Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 11:50:06 Player: LameThyst Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (1640) 1640 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4710 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Sensor Array Seismic Detector > --- WEAPON ----------- Minigun Heavy Flail > --- INVENTORY -------- Improved Ion Engine Advanced Visual Processing Unit Improved Signal Interpreter Light Armor Plating Medium Reactive Plating Improved Medium Laser Assault Cannon Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 87 | 9 22 46 6 4 . Power 8 | 1 4 2 . 1 . Engine 8 | 1 4 2 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 37 | 4 8 23 1 1 . Treads 6 | . . 6 . . . Leg 16 | 2 5 9 . . . Wheel 3 | 2 . . . 1 . Hover 12 | . 3 8 1 . . Flight . | . . . . . . Utility 24 | 2 3 14 3 2 . Device 10 | 1 1 5 1 2 . Storage 4 | 1 1 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . 1 7 2 . . Artifact . | . . . . . . Weapon 18 | 2 7 7 2 . . Energy Gun 6 | 2 2 2 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 6 | . 4 2 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 26 | . 2 8 13 1 2 Power 3 | . . 1 1 1 . Propulsion 9 | . 1 3 4 . 1 Utility 10 | . 1 4 4 . 1 Weapon 4 | . . . 4 . . Highest Loss Streak 9 | . 1 4 9 1 1 To Critical Strikes . | . . . . . . Average Backups 7 | 3 8 8 7 . 1 Power . | . . 1 1 . . Propulsion . | 1 1 . . . . Utility 3 | . 4 3 3 . 1 Weapon 2 | 1 2 3 2 . . Tool/Special . | . . . . . . Unused Backups 13 | . 5 3 5 . . Power 1 | . . 1 . . . Propulsion 3 | . 3 . . . . Utility 6 | . 1 . 5 . . Weapon 3 | . 1 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 99 98 87 22 10 Engine 10 | . 14 11 8 5 . Treads 1 | . . 3 . . . Leg 16 | . 19 21 . . . Hover 9 | . 8 7 28 . . Device 15 | . 11 16 23 10 4 Storage 10 | . 14 11 8 . . Protection 3 | . 2 5 1 . . Energy Gun 8 | . 12 8 1 . . Ballistic Gun 10 | . 9 12 6 . . Impact Weapon 1 | . . . 6 . . Slashing Weapon 1 | . 5 . . . . Peak Build Rating 22 | 7 11 18 22 17 11 Average Rating 13 | 5 8 15 18 14 8 On Entrance 7 | . 7 11 17 . 11 Naked Turns 42 | . . . 4 13 25 Heaviest Build 33 | 14 21 33 28 9 1 Greatest Support 63 | 20 20 63 25 28 28 Greatest Overweight (x) 8 | 1 2 8 6 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 8 5 5 Average Capacity 8 | 7 9 8 7 5 5 Most Carried 10 | 5 10 10 8 3 1 Average Carried 7 | 3 8 8 7 . 1 Final Capacity 10 | 8 10 8 5 5 5 Final Carried 9 | 5 9 8 3 1 1 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2425 | 290 336 1409 325 . 65 Remotely . | . . . . . . Salvage Created 2760 | 121 544 1670 425 . . Parts 174 | 12 30 102 30 . . Haulers Intercepted 10 | . 2 5 3 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 57 | . 13 35 9 . . Melee 1 | . . . 1 . . Guns 48 | . 13 34 1 . . Cannons 1 | . . . 1 . . AOE 7 | . . 1 6 . . Classes Destroyed 10 | 2 3 4 1 . . Worker 1 | . . 1 . . . Builder 5 | . . 2 3 . . Tunneler 6 | 3 . 1 2 . . Hauler 10 | . 2 5 3 . . Recycler 5 | 1 . 3 1 . . Mechanic 1 | . . 1 . . . Operator 1 | . . . 1 . . Swarmer 27 | . 5 16 6 . . Grunt 20 | . 8 12 . . . Sentry 10 | . . 7 3 . . Best Kill Streak 8 | 2 3 7 8 . . Combat Bots Only 7 | . 3 7 6 . . Max Kills in Single Turn 2 | 1 1 2 2 . . Gunslinging 1 | . . 1 . . . Exploded 2 | . . 1 2 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 476 | . 74 234 53 24 91 Missed 128 | . 13 66 9 5 35 Hits 348 | . 61 168 44 19 56 Projectile 348 | . 61 168 44 19 56 Critical Strikes 15 | . 2 5 5 . 3 Damage Taken 4713 | . 661 1740 1232 300 780 Core 1441 | . 144 238 356 143 560 Absorbed by Shields . | . . . . . . Ignored by Resistances 50 | . . . 50 . . Regen/Repaired (Parts) 214 | . 45 169 . . . Core Remaining (%) 54 | 100 42 40 35 . . Volleys Fired 244 | 8 62 140 34 . . Largest 2 | 1 2 2 2 . . Hottest 81 | 40 80 81 81 . . Shots Fired 434 | 8 107 277 42 . . Gun 408 | 8 107 274 19 . . Cannon 14 | . . 3 11 . . Launcher 12 | . . . 12 . . Special . | . . . . . . Kinetic 257 | . 55 173 29 . . Thermal 165 | 8 52 104 1 . . Explosive 12 | . . . 12 . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 6 7 14 11 . . Robot Miss Streak 6 | 2 3 6 2 . . Penetration Max . | . . . . . . Secondary Targets 10 | . 1 9 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 276 | 6 64 171 35 . . Core Hits 111 | 5 27 59 19 . 1 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 8 | . 1 5 2 . . Burn 3 | . 1 2 . . . Destroy 3 | . . 3 . . . Blast 1 | . . . 1 . . Smash 1 | . . . 1 . . Melee Attacks 23 | . 5 3 15 . . Impact 18 | . . 3 15 . . Slashing 5 | . 5 . . . . Piercing . | . . . . . . Sneak Attacks 4 | . 1 . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5329 | 64 670 2926 1525 . 144 Guns 3853 | 64 626 2923 240 . . Cannons 140 | . . . 140 . . Explosions 611 | . . . 611 . . Melee 564 | . 44 . 520 . . Ramming 161 | . . 3 14 . 144 Kinetic 2429 | . 242 1823 364 . . Thermal 1564 | 64 384 1100 16 . . Explosive 611 | . . . 611 . . Electromagnetic . | . . . . . . Impact 520 | . . . 520 . . Slashing 44 | . 44 . . . . Piercing . | . . . . . . Highest Corruption 11 | . 5 . . . 11 Average Corruption 5 | . 4 . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 2 . . . 1 Energy Discharges 1 | . 1 . . . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 224 | . . . 224 . . Projectiles 3 | . . . 3 . . Explosions 19 | . . . 19 . . Melee 202 | . . . 202 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 204 | . . 1 139 . 64 Shots 5 | . . . 5 . . Rammed 46 | . . 1 1 . 44 Targets Rammed 46 | . . 1 1 . 44 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 415 | . 213 415 87 . . Average Temperature 71 | . 60 79 31 . . Received Heat Transfer 993 | . 294 543 72 36 48 Effects 2 | . . 2 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 4 . . Impact Corruptions 7 | . . . 7 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 1 . . . Heat Transferred 3907 | 150 1019 2701 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 82 | 100 100 78 53 100 . Level 1 17 | . . 21 46 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 325 | 5 154 275 325 88 . Initial 108 | . 3 13 108 88 . Average 100 | 2 42 111 209 66 . Influence Increases 1895 | 20 386 1017 472 . . Destroy 0b10 Robot/C 1140 | . 260 700 180 . . Destroy 0b10 Robot/NC 145 | 20 10 65 50 . . Destroy Leader 270 | . 64 150 56 . . Trap Triggered on 0b10 10 | . . 10 . . . Successful Hack 14 | . 5 5 4 . . Disable Machine 120 | . 15 30 75 . . Destroy Structure 91 | . 2 12 77 . . Lose Combat Pursuer 105 | . 30 45 30 . . Influence Decreases 1895 | 15 358 793 533 168 28 Entered New Map 290 | . 2 20 149 108 11 Time Decay 1300 | 15 336 628 254 50 17 Lost Part 230 | . 20 70 130 10 . Purge Threat 75 | . . 75 . . . Squads Dispatched 9 | . 3 3 3 . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 6 | . 2 1 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 8 | . 1 5 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 22 58 19 4 2 Peak Tracking Total 10 | . 4 10 4 4 2 Tactical Retreats 5 | . 1 2 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . 4 . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 8 | . 1 2 5 . . Max in Single Turn 2 | . 1 1 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 18 | . 7 10 1 . . Terminals 14 | . 6 7 1 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 17 22 2 . . Successful 17 | . 6 10 1 . . Failed 24 | . 11 12 1 . . Catastrophic 7 | . 3 3 1 . . Database Lockouts . | . . . . . . Manual 13 | . 6 5 2 . . Terminals 30 | . 13 15 2 . . Fabricators . | . . . . . . Repair Stations 8 | . 4 4 . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 4 . . . Prototype ID Bank 3 | . 2 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 3 4 . . . Scan Component 4 | . 2 2 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks 2 | . . 2 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Skim 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 17 | . 7 9 1 . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 90 | . 26 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 197 | . . 197 . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 138 | . . . . . 138 Highest-Rated Ally 138 | . . . . . 138 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 3468 | 49 938 1881 516 84 . Sensors 1467 | . . 1046 421 . . Structural 779 | . . 302 477 . . Seismic 3275 | 49 938 1845 443 . . Jamming 84 | . . . . 84 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4679 | 118 1241 2524 541 101 154 Spaces Moved 2769 | 76 616 1366 502 93 116 Core 55 | 2 . 2 14 25 12 Treads 141 | . . 141 . . . Legs 1347 | 44 440 863 . . . Wheels 202 | 30 . . . 68 104 Hover 1024 | . 176 360 488 . . Flight . | . . . . . . Fastest Speed 48 | 50 116 52 48 50 50 Average Speed 108 | 109 119 119 73 86 94 Slowest Speed 450 | 120 190 450 350 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 93 75 50 4 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 9 | . 2 4 3 . . Terrain Destroyed 104 | . 2 4 98 . . Melee 7 | . 2 2 3 . . Projectile 5 | . . 2 3 . . AOE 92 | . . . 92 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 4006 | 100 1021 2002 610 113 160 Wait 628 | . 267 329 16 16 . Move 2765 | 75 615 1365 502 92 116 Hop . | . . . . . . Pick Up 54 | 6 15 24 9 . . Fast Attach 34 | 7 4 22 . 1 . Attach 24 | 1 3 12 5 3 . Detach 10 | 1 . 8 . 1 . Swap 99 | 1 27 50 21 . . Drop 80 | 1 23 48 8 . . Fire 244 | 8 62 140 34 . . Melee 23 | . 5 3 15 . . Ram 45 | . . 1 . . 44 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Discovered new exit (range 10) 558 | -10/Materials | Discovered new exit (range 6) 841 | -10/Materials | Repaired Aluminum Leg 859 | -10/Materials | Discovered new exit (range 11) 958 | -10/Materials | Discovered new exit (range 13) 1291 | -10/Materials | Core integrity fell below 50% 1360 | -10/Materials | Entered another Materials area 1360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -9/Materials | Destroyed 7 combat bots 1877 | -9/Materials | Lost 4 parts (1p2n1u) 2024 | -9/Materials | Discovered new exit (range 5) 2054 | -9/Materials | Discovered new exit (range 16) 2098 | -9/Materials | Build established: Scavenger-Mutant 2247 | -9/Materials | Repaired Minigun 2255 | -9/Materials | Discovered new exit (range 13) 2429 | -9/Materials | Discovered new exit (range 3) 2549 | -9/Materials | Repaired Aluminum Leg 2840 | -9/Materials | Core integrity fell below 50% 3179 | -9/Materials | Build established: Mutant 3884 | -9/Materials | Entered another Materials area 3884 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4234 | -8/Materials | Discovered new exit (range 11) 4358 | -8/Materials | Lost 3 parts (2n1u) 4380 | -8/Materials | Discovered new exit (range 3) 4403 | -8/Materials | Core integrity fell below 50% 4425 | -8/Materials | Entered Factory 4425 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4444 | -7/Factory | Lost 9 parts (1p1n3u4w) 4510 | -7/Factory | Discovered new exit (range 16) 4526 | -7/Factory | Entered Lower Caves 4641 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4655 | -7/Lower Caves | Core integrity fell below 50% 4666 | -7/Lower Caves | System corruption reached 10% 4672 | -7/Lower Caves | Core integrity fell below 20% 4680 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04634_ Arm. Huge Wheel broken. 04634_ Destabilizing: Short circuit. 04635_ Slammed into P-60 Hacker. 04641_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04641_ Slammed into P-60 Hacker. 04645_ Destabilizing: System corrupted (+2). 04646_ Slammed into P-60 Hacker. 04654_ Destabilizing: Core damaged (-35). 04655_ Slammed into P-60 Hacker. 04655_ Broken Arm. Huge Wheel destroyed. 04655_ System corrupted by crushing effect (+5). 04656_ Slammed into P-60 Hacker. A strange signal echoes through the caves. 04669_ Slammed into P-60 Hacker. 04673_ Slammed into Y-54 Guardian. 04674_ Slammed into P-60 Hacker. 04677_ System corrupted: Component data lost. 04677_ Slammed into Y-54 Guardian. 04678_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ??????????????????????????????## | | ??????????????????????????##### ######### | | ?????????????????????????## ##??????# | | ????????????????????????## ####???????## | | ???????????????????????## ##???????? ?### | | ???????????????????????# #???????? #???## | | ???????????????????????# #??????? #????### | | ???????????????????????# ##??????# #??????# | | ???????????????????????## ##????? ##?????#! | | ????????????????????????## #????? #?##### | | ?????????????????????????## #???? #??# | | ??????????????????????????# ##?? #???# | | ?????????????????????????## ## $ ##??# #### | | ????????????????????????## # ##?# ?? | | ????????????????????##### ??# # | | ?????????????????#### ## ??# ? | | ?????????????????# ## ###????#?? | | ?????????????????# #### ###????????? | | ????????????????## # ##??## #??????????? | | ???????????????## # #?????### #?????????? | | ???????????????# # #????????## #?????????? | | ???????????????## ## ###????????# #?????????? | | ????????????????####### # #?????????###?????????? | | ????????????????????## %Y% #???????#?????????????? | | ??????????????????### %#%###### ##????????????? | | ??????????????????# % %%@ #????????????? | | ?????????????????## # %%% p ????????? | | ?????????????????# % ####### ????????? | | ?????????????????# ####???????? ?????????? | | ?????????????????# ???????????????## ##?????????? | | ?????????????????# ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????# ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 50% | -10/Materials Minigun | 19% | -9/Materials Aluminum Leg | 24% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpSlugTube Manual? 0 Play Time 00:55:59 Cumulative 106.9 hours Start 2025.07.31 @ 10:54:57 End 2025.07.31 @ 11:50:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f830e43e-e05a-4d9d-91c0-b0e323ed8322