Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 16:01:17 Player: s0rry Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (698) 698 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2538 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 54/100 System Corruption 0% Temperature Cool (36) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Autogun > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg ECM Suite Improved EM Shotgun Light Assault Rifle Heavy Assault Rifle Autogun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 39 | 7 6 14 12 Power 6 | 1 1 2 2 Engine 4 | 1 1 1 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 14 | 2 2 5 5 Treads . | . . . . Leg 14 | 2 2 5 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 3 3 Device 5 | . 1 2 2 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 3 2 4 2 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 2 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . 2 . 15 Power 3 | . 1 . 2 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 6 | . 1 . 5 Highest Loss Streak 15 | . 2 . 15 To Critical Strikes . | . . . . Average Backups 5 | 1 2 7 6 Power . | . . . . Propulsion . | . . . . Utility . | . . 1 1 Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 92 99 93 Engine 8 | . 13 5 4 Core 3 | . . 5 4 Leg 37 | . 28 43 41 Device 7 | . 7 5 8 Storage 11 | . 14 11 9 Processor 2 | . . 5 . Protection 2 | . . . 8 Energy Gun 7 | . 10 4 8 Ballistic Gun 14 | . 17 17 7 Peak Build Rating 23 | 6 7 18 23 Average Rating 12 | 4 6 14 20 On Entrance 7 | . 6 7 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 14 15 17 23 Greatest Support 50 | 20 20 40 50 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 5 8 8 Average Carried 5 | 1 2 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 5 8 . Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 798 | 209 148 346 95 Remotely . | . . . . Salvage Created 932 | . 257 481 194 Parts 73 | . 22 38 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 7 11 4 Guns 22 | . 7 11 4 Classes Destroyed 9 | . 5 3 1 Worker 2 | . 1 1 . Builder 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 9 | . 6 3 . Grunt 8 | . 1 5 2 Sentry 4 | . . 3 1 Specialist 1 | . . . 1 Best Kill Streak 5 | . 3 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 186 | . 23 53 110 Missed 39 | . 4 14 21 Hits 147 | . 19 39 89 Projectile 147 | . 19 39 89 Critical Strikes 12 | . 1 2 9 Damage Taken 2654 | . 319 487 1848 Core 696 | . 7 131 558 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 97 67 . Volleys Fired 84 | . 19 37 28 Largest 2 | . 2 2 2 Hottest 118 | . 60 78 118 Shots Fired 162 | . 38 74 50 Gun 156 | . 38 74 44 Cannon 6 | . . . 6 Launcher . | . . . . Special . | . . . . Kinetic 95 | . 20 52 23 Thermal 38 | . . 22 16 Explosive . | . . . . Electromagnetic 29 | . 18 . 11 Robot Hit Streak 17 | . 9 12 17 Robot Miss Streak 4 | . 4 4 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 107 | . 20 50 37 Core Hits 47 | . 12 23 12 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 2 | . . 1 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1947 | . 352 726 869 Guns 1538 | . 277 726 535 Cannons 122 | . . . 122 Explosions 286 | . 74 . 212 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 803 | . 156 449 198 Thermal 806 | . 74 277 455 Explosive . | . . . . Electromagnetic 337 | . 121 . 216 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 103 | . 40 . 63 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 95 | . 12 36 95 Average Temperature 18 | . 12 11 27 Received Heat Transfer 750 | . . 201 549 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1484 | . 100 629 755 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 144 | . 70 144 57 Initial 57 | . . 7 57 Average 33 | . 17 59 21 Influence Increases 713 | . 191 314 208 Destroy 0b10 Robot/C 440 | . 140 220 80 Destroy 0b10 Robot/NC 30 | . 15 15 . Destroy Leader 132 | . 30 72 30 Successful Hack 7 | . . 7 . Disable Machine 15 | . . . 15 Destroy Structure 14 | . 6 . 8 Lose Combat Pursuer 75 | . . . 75 Influence Decreases 713 | . 173 196 344 Entered New Map 90 | . . 11 79 Time Decay 476 | . 153 185 138 Lost Part 147 | . 20 . 127 Squads Dispatched 6 | . 1 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 12 16 14 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 10 | . 4 6 . Successful 7 | . 2 5 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Prototype ID Bank 2 | . . 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 318 | . 265 46 7 Structural 311 | . 265 46 . ECM 7 | . . . 7 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1405 | 64 476 511 354 Spaces Moved 879 | 45 326 300 208 Core 3 | 3 . . . Treads . | . . . . Legs 876 | 42 326 300 208 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 115 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 50 30 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . 6 . 5 Melee . | . . . . Projectile . | . . . . AOE 11 | . 6 . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1080 | 54 370 389 267 Wait 41 | . 15 17 9 Move 876 | 44 325 299 208 Hop . | . . . . Pick Up 12 | 3 2 5 2 Fast Attach 12 | 5 2 4 1 Attach 14 | 1 1 2 10 Detach . | . . . . Swap 22 | 1 4 12 5 Drop 17 | . . 13 4 Fire 84 | . 19 37 28 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 10) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x2 878 | -9/Materials | Discovered new exit (range 13) 954 | -9/Materials | Build established: Scavenger-Mutant 988 | -9/Materials | Discovered new exit (range 16) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1391 | -8/Materials | Core integrity fell below 50% 1403 | -8/Materials | Core integrity fell below 20% 1406 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01382_ Imp. Cooling System fried. 01382_ Core Analyzer fried. 01382_ X-62 Marksman destroyed. 01385_ Lgt. Nuclear Core destroyed. 01385_ Aluminum Leg destroyed. 01385_ Knocked back. 01388_ Penetrated by Slug. 01388_ Imp. EM Shotgun destroyed. 01390_ Knocked back. 01391_ Penetrated by Slug. 01391_ Imp. Heat Sink destroyed. 01391_ Critical hit (Burn: +37). 01393_ Hvy. Assault Rifle destroyed. 01394_ Penetrated by Slug. 01397_ Lgt. Assault Rifle destroyed. 01397_ Knocked back. 01400_ Critical hit (Burn: +37). 01401_ G-47 Trooper IFF system glitched. 01406_ Penetrated by Slug. 01406_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ############################??????????????? | | # # # @%##?????????????? | | # + # """ !! % ;#?????????????? | | # # # "" %!! ##?????????????? | | # """ # # " !! #??????????????? | | # """ # # gHYx #??????????????? | | # """ # =% #####;;%;#####??????????????? | | ######+####"####### "???########???????? | | "#### *! #???????? | | [ =%*[ #??#????? | | ###+###+#### ##### """ #? #????? | | # ### ##???#=""" # # # | | ### # """ #?# #????# % + #? | | ??# # """ "" #?# #????#%= = # #????? | | ??# + """ "" #?# #????######"" #????? | | ??# #### T" #?# #??????????# #???? | | ??# #??# "" #?# ??????????? #???? | | ??+ #??# "" #?# ???????????? #???? | | ??# #??# #?# ##????????????? #???? | | ??# ???###########?# #???????????????##???? | | ??# ???????????????# ?????????????????????? | | ??? ???????????????# ?????????????????????? | | ??? ???????????????# ?????????????????????? | | ??? ??????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Hvy. Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardronePowerMantle Manual? 0 Play Time 00:24:32 Cumulative 16.5 hours Start 2026.09.05 @ 15:33:36 End 2026.09.05 @ 16:01:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 48x30 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a0dcda6-4d52-4d36-95e1-8a3bc6526fd4