Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.18 @ 19:55:21 Player: Demise Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1278) 1278 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2753 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 317/400 Matter 268/300 Energy 46/100 System Corruption 0% Temperature Cool (36) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Core Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (18) --- Light Treads Light Treads Combat Airjet High-capacity Battery (400) Large Matter Pod (150) Transport Network Coupler Advanced Targeting Computer Weapon Shielding Light Armor Plating Hacking Suite Long-range Tractor Beam Shock Rifle Heavy Particle Cannon Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Plasma Cutter Plasma Cutter > --- INVENTORY -------- Light Treads Light Treads Combat Airjet High-capacity Battery Large Matter Pod Transport Network Coupler Advanced Targeting Computer Core Shielding Weapon Shielding Light Armor Plating Hacking Suite Heavy Particle Cannon Heavy Assault Rifle Autogun Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Laser [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 56 | 4 20 4 28 Power 5 | . 3 . 2 Engine 4 | . 2 . 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | 2 4 1 5 Treads 12 | 2 4 1 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | . 4 1 12 Device . | . . . . Storage 5 | . 3 1 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 10 | . . . 10 Artifact . | . . . . Weapon 22 | 2 9 2 9 Energy Gun 4 | . 2 . 2 Energy Cannon . | . . . . Ballistic Gun 10 | 2 5 1 2 Ballistic Cannon 2 | . 1 . 1 Launcher 1 | . . 1 . Special Weapon 5 | . 1 . 4 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 5 1 9 Power 2 | . . 1 1 Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon 10 | . 4 . 6 Highest Loss Streak 5 | . 3 1 5 Average Slot Usage (%) 95 | . 96 92 96 Engine 6 | . 7 . 9 Core 3 | . 4 6 . Treads 25 | . 27 28 21 Storage 25 | . 27 28 21 Protection 7 | . . . 21 Energy Gun 1 | . 3 . 1 Ballistic Gun 16 | . 22 26 5 Special Weapon 5 | . . . 14 Naked Turns . | . . . . Heaviest Build 63 | 3 42 52 63 Greatest Support 40 | 3 40 40 40 Greatest Overweight (x) 3 | . 2 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 18 | 4 16 18 18 Average Capacity 16 | 4 15 16 17 Most Carried 18 | 4 16 18 18 Average Carried 15 | 2 14 16 17 Final Capacity 18 | 4 16 18 18 Final Carried 18 | 4 16 18 18 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1489 | 252 667 200 370 Remotely . | . . . . Salvage Created 1981 | 63 877 194 847 Parts 136 | 5 59 14 58 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 41 | . 18 9 14 Guns 26 | . 16 5 5 Cannons 9 | . . . 9 AOE 6 | . 2 4 . Classes Destroyed 12 | 2 5 2 3 Worker 2 | . 2 . . Tunneler 3 | 1 . 1 1 Hauler 3 | . 2 . 1 Recycler 4 | 1 . 1 2 Operator 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 9 | . 3 3 3 Grunt 24 | . 15 1 8 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Demolisher 1 | . . 1 . Assembled 4 | . . 4 . Best Kill Streak 5 | 2 5 4 3 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2296 | . 899 249 1148 Core 231 | . 111 37 83 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 40 . Volleys Fired 177 | 3 83 19 72 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 40 100 Shots Fired 324 | 6 160 31 127 Gun 242 | 6 159 25 52 Cannon 12 | . . . 12 Launcher 6 | . . 6 . Special 64 | . 1 . 63 Kinetic 236 | 6 153 25 52 Thermal 64 | . 1 . 63 Explosive 6 | . . 6 . Electromagnetic 18 | . 6 . 12 Robot Hit Streak 49 | 2 14 14 49 Robot Miss Streak 7 | 1 7 2 3 Penetration Max . | . . . . Secondary Targets 5 | . 2 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 221 | 3 103 19 96 Core Hits 112 | 2 53 19 38 Critical Hits 10 | . 3 . 7 Critical Kills 3 | . . . 3 Critical Parts Destroyed 7 | . 3 . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3001 | 43 1110 525 1323 Guns 1807 | 43 1011 209 544 Cannons 226 | . . . 226 Explosions 389 | . 73 316 . Melee . | . . . . Ramming 36 | . . . 36 Kinetic 1807 | 43 951 209 604 Thermal 543 | . 26 . 517 Explosive 316 | . . 316 . Electromagnetic 299 | . 133 . 166 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 . Average Corruption 3 | . 3 4 . Corruption Purged . | . . . . Effects 42 | . 24 18 . Message Errors 6 | . 4 2 . Matter Fused 15 | . 8 7 . Heat Flow Errors 6 | . 3 3 . Energy Discharges 3 | . 2 1 . Parts Rejected 1 | . 1 . . Data Loss (minor) 8 | . 4 4 . Targeting Errors 2 | . 2 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 15 | . 15 . . Projectiles 15 | . 15 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 99 | . 21 78 . Shots 3 | . 1 2 . Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 279 | . 230 279 68 Average Temperature 46 | . 44 75 25 Received Heat Transfer 878 | . 441 80 357 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1715 | . 50 . 1665 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 288 | 10 288 180 231 Initial 90 | . 6 90 1 Average 113 | 3 181 82 66 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 81 | 100 55 100 97 Level 1 18 | . 44 . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 6 1 4 Investigation 8 | . 6 1 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 33 9 30 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 8 | . 7 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 6 | . 5 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 13 | . 9 1 3 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 51 | . 38 1 12 Successful 34 | . 23 1 10 Failed 16 | . 14 . 2 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 32 | . 29 . 3 Terminals 30 | . 30 . . Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 14 | . 8 . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 12 1 . Part Schematic 2 | . 2 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 3 | . 3 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 5 | . 2 . 3 Retrieve Components 5 | . 2 . 3 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 9 . 3 Terminals 5 | . 5 . . Botnet 4 | . 4 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 4 . 3 Reject 2 | . 1 . 1 Recyclers 2 | . 1 . 1 Mask 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 . 3 Full Trace Events 6 | . 6 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 42 | . . . 42 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 5 . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 32 | . . 32 16 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 7 | . . 4 3 Total Damage 90 | . . 46 44 Kills 2 | . . 1 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3777 | 42 1452 912 1371 Spaces Moved 1811 | 41 730 495 545 Core 99 | 41 58 . . Treads 1712 | . 672 495 545 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 160 160 Average Speed 164 | 50 155 169 179 Slowest Speed 220 | 50 200 180 220 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 3 98 93 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 24 | . . 24 . Terrain Destroyed 64 | . . 64 . Melee . | . . . . Projectile . | . . . . AOE 64 | . . 64 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2247 | 55 910 538 744 Wait 99 | . 28 12 59 Move 1808 | 40 729 494 545 Hop . | . . . . Pick Up 59 | 6 32 4 17 Fast Attach 26 | 4 9 1 12 Attach 11 | . 4 . 7 Detach 5 | . 1 1 3 Swap 19 | . 7 3 9 Drop 37 | 2 17 4 14 Fire 177 | 3 83 19 72 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . . . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 13) 236 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Identified exit to Materials 1111 | -10/Materials | Lost 3 parts (1n2w) 1123 | -10/Materials | Identified exit to Mines 1123 | -10/Materials | Discovered exit to Materials (range 10) 1310 | -10/Materials | Discovered exit to Materials (range 8) 1381 | -10/Materials | Central database locked down 1495 | -10/Materials | Entered Mines 1508 | -10/Mines | Met a Derelict bent on vengeance 1519 | -10/Mines | Learned location of Mines (-9) 1542 | -10/Mines | Discovered exit to Materials (range 11) 1592 | -10/Mines | Discovered exit to Materials (range 4) 1737 | -10/Mines | Met a Derelict shopkeep closing up shop 1858 | -10/Mines | Assembled infested the area 1908 | -10/Mines | Core integrity fell below 50% 1926 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2407 | -10/Mines | Entered Materials 2407 | -9/Materials | Accompanied by 1 ally 2407 | -9/Materials | Evolved 2 slots: Utility x2 2735 | -9/Materials | Discovered new exit (range 14) 2768 | -9/Materials | Lost 5 parts (1n1u3w) 2922 | -9/Materials | Identified exit to Mines 3505 | -9/Materials | Repaired Hcp. Storage Unit 3654 | -9/Materials | Repaired Hrd. Light Armor Plating 3778 | -9/Materials | Self-destructed Last Messages --------------- 03701_ Dropped Plasma Cutter. 03704_ K-01 Serf collects debris. 03705_ Acquired Shock Rifle. 03709_ K-01 Serf collects debris. 03709_ Dropped Core Shielding. 03710_ R-06 Scavenger collects Plasma Cutter. 03710_ Acquired Lrn. Tractor Beam. 03713_ K-01 Serf collects debris. 03714_ R-06 Scavenger collects Unknown Engine. 03717_ R-06 Scavenger collects Autogun. 03717_ K-01 Serf collects debris. 03721_ Destroyed Hover Unit. 03725_ R-06 Scavenger collects Heat Sink. 03728_ R-06 Scavenger collects Tractor Beam. 03732_ R-06 Scavenger collects Imp. Aluminum Leg. 03735_ R-06 Scavenger collects Sml. Storage Unit. 03751_ W-16 Scout sends out distress signal. 03755_ R-06 Scavenger collects Core Shielding. 03766_ Slammed into G-34 Mercenary. 03776_ G-34 Mercenary IFF system glitched. 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Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightContainmentTrap Manual? 0 Play Time 00:24:37 Cumulative 401.9 hours Start 2021.07.18 @ 09:52:15 End 2021.07.18 @ 19:55:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 217b5899-e5e5-457a-891b-06778854b331