Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 18:34:44 Player: DeNiCoN Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (2013) 2013 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 7076 Bonus ------- Follower Combat Kills 213 Aligned with FarCom 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/850 Matter 147/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Fission Core Improved Cesium-ion Thruster Coolant Injector Advanced Weight Redist. System Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Long-range Tractor Beam Improved Datajack Maul Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Experimental Sensor Array Terrain Scanner Terrain Scan Processor Improved Medium Armor Plating Trap Reconfigurator > --- WEAPON ----------- Heavy Particle Gun Thermic Laser > --- INVENTORY -------- Light Fission Core Light Fission Core Improved Cesium-ion Thruster Coolant Injector Advanced Weight Redist. System Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Long-range Tractor Beam Heavy Particle Gun Advanced EMP Blaster Grenade Launcher Improved Datajack Maul [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . 1 Utility 5 | . . . 1 . . . 2 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 66 | 2 13 7 . 2 2 1 5 18 3 2 11 Power 8 | 1 2 . . . . . . 1 1 . 3 Engine 4 | 1 2 . . . . . . 1 . . . Core 4 | . . . . . . . . . 1 . 3 Reactor . | . . . . . . . . . . . . Propulsion 15 | 1 1 2 . 1 . 1 1 4 1 1 2 Treads 14 | 1 1 2 . 1 . 1 1 4 1 1 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 15 | . 3 1 . 1 2 . 2 5 . . 1 Device 7 | . . . . 1 2 . 1 3 . . . Storage 3 | . 2 1 . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . 1 . . . . . . 2 . . 1 Artifact . | . . . . . . . . . . . . Weapon 28 | . 7 4 . . . . 2 8 1 1 5 Energy Gun 9 | . 2 1 . . . . 1 3 . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | . 1 2 . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . Launcher 9 | . 2 1 . . . . . 2 1 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 2 . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . 1 1 . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . 4 . . . Parts Lost 28 | . 1 4 . . . . . 2 2 3 16 Power 5 | . 1 . . . . . . . 1 . 3 Propulsion 8 | . . 2 . . . . . 1 1 1 3 Utility 6 | . . . . . . . . . . 1 5 Weapon 9 | . . 2 . . . . . 1 . 1 5 Highest Loss Streak 14 | . 1 2 . . . . . 1 2 3 14 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 86 99 77 85 99 100 100 96 99 91 84 Engine 8 | . 13 14 11 11 11 11 9 7 2 . . Core 1 | . . . . . . . . . 4 7 11 Treads 25 | . 28 27 22 25 33 33 27 22 22 22 17 Device 17 | . . . . 5 13 22 27 29 30 30 23 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 Processor 3 | . . . . . . . 9 7 7 7 6 Protection 6 | . 1 14 11 11 7 . . 4 7 . 4 Energy Gun 7 | . 10 4 11 11 11 11 6 5 7 7 5 Ballistic Gun 7 | . 10 13 11 11 11 11 9 3 . . . Ballistic Cannon 1 | . 3 9 . . . . . . . . . Launcher 1 | . 2 . . . . . . . 6 7 4 Impact Weapon 1 | . . . . . . . 2 4 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 72 | 3 39 59 58 59 59 55 57 68 68 55 72 Greatest Support 71 | 20 40 40 40 60 60 60 60 71 64 66 66 Greatest Overweight (x) 16 | . . 1 1 1 . . . 2 1 . 16 Average Overweight (x) . | . . . 1 . . . . . . . 1 Largest Inventory Capacity 20 | 5 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 11 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 17 17 19 20 19 20 20 18 16 16 Average Carried 15 | 4 6 15 17 17 17 17 18 17 16 14 14 Final Capacity 20 | 5 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 17 17 17 17 19 20 18 16 14 12 Class Distribution -------------------- 46% | Mutant 35% | Skirmisher 17% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1364 | 220 149 398 . 13 . 40 71 146 188 139 . Remotely . | . . . . . . . . . . . . Salvage Created 1750 | . 262 360 . . . 27 64 453 192 199 193 Parts 103 | . 21 30 . . . 2 5 20 15 1 9 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 13 1 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 48 | . 8 13 . . . . . 7 12 5 3 Guns 16 | . 2 6 . . . . . 6 . . 2 Cannons 10 | . 3 7 . . . . . . . . . AOE 22 | . 3 . . . . . . 1 12 5 1 Classes Destroyed 11 | . 4 1 . . . 1 . 2 2 1 . Worker 1 | . . . . . . 1 . . . . . Builder 2 | . 1 . . . . 1 . . . . . Recycler 1 | . . . . . . . . 1 . . . Watcher 4 | . 2 . . . . . 1 1 . . . Swarmer 15 | . 2 5 . . . . . . 8 . . Grunt 20 | . 6 6 . . . . 1 3 2 2 . Brawler 2 | . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . 1 . . Sentry 6 | . . 2 . . . . . 2 . 1 1 Hunter 3 | . . . . . . . . . 1 . 2 Programmer 2 | . . . . . . . . 2 . . . Best Kill Streak 7 | . 3 3 . . . 1 1 3 7 5 1 Combat Bots Only 7 | . 3 3 . . . . . 3 7 5 1 Max Kills in Single Turn 4 | . 2 2 . . . 1 1 1 4 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . 1 4 2 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 526 | . 57 70 . 2 . . 2 118 47 46 184 Missed 145 | . 23 14 . 1 . . . 40 11 20 36 Damage Taken 5038 | . 367 660 . 10 . . 88 798 656 308 2151 Core 1216 | . 59 65 . . . . 38 119 60 21 854 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 50 . . . 100 93 . . 71 . Volleys Fired 138 | . 34 35 . 1 . . 7 26 11 5 19 Largest 2 | . 2 2 . 2 . . 2 2 2 2 2 Hottest 140 | . 90 63 . 63 . . 63 110 88 88 140 Shots Fired 253 | . 59 70 . 2 . . 14 47 23 10 28 Gun 174 | . 37 37 . 2 . . 14 44 11 5 24 Cannon 46 | . 14 32 . . . . . . . . . Launcher 33 | . 8 1 . . . . . 3 12 5 4 Special . | . . . . . . . . . . . . Kinetic 111 | . 30 66 . 1 . . 7 7 . . . Thermal 78 | . 1 . . . . . . 37 11 5 24 Explosive 31 | . 8 1 . . . . . 3 12 5 2 Electromagnetic 33 | . 20 3 . 1 . . 7 . . . 2 Robot Hit Streak 19 | . 4 12 . . . . 2 19 5 7 10 Robot Miss Streak 4 | . 4 3 . 2 . . 4 3 2 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 158 | . 30 44 . . . . 6 35 13 8 22 Core Hits 107 | . 19 20 . . . 2 2 17 23 12 12 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 9 | . 1 3 . . . . . 1 . 1 3 Burn 4 | . . . . . . . . . . 1 3 Blast 4 | . 1 3 . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . Melee Attacks 35 | . 1 . . . . . 6 22 . . 6 Impact 27 | . . . . . . . 6 15 . . 6 Slashing 7 | . . . . . . . . 7 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4224 | . 626 719 . . . 26 115 789 996 459 494 Guns 1779 | . 203 316 . . . . 115 562 160 83 340 Cannons 515 | . 196 319 . . . . . . . . . Explosions 1681 | . 227 64 . . . . . 24 836 376 154 Melee 203 | . . . . . . . . 203 . . . Ramming 46 | . . 20 . . . 26 . . . . . Kinetic 1049 | . 270 610 . . . . 67 102 . . . Thermal 1073 | . 30 . . . . . . 460 160 83 340 Explosive 1594 | . 197 64 . . . . . 24 836 376 97 Electromagnetic 259 | . 129 25 . . . . 48 . . . 57 Impact 203 | . . . . . . . . 203 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . . 8 8 8 . Average Corruption 3 | . 1 1 . . . . . 4 8 8 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 66 | . 4 6 . . . . . 19 35 2 . Message Errors 18 | . . . . . . . . 10 7 1 . Matter Fused 15 | . 1 1 . . . . . 4 9 . . Heat Flow Errors 4 | . . . . . . . . 2 2 . . Energy Discharges 11 | . 2 . . . . . . 1 7 1 . Parts Fused 1 | . . 1 . . . . . . . . . Data Loss (minor) 6 | . . 2 . . . . . . 4 . . Data Loss (major) 7 | . . 1 . . . . . 1 5 . . Misfires 4 | . 1 1 . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 221 | . 15 . . . . . . 133 70 . 3 Projectiles 15 | . 15 . . . . . . . . . . Explosions 73 | . . . . . . . . . 70 . 3 Melee 133 | . . . . . . . . 133 . . . Knockbacks 8 | . 3 3 . . . . . 2 . . . Impact 2 | . . . . . . . . 2 . . . Kinetic 6 | . 3 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 398 | . 23 31 . . . . . 72 92 78 102 Shots 13 | . 1 1 . . . . . 3 2 2 4 Rammed 5 | . . 3 . . . 2 . . . . . Targets Rammed 5 | . . 3 . . . 2 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 606 | . 52 117 . 3 . . 2 234 220 65 606 Average Temperature 92 | . 17 46 . 2 . . 2 59 67 35 329 Received Heat Transfer 936 | . 132 273 . . . . 18 210 54 66 183 Effects 12 | . . . . . . . . . . . 12 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . 4 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . 4 1 . 5 Heat Transferred 2489 | . . . . . . . . 888 296 222 1083 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 241 | . 159 241 8 159 . 10 236 195 . . 91 Initial 88 | . . 18 8 3 . . 3 37 . . 88 Average 61 | . 52 72 8 67 . 5 84 58 . . 53 Maximum Alert Level 1 | . . 1 . . . . 1 . . . . Low Security (%) 95 | 100 100 96 100 100 . 100 74 100 . . 100 Level 1 4 | . . 3 . . . . 25 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . . . 3 . . 4 Investigation 4 | . 1 . . . . . . 1 . . 2 Extermination 2 | . . . . . . . . 2 . . . Reinforcement . | . . . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 1 | . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 72 | . 16 14 . 5 . . 4 10 11 3 9 Peak Tracking Total 7 | . 3 3 . 3 . . 2 2 7 3 4 Tactical Retreats 1 | . . 1 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 3 | . 1 . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Reconfigurated 3 | . . . . . . . 2 1 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 8 | . . 1 . . . . 1 6 . . . Max in Single Turn 2 | . . 1 . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 18 | . 7 1 . . . . 4 4 . . 2 Terminals 13 | . 6 1 . . . . 4 2 . . . Fabricators 3 | . . . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 53 | . 22 4 . . . . 12 8 . . 7 Successful 26 | . 13 1 . . . . 5 4 . . 3 Failed 27 | . 9 3 . . . . 7 4 . . 4 Catastrophic 7 | . 2 1 . . . . 2 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 7 . . . 1 . 1 1 . . . Terminals 36 | . 18 4 . . . . 12 2 . . . Fabricators 10 | . . . . . . . . 6 . . 4 Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . 10 1 . . . . 5 . . . . Record 2 | . . . . . . . 2 . . . . Part Schematic 3 | . 3 . . . . . . . . . . Robot Analysis 2 | . . . . . . . 2 . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 4 . . 1 Load Schematic 4 | . . . . . . . . 3 . . 1 Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 6 1 . . . . 2 3 . . 2 Full Trace Events 4 | . 1 . . . . . . 1 . . 2 Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . 3 . . . . . . . . . 1 Parts Built 3 | . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 8 | . 8 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Total Allies 5 | . . 5 . . . . . . . . . Largest Group 5 | . . 5 5 5 5 3 3 . . . . Highest-Rated Group 81 | . . 81 81 81 81 40 40 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 16 16 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 48 | . . 1 . 29 . . 18 . . . . Total Damage 604 | . . 22 . 370 . . 212 . . . . Kills 9 | . . 1 . 5 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total 2 | . . . . . . . 2 . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 9433 | 59 1204 1483 58 553 967 202 917 1983 1198 94 715 Spaces Moved 4333 | 48 587 641 25 225 593 93 408 806 625 54 228 Core 27 | 22 . . . . . . . . . . 5 Treads 4306 | 26 587 641 25 225 593 93 408 806 625 54 223 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 160 160 163 153 153 145 145 Average Speed 179 | 109 160 212 240 212 160 161 164 180 170 145 231 Slowest Speed 850 | 160 160 240 240 240 160 163 166 305 237 145 850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 87 98 4 32 91 39 29 14 90 6 7 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . 1 . . 2 . . Spaces Dug 18 | . . . . . . . 6 7 . . 5 Terrain Destroyed 235 | . 31 13 . . . . 6 65 82 10 28 Melee 18 | . . . . . . . 6 7 . . 5 Projectile . | . . . . . . . . . . . . AOE 217 | . 31 13 . . . . . 58 82 10 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Total 5674 | 54 796 695 24 298 613 143 629 1251 735 60 376 Wait 1008 | . 137 . . 69 13 46 195 351 97 . 100 Move 4322 | 47 586 640 24 224 592 92 407 805 624 53 228 Hop . | . . . . . . . . . . . . Pick Up 68 | 5 21 7 . 2 3 2 6 15 . . 7 Fast Attach 2 | 2 . . . . . . . . . . . Attach 43 | . 7 4 . 2 2 . 2 14 2 2 8 Detach 6 | . . . . . . . . 4 . . 2 Swap 21 | . 6 3 . . . 1 3 4 1 . 3 Drop 26 | . 4 3 . . 3 . 3 10 . . 3 Fire 138 | . 34 35 . 1 . . 7 26 11 5 19 Melee 35 | . 1 . . . . . 6 22 . . 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . 3 . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 16) 819 | -10/Materials | Discovered new exit (range 15) 1086 | -10/Materials | Discovered new exit (range 15) 1247 | -10/Materials | Discovered new exit (range 8) 1264 | -10/Materials | Entered Mines 2528 | -10/Mines | Discovered new exit (range 8) 2639 | -10/Mines | Discovered new exit (range 7) 2658 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2747 | -10/Mines | Entered Materials 2747 | -9/Materials | Accompanied by 5 allies 2747 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2752 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2759 | -9/Materials | Discovered new exit (range 16) 2805 | -9/Materials | Entered Mines 2805 | -9/Mines | Accompanied by 5 allies 2812 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2814 | -9/Mines | Met a Derelict bent on vengeance 2867 | -9/Mines | Discovered new exit (range 11) 2978 | -9/Mines | Found a hidden stash of uninstalled traps 3017 | -9/Mines | Identified exit to Exiles 3055 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3101 | -9/Mines | Found Prototype Device 3102 | -9/Mines | Identified Exp. Sensor Array 3292 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3358 | -9/Mines | Entered Exiles 3358 | -9/Exiles | Accompanied by 5 allies 3384 | -9/Exiles | Discovered new exit (range 15) 3388 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3442 | -9/Exiles | Met 8R-AWN 3467 | -9/Exiles | Met EX-HEX 3544 | -9/Exiles | Met EX-DEC 3595 | -9/Exiles | Visited The Gauntlet 3797 | -9/Exiles | Discovered new exit (range 11) 3933 | -9/Exiles | Met EX-BIN 3955 | -9/Exiles | Aligned with FarCom system 3957 | -9/Exiles | Given EX-Vault access code 4037 | -9/Exiles | Opened EX-Vault 4057 | -9/Exiles | Found Prototype Device 4058 | -9/Exiles | Identified Trap Reconfigurator 4067 | -9/Exiles | Found Prototype Storage 4108 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4325 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4325 | -9/Exiles | Entered Mines 4325 | -8/Mines | Accompanied by 3 allies 4510 | -8/Mines | Discovered new exit (range 10) 4527 | -8/Mines | Entered Materials 4527 | -8/Materials | Accompanied by 3 allies 4527 | -8/Materials | Evolved 2 slots: Utility x2 4625 | -8/Materials | Build established: Skirmisher 5434 | -8/Materials | Discovered new exit (range 3) 5444 | -8/Materials | Entered Factory 5444 | -7/Factory | Evolved 2 slots: Utility x2 5531 | -7/Factory | Build established: Assassin 6458 | -7/Factory | Fabricated Mining Claw? 6683 | -7/Factory | Build established: Skirmisher 7036 | -7/Factory | Build established: Assassin 7411 | -7/Factory | Discovered new exit (range 8) 7427 | -7/Factory | Entered Lower Caves 7719 | -7/Lower Caves | Build established: Skirmisher 7794 | -7/Lower Caves | Destroyed 7 combat bots 8083 | -7/Lower Caves | Encountered a Warlord checkpoint 8373 | -7/Lower Caves | Learned Factory stockpile data 8618 | -7/Lower Caves | Discovered new exit (range 5) 8625 | -7/Lower Caves | Entered another Lower Caves area 8627 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8663 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8687 | -7/Lower Caves | Discovered new exit (range 16) 8714 | -7/Lower Caves | Learned Factory interactive machine intel 8719 | -7/Lower Caves | Entered Factory 8719 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8721 | -6/Factory | Loaded intel: 53 interactive machine locations 9320 | -6/Factory | Garrison activated, responded to threat 9361 | -6/Factory | Core integrity fell below 50% 9412 | -6/Factory | Lost 14 parts (2p3n5u4w) 9425 | -6/Factory | Core integrity fell below 20% 9434 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09392_ R-10 Processor collects Corrupted Flexi-carbon Leg. 09395_ U-05 Engineer lays Concrete. 09396_ R-10 Processor collects Corrupted Flexi-carbon Leg. 09397_ U-05 Engineer builds a Wall. 09398_ U-05 Engineer lays Concrete. 09399_ U-05 Engineer builds a Wall. 09401_ U-05 Engineer lays Concrete. 09403_ U-05 Engineer builds a Wall. 09404_ U-05 Engineer lays Concrete. 09410_ U-05 Engineer builds a Wall. 09410_ U-05 Engineer lays Concrete. 09417_ U-05 Engineer builds a Wall. 09420_ G-50 Soldier emerges from the garrison. 09421_ U-05 Engineer builds a Wall. 09425_ Grenade Launcher destroyed. 09425_ U-05 Engineer builds a Wall. 09430_ Lgt. Fission Core destroyed. 09431_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????""???????????????????? | | ????????????????????T"???????????????????? | | ????????????????????""???????????????????? | | ??????????????????????+??????????????????? | | ????????????????????????? ??#??? ????????? | | ??????????????????????? ???????????????? | | ????????????????##??????????#????????????? | | ?????????????????#?????| ? ?? ? ????????? | | ??????????????#?#?### ? ? ? +????????????? | | ??????????????? ????# ? ##???#???????? | | ????????????# ?### ??? ##??##?#?#???? | | ??????????????? ?? ?? ?? #?#?##???????? | | ????????"?" # ? ? ############?##??##????? | | ????????"Y"???? ### #?##??###????? | | ????????"""?#?? ########### ##??####?#???? | | ??????????##### # sg* # #?##??#?##???? | | ????????????### + " "s % ###?#####?#????? | | ????????????### # ""G"" @# #?#?##???#???? | | ??????????#???# # %s % u# #??###???#???? | | ????????? ? ? ################?##?#?#??? | | ???????? ?#?### ##############?#???#?#???? | | ??????????#####?### ! ! ######??#????? | | ??????????##### ###[ ########?????? | | ????????#????? # """ ####??#??????? | | ????????????# ? # """ #####????????? | | ?????????? # ? / """ " ###?#?###????? | | ????????????# ? # """ "F" ###?#?##?????? | | ????????? ? ?? ? # """ """ ##???##??????? | | ???????????###?? ## #####????????? | | ??????????? ?# ###############?###?????? | | ???????????? ? ###############?????????? | | ???????????? # # #######???????? | | ???????????? # ? # ##??##?##?????? | | ???????????? # # #####?####????? | | ???????????? # # #####???#?????? | | ?????????? # + ! ##????###?????? | | ???????????### # ##??#?#?##????? | | ???????????### # #####??###?##?? | | ??????????? # # ######??##????? | | ???????????? # ? ####################????? | | ???????????? # ? # #######???? | | ???????????"???? # """"""" #####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Mining Claw | -10/Materials | Hacked Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mining Claw | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Leap Before You Look Maybe Next Time I'll Detach My Launcher Part-time Excavator Challenges ------------ None Game ------ Seed BeamCorruptionThermoblaster Manual? 0 Play Time 01:09:07 Cumulative 11.2 hours Start 2024.04.09 @ 18:23:22 End 2024.04.10 @ 18:34:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3614edc-9c37-4526-937d-284e6abf5a02