Cogmind - Beta 12 X4 *** ADVENTURER MODE // 2022.12.19 @ 17:23:03 Player: Deus Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (4345) 4345 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1291) 1291 TOTAL SCORE: 10561 Bonus ------- High Alert Combat Kills 57 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Vortex Rail Heavy Machine Gun KE Penetrator Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Matter Filter Improved Kinecellerator Improved Weapon Cycler Hardened Heavy Armor Plating Improved Component Analysis Suite > --- WEAPON ----------- Lightning Gun Variable Charge Gun Spear > --- INVENTORY -------- Neutrino Core Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Improved Coolant Injector Large Storage Unit Matter Compressor Hardened Light Armor Plating Improved Medium Armor Plating Variable Charge Gun Flak Gun Flak Gun Flak Gun Mass Driver [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Slug Cannon Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Flamer Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 2 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 2 . 1 . . . . . Utility 5 | . . . 2 . 1 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 154 | 1 4 15 14 17 17 47 19 7 13 Power 19 | . . 2 4 2 2 5 1 2 1 Engine 11 | . . 1 2 2 1 4 . 1 . Core 8 | . . 1 2 . 1 1 1 1 1 Reactor . | . . . . . . . . . . Propulsion 42 | . 2 8 3 2 5 8 5 4 5 Treads 2 | . . . . . . . . 2 . Leg 34 | . . 4 3 2 5 8 5 2 5 Wheel 6 | . 2 4 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 1 1 . 4 3 3 18 5 1 3 Device 18 | 1 . . 1 1 2 12 1 . . Storage 4 | . 1 . . . . 1 2 . . Processor 2 | . . . . . . 1 . 1 . Hackware 1 | . . . . . . . 1 . . Protection 14 | . . . 3 2 1 4 1 . 3 Artifact . | . . . . . . . . . . Weapon 54 | . 1 5 3 10 7 16 8 . 4 Energy Gun 13 | . . 2 . 2 2 5 1 . 1 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 16 | . 1 2 2 1 1 8 1 . . Ballistic Cannon 10 | . . . 1 2 2 1 3 . 1 Launcher 6 | . . 1 . 3 2 . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 7 | . . . . 2 . 2 2 . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 52 | . . 2 1 2 6 11 13 1 16 Power 11 | . . 1 1 1 . 2 3 . 3 Propulsion 21 | . . 1 . . 3 2 6 1 8 Utility 14 | . . . . 1 2 6 3 . 2 Weapon 6 | . . . . . 1 1 1 . 3 Highest Loss Streak 16 | . . 1 1 1 3 3 10 1 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 100 91 100 99 93 96 69 66 89 Engine 7 | . 14 10 5 15 7 7 . 1 8 Core 1 | . . . 3 . 4 2 1 1 . Leg 25 | . 17 3 36 38 32 28 22 16 21 Wheel 2 | . 10 32 . . . . . . . Device 9 | . 14 11 8 1 11 20 6 3 . Storage 9 | . 14 11 9 7 6 6 13 11 11 Hackware 1 | . . . . . . . 4 5 5 Protection 8 | . . . 19 20 8 7 . . 10 Energy Gun 4 | . 1 13 1 3 12 6 1 . . Ballistic Gun 6 | . 26 8 16 6 . 8 2 . . Ballistic Cannon 4 | . . . . 2 5 . 6 17 14 Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 91 | 13 29 32 46 64 74 91 86 76 82 Greatest Support 98 | 20 32 58 54 71 90 98 97 60 95 Greatest Overweight (x) 1 | . . 1 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 14 Most Carried 15 | 6 11 15 15 15 15 15 15 15 15 Average Carried 13 | 5 8 14 14 14 13 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 11 15 15 15 14 14 15 15 5 Class Distribution -------------------- 35% | Mutant 12% | Scavenger-Tank 11% | Scavenger-Mutant 9% | Derelict-Mutant 8% | Hacker-Gunner 8% | Scavenger-Gunner 8% | Hacker-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Matter Collected 3514 | 208 176 236 345 256 271 1068 301 335 318 Remotely . | . . . . . . . . . . Salvage Created 4233 | 113 258 866 459 300 428 1308 370 48 83 Parts 230 | 5 13 45 34 23 13 66 25 3 3 Haulers Intercepted 3 | . 1 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 21 3 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 97 | . 6 15 8 15 11 29 7 4 2 Melee 6 | . . . . . . 1 5 . . Guns 61 | . 6 13 8 2 6 25 1 . . Cannons 13 | . . . . 4 1 1 1 4 2 AOE 14 | . . 1 . 9 3 1 . . . Classes Destroyed 12 | 2 4 2 1 1 . 1 1 . . Worker 4 | . 1 1 . 1 . 1 . . . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . 1 1 1 . . . . . . Recycler 3 | 1 . 1 . 1 . . . . . Operator 1 | . . 1 . . . . . . . Swarmer 33 | . 3 . . 14 4 8 . 4 . Grunt 29 | . 3 9 3 . 3 9 . . 2 Brawler 2 | . . . . . . 2 . . . Sentry 13 | . . 6 4 . 2 . 1 . . Hunter 10 | . . . 1 . 1 4 4 . . Programmer 9 | . . . . 1 1 6 1 . . Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 10 | 2 4 5 3 5 6 10 2 4 1 Combat Bots Only 9 | . 4 3 3 4 6 9 2 4 1 Max Kills in Single Turn 3 | 1 1 1 1 3 3 3 1 1 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . 1 . 2 3 1 . . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Damage Taken 9822 | . 197 486 451 599 1311 2263 1651 148 2716 Core 1347 | . 37 119 45 61 77 296 277 23 412 Absorbed by Shields 43 | . . . . 43 . . . . . Redirected to Shielding 201 | . . . 108 65 28 . . . . Regen/Repaired (Parts) 323 | . . . . . . . . . 323 Core Remaining (%) 87 | 100 85 70 91 91 90 . . . . Volleys Fired 229 | 3 22 46 30 25 29 49 10 9 6 Largest 3 | 2 2 2 2 2 3 3 3 3 3 Hottest 281 | 60 40 126 86 91 187 281 144 144 205 Shots Fired 506 | 6 44 90 60 42 59 138 25 27 15 Gun 411 | 6 44 88 60 25 52 129 3 . 4 Cannon 81 | . . . . 10 3 9 22 27 10 Launcher 13 | . . 2 . 7 4 . . . . Special 1 | . . . . . . . . . 1 Kinetic 310 | 3 44 36 57 27 5 77 24 27 10 Thermal 165 | 3 . 52 3 8 44 53 1 . 1 Explosive 13 | . . 2 . 7 4 . . . . Electromagnetic 18 | . . . . . 6 8 . . 4 Robot Hit Streak 67 | 2 20 55 67 10 20 18 8 3 5 Robot Miss Streak 5 | 1 1 2 1 2 4 4 1 5 2 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 7 | . 2 . . . 1 4 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 410 | 4 37 79 50 23 48 109 42 10 8 Core Hits 264 | 4 14 31 19 31 32 107 19 3 4 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . Critical Strikes 11 | . . 3 . . 2 2 3 1 . Burn 5 | . . 3 . . 1 1 . . . Destroy 4 | . . . . . . 1 2 1 . Corrupt 1 | . . . . . 1 . . . . Impale 1 | . . . . . . . 1 . . Melee Attacks 38 | . . . . 4 . 8 25 . 1 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 38 | . . . . 4 . 8 25 . 1 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . Damage Inflicted 9313 | 37 396 1214 725 1024 1140 2939 1287 303 248 Guns 5641 | 37 396 1125 725 209 716 2326 63 . 44 Cannons 1556 | . . . . 182 39 217 611 303 204 Explosions 1372 | . . 89 . 623 385 275 . . . Melee 734 | . . . . . . 121 613 . . Ramming 10 | . . . . 10 . . . . . Kinetic 4218 | 15 396 293 673 354 52 1289 639 303 204 Thermal 3148 | 22 . 832 52 37 679 1491 35 . . Explosive 1097 | . . 89 . 623 385 . . . . Electromagnetic 106 | . . . . . 24 38 . . 44 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 734 | . . . . . . 121 613 . . Highest Corruption 17 | . 2 . . 3 . 14 17 17 17 Average Corruption 11 | . 1 . . 2 . 9 16 17 17 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 133 | . 1 . . 14 . 40 52 26 . Message Errors 27 | . . . . 2 . 9 11 5 . Matter Fused 43 | . . . . 6 . 16 14 7 . Heat Flow Errors 14 | . 1 . . 3 . 1 7 2 . Energy Discharges 17 | . . . . 1 . 8 6 2 . Parts Rejected 2 | . . . . . . . 1 1 . Data Loss (minor) 16 | . . . . 1 . 3 9 3 . Data Loss (major) 4 | . . . . 1 . . 1 2 . Misfires 4 | . . . . . . 1 1 2 . Alerts 1 | . . . . . . 1 . . . Misdirections 1 | . . . . . . . 1 . . Weapon Failures 4 | . . . . . . 1 1 2 . Overload Shots 8 | . . . . . . 8 . . . Overflow Damage 25 | . . . . . . 7 . 18 . Projectiles 18 | . . . . . . . . 18 . Explosions 7 | . . . . . . 7 . . . Melee . | . . . . . . . . . . Knockbacks 17 | . . . . 1 3 8 . 4 1 Impact . | . . . . . . . . . . Kinetic 16 | . . . . 1 3 7 . 4 1 Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 8 | . . . . . 8 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 515 | 20 219 406 81 322 487 515 294 160 444 Average Temperature 142 | 15 66 104 23 120 204 151 94 68 222 Received Heat Transfer 2578 | . 87 333 171 48 408 213 90 27 1201 Effects 30 | . . 1 . . 12 7 . . 10 Shutdowns 14 | . . 1 . . 5 5 . . 3 Energy Bleed 2 | . . . . . 1 . . . 1 Interference 2 | . . . . . 1 1 . . . Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 8 | . . . . . 4 . . . 4 Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 1 . . 1 1 . . . Combat Hostiles 3 | . . 1 . . 1 1 . . . Parts Melted 27 | . . 10 . . 14 3 . . . Heat Transferred 5680 | 50 . 2035 111 74 1406 1954 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Peak Influence 505 | 10 272 505 366 348 296 260 . . . Initial 181 | . 5 97 181 112 68 56 . . . Average 162 | 9 162 333 267 152 163 88 . . . Maximum Alert Level 2 | . 1 2 1 1 1 1 . . . Low Security (%) 64 | 100 52 12 18 75 61 89 . . . Level 1 32 | . 47 57 81 24 38 10 . . . Level 2 3 | . . 29 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . 1 2 2 5 7 . . . Investigation 3 | . . . 1 . . 2 . . . Extermination 5 | . . . . 1 . 4 . . . Reinforcement 6 | . . 1 1 1 2 1 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Distress Signals 8 | . 1 2 . 1 . 1 . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 168 | . 11 20 11 25 13 44 7 6 31 Peak Tracking Total 12 | . 5 5 3 4 5 5 3 4 12 Tactical Retreats 17 | . 3 1 . 2 . 5 . 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Traps Triggered 9 | . 3 1 . . 1 3 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 15 | . . . . . . . . . 15 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Machines Disabled 3 | . . . . 1 . 2 . . . Max in Single Turn 2 | . . . . 1 . 2 . . . Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Machines Accessed 28 | . 2 4 4 5 1 6 1 . 5 Terminals 18 | . 2 3 2 4 1 6 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 1 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 72 | . 4 16 13 13 1 12 1 . 12 Successful 49 | . 2 13 7 7 1 6 1 . 12 Failed 23 | . 2 3 6 6 . 6 . . . Catastrophic 2 | . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 32 | . 4 11 6 4 . 6 . . 1 Terminals 49 | . 4 14 7 11 1 12 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . 2 6 . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 36 | . 2 6 3 6 1 5 1 . 12 Record 12 | . . . . 1 . 1 . . 10 Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 3 | . . . . . . . 1 . 2 Open DSF 3 | . . . . 1 1 1 . . . Branch Access Points 3 | . . 1 1 . . 1 . . . Terminal Index 5 | . 1 1 1 1 . 1 . . . Recycling Unit Index 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . Zone Layout 2 | . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . 2 4 . . . . . . Insert Component 3 | . . 1 2 . . . . . . Analyze 3 | . . 1 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 6 | . . 5 . . . 1 . . . Terminals 6 | . . 5 . . . 1 . . . Track 1 | . . 1 . . . . . . . Botnet 3 | . . 2 . . . 1 . . . Disrupt 1 | . . 1 . . . . . . . Operators 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 19 | . 2 3 4 3 1 6 . . . Full Trace Events 2 | . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Turns Passed 7978 | 35 368 603 628 1084 614 2110 1116 519 901 Spaces Moved 5321 | 19 258 398 437 910 419 1368 560 282 670 Core 9 | . . . . . . . . . 9 Treads . | . . . . . . . . . . Legs 4828 | 19 132 40 437 910 419 1368 560 282 661 Wheels 484 | . 126 358 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 100 90 90 102 110 120 122 123 50 Average Speed 123 | 120 110 96 111 104 115 122 171 170 125 Slowest Speed 200 | 120 120 180 180 110 190 192 200 200 193 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 54 42 31 32 14 31 63 40 87 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 6 | . . . . . . . 3 3 . Spaces Dug 11 | . . . . 8 . 2 . . 1 Terrain Destroyed 88 | . . 21 . 26 10 7 5 16 3 Melee 6 | . . . . 3 . 2 . . 1 Projectile 27 | . . . . . . 4 5 16 2 AOE 55 | . . 21 . 23 10 1 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Total 6242 | 26 302 531 522 999 493 1697 662 299 711 Wait 336 | . 7 47 22 13 18 188 34 . 7 Move 5312 | 18 257 397 436 909 418 1367 559 281 670 Hop . | . . . . . . . . . . Pick Up 83 | 2 8 13 9 15 4 15 10 . 7 Fast Attach 39 | 1 . 6 2 1 1 12 6 6 4 Attach 44 | . . 2 3 4 9 12 8 1 5 Detach 7 | . . . . . 2 1 2 1 1 Swap 71 | . 4 7 9 12 7 23 5 . 4 Drop 80 | 2 4 13 11 15 . 22 6 1 6 Fire 229 | 3 22 46 30 25 29 49 10 9 6 Melee 35 | . . . . 4 . 8 22 . 1 Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 4) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x2 437 | -9/Materials | Discovered new exit (range 15) 572 | -9/Materials | Identified exit to Mines 678 | -9/Materials | Discovered new exit (range 9) 983 | -9/Materials | Discovered new exit (range 3) 1007 | -9/Materials | Entered another Materials area 1007 | -8/Materials | Evolved 2 slots: Utility x2 1130 | -8/Materials | Discovered new exit (range 16) 1635 | -8/Materials | Entered Factory 1635 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1891 | -7/Factory | Discovered new exit (range 16) 2695 | -7/Factory | Discovered new exit (range 15) 2719 | -7/Factory | Entered another Factory area 2719 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2895 | -6/Factory | Spotted B-75 Beast 2916 | -6/Factory | Lost 3 parts (1n1u1w) 2966 | -6/Factory | Discovered new exit (range 4) 3291 | -6/Factory | Build established: Scavenger-Mutant 3333 | -6/Factory | Entered another Factory area 3333 | -5/Factory | Evolved 2 slots: Utility x2 3588 | -5/Factory | Discovered new exit (range 11) 3915 | -5/Factory | Build established: Scavenger-Gunner 4190 | -5/Factory | Identified exit to Upper Caves 4487 | -5/Factory | Lost 3 parts (1p2u) 4694 | -5/Factory | Build established: Scavenger-Tank 4724 | -5/Factory | System corruption reached 10% 5148 | -5/Factory | Destroyed 9 combat bots 5443 | -5/Factory | Entered Upper Caves 5551 | -5/Upper Caves | Lost 10 parts (2p4n3u1w) 5710 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5846 | -5/Upper Caves | Build established: Hacker-Mutant 6336 | -5/Upper Caves | Spotted B-75 Beast 6339 | -5/Upper Caves | Core integrity fell below 50% 6357 | -5/Upper Caves | Destroyed B-75 Beast 6386 | -5/Upper Caves | Build established: Hacker-Gunner 6420 | -5/Upper Caves | Discovered new exit (range 9) 6559 | -5/Upper Caves | Entered another Upper Caves area 6837 | -5/Upper Caves | Learned Factory stockpile data 7022 | -5/Upper Caves | Discovered new exit (range 10) 7039 | -5/Upper Caves | Learned Factory security intel 7078 | -5/Upper Caves | Entered Warlord 7100 | -5/Warlord | Build established: Derelict-Gunner 7119 | -5/Warlord | System corruption cleaned by Quarantine Array 7301 | -5/Warlord | Visited the Vortex Lab 7310 | -5/Warlord | Warlord's base attacked by MAIN.C 7324 | -5/Warlord | Found Prototype Energy Gun 7442 | -5/Warlord | Build established: Derelict-Mutant 7511 | -5/Warlord | Met Warlord 7660 | -5/Warlord | Warlord forces counterattacked 7728 | -5/Warlord | Opened side exit 7743 | -5/Warlord | Spotted Executioner 7857 | -5/Warlord | Spotted Striker 7930 | -5/Warlord | Spotted B-86 Titan 7936 | -5/Warlord | Spotted B-75 Beast 7957 | -5/Warlord | Core integrity fell below 20% 7973 | -5/Warlord | Released all parts (5) 7977 | -5/Warlord | Discovered new exit (range 13) 7979 | -5/Warlord | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07944_ Acquired 3 matter. 07944_ G-50 Soldier destroyed. 07945_ Knocked back. 07945_ Penetrated by Slug. 07945_ Broken Neutrino Core destroyed. 07948_ Enh. Armored Leg destroyed. 07955_ Mak. Armor Plating destroyed. 07955_ Critical hit (Burn: +50). 07964_ Carbon-fiber Leg destroyed. 07964_ Knocked back. 07972_ Mak. Armor Plating destroyed. 07973_ Flexi-carbon Leg destroyed. 07973_ Released Armor Integrity Analyzer. 07973_ Released Lrg. Storage Unit. 07973_ Released Imp. Hacking Suite. 07973_ Released Matter Compressor. 07973_ Released Mak. Armor Plating. 07973_ Dropped Corrupted Unknown Leg. 07974_ Acquired Lrg. Storage Unit. 07977_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???###??????????????????????????????? | | ####X#############??????????????????? | | #??????????????????? | | #??????????????????? | | ############### #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ?????????????## ##?????????####????? | | ????????????## #????????# ###??? | | ????????????# #???????# #### | | ????????????# ##??????# < ? | | ????????????# #?????? ?? | | ????????????# ##????? #??? | | ????????????## #????? ;#??? | | ?????????????### ##???## ;#??? | | ??????????????#"" #?###;; ;##??? | | ??????????????###" #?# ;; ;; #??? | | ????????????????## ####; BB##???? | | ?????????????????# @ BB ###?? | | ?????????????????## ;;; %;# ##? | | ??????????????????## ;# # #? | | ???????????????????##; # # #? | | #""#????????????????#;[% % %## #?? | | #""#????????????????#; % [%=# #?? | | #""#??????######????# %%*# ##? | | #""######## ###### ==[%g# ! #? | | ""![[ ## """ ## =%%g% //]##? | | = !| #BBg!![ ]##? | | % == % & =BB%* !%]=#? | | %*%[[% %%%% %%%! 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" "#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 32 Energy Capacity 515 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 975 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Armor Integrity Analysis 30 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 22 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodNullFlakker Manual? 0 Play Time 02:42:44 Cumulative 121.3 hours Start 2022.11.29 @ 20:48:27 End 2022.12.19 @ 17:23:03 Sessions 24 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 82 Rogue 3 Adventurer 61 Explorer 18 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(87) Steam 1 RUN: 9d520449-360b-41ec-bf4a-149f1048e9d5