Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.22 @ 17:50:51 Player: Cracklepappy Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (229) 1145 Value Destroyed (6910) 6910 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2305) 2305 TOTAL SCORE: 13100 Bonus ------- High Alert Combat Kills 1266 Follower Combat Kills 648 Entered Garrisons 400 Friendly Fire -9 Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 110/160 System Corruption 1% Temperature Cool (99) Movement Rolling (165) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Advanced Heat Sink Huge Storage Unit > --- WEAPON (5) ------- Heavy Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Improved Assault Rifle > --- INVENTORY (25) --- Wheel High-capacity Matter Pod (200) High-capacity Matter Pod (0) Improved Salvage Targeting Computer Improved Salvage Targeting Computer Weapon Cycler Hacking Suite High-powered Tractor Beam Improved Recalibrator Sensor Drone Bay (20/20) Heavy Rocket Launcher Datajack Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun Chainsword > --- INVENTORY -------- Micro Nuclear Core Advanced Heat Sink Cooling System Cooling System High-capacity Matter Pod High-capacity Matter Pod Machine Analyzer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Weapon Cycler Weapon Cycler Hacking Suite High-powered Tractor Beam Recalibrator Sensor Drone Bay Particle Gun Heavy Laser Particle Cannon Particle Cannon Minigun Gauss Rifle Assault Cannon Heavy Rocket Launcher Datajack Plasma Cutter [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility . | . . . . . . . . . Weapon 3 | . . . 2 . 1 . . . Parts Attached 117 | 11 14 7 19 2 22 18 8 16 Power 15 | 1 1 2 2 . 4 2 2 1 Engine 11 | 1 1 2 2 . 2 2 1 . Core 4 | . . . . . 2 . 1 1 Reactor . | . . . . . . . . . Propulsion 30 | 5 5 1 3 1 6 6 . 3 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 30 | 5 5 1 3 1 6 6 . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 3 2 2 . 4 2 2 2 Device 11 | 1 1 1 2 . 2 2 . 2 Storage 3 | 1 2 . . . . . . . Processor 2 | . . . . . 1 . 1 . Hackware 2 | . . . . . 1 . 1 . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 53 | 3 5 2 12 1 8 8 4 10 Energy Gun 6 | 2 2 . 1 . . 1 . . Energy Cannon 6 | . . . . 1 . . . 5 Ballistic Gun 22 | 1 . . 3 . 5 6 3 4 Ballistic Cannon 12 | . 3 1 7 . 1 . . . Launcher 2 | . . 1 . . . . 1 . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 2 | . . 1 . . . . 1 . Parts Lost 27 | . 1 2 . . . 9 . 15 Power 2 | . . 1 . . . . . 1 Propulsion 9 | . . . . . . 5 . 4 Utility 2 | . 1 . . . . . . 1 Weapon 14 | . . 1 . . . 4 . 9 Highest Loss Streak 13 | . 1 2 . . . 4 . 13 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 23 | 4 22 24 24 25 24 23 24 23 Power 1 | . 1 . 1 1 1 1 . . Propulsion 3 | 1 4 3 3 3 2 1 4 4 Utility 9 | . 5 7 9 10 10 10 11 10 Weapon 8 | 1 10 12 9 8 8 7 6 6 Tool/Special . | . . . . . . . . . Unused Backups 52 | . 4 2 21 2 6 5 4 8 Power 4 | . . . 1 . 1 1 1 . Propulsion 7 | . 3 . 3 . . . . 1 Utility 19 | . 1 . 5 2 1 3 . 7 Weapon 22 | . . 2 12 . 4 1 3 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 96 99 97 Engine 8 | . 14 14 11 11 3 3 8 . Core 2 | . . . . . 5 5 . 8 Wheel 25 | . 28 28 22 22 27 23 27 25 Device 8 | . 13 2 10 11 7 7 . 8 Storage 10 | . 14 14 11 11 9 9 9 9 Energy Cannon 1 | . . . . 5 3 2 . 1 Ballistic Gun 17 | . 1 . 9 4 32 31 35 32 Ballistic Cannon 20 | . 25 27 32 33 8 6 8 7 Peak Build Rating 38 | 7 12 17 21 21 32 38 38 38 Average Rating 22 | 6 9 11 19 20 29 32 36 33 On Entrance 19 | . 7 10 12 21 20 31 37 36 Naked Turns . | . . . . . . . . . Heaviest Build 115 | 15 92 92 102 103 106 113 113 115 Greatest Support 36 | 32 26 20 24 24 32 36 36 36 Greatest Overweight (x) 9 | . 4 4 5 4 3 9 3 4 Average Overweight (x) 3 | . 3 4 4 4 3 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 Average Carried 23 | 4 22 24 24 24 24 23 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 24 14 Class Distribution -------------------- 53% | Gunner 22% | Mutant 12% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Skirmisher | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Matter Collected 8267 | 361 721 165 1504 620 1166 1767 1219 744 Remotely 103 | . . . . . . 103 . . Salvage Created 7513 | 282 949 144 1167 604 1136 1580 1164 487 Parts 446 | 26 60 13 72 22 77 86 67 23 Haulers Intercepted 15 | . 2 . 5 . 4 . 4 . Recyclers Shooed 4 | . 1 . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 165 | . 21 6 23 17 23 38 28 9 Guns 69 | . . . 5 . 14 26 19 5 Cannons 64 | . 21 1 14 9 5 5 5 4 AOE 32 | . . 5 4 8 4 7 4 . Classes Destroyed 19 | 3 6 . 3 2 . 3 1 1 Worker 13 | 2 . 2 1 4 3 . 1 . Builder 7 | . . . . 1 4 . 2 . Tunneler 11 | 9 1 1 . . . . . . Hauler 15 | . 2 . 5 . 4 . 4 . Recycler 13 | 1 4 1 3 4 . . . . Mechanic 3 | . . . 2 . . . . 1 Operator 6 | . 2 . 4 . . . . . Watcher 8 | . 3 . 3 . 1 . 1 . Swarmer 50 | . 5 3 8 4 10 12 8 . Cutter 2 | . . . . . . 2 . . Grunt 64 | . 14 3 11 . 7 13 13 3 Brawler 4 | . . . 1 . 1 1 1 . Duelist 5 | . . . . . . 4 . 1 Protector 1 | . . . . . . . 1 . Sentry 20 | . . . 4 . 5 4 5 2 Hunter 3 | . . . . . . 2 . 1 Programmer 2 | . . . . . . . . 2 Subdweller 2 | . 2 . . . . . . . Assembled 13 | . . . . 13 . . . . Best Kill Streak 9 | 6 5 5 6 8 7 9 7 4 Combat Bots Only 9 | . 4 3 6 8 6 9 6 4 Max Kills in Single Turn 3 | 2 1 3 3 2 2 2 3 1 Gunslinging 1 | . . . . . . 1 1 . Exploded 3 | . . 2 2 1 2 2 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Hostile Shots Fired 524 | . 63 23 47 36 74 96 79 106 Missed 149 | . 21 7 14 12 21 22 23 29 Hits 375 | . 42 16 33 24 53 74 56 77 Melee 7 | . . . . 1 . 6 . . Projectile 368 | . 42 16 33 23 53 68 56 77 AOE 2 | . . . . . . 2 . . Critical Strikes 17 | . . 1 1 . 2 4 3 6 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 5825 | . 486 188 438 236 633 1192 858 1794 Core 784 | . 82 31 95 8 57 145 45 321 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 6 | . . 6 . . . . . . Regen/Repaired (Parts) 263 | . . . 90 . 59 . 114 . Core Remaining (%) 76 | 100 . 54 . 74 . . . . Volleys Fired 481 | 17 59 19 71 35 74 111 50 45 Largest 5 | 2 2 2 4 4 5 5 5 5 Hottest 368 | 70 112 63 146 161 176 226 149 368 Shots Fired 1521 | 34 120 36 257 107 269 295 221 182 Gun 781 | 34 10 . 65 3 175 181 180 133 Cannon 677 | . 110 31 190 91 91 77 38 49 Launcher 34 | . . 5 2 13 3 8 3 . Special 29 | . . . . . . 29 . . Kinetic 1316 | 17 114 31 237 75 234 219 218 171 Thermal 171 | 17 6 . 18 19 32 68 . 11 Explosive 34 | . . 5 2 13 3 8 3 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 8 13 14 7 6 16 20 8 8 Robot Miss Streak 13 | 2 3 6 8 5 8 13 11 7 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 8 | . . . . . 1 5 2 . Max Gunslinging Chain 1 | . . . . . 1 1 1 . Shots Hit Robots 769 | 21 73 11 108 34 119 159 123 121 Core Hits 432 | 13 38 15 48 31 48 96 114 29 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 4 | . . . 1 . . . 1 2 Critical Strikes 23 | 2 3 1 8 . . 6 1 2 Burn 2 | 2 . . . . . . . . Destroy 6 | . . . 3 . . . 1 2 Blast 10 | . 3 1 5 . . 1 . . Sever 5 | . . . . . . 5 . . Melee Attacks 44 | . . . 1 . 9 25 . 9 Impact . | . . . . . . . . . Slashing 40 | . . . 1 . 9 25 . 5 Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . 5 . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16793 | 273 1221 767 2448 1061 2753 3459 2353 2458 Guns 7046 | 273 88 . 476 29 1345 1597 1727 1511 Cannons 5968 | . 1133 250 1609 620 833 568 281 674 Explosions 2369 | . . 517 363 412 265 467 345 . Melee 1098 | . . . . . 310 515 . 273 Ramming . | . . . . . . . . . Kinetic 11602 | 102 1181 250 1976 463 1828 1928 2008 1866 Thermal 1724 | 171 40 . 109 186 350 549 . 319 Explosive 2369 | . . 517 363 412 265 467 345 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1098 | . . . . . 310 515 . 273 Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . 1 Average Corruption 1 | . 1 1 . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . 12 8 . . . . . . Message Errors 3 | . 2 1 . . . . . . Matter Fused 5 | . 3 2 . . . . . . Heat Flow Errors 3 | . 1 2 . . . . . . Energy Discharges 4 | . 3 1 . . . . . . Data Loss (minor) 3 | . 1 2 . . . . . . Misfires 2 | . 2 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 420 | . . 56 97 46 120 51 . 50 Projectiles 97 | . . . 28 16 29 . . 24 Explosions 192 | . . 56 69 30 37 . . . Melee 131 | . . . . . 54 51 . 26 Knockbacks 49 | . 14 3 17 4 3 5 1 2 Impact . | . . . . . . . . . Kinetic 48 | . 14 3 16 4 3 5 1 2 Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 155 | . . . . . . 103 52 . Shots 5 | . . . . . . 4 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 304 | 18 144 187 33 74 207 304 295 237 Average Temperature 56 | 9 23 54 19 27 57 71 85 69 Received Heat Transfer 1536 | . 159 111 168 . 234 270 378 216 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 3937 | 666 111 . 259 333 629 1480 . 459 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Maximum Alert Level 5 | . 1 . 2 . 1 5 4 4 Low Security (%) 60 | 100 91 100 50 100 86 12 . . Level 1 15 | . 8 . 48 . 13 9 . . Level 2 2 | . . . 1 . . 15 . . Level 3 11 | . . . . . . 27 71 47 Level 4 9 | . . . . . . 32 28 52 Level 5 . | . . . . . . 3 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1644 | 10 230 98 407 120 254 1644 1251 1256 Initial 802 | . 3 82 . 120 24 158 801 802 Average 335 | 2 91 29 214 24 135 854 1018 1052 Influence Increases 6204 | 60 652 188 1308 196 804 1616 826 554 Destroy 0b10 Robot/C 3380 | . 380 120 680 80 460 800 540 320 Destroy 0b10 Robot/NC 410 | 60 60 20 85 50 60 20 45 10 Destroy Leader 636 | . 100 20 206 10 110 40 140 10 Allied During Kill 133 | . . 2 105 . . 6 . 20 Successful Hack 122 | . 50 . 35 . 21 . 2 14 Select Force Hacks 60 | . 30 . 30 . . . . . Disable Machine 180 | . 15 . 75 . 45 30 15 . Anti-Garrison Action 650 | . . . . . . 550 . 100 Destroy Structure 423 | . 2 26 17 56 48 140 69 65 Partial Spotted 60 | . . . 15 . 15 15 . 15 Lose Combat Pursuer 150 | . 15 . 60 . 45 15 15 . Influence Decreases 5098 | 55 445 400 1000 441 623 216 1235 683 Entered New Map 1721 | . 2 130 . 188 39 86 843 433 Time Decay 2620 | 55 433 250 653 253 584 . 392 . Lost Part 270 | . 10 20 . . . 90 . 150 Lost Ally 187 | . . . 47 . . 40 . 100 Purge Threat 300 | . . . 300 . . . . . Squads Dispatched 21 | . 5 . 5 . 5 . 6 . Investigation 9 | . 4 . 1 . 3 . 1 . Extermination . | . . . . . . . . . Reinforcement 9 | . 1 . 4 . 1 . 3 . Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . 1 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Distress Signals 11 | . 1 . 4 . 1 . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 231 | . 32 6 45 16 31 39 42 20 Peak Tracking Total 8 | . 4 3 8 4 4 6 7 5 Tactical Retreats 7 | . 1 . 2 . 2 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 11 | . 2 . . . . 7 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 21 | . 1 . 5 . 3 9 1 2 Max in Single Turn 1 | . 1 . 1 . 1 1 1 1 Garrison Relay 7 | . . . . . . 5 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 44 | . 8 1 12 . 9 3 10 1 Terminals 31 | . 7 . 7 . 6 3 7 1 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . 1 . 1 . Recycling Units 3 | . 1 . 1 . . . 1 . Scanalyzers 3 | . . . 2 . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 143 | . 27 1 47 . 30 8 29 1 Successful 72 | . 15 1 31 . 13 1 10 1 Failed 71 | . 12 . 16 . 17 7 19 . Catastrophic 15 | . 2 . 1 . 4 5 3 . Database Lockouts . | . . . . . . . . . Manual 64 | . 16 . 15 . 18 2 13 . Terminals 94 | . 23 . 22 . 21 8 19 1 Fabricators . | . . . . . . . . . Repair Stations 20 | . . . 11 . 3 . 6 . Recycling Units 7 | . 4 . 1 . . . 2 . Scanalyzers 16 | . . . 13 . 3 . . . Garrison Access 5 | . . . . . 3 . 2 . Terminal Hacks 19 | . 6 1 5 . 1 1 4 1 Part Schematic 2 | . 1 . 1 . . . . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 3 | . 3 . . . . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 4 | . . . 1 . . . 3 . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . 6 . 1 . 3 . Scan Component 6 | . . . 3 . 1 . 2 . Repair 4 | . . . 3 . . . 1 . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 . Retrieve Components 3 | . 1 . 1 . . . 1 . Scanalyzer 14 | . . . 12 . 2 . . . Insert Component 7 | . . . 6 . 1 . . . Analyze 7 | . . . 6 . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 24 | . 8 . 7 . 8 . 1 . Terminals 19 | . 7 . 6 . 6 . . . Assimilate 1 | . 1 . . . . . . . Operators 2 | . 1 . 1 . . . . . Skim 16 | . 5 . 5 . 6 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Patch 1 | . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Extract 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Reprogram 2 | . . . . . 1 . 1 . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 41 | . 8 . 10 . 9 3 10 1 Full Trace Events 4 | . 1 . . . 1 2 . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . 1 . 8 . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 3 . . . 1 . Time 146 | . . . 108 . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . 2 . 2 . . . 9 . Parts Scanalyzed 7 | . . . 6 . 1 . . . Part Schematics Acquired 7 | . . . 6 . 1 . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 32 | . . . . . . 22 . 10 Machine Destruction 32 | . . . . . . 22 . 10 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total Allies 12 | . 1 4 . . 2 . 2 3 Largest Group 5 | . 1 5 5 . 2 2 . 3 Highest-Rated Group 81 | . 10 81 81 . 32 32 . 76 Highest-Rated Ally 34 | . 10 31 31 . 16 16 . 34 Initial Warlord ECA Mod 22 | . . . . . . . 11 11 Total Orders . | . . . . . . . . . Ally Attacks 97 | . . . 66 . . 8 4 19 Total Damage 1584 | . . . 847 . . 77 33 627 Kills 20 | . . . 11 . . 2 . 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Active Infowar (turns) 3159 | 225 1975 127 . . . . 832 . Seismic 2327 | 225 1975 127 . . . . . . Machine Analysis 832 | . . . . . . . 832 . Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 4 | . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Turns Passed 12424 | 278 1979 837 2670 1293 2060 1862 924 521 Spaces Moved 6579 | 124 1028 542 1473 614 1098 921 521 258 Core 2 | 2 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 6577 | 122 1028 542 1473 614 1098 921 521 258 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 140 140 145 125 116 120 120 Average Speed 135 | 88 130 140 149 149 126 137 122 120 Slowest Speed 225 | 100 140 140 155 150 128 225 135 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 69 | 4 99 98 97 96 57 86 54 32 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 10 | . 1 1 4 . 4 . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 94 | . . 9 7 39 25 13 1 . Terrain Destroyed 288 | . . 28 11 86 43 39 81 . Melee 4 | . . . . . 4 . . . Projectile 37 | . . 1 4 3 12 1 16 . AOE 247 | . . 27 7 83 27 38 65 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total 9024 | 254 1558 584 1788 919 1614 1272 682 353 Wait 1430 | 90 409 5 143 259 358 73 81 12 Move 6572 | 123 1027 541 1472 613 1097 920 521 258 Hop . | . . . . . . . . . Pick Up 136 | 10 29 4 36 4 16 24 8 5 Fast Attach 19 | 7 . . 1 . 1 2 4 4 Attach 30 | . 1 3 2 . 2 9 1 12 Detach 1 | . . . . . . 1 . . Swap 128 | 4 15 8 22 4 30 33 6 6 Drop 121 | 3 18 4 40 4 21 18 11 2 Fire 481 | 17 59 19 71 35 74 111 50 45 Melee 44 | . . . 1 . 9 25 . 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 56 | . . . . . . 56 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 6 | . . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 279 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 16) 913 | -10/Materials | Discovered new exit (range 9) 994 | -10/Materials | Discovered new exit (range 16) 1113 | -10/Materials | Discovered new exit (range 3) 1610 | -10/Materials | Identified exit to Materials 1610 | -10/Materials | Identified exit to Subcaves 1668 | -10/Materials | Learned 4 Subcaves zone layouts 1760 | -10/Materials | Learned 2 Materials zone layouts 1779 | -10/Materials | Derelicts attacked the area 1793 | -10/Materials | Learned location of 2 exits from Subcaves 1816 | -10/Materials | Loaded intel: 12 trap records 1827 | -10/Materials | Loaded intel: 2 recycling unit locations 1848 | -10/Materials | Learned 4 Recycling zone layouts 1880 | -10/Materials | Learned Storage stockpile data 1924 | -10/Materials | Learned location of 2 exits from Materials 2258 | -10/Materials | Entered Mines 2258 | -10/Mines | Accompanied by 1 ally 2309 | -10/Mines | Learned location of Zion (-6) 2377 | -10/Mines | Found the Drone Emporium 2384 | -10/Mines | Found Prototype Device 2384 | -10/Mines | Identified Sensor Drone Bay 2450 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2538 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2538 | -10/Mines | Discovered new exit (range 5) 2570 | -10/Mines | Discovered exit to Subcaves (range 10) 2654 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2792 | -10/Mines | Escorted by a lone wolf Derelict 2823 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2847 | -10/Mines | Discovered exit to Materials (range 9) 3067 | -10/Mines | Discovered exit to Materials (range 15) 3095 | -10/Mines | Entered Materials 3095 | -9/Materials | Accompanied by 5 allies 3095 | -9/Materials | Evolved 2 slots: Weapon x2 3096 | -9/Materials | Identified exit to Materials 3097 | -9/Materials | Identified exit to Mines 3407 | -9/Materials | Build established: Commander-Gunner 3821 | -9/Materials | Build established: Scavenger-Gunner 4573 | -9/Materials | Discovered exit to Materials (range 6) 4598 | -9/Materials | Build established: Gunner 5311 | -9/Materials | Loaded intel: 17 trap records 5425 | -9/Materials | Learned Storage security intel 5458 | -9/Materials | Learned 2 Storage zone layouts 5471 | -9/Materials | Repaired Rocket Launcher 5480 | -9/Materials | Loaded intel: 12 terminal locations 5516 | -9/Materials | Repaired Recalibrator 5629 | -9/Materials | Repaired Imp. Light Cannon 5765 | -9/Materials | Entered Mines 5766 | -9/Mines | Assembled infested the area 6342 | -9/Mines | Destroyed 8 combat bots 6815 | -9/Mines | Learned location of 1 exit from Lower Caves 6836 | -9/Mines | Learned Materials emergency access door positions 6867 | -9/Mines | Learned Materials stockpile data 7058 | -9/Mines | Entered Materials 7058 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7165 | -8/Materials | Garrison activated, responded to threat 7672 | -8/Materials | Discovered new exit (range 7) 7714 | -8/Materials | Identified exit to Factory 7803 | -8/Materials | Build established: Scavenger-Gunner 8143 | -8/Materials | Build established: Gunner 8489 | -8/Materials | Learned location of 2 exits from Factory 8536 | -8/Materials | Learned location of 1 exit from Extension 8537 | -8/Materials | Learned location of 1 exit from Lower Caves 8538 | -8/Materials | Learned Recycling recycling unit intel 8560 | -8/Materials | Learned Storage security intel 8834 | -8/Materials | Identified exit to Garrison 9118 | -8/Materials | Entered Garrison 9118 | -8/Garrison | Accompanied by 2 allies 9157 | -8/Garrison | Triggered checkpoint 9191 | -8/Garrison | Build established: Scavenger-Gunner 9346 | -8/Garrison | Triggered checkpoint 9364 | -8/Garrison | Garrison Relay disabled 9503 | -8/Garrison | Triggered checkpoint 9508 | -8/Garrison | Triggered checkpoint 9549 | -8/Garrison | Build established: Gunner 9562 | -8/Garrison | Destroyed 9 combat bots 9624 | -8/Garrison | Triggered checkpoint 9784 | -8/Garrison | Triggered checkpoint 9804 | -8/Garrison | Discovered new exit (range 11) 9827 | -8/Garrison | Garrison Relay disabled 10004 | -8/Garrison | Discovered new exit (range 13) 10117 | -8/Garrison | Lost 4 parts (3n1w) 10147 | -8/Garrison | Triggered checkpoint 10171 | -8/Garrison | Garrison Relay disabled 10669 | -8/Garrison | Discovered new exit (range 8) 10686 | -8/Garrison | Triggered checkpoint 10758 | -8/Garrison | Garrison Relay disabled 10794 | -8/Garrison | Garrison Relay disabled 10980 | -8/Garrison | Entered Materials 11302 | -8/Materials | Discovered exit to Factory (range 5) 11370 | -8/Materials | Build established: Skirmisher 11440 | -8/Materials | Repaired Assault Cannon 11780 | -8/Materials | First assault squad dispatched 11816 | -8/Materials | Discovered exit to Factory (range 11) 11901 | -8/Materials | Identified exit to Garrison 11901 | -8/Materials | Garrison activated, responded to threat 11904 | -8/Materials | Entered Garrison 11904 | -8/Garrison | Accompanied by 2 allies 12050 | -8/Garrison | Triggered checkpoint 12154 | -8/Garrison | Garrison Relay disabled 12170 | -8/Garrison | Triggered checkpoint 12194 | -8/Garrison | Build established: Gunner 12220 | -8/Garrison | Core integrity fell below 50% 12331 | -8/Garrison | Spotted B-75 Beast 12331 | -8/Garrison | Spotted B-75 Beast 12398 | -8/Garrison | Core integrity fell below 20% 12425 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 12380_ Imp. Assault Rifle destroyed. 12383_ Dropped Hcp. Matter Pod. 12384_ Extracted 200 matter. 12386_ Acquired Hcp. Matter Pod. 12391_ Knocked back. 12391_ Arm. Wheel destroyed. 12392_ Acquired 40 matter. 12397_ Nuclear Core destroyed. 12397_ Knocked back. 12400_ Hvy. Assault Rifle destroyed. 12400_ Arm. Wheel destroyed. 12400_ Critical hit (Blast). 12400_ Knocked back. 12401_ Acquired 9 matter. 12404_ Cooling System destroyed. 12407_ Arm. Wheel destroyed. 12407_ Arm. Wheel blasted off. 12408_ Acquired Hvy. Plasma Cannon. 12410_ Ion Cannon destroyed. 12412_ Acquired Hvy. Plasma Cannon. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | """""""#?????????????????????????????????????????? | | " " "#?????????????????????????????????????????? | | %" "##????????????????????????????????????????? | | % #????????????????????????????????????????? | | ! #??#######???????????????????????????????? | | *[%= ####= #????????? ????????????????????? | | [ * ! ! [= +?????????"?????????????????????? | | " #""#### #! #????????? ?????????????????????? | | " #?#=### #????????? ?????????????????????? | | ""### ##?#*#?# #????????? ?????????????????????? | | ###?###??# #?# #???????? ?????????????????????? | | ?????????# #?# #???????? #?????????????????????? | | ?????????# #?# #???????? #?????????????????????? | | ???####### #?# #???????? #?????????????????????? | | ?##+ #?# #???????? #?????????????????????? | | ?#! ###### #?# #??????##%#####?????????????????? | | ?#! #????# #?# #??????#@ #?????????????????? | | ?#! #????# #?# %#??????#%%% #?????????????????? | | ?## #???##+### %######## =% #?????????????????? | | ### #???# ## " =! = ;% #?????????????????? | | # # #####%* ## "#######! #????????????+????? | | !=%[[ % #??????#! #?????????????????? | | % ==% #??????#! #?????????????????? | | ########+### #??????## #!!#?????????????????? | | #######??# #?# #???????? ####?????????????????? | | # # #??# #?# #????????BB#?????????????????+??? | | # #### ### #????????BB#????????????????????? | | ## ## # ######### #????????????????????? | | % #????????????????????? | | = #????????????????????? | | ## # ## %!## ###+##### #????????????????????? | | # # ### %## #????????? #????????????????????? | | ### ###?## ### #????????? #?????????????????+??? | | ?#! #????# #?# #????????? ?????????????????????? | | ?#! #????# ?+^ #???????????????????????????????? | | ?#! #????##### #????##?????????????????????????? | | ?## #????????# ###+#T### ##???????/???????????? | | ??# #????????# ????????????? | | ??# ##########| ????????????? | | ??# != = ????????????? | | ??##################+#### ## ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Heat Sink | -10/Materials | Hacked Targeting Computer | -9/Materials | Hacked Wheel | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Extracted Launcher Guidance Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 48% | -9/Materials Recalibrator | 88% | -9/Materials Imp. Light Cannon | 62% | -9/Materials Assault Cannon | 24% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderWarpCorpse Manual? 0 Play Time 01:28:19 Cumulative 1278.7 hours Start 2025.08.22 @ 16:24:18 End 2025.08.22 @ 17:50:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 605 Rogue 605 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 207e99cb-08ee-4a9e-a990-1d1ef0e19f13