10 4 . 8 8 5 4 7 8 22 2 10 19 4 8 28 12 12 8 18 27 Fire 1145 | 2 6 13 24 64 73 32 45 9 2 31 13 36 7 92 9 32 7 7 . 14 81 19 9 31 19 8 74 36 36 36 125 153 Melee 134 | . . . . . . 2 15 . 4 41 8 1 . 3 2 1 3 1 4 . 12 . . 7 1 3 20 . 2 3 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 44 | . 2 3 . 5 6 3 . . . . 2 1 . . 3 4 . . . . 1 . . . . . 3 1 . . 6 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 4 . 5 . . . . . . . . . . . . . 5 . . 1 . . 1 Rewire 146 | . . . . . . . 25 . . 6 . 71 . . . . . . . . . 25 . . . . 19 . . . . . Trap 26 | . . . . . . . . . . . . . . . 8 . . . . . 7 . . . . . . 2 6 . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / Arm / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered Mines 382 | -10/Mines | Found the Drone Emporium 389 | -10/Mines | Found Prototype Device 391 | -10/Mines | Learned Materials garrison access intel 430 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 435 | -10/Mines | Found Scrap Suit 447 | -10/Mines | Learned Materials interactive machine intel 546 | -10/Mines | Discovered new exit (range 3) 571 | -10/Mines | Learned location of 1 exit from Materials 682 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 767 | -10/Mines | Lost 3 allies 775 | -10/Mines | Discovered new exit (range 11) 791 | -10/Mines | Assembled infested the area 796 | -10/Mines | Assisted by a Guerilla fighting off Assembled 796 | -10/Mines | Entered Materials 796 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -9/Materials | Identified exit to Materials 798 | -9/Materials | Loaded intel: 18 interactive machine locations 861 | -9/Materials | Identified Sensor Drone Bay 874 | -9/Materials | Discovered new exit (range 16) 1040 | -9/Materials | Identified exit to Mines 1040 | -9/Materials | Identified exit to Storage 1053 | -9/Materials | Entered Storage 1111 | -9/Storage | Build established: Scavenger-Mutant 1270 | -9/Storage | Lost 3 parts (2u1w) 1322 | -9/Storage | Repaired Beam Rifle 1395 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1483 | -9/Storage | Discovered exit to Materials (range 16) 1684 | -9/Storage | Build established: Commander-Mutant 1728 | -9/Storage | Garrison activated, responded to threat 1787 | -9/Storage | Lost 7 allies 1787 | -9/Storage | Met a pair of Derelict thieves 1880 | -9/Storage | Discovered new exit (range 13) 2143 | -9/Storage | Entered Materials 2143 | -8/Materials | Accompanied by 1 ally 2143 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2144 | -8/Materials | Loaded intel: 1 garrison access location 2421 | -8/Materials | Build established: Tank 2792 | -8/Materials | Build established: Scavenger-Tank 2983 | -8/Materials | Discovered new exit (range 8) 3354 | -8/Materials | Repaired Broken Gui. EMP Blaster? 3402 | -8/Materials | Repaired Hcp. Storage Unit? 3608 | -8/Materials | Build established: Tank 3851 | -8/Materials | Entered Factory 3851 | -7/Factory | Evolved 2 slots: Utility x2 4343 | -7/Factory | Build established: Scavenger-Gunner 4436 | -7/Factory | Identified exit to Lower Caves 4660 | -7/Factory | Garrison activated, responded to threat 4729 | -7/Factory | Entered Lower Caves 4799 | -7/Lower Caves | Encountered a Warlord checkpoint 4807 | -7/Lower Caves | Learned 8 Factory zone layouts 5250 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6830 | -7/Lower Caves | Entered an active Warlord outpost 6842 | -7/Lower Caves | A Commander dispatched an escort 6853 | -7/Lower Caves | Learned Factory trap positions 6853 | -7/Lower Caves | Learned Research emergency access door positions 6964 | -7/Lower Caves | Discovered new exit (range 2) 6973 | -7/Lower Caves | Identified exit to Lower Caves 7060 | -7/Lower Caves | Destroyed WV-BZZ(g) 7190 | -7/Lower Caves | Murdered 3 allies 7196 | -7/Lower Caves | Entered another Lower Caves area 7196 | -7/Lower Caves | Accompanied by 2 allies 7253 | -7/Lower Caves | Discovered new exit (range 11) 7316 | -7/Lower Caves | Learned Factory emergency access door positions 7435 | -7/Lower Caves | Encountered a Warlord checkpoint 7456 | -7/Lower Caves | Learned Factory garrison access intel 8376 | -7/Lower Caves | Discovered new exit (range 6) 8391 | -7/Lower Caves | Identified exit to Zion 8813 | -7/Lower Caves | Entered Zion 8813 | -7/Zion | Accompanied by 3 allies 8842 | -7/Zion | Given the Hacking Drone Bay 8844 | -7/Zion | Found Prototype Device 8844 | -7/Zion | Identified Hacking Drone Bay 8892 | -7/Zion | Discovered new exit (range 11) 8919 | -7/Zion | Given A8's code to call for help 9084 | -7/Zion | Found CR-A16's Pointy Stick 9123 | -7/Zion | Build established: Scavenger-Mutant 9192 | -7/Zion | Learned Factory emergency access door positions 9228 | -7/Zion | Learned location of Armory (-3) 9342 | -7/Zion | Met Imprinter 9667 | -7/Zion | Gained Derelict followers 10167 | -7/Zion | Imprinted 10169 | -7/Zion | Declared Zion's savior 10506 | -7/Zion | Entered Proximity Caves 10506 | -6/Proximity Caves | Accompanied by 11 allies 10547 | -6/Proximity Caves | Build established: Scavenger-Gunner 10736 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11031 | -6/Proximity Caves | Learned Factory terminal intel 11903 | -6/Proximity Caves | Learned location of 1 exit from Factory 11949 | -6/Proximity Caves | Spotted B-75 Beast 11981 | -6/Proximity Caves | Destroyed B-75 Beast 12095 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12240 | -6/Proximity Caves | Lost 9 allies 12298 | -6/Proximity Caves | Discovered new exit (range 4) 12522 | -6/Proximity Caves | Fabricated L-61 Swordsman? 12756 | -6/Proximity Caves | Build established: Commander-Mutant 12988 | -6/Proximity Caves | Spotted B-75 Beast 13008 | -6/Proximity Caves | Allies destroyed B-75 Beast 13189 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13315 | -6/Proximity Caves | Build established: Commander-Gunner 13698 | -6/Proximity Caves | Entered Factory 13698 | -6/Factory | Accompanied by 11 allies 13698 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13699 | -6/Factory | Identified exit to Lower Caves 13700 | -6/Factory | Identified exit to Extension 13701 | -6/Factory | Identified exit to Factory 13702 | -6/Factory | Loaded intel: 101 trap records 13704 | -6/Factory | Loaded intel: 28 terminal locations 13705 | -6/Factory | Loaded intel: 4 garrison access locations 14172 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14173 | -6/Factory | Zion Fire squad teleported in 14319 | -6/Factory | Spotted B-75 Beast 14330 | -6/Factory | Destroyed B-75 Beast 14681 | -6/Factory | Discovered exit to Extension (range 11) 14726 | -6/Factory | Entered Extension 14726 | -6/Extension | Accompanied by 11 allies 15113 | -6/Extension | Lost 3 allies 15277 | -6/Extension | Rescued a captive Derelict 15278 | -6/Extension | Rescued a captive Derelict 15326 | -6/Extension | Disrupted transfer network 15454 | -6/Extension | Rescued a captive Derelict 15455 | -6/Extension | Rescued a captive Derelict 15481 | -6/Extension | Rescued A7 15506 | -6/Extension | Rescued a captive Derelict 15751 | -6/Extension | Spotted B-75 Beast 15770 | -6/Extension | Destroyed B-75 Beast 15774 | -6/Extension | Spotted B-75 Beast 15789 | -6/Extension | Allies destroyed B-75 Beast 15808 | -6/Extension | Lost 3 allies 15894 | -6/Extension | Rescued a captive Derelict 15999 | -6/Extension | Rescued a captive Derelict 16073 | -6/Extension | Terminal network hard line cut 16126 | -6/Extension | First assault squad dispatched 16249 | -6/Extension | Lost 6 allies 16316 | -6/Extension | Lost 3 allies 16432 | -6/Extension | Discovered exit to Factory (range 10) 16434 | -6/Extension | Discovered new exit (range 6) 16468 | -6/Extension | Entered Cetus 16468 | -6/Cetus | Accompanied by 9 allies (A7) 16473 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16498 | -6/Cetus | Spotted Cetus Guard 16498 | -6/Cetus | Spotted Cetus Guard 16500 | -6/Cetus | Spotted Cetus Guard 16500 | -6/Cetus | Spotted Cetus Guard 16508 | -6/Cetus | Destroyed Cetus Guard 16510 | -6/Cetus | Destroyed Cetus Guard 16512 | -6/Cetus | Destroyed Cetus Guard 16512 | -6/Cetus | Allies destroyed Cetus Guard 16594 | -6/Cetus | Started Cetus Manufacturing Module 16619 | -6/Cetus | Manufactured an Enhanced Grunt 16622 | -6/Cetus | Escorted A7 to Cetus Mainframe 16644 | -6/Cetus | Manufactured an Enhanced Grunt 16667 | -6/Cetus | Discovered new exit (range 16) 16669 | -6/Cetus | Manufactured an Enhanced Grunt 16694 | -6/Cetus | Manufactured an Enhanced Grunt 16719 | -6/Cetus | Manufactured an Enhanced Grunt 16794 | -6/Cetus | Entered Archives 16794 | -6/Archives | Accompanied by 13 allies (A7) 16799 | -6/Archives | Received a hacking code to weaken MAIN.C 17117 | -6/Archives | Discovered new exit (range 15) 17138 | -6/Archives | Discovered exit to Factory (range 16) 17210 | -6/Archives | Discovered new exit (range 14) 17667 | -6/Archives | Entered Hub_04(d) 17667 | -6/Hub_04(d) | Accompanied by 9 allies 17770 | -6/Hub_04(d) | Retrieved Zion intel report: Guard Positions 17815 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 17872 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 17936 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 17992 | -6/Hub_04(d) | Retrieved Zion intel report: Branch Access 18071 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 18090 | -6/Hub_04(d) | Discovered exit to Factory (range 14) 18150 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 18223 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 18246 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 18291 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 18363 | -6/Hub_04(d) | Spotted B-75 Beast 18372 | -6/Hub_04(d) | Revealed the true nature of CR-A16's Pointy Stick 18375 | -6/Hub_04(d) | Destroyed B-75 Beast 18422 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 19127 | -6/Hub_04(d) | Terminal network hard line cut 20952 | -6/Hub_04(d) | Build established: Scavenger-Gunner 20964 | -6/Hub_04(d) | Network Hub disabled 20964 | -6/Hub_04(d) | Network Hub disabled 20966 | -6/Hub_04(d) | Network Hub disabled 21078 | -6/Hub_04(d) | Spotted Lightning 21090 | -6/Hub_04(d) | System corruption reached 10% 21092 | -6/Hub_04(d) | Entered Factory 21092 | -5/Factory | Accompanied by 2 allies 21092 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21145 | -5/Factory | Identified exit to Upper Caves 21146 | -5/Factory | Identified exit to Factory 21352 | -5/Factory | Garrison activated, responded to threat 21392 | -5/Factory | First assault squad dispatched 21405 | -5/Factory | Retrieved Zion intel report: Active Terminals 21406 | -5/Factory | Zion Heavy squad teleported in 21462 | -5/Factory | Zion Heavy squad teleported in 21726 | -5/Factory | Zion Light squad teleported in 21764 | -5/Factory | Entered Upper Caves 21764 | -5/Upper Caves | Accompanied by 9 allies 21886 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22299 | -5/Upper Caves | Encountered a Warlord checkpoint 22392 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 22696 | -5/Upper Caves | Discovered new exit (range 5) 22707 | -5/Upper Caves | Identified exit to Upper Caves 22752 | -5/Upper Caves | Found Alien Artifact 22752 | -5/Upper Caves | Identified Dimensional Node Initializer 22752 | -5/Upper Caves | Initialized slip node 23383 | -5/Upper Caves | Entered another Upper Caves area 23383 | -5/Upper Caves | Accompanied by 7 allies 23398 | -5/Upper Caves | Learned Factory emergency access door positions 23416 | -5/Upper Caves | Discovered exit to Factory (range 8) 23957 | -5/Upper Caves | Found DCF Scrap (16 items) 24075 | -5/Upper Caves | Discovered new exit (range 13) 24100 | -5/Upper Caves | Identified exit to Zhirov 24350 | -5/Upper Caves | Entered Zhirov 24350 | -5/Zhirov | Accompanied by 6 allies 24350 | -5/Zhirov | Discovered new exit (range 4) 24372 | -5/Zhirov | Met Zhirov 24410 | -5/Zhirov | Learned location of Quarantine (-2) 24410 | -5/Zhirov | Learned location of Testing (-3) 24410 | -5/Zhirov | Learned location of Command (-1) 24417 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24437 | -5/Zhirov | Found Alien Artifact 24437 | -5/Zhirov | Identified Integrated Reactor 24437 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24519 | -5/Zhirov | Found Alien Artifact 24594 | -5/Zhirov | Entered Proximity Caves 24594 | -4/Proximity Caves | Accompanied by 6 allies 24830 | -4/Proximity Caves | Spotted B-86 Titan 24838 | -4/Proximity Caves | Allies destroyed B-86 Titan 25073 | -4/Proximity Caves | Found Zio. Heavy Carapace 25400 | -4/Proximity Caves | Entered Factory 25400 | -4/Factory | Accompanied by 2 allies 25400 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25425 | -4/Factory | Enhanced Grunt warped into view, answering call for help 25443 | -4/Factory | Enhanced Grunt warped into view, answering call for help 25546 | -4/Factory | Identified Transdimensional Reconstructor 25964 | -4/Factory | Lost 3 parts (1n1u1w) 26183 | -4/Factory | Retrieved Zion intel report: Active Garrisons 26184 | -4/Factory | Zion Fire squad teleported in 26257 | -4/Factory | Lost 3 allies 26400 | -4/Factory | First assault squad dispatched 26502 | -4/Factory | Repaired Centrium Medium Armor Plating? 26564 | -4/Factory | Repaired Lyr. Medium Armor Plating 26616 | -4/Factory | Repaired Arm. Leg? 26771 | -4/Factory | Terminal network hard line cut 26968 | -4/Factory | Discovered new exit (range 11) 27003 | -4/Factory | Identified exit to Research 27204 | -4/Factory | Lost 3 parts (2u1w) 27330 | -4/Factory | Spotted B-86 Titan 27337 | -4/Factory | Destroyed B-86 Titan 27449 | -4/Factory | Discovered new exit (range 13) 27472 | -4/Factory | Identified exit to Upper Caves 27519 | -4/Factory | Fabricated X-62 Marksman? 27528 | -4/Factory | Entered Upper Caves 27886 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27930 | -4/Upper Caves | Destroyed 7 combat bots 28425 | -4/Upper Caves | Discovered new exit (range 14) 28456 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 28459 | -4/Upper Caves | Identified exit to Upper Caves 28471 | -4/Upper Caves | Entered a destroyed Warlord outpost 28751 | -4/Upper Caves | Entered another Upper Caves area 28751 | -4/Upper Caves | Accompanied by 2 allies 28752 | -4/Upper Caves | Identified exit to Warlord 28862 | -4/Upper Caves | Discovered exit to Research (range 8) 29850 | -4/Upper Caves | Entered Warlord 29850 | -4/Warlord | Accompanied by 3 allies 29922 | -4/Warlord | System corruption cleaned by Quarantine Array 30186 | -4/Warlord | Found Prototype Special Weapon 30186 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 30190 | -4/Warlord | Found RU-N14's Throwing Claymores v3 30193 | -4/Warlord | Found RU-N14's Throwing Claymores v3 30195 | -4/Warlord | Found RU-N14's Throwing Claymores v3 30198 | -4/Warlord | Found RU-N14's Throwing Claymores v3 30201 | -4/Warlord | Found RU-N14's Throwing Claymores v3 30225 | -4/Warlord | Found Prototype Device 30225 | -4/Warlord | Identified Minesniffer Drone Bay 30420 | -4/Warlord | Rebuked by Warlord 30445 | -4/Warlord | Warlord's base attacked by MAIN.C 30728 | -4/Warlord | Warlord forces counterattacked 30809 | -4/Warlord | Destroyed 15 combat bots 30826 | -4/Warlord | Discovered new exit (range 12) 30846 | -4/Warlord | Entered Proximity Caves 30846 | -3/Proximity Caves | Accompanied by 1 ally 31224 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31418 | -3/Proximity Caves | Spotted B-86 Titan 31424 | -3/Proximity Caves | Destroyed B-86 Titan 32138 | -3/Proximity Caves | Attracted the attention of an 0b10 base 32149 | -3/Proximity Caves | Learned Research terminal intel 32149 | -3/Proximity Caves | Learned Armory stockpile data 32149 | -3/Proximity Caves | Learned Armory trap positions 32149 | -3/Proximity Caves | Learned 8 Research zone layouts 32149 | -3/Proximity Caves | Learned location of 1 exit from Research 32232 | -3/Proximity Caves | Entered Research 32232 | -3/Research | Accompanied by 1 ally 32232 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32233 | -3/Research | Identified exit to Armory 32233 | -3/Research | Identified exit to Testing 32234 | -3/Research | Identified exit to Research 32237 | -3/Research | Loaded intel: 21 terminal locations 32270 | -3/Research | Zion Thermal Resupply teleported in 32438 | -3/Research | Build established: Scavenger-Tank 32776 | -3/Research | Entered Testing 32776 | -3/Testing | Accompanied by 1 ally 32857 | -3/Testing | Found Exp. Targeting Computer 32917 | -3/Testing | Found Exp. Transmission Jammer 32997 | -3/Testing | Retrieved Zion intel report: Active Garrisons 33154 | -3/Testing | Found Prototype Ballistic Cannon 33154 | -3/Testing | Identified Omega Cannon 33332 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 33487 | -3/Testing | Discovered exit to Research (range 13) 33583 | -3/Testing | Retrieved Zion intel report: Component Schematics 33597 | -3/Testing | Found Prototype Hackware 33653 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 33709 | -3/Testing | Found Prototype Energy Cannon 33709 | -3/Testing | Identified Cld. Nova Cannon 33752 | -3/Testing | Found Prototype Launcher 33752 | -3/Testing | Identified Z-bomb Delivery System 33808 | -3/Testing | Identified System Mapper 33905 | -3/Testing | Retrieved Zion intel report: Component Schematics 33947 | -3/Testing | Rewired PD-RUMVGPS4UJ 33961 | -3/Testing | Spotted Striker 34079 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 34092 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 34146 | -3/Testing | Found Prototype Device 34179 | -3/Testing | Identified Exp. EM Disruption Field 34189 | -3/Testing | Found Prototype Ballistic Gun 34192 | -3/Testing | Identified Hyp. Multirail 34202 | -3/Testing | Found Prototype Energy Cannon 34218 | -3/Testing | Identified Potential Cannon 34234 | -3/Testing | Terminal network hard line cut 34297 | -3/Testing | Found Prototype Protection 34297 | -3/Testing | Identified SHELL Armor 34478 | -3/Testing | Lost 4 allies 34595 | -3/Testing | Entered Research 34595 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34620 | -2/Research | Zion Zionite Resupply teleported in 35113 | -2/Research | Zion Thermal Resupply teleported in 35196 | -2/Research | Build established: Messiah-Gunner 35347 | -2/Research | Discovered new exit (range 8) 35355 | -2/Research | Entered Quarantine 35374 | -2/Quarantine | Found Alien Slashing Weapon 35760 | -2/Quarantine | Build established: Messiah-Tank 35948 | -2/Quarantine | Found Alien Artifact 36087 | -2/Quarantine | Lost 3 parts (1u2w) 36218 | -2/Quarantine | Found Alien Artifact 36240 | -2/Quarantine | Found Alien Impact Weapon 36303 | -2/Quarantine | Identified Core Stripper 36305 | -2/Quarantine | Spotted Fortress 36318 | -2/Quarantine | Destroyed Fortress 36321 | -2/Quarantine | Found Prototype Device 36321 | -2/Quarantine | Identified Exp. Force Field 36329 | -2/Quarantine | Found Prototype Reactor 36329 | -2/Quarantine | Identified Vortex Chain Reactor 36332 | -2/Quarantine | Identified Core Reset Matrix 36332 | -2/Quarantine | Identified Subatomic Replicator 36332 | -2/Quarantine | Identified Sigix Broadsword 36332 | -2/Quarantine | Used Core Reset Matrix 36334 | -2/Quarantine | Found Prototype Device 36334 | -2/Quarantine | Identified Exp. EM Disruption Field 36336 | -2/Quarantine | Detected hypermatrix surge 36336 | -2/Quarantine | Sensed 13 artifacts in vicinity 36356 | -2/Quarantine | Build established: Tank 36408 | -2/Quarantine | Discovered new exit (range 5) 36636 | -2/Quarantine | Identified exit to Section 7 36704 | -2/Quarantine | Entered Section 7 36704 | -2/Section 7 | Accompanied by 1 ally 36705 | -2/Section 7 | Detected hypermatrix surge 36705 | -2/Section 7 | Sensed 17 artifacts in vicinity 36763 | -2/Section 7 | Found Integrity Redistributor 36763 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-165) 36826 | -2/Section 7 | Found Integrity Redistributor 36955 | -2/Section 7 | Spotted B-90 Cyclops 36986 | -2/Section 7 | Destroyed B-90 Cyclops 37004 | -2/Section 7 | Found Integrated Mediator 37004 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 37223 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 37311 | -2/Section 7 | Build established: Alien-Tank 37415 | -2/Section 7 | Discovered new exit (range 4) 37423 | -2/Section 7 | Entered Access 37423 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 38004 | -1/Access | Build established: Generator-Tank 38144 | -1/Access | Discovered new exit (range 6) 38284 | -1/Access | Found Prototype Processor 38284 | -1/Access | Identified Exp. Targeting Computer 38287 | -1/Access | Found Exp. Targeting Computer 38375 | -1/Access | Destroyed 9 combat bots 38549 | -1/Access | Zion Experimental squad teleported in 38549 | -1/Access | Destroyed 8 combat bots 38627 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-194) 38664 | -1/Access | Terminal network hard line cut 38743 | -1/Access | Spotted B-99 Colossus 38755 | -1/Access | Destroyed B-99 Colossus 38757 | -1/Access | Crushed by falling debris 38757 | -1/Access | Spotted B-99 Colossus 38767 | -1/Access | Destroyed B-99 Colossus 38841 | -1/Access | Destroyed 7 combat bots 38844 | -1/Access | Found Prototype Ballistic Gun 38845 | -1/Access | Identified Multirail 38875 | -1/Access | Discovered new exit (range 5) 38908 | -1/Access | Build established: Generator-Gunner 38923 | -1/Access | First assault squad dispatched 39100 | -1/Access | Entered Command 39263 | -1/Command | Retrieved Zion intel report: Trap Installations 39389 | -1/Command | First assault squad dispatched 39749 | -1/Command | System corruption reached 10% 39877 | -1/Command | Disengaged cave seal 39936 | -1/Command | Retrieved Zion intel report: Unaware Analyses 39976 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 40119 | -1/Command | Spotted B-99 Colossus 40122 | -1/Command | Allies destroyed B-99 Colossus 40144 | -1/Command | Found Multirail 40153 | -1/Command | Lost 3 allies 40184 | -1/Command | High security lockdown imminent 40237 | -1/Command | Lost 14 allies 40264 | -1/Command | High security lockdown engaged 40418 | -1/Command | Spotted Executioner 40418 | -1/Command | Spotted Striker 40418 | -1/Command | Spotted Executioner 40419 | -1/Command | Spotted Alpha 7 40429 | -1/Command | Destroyed Alpha 7 40431 | -1/Command | Spotted Alpha 7 40442 | -1/Command | Spotted Striker 40445 | -1/Command | Destroyed Striker 40451 | -1/Command | Lost 3 allies 40454 | -1/Command | Spotted Executioner 40456 | -1/Command | Destroyed Striker 40465 | -1/Command | Spotted B-99 Colossus 40467 | -1/Command | Destroyed Executioner 40474 | -1/Command | Destroyed Executioner 40482 | -1/Command | Destroyed Executioner 40504 | -1/Command | Core integrity fell below 50% 40538 | -1/Command | Destroyed Alpha 7 40551 | -1/Command | Destroyed B-99 Colossus 40556 | -1/Command | Found Exp. Targeting Computer 40561 | -1/Command | Found Prototype Processor 40561 | -1/Command | Identified Exp. Core Analyzer 40564 | -1/Command | Found Exp. Core Analyzer 40604 | -1/Command | Spotted Investigator 40605 | -1/Command | Scanned by Researcher 40622 | -1/Command | Destroyed Investigator 40641 | -1/Command | Emitted hypermatrix ping 40642 | -1/Command | Phase Generator disabled 40646 | -1/Command | Assembled emerged from beneath the floor 40666 | -1/Command | Assembled emerged from beneath the floor 40670 | -1/Command | Core integrity fell below 20% 40674 | -1/Command | Spotted B-99 Colossus 40677 | -1/Command | Discovered new exit (range 11) 40678 | -1/Command | Destroyed 14 combat bots 40686 | *** | Heading to fleet! Last Messages --------------- 40675_ as-28266 destroyed. 40676_ The unstable cave ceiling collapses. 40676_ 20 Matter crushed. 40676_ K-01 Serf collects debris. 40677_ Access Shell breached. 40677_ EXIT=FOUND 40680_ Acquired Enh. Biometal Leg. 40680_ K-01 Serf collects debris. 40680_ Imp. Armor Integrity Analyzer destroyed. 40680_ Penetrated by Slug. 40680_ Slug penetrates Wall. 40680_ Penetrated by Slug. 40682_ Med. Treads destroyed. 40682_ The Access Shell folds into the floor. 40684_ Knocked back. 40684_ Penetrated by Slug. 40684_ Slug penetrates Wall. 40684_ Penetrated by Slug. 40684_ Slug penetrates Wall. 40685_ Enh. Biometal Leg destroyed. Map ----- +----------------------------------------------------+ | "######### ####### #### #########/#### | | ]! ##???????# = != * | | = %]"##??????# #### ############################# | | == #???????????# #????????????????????###????# | | * #???????????# #????????????????????# ??# | | ##########+#### #????????????????????# # | | # + #????????????????????# + | | #! ###/#######??????????????# # | | # # #??????????????# ??? | | # # !! #??????????????# ????? | | # + ! !! #??????????????#??##?"" | | # # #????????????????? ## | | + # ###?????????????##"## | | # # = " #?????????????#"%" | | + # ###?????????????# " | | ##### # #???????????????#!" | | #???# ###########??????????????##"%" | | #???# #???????????????????????# " | | #???# ###############?????????# %% | | #???########### ### #?????????# =%% | | #????????????? # ########### %* | | #????????????? ## ^^ ^^^^ # # # #%##" %]% | | #??????????????#### ^ ^ ^^^^^^^ =#" % | | #?????????????????# ^ %^^ ^^ !% | | #?????????????????# "" ^^^^^ !% =% | | ??????????????????# ^ @" ![ ^^ ! !! | | ??????????????????# ^^^^^ ! | | ??????????????????# ^ ^ %^^^^^^ ""##" | | ??????????????????# ^^ ^^ ^ ;!#%# # """# | | ???????????????????# BB############ | | ???????????????????# BB#??????????# "" | | ???????????????????##############??????????# """" | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 120 Energy Generation 132 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Resistance: EM 75 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 20 Core Analysis 12 Armor Integrity Analysis 40 Energy Filtering 50 Particle Charging 30 Salvage Targeting 2 Offensive Hacking 34 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-61 Swordsman | x3 | -6/Proximity Caves | Authchip X-62 Marksman | x2 | -4/Factory Repaired ---------- Beam Rifle | 29% | -9/Storage Gui. EMP Blaster | 99% | -8/Materials | Broken Hcp. Storage Unit | 60% | -8/Materials Centrium Medium Armor Plating | 26% | -4/Factory Lyr. Medium Armor Plating | 8% | -4/Factory Arm. Leg | 37% | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Stripper Core Reset Matrix Integrity Redistributor Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed MissileActuatorChip Manual? 0 Play Time 04:50:44 Cumulative 1764.3 hours Start 2025.01.01 @ 20:19:33 End 2025.01.02 @ 03:08:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1183 Rogue 1179 Adventurer 4 Explorer 0 Win Type 2 Total 223 Types 164/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d10e541d-72bb-4a28-bed0-4a59464f332d