Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 09:58:39 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1230) 1230 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4545 Bonus ------- None Cogmind --------- Core Integrity 535/850 Matter 5/300 Energy 200/310 System Corruption 3% Temperature Warm (109) Movement Flying (20) Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (6) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Cloaking Device Hacking Suite > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (10) --- Deuterium Engine Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved Cryofiber Web ECM Suite Improved Medium Armor Plating Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Power Amplifier Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Improved Heat Sink Improved Sensor Array Improved Medium Armor Plating Advanced Beam Rifle [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 1 2 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 73 | 7 5 10 21 10 20 Power 7 | 1 1 1 1 1 2 Engine 2 | 1 . . . 1 . Core 5 | . 1 1 1 . 2 Reactor . | . . . . . . Propulsion 24 | 2 3 3 10 3 3 Treads 1 | . . . 1 . . Leg 11 | 2 3 2 4 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 12 | . . 1 5 3 3 Utility 23 | 1 1 3 4 4 10 Device 10 | . 1 1 1 2 5 Storage 4 | 1 . 1 . 1 1 Processor 6 | . . 1 2 1 2 Hackware 1 | . . . . . 1 Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 19 | 3 . 3 6 2 5 Energy Gun 5 | 1 . . 3 . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 10 | 2 . 2 2 . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 5 1 . Parts Lost 10 | . 1 2 1 . 6 Power 1 | . . . . . 1 Propulsion 4 | . . 1 1 . 2 Utility 2 | . . . . . 2 Weapon 3 | . 1 1 . . 1 Highest Loss Streak 4 | . 1 2 1 . 4 To Critical Strikes . | . . . . . . Average Backups 8 | 1 6 9 9 9 8 Power 2 | . 2 3 2 2 1 Propulsion 4 | . 3 5 6 4 3 Utility . | . . . . 1 2 Weapon 1 | . 1 . 1 1 . Tool/Special . | . . . . . . Unused Backups 12 | . . 3 2 3 4 Power 6 | . . 3 1 . 2 Propulsion 2 | . . . . 2 . Utility 1 | . . . . . 1 Weapon 3 | . . . 1 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 88 97 99 97 93 Engine 1 | . 4 . . 2 3 Core 6 | . 9 11 9 4 2 Leg 16 | . 28 31 30 . . Flight 22 | . . . 13 46 40 Device 10 | . 2 11 8 6 15 Storage 8 | . 14 11 9 7 6 Processor 9 | . . 10 9 7 11 Hackware 1 | . . . . . 3 Protection 1 | . . . . 6 . Energy Gun 6 | . 14 . 14 4 1 Ballistic Gun 5 | . 14 17 2 . 2 Slashing Weapon 2 | . . . . 6 4 Peak Build Rating 61 | 6 9 16 39 47 61 Average Rating 34 | 4 7 14 31 45 55 On Entrance 18 | . 6 8 16 36 46 Avg Prop Armor Cover (%) 1 | . . . 1 . . Naked Turns . | . . . . . . Heaviest Build 35 | 14 15 22 22 26 35 Greatest Support 59 | 20 20 30 59 33 35 Greatest Overweight (x) 6 | 1 . 6 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 Most Carried 10 | 2 8 10 10 10 10 Average Carried 8 | 1 6 9 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 8 10 10 10 8 Class Distribution -------------------- 47% | Mutant 26% | Sprinter 21% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1063 | 176 180 154 178 172 203 Remotely . | . . . . . . Salvage Created 1454 | . 222 150 791 15 276 Parts 86 | . 17 9 41 1 18 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 29 | . 5 5 14 . 5 Melee 3 | . . . . . 3 Guns 23 | . 5 2 14 . 2 Cannons 2 | . . 2 . . . AOE 1 | . . 1 . . . Classes Destroyed 9 | . 1 2 2 1 3 Worker 1 | . . . . . 1 Builder 1 | . . . . 1 . Hauler 3 | . . . 3 . . Operator 1 | . . . 1 . . Swarmer 5 | . . 2 3 . . Grunt 17 | . 5 . 10 . 2 Sentry 4 | . . 3 1 . . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 9 | . 3 3 9 1 2 Combat Bots Only 9 | . 3 3 9 . 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 232 | . 59 36 55 . 82 Missed 71 | . 21 12 12 . 26 Hits 161 | . 38 24 43 . 56 Projectile 161 | . 38 24 43 . 56 Critical Strikes 3 | . . . 1 . 2 Damage Taken 2423 | . 418 353 640 . 1012 Core 564 | . 66 51 132 . 315 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . . . 4 . . Core Remaining (%) 87 | 100 73 87 76 100 . Volleys Fired 105 | . 20 19 37 . 29 Largest 2 | . 2 2 2 . 2 Hottest 122 | . 60 88 122 . 66 Shots Fired 196 | . 40 36 74 . 46 Gun 188 | . 40 28 74 . 46 Cannon 8 | . . 8 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 82 | . 20 28 . . 34 Thermal 94 | . . 8 74 . 12 Explosive . | . . . . . . Electromagnetic 20 | . 20 . . . . Robot Hit Streak 10 | . 9 8 10 . 6 Robot Miss Streak 7 | . 4 4 3 . 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 138 | . 26 22 51 2 37 Core Hits 56 | . 10 7 30 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed 7 | . . 1 . . 6 Critical Strikes 14 | . . 2 3 . 9 Burn 4 | . . . 3 . 1 Destroy 8 | . . 2 . . 6 Sever 2 | . . . . . 2 Melee Attacks 59 | . . . 5 19 35 Impact 5 | . . . 5 . . Slashing 54 | . . . . 19 35 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 2 3 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 3276 | . 332 285 1037 264 1358 Guns 1795 | . 332 163 1020 . 280 Cannons 122 | . . 122 . . . Explosions . | . . . . . . Melee 1342 | . . . . 264 1078 Ramming 17 | . . . 17 . . Kinetic 402 | . 169 163 . . 70 Thermal 1352 | . . 122 1020 . 210 Explosive . | . . . . . . Electromagnetic 163 | . 163 . . . . Impact . | . . . . . . Slashing 1342 | . . . . 264 1078 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 357 | . . . . 184 173 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 357 | . . . . 184 173 Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 4 | . 1 . 3 . . Kicked 4 | . 1 . 3 . . Crushed . | . . . . . . Highest Temperature 226 | . 114 65 135 199 226 Average Temperature 55 | . 53 26 38 64 71 Received Heat Transfer 582 | . 177 54 333 . 18 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 5 . 1 Heat Transferred 2775 | . . 222 2109 . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 77 100 100 Level 1 5 | . . . 22 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 231 | . 60 70 231 94 193 Initial 91 | . . 8 9 91 32 Average 57 | . 23 19 93 60 61 Influence Increases 1300 | . 120 170 437 106 467 Destroy 0b10 Robot/C 580 | . 100 100 280 . 100 Destroy 0b10 Robot/NC 30 | . . . 20 5 5 Destroy Leader 156 | . 20 40 56 . 40 Successful Hack 51 | . . . . 12 39 Disable Machine 45 | . . . . 30 15 Destroy Structure 33 | . . . 6 14 13 Partial Spotted 120 | . . . 60 15 45 Lose Combat Pursuer 285 | . . 30 15 30 210 Influence Decreases 1145 | . 100 168 259 239 379 Entered New Map 169 | . . 12 13 109 35 Time Decay 856 | . 90 136 236 130 264 Lost Part 100 | . 10 20 10 . 60 Lost Ally 20 | . . . . . 20 Squads Dispatched 11 | . 2 . 4 1 4 Investigation 2 | . 1 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 8 | . 1 . 4 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 9 9 25 2 21 Peak Tracking Total 6 | . 4 4 5 2 6 Tactical Retreats 9 | . . 1 1 1 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . . 1 4 4 5 Terminals 8 | . . 1 3 2 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access 2 | . . . . 1 1 Total Hacks 30 | . . 2 6 9 13 Successful 10 | . . 1 1 3 5 Failed 20 | . . 1 5 6 8 Catastrophic 4 | . . . 1 2 1 Database Lockouts . | . . . . . . Manual 9 | . . 2 2 1 4 Terminals 16 | . . 2 4 4 6 Fabricators 2 | . . . . . 2 Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 2 . 3 Garrison Access 3 | . . . . 1 2 Terminal Hacks 2 | . . 1 . . 1 Alert Level 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 1 . 1 Retrieve Study 2 | . . . 1 . 1 Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Assimilate 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 12 | . . 1 4 3 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 1 . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 52 | . . . . . 52 Highest-Rated Ally 26 | . . . . . 26 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1104 | . . . 49 264 791 Sensors 757 | . . . . . 757 Structural 313 | . . . . 39 274 Machine Analysis 864 | . . . 49 264 551 Cloaking 115 | . . . . . 115 ECM 1 | . . . . . 1 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2466 | 48 244 436 668 264 806 Spaces Moved 3086 | 34 143 277 563 515 1554 Core 7 | 6 . 1 . . . Treads 10 | . . . 10 . . Legs 748 | 28 143 276 301 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2321 | . . . 252 515 1554 Fastest Speed 20 | 50 120 120 24 20 20 Average Speed 46 | 109 120 126 79 20 20 Slowest Speed 350 | 120 120 350 160 20 20 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . . . 1 13 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 39 31 49 9 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 31 | . . . 5 14 12 Terrain Destroyed 33 | . . . 5 14 14 Melee 31 | . . . 5 14 12 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3812 | 41 176 333 699 644 1919 Wait 373 | . . 3 36 77 257 Move 3056 | 33 142 276 562 512 1531 Hop 11 | . . . . 1 10 Pick Up 35 | 1 5 10 7 5 7 Fast Attach 43 | 6 1 4 14 7 11 Attach 22 | . . 4 6 2 10 Detach 13 | . . 1 1 5 6 Swap 29 | 1 4 5 6 3 10 Drop 61 | . 3 11 22 13 12 Fire 105 | . 20 19 37 . 29 Melee 59 | . . . 5 19 35 Ram . | . . . . . . Kick 4 | . 1 . 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Low / *Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 9) 276 | -10/Materials | Discovered new exit (range 13) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 636 | -9/Materials | Discovered new exit (range 8) 641 | -9/Materials | Build established: Mutant 715 | -9/Materials | Discovered new exit (range 7) 729 | -9/Materials | Entered another Materials area 729 | -8/Materials | Evolved 2 slots: Propulsion x2 1208 | -8/Materials | Destroyed 9 combat bots 1390 | -8/Materials | Discovered new exit (range 16) 1395 | -8/Materials | Discovered new exit (range 5) 1397 | -8/Materials | Entered Factory 1397 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1592 | -7/Factory | Build established: Sprinter 1655 | -7/Factory | Discovered new exit (range 12) 1661 | -7/Factory | Identified exit to Factory 1661 | -7/Factory | Entered another Factory area 1661 | -6/Factory | Evolved 2 slots: Utility x2 1906 | -6/Factory | Discovered new exit (range 13) 1908 | -6/Factory | Identified exit to Extension 1964 | -6/Factory | Build established: Scout 2243 | -6/Factory | Lost 4 parts (1p2u1w) 2277 | -6/Factory | Discovered new exit (range 13) 2279 | -6/Factory | Identified exit to Lower Caves 2467 | -6/Factory | Self-destructed Last Messages --------------- 02424_ HV Slug penetrates Wall. 02424_ HV Slug penetrates R-10 Processor. 02424_ R-10 Processor suffers critical hit (Destroy). 02424_ Destroyed Com. Wheel. 02441_ Triggered Heavy Explosive Trap. 02441_ An explosion rips through the floor. 02441_ Matter Pump disabled. 02456_ K-01 Serf collects debris. 02460_ HV Slug penetrates C-30 ARC. 02460_ C-30 ARC suffers critical hit (Destroy). 02460_ Destroyed Arm. Wheel. 02460_ HV Slug penetrates C-30 ARC. 02460_ C-30 ARC bursts open, deploying its payload. 02460_ P-60 Hacker unfolds itself. 02463_ HV Slug penetrates Wall. 02464_ System corrupted: Heat flow error (+170). 02464_ K-01 Serf collects debris. 02464_ U-05 Engineer lays Concrete. 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Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicChargeChainsword Manual? 0 Play Time 01:02:24 Cumulative 80.6 hours Start 2026.02.15 @ 08:51:13 End 2026.02.15 @ 09:58:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1770344a-faba-4063-a1ad-da9340cca62a