Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.07 @ 01:31:12 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1311) 1311 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3331 Bonus ------- None Cogmind --------- Core Integrity 518/550 Matter 292/300 Energy 9/100 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Cooling System Cooling System Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Spread Laser Ion Cannon > --- INVENTORY (15) --- Light Ion Engine Armored Wheel Armored Wheel Improved Signal Interpreter Improved Weapon Shielding Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Spread Laser Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Armored Wheel Armored Wheel Armored Wheel Improved Signal Interpreter Weapon Shielding Improved Weapon Shielding Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Spread Laser Spread Laser Spread Laser Heavy Particle Cannon Ion Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 45 | . 6 7 19 13 Power 4 | . . 1 2 1 Engine 4 | . . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | . 2 1 10 1 Treads 2 | . . . 2 . Leg 10 | . 2 1 7 . Wheel 2 | . . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | . 2 . 2 8 Device 7 | . 1 . 1 5 Storage 1 | . 1 . . . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | . 2 5 5 3 Energy Gun 7 | . 1 2 3 1 Energy Cannon 4 | . . . 2 2 Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . 3 9 5 Power 4 | . . 1 2 1 Propulsion 7 | . . 1 4 2 Utility . | . . . . . Weapon 6 | . . 1 3 2 Highest Loss Streak 5 | . . 2 2 5 Average Slot Usage (%) 95 | . 91 97 95 98 Engine 10 | . 14 14 9 9 Treads 4 | . . . 2 17 Leg 22 | . 28 27 26 . Wheel 2 | . . . 1 9 Device 11 | . 6 14 11 15 Storage 11 | . 14 14 11 9 Processor 7 | . . . 11 9 Energy Gun 8 | . 11 10 9 2 Energy Cannon 9 | . . . 10 23 Ballistic Gun 5 | . 14 14 1 . Naked Turns . | . . . . . Heaviest Build 48 | 14 31 31 38 48 Greatest Support 40 | 20 20 20 40 24 Greatest Overweight (x) 3 | . 1 1 2 3 Average Overweight (x) 1 | . . 1 . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 Most Carried 15 | 5 8 13 15 15 Average Carried 12 | 5 6 9 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 8 13 15 13 Class Distribution -------------------- 47% | Mutant 43% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 705 | 200 63 173 122 147 Remotely . | . . . . . Salvage Created 1591 | . 178 147 839 427 Parts 84 | . 12 6 43 23 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 4 9 22 8 Guns 18 | . 2 4 9 3 Cannons 15 | . . . 11 4 AOE 7 | . 2 5 . . Classes Destroyed 10 | . 4 1 4 1 Recycler 3 | . 1 . 2 . Operator 1 | . . . 1 . Watcher 2 | . 1 . . 1 Swarmer 11 | . 2 2 7 . Grunt 19 | . 2 2 10 5 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 5 | . . . 3 2 Hunter 1 | . . . . 1 Assembled 5 | . . 5 . . Best Kill Streak 6 | . 3 5 6 3 Combat Bots Only 6 | . 2 5 6 3 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 1 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2409 | . 306 286 956 861 Core 335 | . 109 18 176 32 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 49 56 . Volleys Fired 114 | . 16 8 67 23 Largest 3 | . 2 2 2 3 Hottest 225 | . 70 70 150 225 Shots Fired 214 | . 28 13 114 59 Gun 109 | . 24 10 62 13 Cannon 98 | . . . 52 46 Launcher 7 | . 4 3 . . Special . | . . . . . Kinetic 19 | . 12 5 2 . Thermal 188 | . 12 5 112 59 Explosive 7 | . 4 3 . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 10 6 15 12 Robot Miss Streak 6 | . 2 1 6 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 148 | . 18 9 78 43 Core Hits 102 | . 12 15 50 25 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 1 3 1 Burn 3 | . . . 3 . Meltdown 1 | . . . . 1 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3166 | . 511 309 1378 968 Guns 1056 | . 200 83 601 172 Cannons 1571 | . . . 775 796 Explosions 537 | . 311 226 . . Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 161 | . 102 33 26 . Thermal 2466 | . 98 50 1350 968 Explosive 537 | . 311 226 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 59 | . 34 . 25 . Projectiles 25 | . . . 25 . Explosions 34 | . 34 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 57 | . 36 21 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 439 | . 207 . 240 439 Average Temperature 77 | . 93 . 58 137 Received Heat Transfer 771 | . 132 . 351 288 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Melted 6 | . . . 5 1 Heat Transferred 4418 | . 296 148 2585 1389 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 375 | . 181 210 365 375 Initial 128 | . . 70 3 128 Average 153 | . 79 109 169 217 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 63 | 100 100 78 55 38 Level 1 36 | . . 21 44 61 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 2 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 12 16 37 15 Peak Tracking Total 8 | . 4 8 7 5 Tactical Retreats 5 | . 1 3 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 9 | . 3 1 4 1 Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 25 | . 4 1 15 5 Successful 18 | . 3 1 12 2 Failed 7 | . 1 . 3 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 11 | . 4 . 7 . Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units . | . . . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 1 4 . Open Door 1 | . . 1 . . Alert Level 2 | . 1 . 1 . Locate Traps 2 | . 1 . 1 . Disarm Traps 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2154 | 1 292 432 1053 376 Spaces Moved 978 | 1 176 198 443 160 Core . | . . . . . Treads 7 | . . . 7 . Legs 727 | 1 176 198 352 . Wheels 244 | . . . 84 160 Hover . | . . . . . Flight . | . . . . . Fastest Speed 105 | 120 120 200 120 105 Average Speed 153 | 120 126 200 150 133 Slowest Speed 200 | 120 200 200 200 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 2 45 65 39 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 65 | . 15 24 15 11 Melee . | . . . . . Projectile 26 | . . . 15 11 AOE 39 | . 15 24 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1429 | 2 217 220 716 274 Wait 231 | . 12 . 155 64 Move 974 | . 175 197 442 160 Hop . | . . . . . Pick Up 42 | . 5 8 22 7 Fast Attach 3 | . 1 . 1 1 Attach 22 | . . 3 13 6 Detach . | . . . . . Swap 20 | . 5 4 5 6 Drop 22 | 2 3 . 10 7 Fire 114 | . 16 8 67 23 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 14) 225 | -10/Materials | Discovered new exit (range 8) 255 | -10/Materials | Discovered new exit (range 15) 294 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 413 | -10/Mines | Assembled infested the area 483 | -10/Mines | Core integrity fell below 50% 568 | -10/Mines | Met a Derelict shopkeep closing up shop 698 | -10/Mines | Learned location of Mines (-9) 704 | -10/Mines | Discovered new exit (range 11) 726 | -10/Mines | Entered Materials 726 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1033 | -9/Materials | Build established: Scavenger-Mutant 1166 | -9/Materials | Discovered new exit (range 18) 1626 | -9/Materials | Discovered new exit (range 17) 1779 | -9/Materials | Entered another Materials area 1779 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2072 | -8/Materials | Repaired Hvy. Particle Cannon 2152 | -8/Materials | Garrison activated, responded to threat 2155 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Treads destroyed. K-01 Serf collects debris. Penetrated by Slug. Hvy. Particle Cannon destroyed. H-55 Commando destroyed. K-01 Serf collects debris. Acquired 48 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Matter Filter disabled. Hvy. Particle Cannon destroyed. U-05 Engineer calls for garrison support. ALERT: Activating Garrison Access M001. Lgt. Treads destroyed. Lgt. Deuterium Engine destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????""?????????????????????????????????? | | ??????????????"""????????????????????????????????? | | ???????????????"% ???????????????????????????????? | | ????????????????" #??????????????????????????????? | | ????????????????? #m?????????????????????????????? | | ??????????????????#u ????????????????????????????? | | ?????????????##+### ???????????????????????????? | | ?????????????# a uu ??????????????????????????? | | ?????????????# ### #?????????????????????????? | | ?????????????# ## g r########?????????????????? | | ?????????????+ ## g l #?????????????????? | | ?????????????# ## ! @ ##########????????? | | ?????????????# ## # #????????? | | ?????????????# ## * #### # """ #????????? | | ?????????????# ########### # """ #????????? | | ?????????????# # =%! # *k#% """ #????????? | | ?????????????# # [%""" +[ !+% #????????? | | ?????????????# #*! = # [ #! """ #????????? | | ?????????????# #%""" """ # # """ #????????? | | ?????????????# #!""" # # """ #????????? | | ???#########?# # """ # # !#????????? | | ???# ?# # # ##########????????? | | ???# # + # #??????????#####??? | | ???+ # ########### ############ #### | | ?????""" """ + #?????????# #### ## #] | | ?????""" """ # #?????????# #?# ! !]]## # | | ?????""" """ # #?????????# #?##%|! ]## # | | ???? ?# #?????????# #?## ! ]## # "" | | ???# ?# #?????????# #?## [ ## # "" | | ???########### #?????????# #??# ## # "" | | ??????# ] # ########### ######+######+##### | | ??????# + = | | ??????# """ # ! | | ??????# """ # %= | | ??????# """ ?# ####################+############ | | ??????# ?# #??????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreFieldCutter Manual? 0 Play Time 00:17:57 Cumulative 192.1 hours Start 2021.06.07 @ 01:12:04 End 2021.06.07 @ 01:31:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 239 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65fa2b47-aa19-497b-9315-f399a97c9349