Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 21:33:15 Player: satan5 Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (212) 1060 Value Destroyed (9293) 9293 Prototype IDs (69) 1380 Alien Tech Used (1) 200 Bonus (5798) 5798 TOTAL SCORE: 27131 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 910 Follower Combat Kills 39 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -251 Cogmind --------- Core Integrity 0/1450 Matter 128/300 Energy 92/100 System Corruption 13% Temperature Cool (27) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Experimental Core Analyzer System Mapper > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Transmission Jammer Fusion Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Large Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Cloaking Device Improved Hacking Suite System Mapper > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Helical Railgun > --- INVENTORY -------- Particle Reactor Biometal Heavy Treads Advanced Heat Sink Particle Accelerator Transmission Jammer Graphene Brace Advanced Focal Shield Bomb Drone Bay Quantum Rifle Enhanced Nova Cannon Fusion Bomb Launcher Dirty Datajack Improved Datajack [Rating: 189] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fusion Compressor Reactor Vortex Chain Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Utility Improved Hacking Suite Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Vortex Driver Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . 2 . . . 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . 2 . Utility 7 | . . . . . . . 2 1 1 . . . . 1 . . . 1 . . . . . . 1 . . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Attached 348 | 6 1 5 13 2 2 . 11 43 63 17 6 1 1 14 3 27 4 4 3 10 8 2 5 6 56 25 10 Power 21 | 1 . 1 1 2 . . . 2 4 1 . . 1 2 . 1 . . . . . . . . 3 1 1 Engine 12 | 1 . 1 1 2 . . . 2 3 1 . . . 1 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 3 1 1 Propulsion 56 | 2 . 1 7 . . . . 6 7 1 . 1 . 1 2 8 3 4 . . . . . . 7 5 1 Treads 38 | . . . 5 . . . . 6 7 1 . 1 . 1 1 . . 3 . . . . . . 7 5 1 Leg 15 | 2 . 1 2 . . . . . . . . . . . . 6 3 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 135 | 1 1 1 . . 2 . 5 9 27 8 1 . . 5 1 12 . . 2 4 7 . 5 5 27 9 3 Device 105 | . . . . . 1 . 4 6 22 7 1 . . 4 . 8 . . 2 2 6 . 3 4 23 9 3 Storage 4 | 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Processor 13 | . 1 . . . . . 1 . 4 1 . . . . . 3 . . . . . . 1 . 2 . . Hackware 7 | . . . . . . . . 2 1 . . . . 1 1 1 . . . 1 . . . . . . . Protection 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 136 | 2 . 2 5 . . . 6 26 25 7 5 . . 6 . 6 1 . 1 6 1 2 . 1 19 10 5 Energy Gun 22 | 1 . . . . . . . 6 2 1 . . . 2 . . . . 1 3 . . . . 1 3 2 Energy Cannon 26 | . . . . . . . . . 11 2 1 . . 2 . 1 1 . . 2 . . . . 5 1 . Ballistic Gun 34 | 1 . 1 4 . . . 2 11 . . . . . . . 1 . . . . 1 1 . 1 7 4 . Ballistic Cannon 7 | . . 1 . . . . 2 1 . . 2 . . . . . . . . . . 1 . . . . . Launcher 12 | . . . 1 . . . . 2 3 2 1 . . . . . . . . . . . . . 2 . 1 Special Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Impact Weapon 17 | . . . . . . . 2 5 6 1 1 . . 1 . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 11 | . . . . . . . . 1 3 . . . . . . 2 . . . 1 . . . . 3 . 1 Unidentified Prototypes 32 | . . . 1 . 1 . 1 3 3 . . . . . . 13 . . . 1 . . 3 . 2 4 . Parts Lost 50 | . . 2 . . . . . 1 3 3 3 . . 12 . . 1 . . . 1 . . 2 8 1 13 Power 11 | . . . . . . . . 1 2 1 1 . . 3 . . . . . . . . . . 1 . 2 Propulsion 14 | . . 1 . . . . . . . . 1 . . 4 . . . . . . . . . 1 2 . 5 Utility 11 | . . . . . . . . . 1 2 . . . 3 . . . . . . . . . . 2 . 3 Weapon 14 | . . 1 . . . . . . . . 1 . . 2 . . 1 . . . 1 . . 1 3 1 3 Highest Loss Streak 9 | . . 2 . . . . . 1 1 3 1 . . 5 . . 1 . . . 1 . . 1 5 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 86 100 96 100 99 100 99 99 99 98 95 93 93 87 13 71 93 75 72 76 78 78 77 78 84 84 71 Engine 5 | . 14 14 11 11 11 11 9 7 10 8 8 6 6 4 . 5 . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 4 . . . . . 1 5 5 5 5 5 5 5 5 7 8 6 Treads 19 | . . . 18 44 44 44 36 30 26 26 26 26 26 19 1 4 . 11 15 15 15 15 15 15 16 19 17 Leg 3 | . 28 28 21 . . . . . . . . . . . . 4 29 6 . . . . . . . . . Device 7 | . . . . . 5 11 18 9 11 10 6 6 6 4 . 4 11 10 10 11 9 10 9 9 8 7 6 Storage 5 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 4 . . . . . 2 5 5 5 5 4 4 3 Processor 12 | . 1 14 11 11 4 . 8 7 14 14 20 20 20 16 5 9 11 10 10 10 10 10 11 15 19 17 16 Hackware 7 | . . . . . . . . 7 6 6 6 6 6 9 5 13 17 15 15 15 15 15 13 10 9 8 5 Energy Gun 4 | . 14 5 . . . . . . 15 12 . . . 1 . 1 . . 1 7 10 10 10 8 . 3 5 Energy Cannon 2 | . . . . . . . . . 2 4 2 . . . . 3 4 5 5 4 3 . . . 3 5 3 Ballistic Gun 6 | . 14 14 10 11 11 11 10 20 . . . . . . . . . . . . 1 5 5 6 11 7 2 Ballistic Cannon 2 | . . 8 11 11 11 11 4 . . . 12 13 13 9 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 12 12 33 38 38 59 59 68 86 92 83 87 70 75 80 . 62 58 58 70 85 85 74 76 80 92 89 99 Greatest Support 285 | 20 20 20 92 92 92 92 92 112 116 110 110 120 120 120 3 120 130 210 210 210 210 210 210 210 205 285 285 Greatest Overweight (x) 6 | . . 1 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 8 12 15 15 16 20 20 20 20 20 20 20 20 19 5 5 5 5 5 9 15 15 15 15 15 15 14 Most Carried 20 | 5 8 12 15 15 16 16 20 20 20 20 20 18 20 20 5 5 5 5 5 13 15 15 15 15 15 15 15 Average Carried 14 | 2 4 10 13 14 15 16 17 19 19 19 19 18 18 18 5 4 4 4 4 5 14 14 14 14 14 14 12 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 15 15 15 15 15 15 15 5 Final Carried 20 | 1 8 11 15 15 16 16 20 20 20 20 19 18 19 5 5 5 5 5 5 13 14 15 15 14 15 15 4 Class Distribution -------------------- 19% | Mutant 19% | Skirmisher 15% | Hacker-Mutant 12% | Hacker-Gunner 10% | Hacker-Skirmisher 4% | Hacker-Assassin 4% | Gunner 3% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Assassin | -5/Factory Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Skirmisher | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 6947 | 245 60 126 274 . 152 . 317 1081 842 145 557 . 15 422 121 494 40 40 20 110 103 20 . 168 1288 307 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10016 | . 175 48 412 . . . 330 937 2152 232 961 . . 322 . . 126 94 . 590 194 . . 344 2123 284 692 Parts 421 | . 10 1 23 . . . 29 60 64 5 15 . . 22 . . 3 1 . 29 7 . . 22 102 13 15 Haulers Intercepted 17 | . . . 3 . . . 1 3 5 . . . . 1 . . . 1 . 2 . . . . 1 . . Recyclers Shooed 9 | . . . 2 . . . 1 . 5 . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . 2 8 . . . . . 9 . . . 5 8 . 22 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 152 | . 5 5 7 . . . 9 19 20 7 9 . . 8 . . 4 1 . 7 3 . . 5 26 4 13 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 81 | . 5 2 2 . . . 7 19 14 . . . . 1 . . . . . 2 2 . . 5 17 4 1 Cannons 49 | . . 3 3 . . . 2 . 6 2 5 . . 7 . . 4 1 . 5 1 . . . 7 . 3 AOE 20 | . . . 2 . . . . . . 4 4 . . . . . . . . . . . . . 2 . 8 Classes Destroyed 24 | . 4 2 5 . . . . 4 . 1 . . . . . . . . . . 1 . . . . 2 5 Worker 12 | . 1 1 . . . . 1 3 3 . . . . 1 . . . . . . . . . . 2 . . Builder 9 | . . . 1 . . . . . 1 . . . . 3 . . . . . 2 . . . . 2 . . Hauler 17 | . . . 3 . . . 1 3 5 . . . . 1 . . . 1 . 2 . . . . 1 . . Recycler 10 | . . . . . . . . 2 6 . . . . . . . . . . . . . . . 2 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 10 | . 1 . . . . . . 2 2 . . . . . . . . . . 1 . . . . 4 . . Swarmer 29 | . 3 . . . . . 3 4 3 2 . . . 5 . . 2 . . . . . . . 7 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 47 | . 2 . 4 . . . 1 6 7 4 6 . . . . . 2 1 . . . . . 3 4 . 7 Brawler 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Duelist 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 20 | . . . 2 . . . 5 4 5 1 1 . . . . . . . . 1 . . . . 1 . . Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 14 | . . . . . . . . 1 . . . . . . . . . . . 2 2 . . . 9 . . Programmer 23 | . . . . . . . . 3 5 . 1 . . 3 . . . . . 4 . . . 2 5 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 4 2 3 . . . 3 6 4 7 4 . . 7 . . 2 2 . 4 2 . . 5 5 2 11 Combat Bots Only 9 | . 3 2 2 . . . 3 4 3 7 4 . . 5 . . 2 1 . 2 2 . . 5 4 2 9 Max Kills in Single Turn 5 | . 2 1 3 . . . 1 2 2 2 3 . . 2 . . 1 1 . 3 1 . . 1 3 2 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploded 3 | . . . 2 . . . . . . 2 2 . . . . . . . . . . . . . 2 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Hostile Shots Fired 1322 | . 21 6 24 . . . 24 132 177 53 34 . . 133 2 20 29 6 . 42 40 3 . 51 176 40 309 Missed 431 | . 9 . 7 . . . 6 41 85 10 12 . . 43 1 5 11 . . 16 17 1 . 10 55 11 91 Damage Taken 17016 | . 101 378 240 . . . 242 630 1014 869 433 . . 1666 20 395 315 116 . 528 373 58 . 931 2294 1193 5220 Core 2830 | . 17 107 47 . . . 31 108 205 75 40 . . 397 20 114 . . . 47 . . . 24 140 62 1396 Absorbed by Shields 615 | . . . . . . . . 301 132 4 . . . . . . . . . . . . . . . . 178 Reduced by Siege Mode 368 | . . . . . . . . . . . . . . . . . . . . . . . . 38 149 161 20 Ignored by Resistances 135 | . . . . . . . . 135 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 126 | . . . . . . . . 24 . . . . . . . . . . . 102 . . . . . . . Core Remaining (%) 78 | 100 . 50 . . . 88 94 84 . . . . 62 . . . 46 . . . . . . 93 89 . . Volleys Fired 434 | . 15 11 25 . . . 26 51 61 16 25 . . 22 . . 8 6 . 27 12 10 . 11 79 21 8 Largest 4 | . 2 2 2 . . . 2 3 3 3 3 . . 3 . . 1 1 . 3 3 2 . 3 4 4 4 Hottest 305 | . 70 70 77 . . . 67 84 260 260 260 . . 206 . . 100 100 . 230 230 130 . 163 305 288 279 Shots Fired 1126 | . 30 22 50 1 . . 50 150 181 39 46 . . 46 . . 8 6 . 64 33 20 . 30 257 67 26 Gun 792 | . 30 15 23 . . . 30 149 136 21 4 . . 6 . . . . . 52 31 20 . 30 183 47 15 Cannon 314 | . . 7 25 1 . . 20 . 44 12 37 . . 40 . . 8 6 . 12 2 . . . 73 20 7 Launcher 18 | . . . 2 . . . . 1 1 4 5 . . . . . . . . . . . . . 1 . 4 Special 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 552 | . 15 18 48 1 . . 50 149 . . 24 . . 34 . . . . . . 7 . . 11 175 15 5 Thermal 526 | . 15 4 . . . . . . 180 33 17 . . 12 . . . . . 52 24 20 . 19 81 52 17 Explosive 16 | . . . . . . . . 1 1 4 5 . . . . . . . . . . . . . 1 . 4 Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 28 | . . . . . . . . . . . . . . . . . 8 6 . 12 2 . . . . . . Robot Hit Streak 37 | . 6 6 11 4 . . 11 12 15 12 11 . . 9 . . 3 5 . 15 7 . . 30 37 11 20 Robot Miss Streak 9 | . 6 4 7 3 . . 8 8 9 4 6 . . 8 . . 2 1 . 3 2 . . . 5 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Secondary Targets 14 | . 1 . . . . . . 2 2 . . . . . . . . . . . 1 . . 3 4 1 . Max Gunslinging Chain 2 | . 1 . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 2 1 . Shots Hit Robots 777 | . 14 16 39 1 . . 38 126 135 27 42 . . 36 . 5 5 5 . 35 19 . . 23 150 36 25 Core Hits 676 | . 9 14 32 1 . . 35 154 126 25 43 . . 45 . . 4 2 . 21 8 . . 14 85 12 46 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 18 | . 1 . . . . . . . . . . . . . . . 4 3 . 6 1 . . . 2 . 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sunder 14 | . . . . . . . . . . . . . . . . . 4 3 . 6 1 . . . . . . Melee Attacks 103 | . . . . . . . 7 21 6 6 5 . 24 18 . 5 . . . 3 . . . . 1 . 7 Impact 87 | . . . . . . . 7 21 6 6 5 . 24 18 . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Sneak Attacks 6 | . . . . . . . . 1 . . . . . . . 5 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24612 | . 236 255 770 22 . . 657 2248 3553 1315 1707 . . 919 . . 513 417 . 1815 559 . . 690 4351 1453 3132 Guns 12412 | . 236 115 229 . . . 391 2154 2442 386 102 . . 106 . . . . . 884 479 . . 690 2718 1168 312 Cannons 7685 | . . 140 434 22 . . 266 . 1111 313 828 . . 813 . . 513 417 . 931 80 . . . 1327 285 205 Explosions 4413 | . . . 107 . . . . 4 . 616 777 . . . . . . . . . . . . . 303 . 2606 Melee 102 | . . . . . . . . 90 . . . . . . . . . . . . . . . . 3 . 9 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8227 | . 126 229 663 22 . . 657 2154 . . 451 . . 651 . . . . . . 90 . . 273 2535 301 75 Thermal 9972 | . 110 26 43 . . . . . 3553 699 479 . . 268 . . . . . 884 389 . . 417 1510 1152 442 Explosive 4306 | . . . . . . . . 4 . 616 777 . . . . . . . . . . . . . 303 . 2606 Electromagnetic 64 | . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . Impact 90 | . . . . . . . . 90 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 9 Entropic 1941 | . . . . . . . . . . . . . . . . . 513 417 . 931 80 . . . . . . Highest Corruption 13 | . . . 3 3 3 3 1 4 1 . . . . 7 7 7 . . . . . . . 5 1 . 13 Average Corruption 3 | . . . 3 3 3 3 1 2 1 . . . . 3 7 7 . . . . . . . 4 1 . 10 Corruption Purged 7 | . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . Corruption Blocked 86 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . 79 . Effects 68 | . . . 3 8 4 2 . 17 4 . . . . 6 7 3 . . . . . . . 1 5 . 8 Message Errors 16 | . . . 2 2 1 1 . 4 . . . . . . 4 . . . . . . . . . 2 . . Matter Fused 17 | . . . . 3 1 . . 4 . . . . . 2 2 1 . . . . . . . 1 . . 3 Heat Flow Errors 9 | . . . . . 1 . . 2 1 . . . . 1 . 2 . . . . . . . . 1 . 1 Energy Discharges 5 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 Parts Rejected 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . Data Loss (major) 4 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 Misfires 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Alerts 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Overflow Damage 423 | . . . . . . . . . 13 . 77 . . . . . . 2 . 158 . . . . 23 38 112 Projectiles 276 | . . . . . . . . . 13 . 59 . . . . . . 2 . 158 . . . . 6 38 . Explosions 147 | . . . . . . . . . . . 18 . . . . . . . . . . . . . 17 . 112 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . 4 9 . . . 4 . . . 10 . . 10 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . 4 8 . . . 4 . . . 10 . . 10 . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . 6 . . . . 31 . 81 33 . . . . . . . . . . . . . . . . Shots 7 | . . . 1 . . . . 2 . 3 1 . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 63 18 12 6 196 . . 237 387 418 455 . . 318 . 76 . 2 . 42 239 72 . 9 376 219 257 Average Temperature 91 | . 25 5 6 3 104 . . 32 139 161 126 . . 80 . 49 . 2 . 20 124 34 . 6 69 58 111 Received Heat Transfer 2492 | . 18 . 81 . . . 72 77 312 223 132 . . 342 . 81 39 30 . 30 . 9 . 87 66 . 893 Effects 22 | . . . . . . . . . 10 8 4 . . . . . . . . . . . . . . . . Shutdowns 8 | . . . . . . . . . 3 4 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . . . 5 . 2 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . . . . . 1 12 2 1 Total Turns 234 | . . . . . . . . . . . . . . . . . . . . . . . . 14 175 32 13 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . . . 14 41 22 13 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 23 | . . . . . . . . . 16 2 1 . . 1 . . . . . . . . . 2 . . 1 Heat Transferred 14390 | . 407 74 . . . . . . 6725 1250 675 . . 350 . . . . . 1036 481 . . 481 1517 971 423 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Peak Influence 1916 | . 171 71 249 66 . . 248 437 282 . . . . 197 . . . 183 64 257 . . . . 295 154 1916 Initial 213 | . . 66 7 66 . . . 85 213 . . . . . . . . 59 64 44 . . . . 70 107 57 Average 141 | . 83 27 97 66 . . 86 203 109 . . . . 59 . . . 79 64 113 . . . . 124 52 1751 Maximum Alert Level 5 | . . . 1 . . . 1 2 1 . . . . . . . . . . 1 . . . . 1 . 5 Low Security (%) 88 | 100 100 100 98 100 . 100 90 64 91 . . . . 100 . . . 100 100 81 . . . . 94 100 . Level 1 6 | . . . 1 . . . 9 16 8 . . . . . . . . . . 18 . . . . 5 . . Level 2 2 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 47 | . 1 . 1 . . . 1 7 7 . . . . 4 . . . 1 . 5 . . . . 5 2 13 Investigation 10 | . 1 . . . . . 1 1 2 . . . . 2 . . . . . 1 . . . . 1 1 . Extermination 12 | . . . . . . . . 2 5 . . . . 1 . . . . . 2 . . . . 2 . . Reinforcement 10 | . . . 1 . . . . 3 . . . . . 1 . . . 1 . 1 . . . . 2 1 . Assault 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 13 Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Distress Signals 22 | . . . 3 . . . 2 4 1 . . . . 1 . 3 . . . 3 . . . . 3 1 1 Communications Jammed 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Distress Signals 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 9 8 16 . . . 18 31 24 7 10 . . 17 1 10 11 1 . 20 3 1 . 9 38 14 87 Peak Tracking Total 30 | . 4 3 4 . . . 3 5 3 7 4 . . 6 1 9 6 1 . 4 2 1 . 5 5 5 30 Tactical Retreats 17 | . . 2 2 . . . . . 1 . . . . 3 . 3 1 . . 3 . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 12 | . 1 1 . . . . 1 2 2 . . . . 1 . . . 2 . . . . . . 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts 56 | . . . . . . . . 1 50 . . . . . . . . . . . . . . . 5 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . 5 . 6 . . . . . . . . . . . . . . . 2 . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted 8 | . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Triggered 18 | . . . . . . . 1 . . . . . . . . 14 . . . . . . . 3 . . . Most Traps Carried 6 | . . . . . . . . . 6 6 6 6 6 6 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 20 | . . . 2 . . . . 6 3 1 . . . . . . . 3 . 2 . . . . 1 1 1 Max in Single Turn 4 | . . . 2 . . . . 4 2 1 . . . . . . . 3 . 1 . . . . 1 1 1 Garrison Access 7 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 2 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 82 | . 1 1 2 1 . . 5 7 15 2 . 4 . 6 . 12 . 1 . 5 . . 8 . 10 2 . Terminals 26 | . 1 . 1 . . . 5 2 6 1 . . . 3 . . . . . 2 . . . . 5 . . Fabricators 5 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 1 . Repair Stations 7 | . . . . . . . . 1 3 . . . . 1 . . . 1 . 1 . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Scanalyzers 6 | . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . 2 . . Garrison Access 8 | . . . . . . . . 1 2 . . . . 1 . . . . . 1 . . . . 2 1 . Total Hacks 249 | . 4 1 9 1 . . 22 17 33 8 . 30 . 13 . 25 . 1 . 12 . . 46 . 23 4 . Successful 174 | . 2 1 7 1 . . 12 7 10 8 . 30 . 3 . 25 . . . 6 . . 46 . 13 3 . Failed 75 | . 2 . 2 . . . 10 10 23 . . . . 10 . . . 1 . 6 . . . . 10 1 . Catastrophic 9 | . . . . . . . 2 1 4 . . . . . . . . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . . . . . 1 . 15 3 6 . . . . 3 . 1 . . . . . . . . 1 . . Terminals 81 | . 4 . 3 . . . 22 5 14 7 . . . 6 . . . . . 6 . . . . 14 . . Fabricators 11 | . . . . . . . . 3 2 . . . . . . . . . . . . . . . 3 3 . Repair Stations 16 | . . . . . . . . 2 9 . . . . 2 . . . 1 . 2 . . . . . . . Recycling Units 7 | . . . . . . . . 3 . . . . . 3 . . . . . 1 . . . . . . . Scanalyzers 15 | . . . 6 . . . . 1 5 . . . . . . . . . . . . . . . 3 . . Garrison Access 15 | . . . . . . . . 3 3 . . . . 2 . . . . . 3 . . . . 3 1 . Terminal Hacks 140 | . 2 1 1 1 . . 11 2 2 8 . 30 . 2 . 25 . . . 2 . . 46 . 7 . . Record 75 | . . . . . . . . . . 7 . 11 . . . 20 . . . 1 . . 35 . 1 . . Part Schematic 16 | . . . . . . . . 1 . . . 11 . . . . . . . . . . 3 . 1 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . Prototype ID Bank 17 | . 1 . . . . . 5 . . . . 3 . . . 4 . . . . . . 4 . . . . Open Door 4 | . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 3 . . Locate Traps 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Repair Station Hacks 8 | . . . . . . . . 2 3 . . . . 1 . . . . . 2 . . . . . . . Scan Component 6 | . . . . . . . . 1 3 . . . . 1 . . . . . 1 . . . . . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Scanalyzer 11 | . . . 6 . . . . . 3 . . . . . . . . . . . . . . . 2 . . Insert Component 6 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . . 1 . . Analyze 5 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 1 . Seal Access 5 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 1 . Unauthorized Hacks 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 1 . 2 . . . 5 5 15 . . . . 6 . . . 1 . 4 . . . . 9 1 . Full Trace Events 6 | . . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 3 . . . . 1 1 . . 11 . . . . . . . . . . 3 . 2 . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 127 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 69 . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 18 . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Time 112 | . . . . . . . . 38 . . . . . . . . . . . 74 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 5 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . 3 . Machine Destruction 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 3 3 4 4 4 4 1 1 1 1 1 1 1 . . . . Autooverrided 4 | . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Total Allies 9 | . . 2 . . . . 1 . . . . . . 1 . 3 . . . . . . . . 1 . 1 Largest Group 2 | . . 2 1 . . . 1 1 . . . . . 1 . 1 . . . . . . . . 1 . 1 Highest-Rated Group 58 | . . 45 14 . . . 10 10 . . . . . 29 . 29 . . . . . . . . 47 . 58 Highest-Rated Ally 58 | . . 31 14 . . . 10 10 . . . . . 29 . 29 . . . . . . . . 47 . 58 Total Orders 21 | . . . . . 2 3 3 2 . . . . . 8 . . . . 3 . . . . . . . . EXPLORE 15 | . . . . . 1 2 2 2 . . . . . 8 . . . . . . . . . . . . . RETURN 6 | . . . . . 1 1 1 . . . . . . . . . . . 3 . . . . . . . . Ally Attacks 34 | . . 3 . . . . . . . . . . . 5 . 9 . . . . . . . . . . 17 Total Damage 310 | . . 20 . . . . . . . . . . . 74 . 173 . . . . . . . . . . 43 Kills 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Robot Analysis Total 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 1 1 . 1 . 1 . 1 . . . 1 . . . . . . Drone Launches 33 | . . . . . 1 1 2 2 . . . . . 8 . . . . 3 . . . . . . . 16 Drone Recoveries 13 | . . . . . 1 1 2 1 . . . . . 5 . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 20365 | 46 197 1177 654 322 401 52 1066 1929 2165 701 666 125 447 1172 281 1368 383 95 339 1013 614 600 240 381 2159 1435 337 Spaces Moved 11364 | 33 110 687 315 199 247 33 543 833 1052 360 350 78 237 599 525 1061 309 50 208 551 351 347 142 207 952 795 190 Core 808 | 7 . . . . . . . . . . . . . 17 525 239 . . . . . . . . . . 20 Treads 8582 | . . . 129 199 247 33 543 833 1052 360 350 78 237 582 . 180 . 36 208 551 351 347 142 207 952 795 170 Legs 1440 | 26 110 687 186 . . . . . . . . . . . . 108 309 14 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 534 | . . . . . . . . . . . . . . . . 534 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 160 160 162 160 160 160 50 50 50 112 105 160 160 160 160 160 160 157 148 50 Average Speed 146 | 105 120 156 154 160 160 160 160 160 160 162 161 160 160 157 50 100 112 145 160 160 160 160 160 160 160 153 140 Slowest Speed 350 | 120 120 190 190 160 160 160 160 160 162 163 162 160 160 320 50 180 112 160 160 160 160 160 160 160 163 158 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 23 98 32 32 91 59 73 62 38 45 52 69 49 22 72 96 54 3 95 19 55 49 62 48 32 26 35 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 8 | . . 1 . . . . . . . 1 1 1 . . . . 1 . . . . . 3 . . . . Known Exits Taken 11 | . 1 1 1 1 . . . . 1 . . . 1 1 . . 1 . . 1 . . . 1 1 . . Unknown Exits Taken 14 | 1 . . . . 1 1 1 1 . 1 1 1 . . 1 1 . . . . 1 1 1 . . 1 . Scrap Searched 19 | . . 1 . . . . . . . 2 3 . 2 . 1 . 2 . . . 3 3 . 2 . . . Spaces Dug 155 | . . . . . . . 6 17 16 5 5 . 9 18 . . . . . 17 6 20 . 6 18 12 . Terrain Destroyed 478 | . . . 6 . . . 6 22 53 57 77 . 9 19 . . 7 25 . 31 13 20 . 9 43 23 58 Melee 69 | . . . . . . . 6 17 6 5 5 . 9 18 . . . . . 3 . . . . . . . Projectile 147 | . . . . . . . . . . 2 . . . 1 . . 7 6 . 28 13 20 . 9 36 23 2 AOE 262 | . . . 6 . . . . 5 47 50 72 . . . . . . 19 . . . . . . 7 . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Total 13990 | 44 145 769 435 203 254 32 684 1276 1322 422 389 78 263 749 541 1365 339 70 216 622 374 372 155 230 1433 961 247 Wait 1301 | . 12 54 48 . 1 . 67 297 43 10 2 . . 74 14 231 13 . . 18 . 9 . 7 297 92 12 Move 11338 | 32 109 686 314 198 246 32 542 832 1051 359 349 77 236 598 524 1060 308 50 207 550 350 346 141 206 951 794 190 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 6 8 9 18 1 2 . 16 12 21 8 1 . 2 9 . 8 2 2 2 9 3 2 2 . 23 7 3 Fast Attach 106 | 1 . . 6 . 1 . 2 9 11 2 . . . 2 3 26 1 3 1 5 . 2 5 . 10 16 . Attach 81 | 5 1 2 3 . . . 5 5 9 6 1 1 1 7 . 3 1 1 2 2 1 . 1 1 13 2 8 Detach 8 | . . . . . . . 3 . . . . . . . . . . . 2 1 . . . . 1 1 . Swap 165 | . . 3 4 2 1 . 4 29 43 9 5 . . 5 . 1 2 . . 3 7 . . 5 33 7 2 Drop 199 | . . 4 17 2 3 . 12 19 27 6 1 . . 11 . 24 4 8 2 4 1 3 6 . 20 21 4 Fire 434 | . 15 11 25 . . . 26 51 61 16 25 . . 22 . . 8 6 . 27 12 10 . 11 79 21 8 Melee 103 | . . . . . . . 7 21 6 6 5 . 24 18 . 5 . . . 3 . . . . 1 . 7 Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Rewire 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Trap 58 | . . . . . . . . 1 50 . . . . 2 . . . . . . . . . . 5 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 2 exits: [*Tes x2]) -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Entered Mines 274 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 517 | -10/Mines | Discovered new exit (range 11) 567 | -10/Mines | Discovered new exit (range 7) 573 | -10/Mines | Identified exit to Materials 679 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 895 | -10/Mines | Learned location of Zion (-7) 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Accompanied by 1 ally 1421 | -9/Materials | Evolved 2 slots: Propulsion x2 1903 | -9/Materials | Discovered new exit (range 13) 2009 | -9/Materials | Identified exit to Mines 2075 | -9/Materials | Entered Mines 2124 | -9/Mines | Found the Drone Emporium 2142 | -9/Mines | Found Prototype Device 2291 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2298 | -9/Mines | Identified exit to Zion 2391 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2391 | -9/Mines | Discovered new exit (range 5) 2396 | -9/Mines | Identified exit to Exiles 2397 | -9/Mines | Entered Exiles 2437 | -9/Exiles | Met 8R-AWN 2465 | -9/Exiles | Met EX-HEX 2516 | -9/Exiles | Met EX-BIN 2535 | -9/Exiles | Aligned with FarCom system 2537 | -9/Exiles | Given EX-Vault access code 2573 | -9/Exiles | Opened EX-Vault 2580 | -9/Exiles | Found Prototype Device 2580 | -9/Exiles | Identified Supersonic Drone Bay 2592 | -9/Exiles | Discovered new exit (range 55) 2599 | -9/Exiles | Discovered new exit (range 65) 2615 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2663 | -9/Exiles | Met EX-DEC 2798 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2798 | -9/Exiles | Entered Mines 2801 | -8/Mines | Discovered new exit (range 20) 2802 | -8/Mines | Discovered new exit (range 48) 2850 | -8/Mines | Entered Materials 2850 | -8/Materials | Evolved 2 slots: Utility x2 2855 | -8/Materials | Discovered new exit (range 63) 2859 | -8/Materials | Discovered new exit (range 84) 2862 | -8/Materials | Discovered new exit (range 52) 2864 | -8/Materials | Discovered new exit (range 37) 2871 | -8/Materials | Identified Bomb Drone Bay 2898 | -8/Materials | Identified exit to Storage 3708 | -8/Materials | Build established: Skirmisher 3916 | -8/Materials | Entered Factory 3916 | -7/Factory | Accompanied by 1 ally 3916 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3941 | -7/Factory | Discovered new exit (range 189) 3961 | -7/Factory | Discovered new exit (range 115) 3961 | -7/Factory | Discovered new exit (range 92) 4602 | -7/Factory | Repaired Hardlight Generator 5148 | -7/Factory | Build established: Tank 5845 | -7/Factory | Entered another Factory area 5845 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6082 | -6/Factory | Build established: Skirmisher 6238 | -6/Factory | Discovered new exit (range 20) 6545 | -6/Factory | Spotted B-75 Beast 7488 | -6/Factory | Discovered new exit (range 17) 7529 | -6/Factory | Identified exit to Factory 7938 | -6/Factory | Discovered new exit (range 16) 8009 | -6/Factory | Identified exit to Lower Caves 8010 | -6/Factory | Entered Lower Caves 8168 | -6/Lower Caves | Learned 12 Factory zone layouts 8181 | -6/Lower Caves | Spotted B-75 Beast 8464 | -6/Lower Caves | Attracted the attention of an 0b10 base 8521 | -6/Lower Caves | Lost 3 parts (1p2u) 8528 | -6/Lower Caves | Learned location of Extension (-4) 8528 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 8528 | -6/Lower Caves | Learned Armory trap positions 8528 | -6/Lower Caves | Learned Extension stockpile data 8532 | -6/Lower Caves | Destroyed 7 combat bots 8607 | -6/Lower Caves | Discovered new exit (range 16) 8711 | -6/Lower Caves | Entered another Lower Caves area 8773 | -6/Lower Caves | Discovered exit to Factory (range 10) 8774 | -6/Lower Caves | Build established: Gunner 9045 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9370 | -6/Lower Caves | Discovered new exit (range 5) 9377 | -6/Lower Caves | Entered Data Miner 9378 | -6/Data Miner | Discovered new exit (range 7) 9409 | -6/Data Miner | Met Data Miner 9441 | -6/Data Miner | Learned location of Section 7 (-2) 9441 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9465 | -6/Data Miner | Received God Mode back door access code from Data Miner 9502 | -6/Data Miner | Entered Proximity Caves 9550 | -5/Proximity Caves | Spotted B-75 Beast 9626 | -5/Proximity Caves | Build established: Mutant 9903 | -5/Proximity Caves | Discovered exit to Factory (range 10) 9949 | -5/Proximity Caves | Entered Factory 9949 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9950 | -5/Factory | Identified exit to Factory 9995 | -5/Factory | Identified exit to Upper Caves 10007 | -5/Factory | Discovered exit to Factory (range 18) 10420 | -5/Factory | Discovered exit to Factory (range 20) 10568 | -5/Factory | Build established: Hacker-Assassin 10727 | -5/Factory | Discovered exit to Factory (range 20) 10938 | -5/Factory | Lost 3 parts (1p1n1w) 11075 | -5/Factory | Lost 5 parts (2p1n1u1w) 11121 | -5/Factory | Entered Upper Caves 11151 | -5/Upper Caves | Lost 3 parts (1n2u) 11192 | -5/Upper Caves | Learned location of 1 exit from Factory 11283 | -5/Upper Caves | Encountered a Warlord checkpoint 11315 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11360 | -5/Upper Caves | Build established: Mutant 11399 | -5/Upper Caves | Discovered new exit (range 15) 11400 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11402 | -5/Upper Caves | Entered Warlord 11440 | -5/Warlord | Discovered new exit (range 9) 11466 | -5/Warlord | System corruption cleaned by Quarantine Array 11701 | -5/Warlord | Build established: Hacker-Mutant 11876 | -5/Warlord | Warlord's base attacked by MAIN.C 11927 | -5/Warlord | Found Prototype Energy Cannon 11927 | -5/Warlord | Identified Vortex Driver 11931 | -5/Warlord | Found Vortex Driver 12191 | -5/Warlord | Met Warlord 12205 | -5/Warlord | Opened Warlord's prototype stash 12223 | -5/Warlord | Found Prototype Hackware 12223 | -5/Warlord | Identified System Mapper 12226 | -5/Warlord | Warlord forces counterattacked 12228 | -5/Warlord | Found Prototype Device 12228 | -5/Warlord | Identified Exp. Focal Shield 12235 | -5/Warlord | Found Prototype Device 12235 | -5/Warlord | Identified Exp. Cloaking Device 12239 | -5/Warlord | Found Prototype Reactor 12239 | -5/Warlord | Identified Vortex Chain Reactor 12551 | -5/Warlord | Warlord base infiltrated, sounded retreat 12552 | -5/Warlord | Enhanced Grunt warped into view 12552 | -5/Warlord | Enhanced Grunt warped into view 12552 | -5/Warlord | Enhanced Grunt warped into view 12552 | -5/Warlord | Enhanced Demolisher warped into view 12552 | -5/Warlord | Enhanced Demolisher warped into view 12552 | -5/Warlord | Enhanced Demolisher warped into view 12656 | -5/Warlord | Spotted Striker 12683 | -5/Warlord | Core integrity fell below 50% 12702 | -5/Warlord | Found Prototype Device 12702 | -5/Warlord | Identified Exp. Shock Absorption System 12732 | -5/Warlord | Found Prototype Processor 12732 | -5/Warlord | Identified Exp. Core Analyzer 12770 | -5/Warlord | Entered Proximity Caves 13113 | -4/Proximity Caves | Learned location of Testing (-2) 13117 | -4/Proximity Caves | Spotted B-86 Titan 13145 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13150 | -4/Proximity Caves | Discovered exit to Factory (range 3) 13153 | -4/Proximity Caves | Entered Factory 13153 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13154 | -4/Factory | Identified exit to Armory 13155 | -4/Factory | Identified exit to Research 13248 | -4/Factory | Sucked down chute 13248 | -4/Factory | Entered Waste 13248 | -4/Waste | The area was eerily silent 13374 | -4/Waste | Discovered new exit (range 16) 13587 | -4/Waste | Entered Factory 13704 | -4/Factory | Identified exit to Upper Caves 13704 | -4/Factory | Identified exit to Extension 14123 | -4/Factory | Garrison activated, responded to threat 14286 | -4/Factory | Discovered exit to Research (range 15) 14412 | -4/Factory | Repaired Enh. Quantum Rifle? 14600 | -4/Factory | Entered Upper Caves 14642 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14779 | -4/Upper Caves | Build established: Hacker-Gunner 14833 | -4/Upper Caves | Learned Research garrison access intel 15054 | -4/Upper Caves | Spotted B-86 Titan 15164 | -4/Upper Caves | Discovered new exit (range 14) 15214 | -4/Upper Caves | Entered another Upper Caves area 15234 | -4/Upper Caves | Discovered exit to Research (range 7) 15437 | -4/Upper Caves | Spotted B-86 Titan 15766 | -4/Upper Caves | Discovered new exit (range 6) 15814 | -4/Upper Caves | Entered Zhirov 15814 | -4/Zhirov | Discovered new exit (range 3) 15872 | -4/Zhirov | Learned location of Quarantine (-3) 15872 | -4/Zhirov | Learned location of Command (-1) 15933 | -4/Zhirov | Found Alien Artifact 15933 | -4/Zhirov | Identified Integrated Dissipator 15933 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16054 | -4/Zhirov | Entered Proximity Caves 16409 | -3/Proximity Caves | Discovered exit to Research (range 11) 16431 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16435 | -3/Proximity Caves | Entered Research 16435 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16436 | -3/Research | Loaded intel: 4 garrison access locations 16453 | -3/Research | Identified exit to Quarantine 16811 | -3/Research | Fabricated Imp. Heavy Treads? 16860 | -3/Research | Lost 5 parts (1p1n1u2w) 17308 | -3/Research | Build established: Scavenger-Gunner 17709 | -3/Research | Build established: Scavenger-Skirmisher 17738 | -3/Research | Found Fusion Bomb Launcher 17826 | -3/Research | Found Prototype Launcher 17826 | -3/Research | Identified Tesla Bomb Launcher 17885 | -3/Research | Identified exit to Research 18594 | -3/Research | Entered another Research area 18594 | -2/Research | Warlord forces began assault on 0b10 18594 | -2/Research | Evolved 2 slots: Propulsion x2 18704 | -2/Research | Research machine network offline 18765 | -2/Research | Fabricated Enh. Quantum Rifle? 18918 | -2/Research | Build established: Hacker-Skirmisher 18953 | -2/Research | Discovered new exit (range 11) 19053 | -2/Research | Borebot progress halted 19129 | -2/Research | Borebot progress halted 19177 | -2/Research | Borebot progress halted 19282 | -2/Research | Met up with Warlord 19603 | -2/Research | Spotted Executioner 19611 | -2/Research | Destroyed Executioner 19789 | -2/Research | Spotted Striker 19797 | -2/Research | Destroyed Striker 19800 | -2/Research | Lost 6 allies 19813 | -2/Research | Spotted Striker 19833 | -2/Research | Destroyed Striker 19908 | -2/Research | Lost 3 allies 19921 | -2/Research | Found Prototype Slashing Weapon 19921 | -2/Research | Identified Particle Cleaver 19934 | -2/Research | Warlord destroyed during the assault 19993 | -2/Research | Discovered new exit (range 23) 20029 | -2/Research | Entered Testing 20030 | -2/Testing | Maximum security lockdown engaged 20211 | -2/Testing | Destroyed 9 combat bots 20213 | -2/Testing | Crushed by falling debris 20224 | -2/Testing | Lost 16 allies 20295 | -2/Testing | Spotted Executioner 20297 | -2/Testing | Spotted Investigator 20301 | -2/Testing | System corruption reached 10% 20301 | -2/Testing | Scanned by Researcher 20350 | -2/Testing | Core integrity fell below 50% 20356 | -2/Testing | Unstable Terrabomb Derivative detonated 20363 | -2/Testing | Core integrity fell below 20% 20366 | -2/Testing | Destroyed by Executioner with Helical Railgun Last Messages --------------- 20349_ Critical hit (Burn: +37). 20350_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 20351_ Imp. Armor Integrity Analyzer blown off. 20351_ Adv. Terrain Scan Processor blown off. 20351_ E-15 Imp destroyed. 20352_ System corrupted: Matter fused (-10). 20355_ Held in stasis. 20355_ Investigator is analyzing... 20356_ Terrabomb Derivative activated. 20358_ Held in stasis. 20362_ Investigator is analyzing... 20363_ M-36 Artificer repairs G-73 Enforcer. 20364_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 20365_ M-36 Artificer repairs Adv. Heat Sink. 20365_ Held in stasis. 20365_ Investigator is analyzing... 20366_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | """ """ # ?? ??#"""""# | | # ? ?######## | | # ? ? ###?#???# | | "" "" *#?? ######?##########+######/######### | | "F "" # ###??#??#?#????## # | | ??"""" ###+#+#?##?###?####?#?#"" """""" # | | ?? ? ? ? """ ??###?####"" """""??# | | ?? ???? ? + ?" "##?######"" """""" # | | ?#?###?######?# ?# ? ??#####?###S # | | ##? ? ? ?####? # ???######?##"" """""" # | | #?#?""? ? ###?? # ? "]; ####"" [ """"""?# | | #?#?"" ?? #?## ??""";;; ??#"" """""" # | | #?#?"" ? ? #### ??;;;;;;; ## # | | ?##"?" ##?? ; ;;;;;;#######/########### | | ?##??" ?? ??#; ;;; ; = # #####?#??## | | #?#"?? ? ##? ; ; p/gi # #?#??###### | | ?????????? ?? ; ; m""" # #####????#? | | ????????? ??? ; ; g " " #???#??##?? | | ???????????#; ; ; g " " " ########### | | ????????????; ; ; E""" " " "%" | | ?????????????? ; ; c"""""g ! / " %"" | | ???????????;;;;+;;;;; ;l "" "" [![# %%%" | | ??????????? ; ; """"" ! / % "=%% | | ??????????# ; ; """ "" !"#" ##+* | | ???????????"" ; ; g" ""gi%=" ""= | | ???????????""o ; @ g "ggg=; ""[] | | ?????????????? """ ; ; g gpgb ;; ! !"!%! | | ????????????????""" ; ;;;;;gl;;;;;; % %% / | | ????????????????""" ; bggg # /" " " | | ??????????????? ; # """ """ | | ??????????????;;;;;;; ?# """ """ | | ????????????? ?# | | ????????????## ?######### | | ?????????????# ??????????? | | ?????????????## ??????????? | | ??????????????## ???????????? | | ???????????????## ???????????? | | ????????????????## ?????????????? | | ??????????????????## ???????????????? | | ?????????????????????# ??????????????????? | | ???????????????????????# ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 4 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Energy Filtering 30 Particle Charging 30 Offensive Hacking 32 Defensive Hacking 21 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Terrain Scan Processor | -9/Materials | Scanalyzed Hardlight Generator | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Adv. System Restoration Module | -7/Factory | Hacked Cld. Pulse Rifle | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Quantum Rifle | -3/Research | Scanalyzed Enh. Quantum Rifle | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Treads | x1 | -3/Research Enh. Quantum Rifle | x2 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Error 47 Overachiever Challenges ------------ None Game ------ Seed AbsorptionRegenerativeRifle Manual? 0 Play Time 04:03:44 Cumulative 99.0 hours Start 2024.03.19 @ 20:14:03 End 2024.03.20 @ 21:33:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 5 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 46 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b7abb18-68a1-492b-bde9-5c56f3950fcd