Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 11:44:34 Player: shockman27 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (88) 440 Value Destroyed (2376) 2376 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (880) 880 TOTAL SCORE: 8576 Bonus ------- High Alert Combat Kills 180 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Targeting Computer Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Surge Thruster Makeshift ECM Suite Improved Medium Armor Plating KE Penetrator Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Surge Thruster Surge Thruster Cooled VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Targeting Computer Advanced Melee Analysis Suite Core Analyzer Reaction Control System Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Surge Thruster Makeshift ECM Suite KE Penetrator Heavy Missile Launcher [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Slots Evolved 10 | . . 2 . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . 2 . . . . . . . 1 . Utility 6 | . . . . 2 2 . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 99 | 8 3 30 . 11 6 9 6 1 16 4 5 Power 14 | 1 . 4 . 1 1 1 1 . 4 1 . Engine 5 | 1 . 4 . . . . . . . . . Core 9 | . . . . 1 1 1 1 . 4 1 . Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 1 15 . 3 2 4 2 . 4 1 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 5 | 2 1 2 . . . . . . . . . Hover 8 | . . 8 . . . . . . . . . Flight 24 | . . 5 . 3 2 4 2 . 4 1 3 Utility 21 | 2 1 3 . 3 2 2 1 1 4 2 . Device 11 | 1 . 1 . 1 1 . 1 1 3 2 . Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . . 1 1 1 . . . . . Hackware 3 | . . 2 . 1 . . . . . . . Protection 2 | . . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 3 1 8 . 4 1 2 2 . 4 . 2 Energy Gun 2 | 1 . . . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 9 | 2 1 2 . 1 . . . . 3 . . Ballistic Cannon 3 | . . 3 . . . . . . . . . Launcher 4 | . . . . 3 . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . 1 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . 2 . . . . . . . . . Unidentified Prototypes 6 | . . 4 . 1 . . . . . 1 . Corrupted Parts 5 | . . 2 . 1 . . . . 2 . . System Corruption 27 | . . 12 . 7 . . . . 8 . . Parts Lost 42 | . 1 7 . 3 1 8 4 . 4 . 14 Power 8 | . . 2 . . . 2 1 . 1 . 2 Propulsion 20 | . 1 4 . 2 . 5 1 . 1 . 6 Utility 10 | . . . . 1 1 1 1 . 2 . 4 Weapon 4 | . . 1 . . . . 1 . . . 2 Highest Loss Streak 14 | . 1 3 . 3 1 3 2 . 4 . 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 90 100 96 84 86 61 46 56 74 68 Engine 6 | . 14 11 11 6 . . . . . . . Core 2 | . . . . 2 5 6 4 . 4 9 10 Wheel 5 | . 28 6 . . . . . . . . . Hover 9 | . . 27 . . . . . . . . . Flight 13 | . . . 44 36 29 23 12 6 14 17 16 Device 6 | . 14 5 . 7 3 1 6 13 5 12 11 Storage 2 | . 14 2 . . . . . . . . . Processor 8 | . . . . 9 10 17 23 20 20 17 17 Hackware 11 | . . 13 22 18 18 13 7 6 6 5 4 Protection 1 | . . . . . . 5 2 . 1 3 . Energy Gun 2 | . 14 1 . . . . 2 . . . . Ballistic Gun 6 | . 14 9 11 4 7 4 . . 2 . . Ballistic Cannon 4 | . . 9 11 4 . . . . . . . Slashing Weapon 1 | . . . . . 2 6 1 . . 5 3 Peak Build Rating 50 | 7 8 22 21 28 33 39 33 26 42 50 50 Average Rating 22 | 6 7 15 20 24 27 32 26 25 30 45 42 On Entrance 22 | . 7 8 20 21 25 33 21 21 26 42 47 Naked Turns . | . . . . . . . . . . . . Heaviest Build 28 | 15 20 22 15 18 17 16 14 2 16 19 28 Greatest Support 40 | 20 20 40 17 17 18 18 9 5 18 22 26 Greatest Overweight (x) 5 | . . 1 . 1 . 5 1 . 2 . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 Most Carried 10 | 7 8 10 5 5 5 5 5 4 5 5 5 Average Carried 5 | 5 7 5 4 4 4 4 3 4 4 4 5 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 7 8 5 5 3 5 5 4 4 4 5 5 Class Distribution -------------------- 32% | Mutant 17% | Hacker-Mutant 16% | Scavenger-Mutant 16% | Scavenger-Sprinter 8% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/DSF Sprinter | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Matter Collected 2104 | 290 64 848 96 106 . 351 82 . 222 . 45 Remotely . | . . . . . . . . . . . . Salvage Created 2932 | 122 326 1176 117 650 . 195 69 . 142 . 135 Parts 179 | 6 22 82 7 23 . 11 9 . 11 . 8 Haulers Intercepted 6 | . 1 4 . 1 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 14 16 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Combat Hostiles Destroyed 58 | . 4 23 3 11 . 6 5 . 2 . 4 Melee 8 | . . . . . . 5 . . . . 3 Guns 21 | . 4 15 . . . . . . 2 . . Cannons 13 | . . 8 3 1 . . . . . . 1 AOE 15 | . . . . 10 . . 5 . . . . Classes Destroyed 15 | 2 5 4 1 1 . . . . 2 . . Worker 4 | . 1 2 . 1 . . . . . . . Builder 3 | . 1 2 . . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . Hauler 6 | . 1 4 . 1 . . . . . . . Recycler 4 | 1 1 2 . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . Watcher 7 | . . 3 . 4 . . . . . . . Swarmer 20 | . . 7 . 2 . 3 5 . . . 3 Grunt 24 | . 4 10 2 5 . 2 . . . . 1 Brawler 2 | . . . 1 1 . . . . . . . Duelist 3 | . . . . 2 . 1 . . . . . Sentry 7 | . . 6 . 1 . . . . . . . Specialist 1 | . . . . . . . . . 1 . . Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | 3 4 7 1 9 . 3 5 . 1 . 3 Combat Bots Only 7 | . 2 7 1 7 . 3 5 . 1 . 3 Max Kills in Single Turn 4 | 1 3 2 1 4 . 1 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . 2 . . . . Melee 1 | . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Hostile Shots Fired 532 | . 20 93 1 26 23 124 52 . 50 13 130 Missed 232 | . 6 28 1 14 13 53 32 . 24 11 50 Damage Taken 5203 | . 323 771 . 211 91 923 398 . 796 40 1650 Core 2225 | . 98 146 . 13 6 324 223 . 403 40 972 Absorbed by Shields 10 | . . . . . . . . . . . 10 Regen/Repaired (Parts) 100 | . . 35 . . 65 . . . . . . Core Remaining (%) 65 | 100 60 . 63 97 . . 21 . 52 . . Volleys Fired 177 | 6 22 101 4 23 1 . 3 . 10 . 7 Largest 2 | 2 2 2 2 2 2 . 1 . 2 . 2 Hottest 162 | 70 70 100 62 72 56 . 55 . 66 . 162 Shots Fired 324 | 12 44 185 7 41 2 . 3 . 18 . 12 Gun 180 | 12 44 92 3 9 1 . 1 . 18 . . Cannon 111 | . . 87 4 8 . . . . . . 12 Launcher 27 | . . . . 24 1 . 2 . . . . Special 6 | . . 6 . . . . . . . . . Kinetic 237 | 6 22 166 7 17 1 . . . 18 . . Thermal 47 | 6 22 19 . . . . . . . . . Explosive 11 | . . . . 8 1 . 2 . . . . Electromagnetic 29 | . . . . 16 . . 1 . . . 12 Robot Hit Streak 11 | 7 8 10 8 7 . . 1 . 11 . 3 Robot Miss Streak 5 | 1 3 3 1 5 2 . 1 . 2 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 207 | 8 26 109 5 20 1 12 1 . 15 . 10 Core Hits 128 | 4 14 50 3 35 . 5 6 . 5 . 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 1 . . . 2 . . . . . Critical Strikes 10 | 1 2 3 . . . 3 . . . . 1 Burn 3 | 1 1 1 . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 Smash 2 | . . . . . . 2 . . . . . Sever 1 | . . . . . . 1 . . . . . Melee Attacks 41 | . . 3 . . 4 27 . . . 1 6 Impact 8 | . . . . . . 8 . . . . . Slashing 30 | . . . . . 4 19 . . . 1 6 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6231 | 109 621 1885 106 1970 94 410 281 . 353 . 402 Guns 1885 | 109 322 981 17 87 . . 16 . 353 . . Cannons 1302 | . . 904 89 62 . . . . . . 247 Explosions 2420 | . 299 . . 1817 39 . 265 . . . . Melee 620 | . . . . . 55 410 . . . . 155 Ramming 4 | . . . . 4 . . . . . . . Kinetic 2584 | 48 157 1771 106 149 . . . . 353 . . Thermal 428 | 61 165 114 . . . . 88 . . . . Explosive 916 | . 299 . . 401 39 . 177 . . . . Electromagnetic 1679 | . . . . 1416 . . 16 . . . 247 Impact 119 | . . . . . . 119 . . . . . Slashing 501 | . . . . . 55 291 . . . . 155 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . 15 15 7 . . . . 8 . . Average Corruption 5 | . . 3 15 7 . . . . 7 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . . 21 8 2 . . . . 1 . . Message Errors 5 | . . 4 1 . . . . . . . . Matter Fused 5 | . . 3 . 1 . . . . 1 . . Heat Flow Errors 8 | . . 5 2 1 . . . . . . . Energy Discharges 4 | . . 3 1 . . . . . . . . Data Loss (minor) 2 | . . 1 1 . . . . . . . . Data Loss (major) 3 | . . 3 . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . Misdirections 1 | . . . 1 . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 264 | . 57 . . 79 43 75 . . . . 10 Projectiles . | . . . . . . . . . . . . Explosions 139 | . 57 . . 79 3 . . . . . . Melee 125 | . . . . . 40 75 . . . . 10 Knockbacks 4 | . . 4 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 185 | . 163 . . 22 . . . . . . . Shots 3 | . 2 . . 1 . . . . . . . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 301 | 47 127 197 177 170 7 3 . . . 10 301 Average Temperature 51 | 19 41 31 75 55 3 2 . . . 7 155 Received Heat Transfer 1359 | . 87 234 . 153 36 201 75 . 45 . 528 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 14 | . . . . 12 . 1 . . . . 1 Impact Corruptions 2 | . . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . . . Heat Transferred 1321 | 259 555 407 . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 4 . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Peak Influence 906 | 15 201 628 301 906 608 . . 242 274 228 448 Initial 411 | . 9 84 201 117 411 . . 242 169 143 168 Average 272 | 10 55 326 244 388 451 . . 242 182 172 297 Maximum Alert Level 3 | . 1 2 1 3 2 . . 1 1 1 2 Low Security (%) 35 | 100 92 14 . 43 . . . . 87 78 27 Level 1 38 | . 7 54 100 14 . . . 100 12 21 57 Level 2 24 | . . 30 . 25 100 . . . . . 15 Level 3 1 | . . . . 17 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 1 5 . 2 5 . 1 . 2 4 . Investigation 7 | . . 3 . . 2 . . . . 2 . Extermination . | . . . . . . . . . . . . Reinforcement 9 | . 1 1 . 1 2 . . . 2 2 . Assault 2 | . . 1 . . . . 1 . . . . Garrison 2 | . . . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Distress Signals 8 | . . 1 1 4 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 194 | . 5 38 16 27 19 16 23 . 13 11 26 Peak Tracking Total 14 | . 2 7 14 7 9 4 12 . 7 8 10 Tactical Retreats 26 | . . 3 2 4 4 4 4 . 1 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Traps Triggered 7 | . . 2 . 2 . . . . 2 . 1 Indirectly 2 | . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . 2 . . 3 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Machines Disabled 12 | . 2 1 . 9 . . . . . . . Max in Single Turn 2 | . 2 1 . 2 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Machines Accessed 18 | . 2 4 . 2 6 1 . 1 . 2 . Terminals 10 | . 2 3 . 1 3 . . 1 . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 3 | . . 1 . . 1 . . . . 1 . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . Total Hacks 51 | . 7 13 . 6 15 1 . 3 . 6 . Successful 28 | . 3 9 . 4 8 1 . 1 . 2 . Failed 23 | . 4 4 . 2 7 . . 2 . 4 . Catastrophic 2 | . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 6 5 . . . . . . . . . Terminals 31 | . 7 9 . 4 8 . . 3 . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 12 | . . 4 . . 4 . . . . 4 . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . 2 . Terminal Hacks 14 | . 3 5 . 3 1 1 . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . . . . Alert Level 3 | . . 2 . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 9 | . . 4 . . 4 . . . . 1 . Scan Component 5 | . . 2 . . 2 . . . . 1 . Repair 4 | . . 2 . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 2 4 . 2 4 . . 1 . 2 . Full Trace Events 10 | . 2 3 . 1 2 . . . . 2 . Feedback Events 1 | . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . 2 . . 2 . . . . . . Time 116 | . . 52 . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . 3 . . . . . . . . . Non-combat 2 | . . 2 . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . Robot Hacks Applied 3 | . . 3 . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . find_recycling 1 | . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 180 | . . . . . . . 180 . . . . Highest-Rated Ally 180 | . . . . . . . 180 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Turns Passed 3575 | 155 315 1225 202 246 255 414 277 22 173 121 170 Spaces Moved 5292 | 65 231 1127 537 419 544 812 616 50 280 381 230 Core 46 | 1 . . . . . 20 15 . 6 . 4 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 518 | 64 231 223 . . . . . . . . . Hover 843 | . . 843 . . . . . . . . . Flight 3885 | . . 61 537 419 544 792 601 50 274 381 226 Fastest Speed 23 | 50 80 31 31 31 29 28 34 40 29 23 26 Average Speed 43 | 79 80 61 31 32 30 39 41 40 39 29 34 Slowest Speed 300 | 80 80 116 31 108 31 300 110 40 112 32 250 Overloaded Moves 9 | . . . . . . . . . . 9 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . . . 6 . . . . . . 3 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 30 55 55 41 12 67 73 2 98 9 32 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . Scrap Searched 7 | . . . . . . 5 2 . . . . Spaces Dug 12 | . . 6 . . 2 4 . . . . . Terrain Destroyed 136 | . 51 10 . 45 7 4 18 . 1 . . Melee 6 | . . . . . 2 4 . . . . . Projectile 12 | . . 10 . 1 . . . . 1 . . AOE 118 | . 51 . . 44 5 . 18 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Gar Total 6144 | 152 318 1460 559 486 623 867 630 50 319 385 295 Wait 454 | 67 55 169 19 23 68 12 4 . 4 . 33 Move 5258 | 64 230 1126 524 418 543 811 615 49 279 374 225 Hop 10 | . . . 6 . . . . . . 3 1 Pick Up 35 | 7 4 12 3 3 1 2 . . 3 . . Fast Attach 56 | 7 . 10 . 4 4 5 3 1 14 3 5 Attach 21 | . 1 8 . 5 . 2 3 . 1 1 . Detach 12 | . . 3 . 1 . 2 2 . 2 2 . Swap 23 | 1 2 13 . 2 2 2 . . 1 . . Drop 40 | . 4 15 3 6 . 5 . . 5 1 1 Fire 177 | 6 22 101 4 23 1 . 3 . 10 . 7 Melee 40 | . . 3 . . 4 26 . . . 1 6 Ram 1 | . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . 17 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x2 518 | -9/Materials | Identified exit to Materials 653 | -9/Materials | Lost 3 parts (1p2n) 943 | -9/Materials | Discovered new exit (range 12) 1119 | -9/Materials | Build established: Scavenger-Mutant 1153 | -9/Materials | Repaired Hover Unit 1181 | -9/Materials | Repaired Hover Unit 1377 | -9/Materials | Destroyed 7 combat bots 1437 | -9/Materials | Build established: Hacker-Mutant 1671 | -9/Materials | First assault squad dispatched 1673 | -9/Materials | System corruption reached 10% 1696 | -9/Materials | Entered Mines 1713 | -9/Mines | Discovered exit to Materials (range 7) 1716 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1770 | -9/Mines | Assembled infested the area 1775 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1898 | -9/Mines | Entered Materials 1898 | -8/Materials | Evolved 2 slots: Utility x2 1975 | -8/Materials | Build established: Scavenger-Sprinter 2096 | -8/Materials | Garrison activated, responded to threat 2143 | -8/Materials | Discovered new exit (range 3) 2144 | -8/Materials | Entered Factory 2144 | -7/Factory | Evolved 2 slots: Utility x2 2147 | -7/Factory | Destroyed 7 combat bots 2169 | -7/Factory | Lost 3 parts (2n1u) 2177 | -7/Factory | Repaired Flight Unit 2217 | -7/Factory | Repaired Nuclear Core 2240 | -7/Factory | Hacking Suite fried by hacking feedback 2244 | -7/Factory | Garrison activated, responded to threat 2383 | -7/Factory | Discovered new exit (range 8) 2399 | -7/Factory | Entered Lower Caves 2511 | -7/Lower Caves | Spotted B-75 Beast 2605 | -7/Lower Caves | Encountered a Warlord checkpoint 2651 | -7/Lower Caves | Discovered new exit (range 6) 2652 | -7/Lower Caves | Learned Factory trap positions 2764 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2794 | -7/Lower Caves | Lost 3 parts (1p1n1u) 2813 | -7/Lower Caves | Entered another Lower Caves area 2871 | -7/Lower Caves | Core integrity fell below 50% 2874 | -7/Lower Caves | Spotted B-75 Beast 3034 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3085 | -7/Lower Caves | Discovered new exit (range 7) 3090 | -7/Lower Caves | Entered Factory 3090 | -6/Factory | Evolved 2 slots: Utility x2 3091 | -6/Factory | Loaded intel: 115 trap records 3111 | -6/Factory | Identified exit to DSF 3112 | -6/Factory | Entered DSF 3115 | -6/DSF | Build established: Mutant 3129 | -6/DSF | Additional patrols routed to DSF 3206 | -6/DSF | Lost 4 parts (1p1n2u) 3231 | -6/DSF | Discovered new exit (range 15) 3285 | -6/DSF | Entered Factory 3285 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3406 | -5/Factory | Identified exit to Garrison 3406 | -5/Factory | Entered Garrison 3430 | -5/Garrison | Triggered checkpoint 3449 | -5/Garrison | Spotted B-75 Beast 3453 | -5/Garrison | Triggered checkpoint 3496 | -5/Garrison | Discovered new exit (range 7) 3502 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3512 | -5/Garrison | Triggered checkpoint 3566 | -5/Garrison | Core integrity fell below 50% 3574 | -5/Garrison | Core integrity fell below 20% 3576 | -5/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03547_ G-50 Soldier destroyed. 03548_ Penetrated by Slug. 03548_ Hacking Suite destroyed. 03550_ G-50 Soldier IFF system glitched. 03551_ Penetrated by Slug. 03552_ Lrn. Proton Cannon destroyed. 03552_ Lgt. Nuclear Core destroyed. 03554_ Slug penetrates G-50 Soldier. 03556_ Penetrated by Slug. 03558_ Overheating: Energy bleed (-9). 03558_ G-50 Soldier misfires. 03559_ Lrn. Proton Cannon destroyed. 03560_ Mic. Fission Core destroyed. 03562_ Critical hit (Burn: +37). 03564_ Penetrated by Slug. 03564_ Cld. VTOL Module destroyed. 03566_ G-50 Soldier misfires. 03566_ Y-64 Sentinel IFF system glitched. 03567_ Adv. Weight Redist. System destroyed. 03569_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????? | | ???????????????#######????????????????????? | | ???????????????#"""""#????????????????????? | | ????????????????# ##############????????? | | ????????????????# #????????? | | ????????????????## ;;##### ### #????????? | | ?????????????????#^;#????# #?# #????????? | | ?????????????????# ;#????#####?# #????????? | | ?????????????????# ;#??????????# ########## | | ????????????????##[;#??????????# | | ????????????????#!%g#??????????# | | ????????????????#gBB#??????????## ###+#### | | ????????????????#gBB#???????????# #?# #??? | | ????????????????#Y@g#???????????# #?# #??? | | ????????????????#####???????????# [### #??? | | ????????????????????????????????# %=% #??? | | ????????????????????????????????# ### #### | | ????????????????????????????????# #?# # [ | | ????????????????????????????????# #?# | | ??????????????????????????????### #?### * | | ??????????????????????????????# #???# | | ??????????????????????????????# < #???# | | ??????????????????????????????# #???# | | ??????????????????????????????######???# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????#### | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 24 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: EX 25 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed ArmoredGyrokineticMallet Manual? 0 Play Time 01:18:20 Cumulative 37.5 hours Start 2025.04.06 @ 12:40:25 End 2025.04.12 @ 11:44:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 23 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 131daef6-85e0-4815-bb75-ed5e6591ca6d