Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:39:36 Player: Eusmilis Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (510) 510 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 1566 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 32/100 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Small Laser Spread Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Heat Sink Medium Laser Improved Grenade Launcher Improved Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 7 1 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | . . 2 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 2 | 1 . 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 5 | 2 1 2 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 1 12 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 6 | . 1 5 Highest Loss Streak 6 | . 1 6 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 91 | . 98 83 Engine 11 | . 14 8 Leg 20 | . 28 12 Device 16 | . 14 19 Storage 12 | . 14 11 Processor 5 | . . 10 Energy Gun 21 | . 26 16 Launcher 1 | . . 2 Naked Turns . | . . . Heaviest Build 16 | 13 13 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 7 | 2 6 7 Average Carried 3 | 1 4 4 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 6 1 Class Distribution -------------------- 59% | Mutant 40% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 320 | 270 10 40 Remotely . | . . . Salvage Created 530 | 155 227 148 Parts 41 | 6 14 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 6 15 Guns 10 | . 5 5 AOE 10 | . . 10 Classes Destroyed 6 | 2 3 1 Tunneler 3 | 3 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 14 | . 2 12 Grunt 4 | . 4 . Sentry 3 | . . 3 Best Kill Streak 9 | 2 3 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 214 | . 65 149 Missed 58 | . 21 37 Damage Taken 1773 | . 487 1286 Core 593 | . 184 409 Absorbed by Shields . | . . . Core Remaining (%) 63 | 100 26 . Volleys Fired 64 | 11 32 21 Largest 2 | 2 2 2 Hottest 105 | 100 100 105 Shots Fired 106 | 22 50 34 Gun 95 | 22 50 23 Cannon 3 | . . 3 Launcher 8 | . . 8 Special . | . . . Kinetic 1 | . . 1 Thermal 94 | 22 50 22 Explosive 8 | . . 8 Electromagnetic 3 | . . 3 Robot Hit Streak 10 | 5 10 5 Robot Miss Streak 5 | 2 5 5 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | 14 27 19 Core Hits 44 | 5 12 27 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1422 | 173 363 886 Guns 717 | 173 363 181 Cannons 58 | . . 58 Explosions 627 | . . 627 Melee . | . . . Ramming 20 | . . 20 Kinetic 15 | . . 15 Thermal 702 | 173 363 166 Explosive 627 | . . 627 Electromagnetic 58 | . . 58 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles . | . . . Explosions 8 | . . 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . . 51 Shots 2 | . . 2 Rammed 11 | . . 11 Targets Rammed 11 | . . 11 Kicked . | . . . Crushed . | . . . Highest Temperature 364 | 156 364 288 Average Temperature 110 | 65 141 87 Received Heat Transfer 606 | . 219 387 Effects 4 | . 1 3 Shutdowns 1 | . 1 . Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 4 | 2 2 . Heat Transferred 2137 | 518 1369 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 518 | 20 231 518 Initial 97 | . 13 97 Average 129 | 9 90 219 Maximum Alert Level 2 | . 1 2 Low Security (%) 84 | 100 94 68 Level 1 5 | . 5 8 Level 2 9 | . . 22 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 12 17 Peak Tracking Total 9 | . 8 9 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 7 5 Successful 5 | . 3 2 Failed 7 | . 4 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 7 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Record 1 | . . 1 Level Access Points 1 | . . 1 Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 743 | 132 304 307 Spaces Moved 401 | 77 173 151 Core 19 | 8 . 11 Treads 5 | . . 5 Legs 377 | 69 173 135 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 127 | 112 120 142 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 5 28 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 87 | . . 87 Melee . | . . . Projectile . | . . . AOE 87 | . . 87 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 519 | 96 219 204 Wait 9 | . 9 . Move 399 | 76 172 151 Hop . | . . . Pick Up 11 | 2 5 4 Fast Attach 11 | 7 . 4 Attach 7 | . 1 6 Detach . | . . . Swap 2 | . . 2 Drop 5 | . . 5 Fire 64 | 11 32 21 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush 7 | . . 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 257 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 14) 414 | -10/Materials | Core integrity fell below 50% 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Utility x2 545 | -9/Materials | Identified exit to Materials 695 | -9/Materials | Destroyed 9 combat bots 701 | -9/Materials | Lost 4 parts (1p1n2w) 708 | -9/Materials | Core integrity fell below 50% 724 | -9/Materials | Core integrity fell below 20% 744 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- The unstable cave ceiling collapses. Spread Laser destroyed. Imp. Sensor Array destroyed. U-05 Engineer lays Concrete. Acquired Lgt. Treads. Acquired Hvy. Assault Rifle. U-05 Engineer lays Concrete. K-01 Serf collects debris. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. Y-45 Defender destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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