Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 18:29:12 Player: C0-2MO Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (63) 315 Value Destroyed (2761) 2761 Prototype IDs (97) 1940 Alien Tech Used (5) 1000 Bonus (16487) 16487 TOTAL SCORE: 33003 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1026 Follower Combat Kills 4661 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1222/1600 Matter 300/300 Energy 208/250 System Corruption 3% Temperature Hot (202) Movement Flying (12) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (10) -- Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Enhanced Optical Array Experimental Signal Interpreter Tactical Coordination Suite Weapon Mount Stasis Canceller Graphene Brace Deep Network Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Hacking Suite Hacking Drone Bay (1/1) Transdimensional Reconstructor Perforator Power Sword Peak State ------------ > --- POWER ------------ Enhanced Fission Core Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Improved Cooling System Advanced Coolant Injector Large Storage Unit Structural Scanner Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Utility Shielding Light Regenerative Plating Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Multirail Power Sword > --- INVENTORY -------- Zionite Light DM Reactor Light Particle Reactor Impulse Thruster Advanced Gravity Neutralizer Tactical Coordination Suite Weapon Mount Stasis Canceller Advanced Hacking Suite Hacking Drone Bay Transdimensional Reconstructor Core Expander Warp Cannon Perforator [Rating: 195] Favorites ----------- Power Fusion Reactor Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Fusion Reactor Propulsion Impulse Thruster Leg Zionite Supercomposite Leg Hover Unit Zionite Glidesys I Flight Unit Impulse Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Experimental Utility Shielding Weapon Power Sword Energy Gun Zionite Phaser-M Energy Cannon Warp Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Perforator Launcher Mini Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Slots Evolved 18 | . . 2 2 . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 8 | . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . 2 . . . . . . Utility 9 | . . . 2 . . . 2 . . . . . . . . . 2 . . . . . . . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 181 | . 1 5 11 3 1 . 10 . . 3 2 3 10 5 . 9 7 . 8 1 . 4 . 18 4 5 12 10 29 20 Power 17 | . . 1 1 . 1 . 1 . . 1 1 . 3 . . 1 . . . . . 1 . 2 . . 1 . 1 2 Engine 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . 1 . . 1 1 . 2 . . . . . . . . . . 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . . 1 . 1 2 Propulsion 44 | . . 3 4 1 . . 3 . . . 1 1 1 2 . 2 1 . 4 . . . . 6 4 . 2 . 4 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Flight 39 | . . 3 4 1 . . 3 . . . 1 1 1 1 . 2 1 . 4 . . . . 3 4 . 2 . 3 5 Utility 91 | . . . 4 . . . 5 . . 2 . 2 5 3 . 3 6 . 3 1 . 3 . 5 . 2 8 6 20 13 Device 55 | . . . 1 . . . 2 . . 2 . . 3 . . 3 4 . 2 1 . 1 . 2 . . 7 . 16 11 Storage 7 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . 2 1 . Processor 6 | . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . 1 . . 1 . Hackware 9 | . . . 1 . . . . . . . . . 2 1 . . . . . . . . . . . . 1 2 2 . Protection 14 | . . . 2 . . . 2 . . . . . . 1 . . . . . . . 2 . 2 . 1 . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | . 1 1 2 2 . . 1 . . . . . 1 . . 3 . . 1 . . . . 5 . 3 1 4 4 . Energy Gun 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 1 . 2 . Energy Cannon 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Ballistic Gun 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Launcher 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 1 . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . . 1 . . 3 . 1 1 . 1 2 3 . 2 . . 1 . . 4 . 13 1 6 3 7 7 2 Parts Lost 32 | . . 1 1 4 . . . . . . . . 3 1 1 4 . . . . . . . . . . . . 3 14 Power 7 | . . . . 1 . . . . . . . . 2 . . 1 . . . . . . . . . . . . . 3 Propulsion 15 | . . 1 1 1 . . . . . . . . . . 1 3 . . . . . . . . . . . . 3 5 Utility 8 | . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . . . . 4 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 9 | . . 1 1 3 . . . . . . . . 1 1 1 4 . . . . . . . . . . . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 1 3 4 5 5 5 4 5 5 5 5 5 10 14 15 12 11 15 14 14 15 15 15 14 14 13 14 14 13 11 Power 1 | . . 1 . . . . 1 1 1 . . . 1 1 2 1 1 2 2 2 2 2 2 2 3 2 2 2 1 1 Propulsion 1 | . . . . 1 1 1 . 2 2 2 2 2 3 4 5 3 1 3 2 3 3 3 3 . 1 2 2 2 . . Utility 6 | . . 1 2 2 2 2 1 2 2 2 3 3 5 8 8 7 7 9 8 8 9 8 8 8 8 6 7 7 6 5 Weapon 1 | . . 1 1 2 2 2 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . . 1 . . 1 . . 1 . . . . . 2 . . . . . 1 . 1 . 1 1 2 . 3 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . 1 . . 1 . . 1 . . . . . 1 . . . . . 1 . . . 1 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 86 | . 1 9 48 81 67 72 86 100 98 99 100 89 86 78 83 79 77 85 88 90 90 88 90 89 90 88 92 95 95 91 Core 5 | . . . . . . . 5 6 6 11 12 11 10 11 11 5 2 5 5 5 5 5 5 2 4 4 4 4 3 2 Reactor 3 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 4 4 4 4 7 6 Flight 35 | . . 1 16 34 36 36 36 40 39 37 37 36 38 33 33 32 30 30 33 35 35 35 35 39 40 40 40 41 38 36 Device 13 | . . . 4 2 . . 9 13 12 12 12 11 8 11 11 11 16 20 19 20 20 13 14 15 17 17 19 14 14 16 Storage 3 | . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 5 | . . . . . . . 4 6 6 6 6 5 1 . . . 8 10 10 10 10 10 10 9 9 9 8 8 7 7 Hackware 4 | . . . 4 9 9 9 6 6 6 6 6 5 10 11 16 5 . . . . . . . . . . 3 6 7 6 Protection 6 | . . . 6 14 9 9 12 13 12 12 12 9 6 . . 7 5 5 5 5 5 10 10 6 4 4 4 7 6 5 Slashing Weapon 4 | . . . 4 14 9 9 6 6 6 6 6 5 4 5 5 1 . . 2 5 5 5 5 3 4 3 4 3 3 2 Peak Build Rating 195 | . 1 6 20 22 16 16 50 50 50 58 58 69 78 94 90 103 104 104 123 123 123 126 122 142 142 153 171 187 195 195 Average Rating 106 | . . 3 9 19 15 16 37 50 49 57 57 64 68 81 87 92 91 104 116 121 123 121 121 134 137 141 161 167 180 180 On Entrance 79 | . . . 6 20 15 16 16 50 50 50 58 56 64 73 87 90 55 104 104 120 123 123 121 122 136 142 142 165 167 183 Avg Prop Armor Cover (%) 4 | . . . . 24 24 . . . . 4 4 . . . . . . . . . . . . . . . 3 3 . . Naked Turns 97 | . 90 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | . . 6 14 16 7 7 19 18 18 23 23 41 45 45 46 54 40 40 45 49 49 49 51 63 61 59 58 75 82 86 Greatest Support 88 | 3 3 8 16 16 16 16 28 28 28 28 28 41 41 46 46 48 50 50 55 55 55 55 55 74 77 77 78 75 75 88 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 5 5 5 5 5 5 5 5 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 3 4 5 5 5 5 5 5 5 5 5 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | . 1 3 4 4 5 5 4 5 5 4 5 5 11 14 14 12 11 15 14 14 15 14 15 14 14 13 14 14 14 13 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 3 4 5 5 5 5 5 5 5 5 5 10 14 15 14 10 15 15 15 15 15 15 15 15 15 15 15 15 15 6 Class Distribution -------------------- 42% | Scout 21% | Hacker-Sprinter 15% | Hacker-Scout 5% | Scavenger-Scout 4% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Mutant | -8/Recycling Sprinter | -8/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -5/Cetus Hacker-Sprinter | -5/Archives Scavenger-Sprinter | -5/Hub_04(d) Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Scout | -3/Armory Scout | -3/Lab Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Matter Collected 3689 | 185 7 38 . 147 80 . 110 10 . 60 20 30 470 90 . 212 100 . . 94 97 . 93 310 150 . 146 414 245 581 Remotely 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 . . . Salvage Created 3616 | . 17 46 . 54 13 . 381 . . . . 268 195 . 32 458 109 . . . . . . 138 . . 146 337 485 937 Parts 147 | . 3 8 . 5 5 . 7 . . . . 6 13 . 2 23 2 . . . . . . 5 . . 1 10 17 40 Haulers Intercepted 8 | . . . . 1 . . 2 . . . . 1 . . . 2 1 . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . 3 . . . . . . . . . 2 . 35 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 29 | . 3 6 . . . . . . . . . . 2 . . 4 . . . . . . . . . . . 3 1 10 Melee 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Cannons 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 AOE 13 | . 3 6 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Classes Destroyed 14 | . 1 1 . 1 . . 1 . . . . . 3 . . 3 . . . . . . . . . . . 2 1 1 Worker 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Builder 7 | . . 1 . . 1 . 1 . . . . . 2 . . 1 . . . . . . . 1 . . . . . . Hauler 8 | . . . . 1 . . 2 . . . . 1 . . . 2 1 . . . . . . . . . . . 1 . Recycler 9 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 1 2 2 Operator 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 Watcher 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Swarmer 10 | . 3 6 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cutter 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 3 7 . 1 1 . 1 . . . . 2 2 . 1 10 1 . . . . . . 1 . . 1 3 1 8 Combat Bots Only 7 | . 3 6 . . . . . . . . . . 1 . . 4 . . . . . . . . . . . 3 1 7 Max Kills in Single Turn 9 | . 3 2 . 1 1 . 1 . . . . 1 1 . 1 9 1 . . . . . . 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Hostile Shots Fired 389 | . 25 32 15 57 . . . 2 . . 5 . 28 9 5 30 11 . . . . . 3 24 6 . . . 30 107 Missed 176 | . 10 13 6 32 . . . . . . 4 . 11 6 2 10 10 . . . . . . 9 2 . . . 15 46 Hits 213 | . 15 19 9 25 . . . 2 . . 1 . 17 3 3 20 1 . . . . . 3 15 4 . . . 15 61 Melee 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Projectile 208 | . 15 19 9 25 . . . 2 . . 1 . 17 3 3 19 1 . . . . . 3 15 4 . . . 15 57 AOE 7 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 4 Critical Strikes 21 | . . 1 . 1 . . . . . . . . . . . 3 . . . . . . . . 3 . . . 2 11 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 11 Damage Taken 5990 | . 184 214 131 369 . . . 28 . . 60 . 472 88 82 810 52 . . . . . 60 343 278 . . . 540 2279 Core 1255 | . 174 125 70 85 . . . . . . . . 131 23 . 151 13 . . . . . . 76 29 . . . 117 261 Absorbed by Shields 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Redirected to Shielding 414 | . . . 4 25 . . . 15 . . 11 . 32 21 . 36 . . . . . . . 22 171 . . . 18 59 Ignored by Resistances 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Regen/Repaired (Parts) 542 | . . . 15 . . 69 . . . . . 30 . . . . 17 . . . . . . 35 . . . . 211 165 Core Remaining (%) 79 | 100 30 68 . . . 71 . . . . 100 . . . . 69 . . . . . . 98 . . 84 . 100 . 76 Volleys Fired 57 | . 1 3 . . . . . . . . . . . . . 8 . . . . . . . . . . . 16 11 18 Largest 1 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 Hottest 100 | . 30 30 . . . . . . . . . . . . . 28 . . . . . . . . . . . 100 100 100 Shots Fired 57 | . 1 3 . . . . . . . . . . . . . 8 . . . . . . . . . . . 16 11 18 Gun 9 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 1 Cannon 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 11 17 Launcher 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 5 . 11 Thermal 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 11 7 Explosive 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 Robot Miss Streak 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 88 | . 1 4 . 4 1 . 12 . . . . 4 16 1 2 4 3 . . . . . 1 3 . . 1 7 9 15 Core Hits 82 | . 3 10 . 1 1 . 5 . . . . 2 6 . 2 18 1 . . . . . 1 . . . . 7 3 22 Critical Kills 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 9 Critical Parts Destroyed 14 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 11 Critical Strikes 34 | . . 1 . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . 6 1 21 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 20 Smash 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . . Melee Attacks 313 | . . 3 3 11 1 . 27 4 1 1 6 15 32 2 7 15 13 . 12 3 5 . 2 26 14 4 14 15 50 27 Impact 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 276 | . . . 3 11 1 . 27 4 1 1 6 15 32 2 7 6 . . . 3 5 . 2 26 14 4 14 15 50 27 Piercing 34 | . . . . . . . . . . . . . . . . 9 13 . 12 . . . . . . . . . . . Sneak Attacks 26 | . . 1 . 2 1 . 3 . . . . 1 3 . 1 2 1 . . . . . . 3 . . 1 2 3 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6610 | . 145 432 . 206 67 . 611 . . . . 233 863 62 146 1381 269 . . . . . 54 320 . . 96 209 737 779 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 641 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 151 457 Explosions 1536 | . 143 281 . . . . . . . . . . . . . 1112 . . . . . . . . . . . . . . Melee 4431 | . . 151 . 206 67 . 611 . . . . 233 863 62 146 269 269 . . . . . 54 320 . . 96 176 586 322 Ramming 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 118 Thermal 490 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 339 Explosive 424 | . 143 281 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1112 | . . . . . . . . . . . . . . . . 1112 . . . . . . . . . . . . . . Impact 151 | . . 151 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3914 | . . . . 206 67 . 611 . . . . 233 863 62 146 172 . . . . . . 54 320 . . 96 176 586 322 Piercing 366 | . . . . . . . . . . . . . . . . 97 269 . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . 4 . 7 7 2 2 2 2 . . . . 2 . 3 Average Corruption 2 | . . . . . . . . . . . . . . . . 1 . 7 2 2 2 2 2 . . . . 2 . 1 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . . . . . . 3 . . 4 3 2 2 1 . . . . . . 3 Message Errors 5 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . 1 Matter Fused 5 | . . . . . . . . . . . . . . . . 2 . . 1 . 2 . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 839 | . . 167 . 53 . . 34 . . . . 6 75 12 . 97 . . . . . . . 118 . . 66 38 124 49 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 113 | . . 16 . . . . . . . . . . . . . 97 . . . . . . . . . . . . . . Melee 726 | . . 151 . 53 . . 34 . . . . 6 75 12 . . . . . . . . . 118 . . 66 38 124 49 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . 1 . . . . . . . . . . . . . . 178 . . . . . . . . . . . . . . Shots 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . . 11 15 29 . . 20 44 49 66 176 249 254 104 13 6 . . 3 130 129 159 2 13 117 71 40 143 266 213 Average Temperature 53 | . . 7 15 14 . . 6 15 22 23 92 67 53 33 7 4 . . 2 37 39 60 1 4 42 26 10 16 76 82 Received Heat Transfer 739 | . 90 78 45 162 . . . . . . 12 . 103 9 9 9 . . . . . . . 36 69 . . . . 117 Effects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . 3 . . . . . . . . . . 1 . . 7 . . . . . . . . . . . . . . Impact Corruptions 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 108 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Maximum Alert Level 5 | . . . . 1 . . . . . . . . 2 2 . 3 2 . . . . . . 2 2 . . 1 1 5 Low Security (%) 46 | 100 100 100 100 60 100 . 100 . . . . 100 22 . 100 91 . 100 100 . . . . 31 17 . 100 91 28 . Level 1 40 | . . . . 39 . . . . . . . . 60 98 . 3 23 . . . . . . 67 44 . . 8 71 37 Level 2 7 | . . . . . . . . . . . . . 16 1 . . 76 . . . . . . 1 37 . . . . 3 Level 3 1 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 19 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2803 | . 127 189 75 349 140 . 44 . . . . 82 668 427 180 1036 516 164 162 . . . . 427 510 . 119 285 393 2803 Initial 499 | . . 44 75 26 135 . . . . . . 67 10 356 128 50 499 164 114 . . . . 246 195 . . 63 170 224 Average 293 | . 75 90 51 162 133 . 11 . . . . 47 298 349 157 112 439 164 112 . . . . 233 326 . 47 108 283 1112 Influence Increases 10578 | . 137 185 49 423 5 . 108 . . . 181 45 1338 196 67 1299 232 . 104 . 44 . 465 640 585 . 179 342 715 3239 Destroy 0b10 Robot/C 2940 | . 60 120 . . . . . . . . 80 . 600 80 20 140 . . . . 20 . 280 180 220 . . 80 80 980 Destroy 0b10 Robot/NC 225 | . . 5 . 5 5 . 20 . . . 10 10 25 5 5 45 5 . 5 . . . 10 10 . . 5 5 15 35 Destroy Leader 492 | . 10 20 . 2 . . 4 . . . 10 2 44 . . 50 2 . 2 . 10 . 30 40 50 . . 10 32 174 Allied During Kill 1710 | . . . . . . . . . . . 36 . 326 15 6 27 . . 5 . 14 . 145 108 100 . . 22 . 906 Successful Hack 252 | . . 13 16 9 . . . . . . . . 42 10 . . 27 . 40 . . . . 21 . . 15 21 24 14 Disable Machine 720 | . . . . 45 . . 15 . . . . 15 30 15 30 300 15 . . . . . . 30 75 . . 90 . 60 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1489 | . 7 27 3 2 . . 9 . . . . 18 46 26 6 572 18 . 22 . . . . 56 20 . 39 84 114 420 Partial Spotted 645 | . . . . 30 . . 45 . . . . . 105 . . 30 60 . 30 . . . . 60 . . 60 15 105 105 Lose Combat Pursuer 2055 | . 60 . 30 330 . . 15 . . . 45 . 120 45 . 135 105 . . . . . . 135 120 . 60 15 345 495 Influence Decreases 7915 | . 30 113 164 138 224 130 83 25 . . 74 130 724 510 244 423 782 307 260 8 . 44 100 633 467 490 67 169 649 927 Entered New Map 3184 | . . 63 104 38 214 130 . 10 . . . 40 12 280 194 95 522 307 50 4 . 44 . 119 177 490 . 49 115 127 Time Decay 2543 | . 30 40 50 60 10 . 83 15 . . 54 90 342 180 20 120 110 . 170 4 . . 100 294 110 . 67 120 294 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 320 | . . 10 10 40 . . . . . . . . 30 10 10 40 . . . . . . . . . . . . 30 140 Lost Ally 1468 | . . . . . . . . . . . 20 . 340 40 20 168 . . 40 . . . . 70 180 . . . 110 480 Purge Threat 300 | . . . . . . . . . . . . . . . . . 150 . . . . . . 150 . . . . . . Squads Dispatched 53 | . . 1 1 4 . . 2 . . . . 3 2 . . 7 3 . 1 . . . . 4 4 . 2 1 7 11 Investigation 17 | . . . 1 2 . . . . . . . 2 2 . . . 1 . . . . . . 1 2 . . . 1 5 Extermination 13 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 2 . . 1 . 4 3 Reinforcement 23 | . . 1 . 2 . . 2 . . . . 1 . . . 6 1 . . . . . . 1 2 . 1 1 2 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Distress Signals 24 | . . . 1 3 . . . . . . . 1 2 3 . 4 . . . . . . . 1 . . 1 1 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 350 | . 10 11 15 28 . . 2 7 . . 9 2 41 5 4 18 12 5 5 . 1 . 13 21 16 . 4 6 27 88 Peak Tracking Total 21 | . 7 7 13 19 . . 2 7 . . 4 4 9 5 3 16 7 5 2 . 1 . 4 6 9 . 5 4 14 21 Tactical Retreats 49 | . 1 . 1 4 . . 1 . . . 1 . 5 3 . 6 2 . . . . . . 4 4 . 1 1 6 9 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Traps Triggered 26 | . . . . 1 . . 2 . . . . . . . . 1 1 . . . . . . 4 1 . . 1 1 14 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Disabled 54 | . . . . 3 . . 1 . . . . 1 2 1 2 20 1 . . 1 1 . . 2 5 1 . 7 . 6 Max in Single Turn 13 | . . . . 1 . . 1 . . . . 1 1 . 1 13 1 . . 1 1 . . . 1 1 . 1 . 2 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Accessed 73 | . 1 4 4 6 . . 1 1 . . . 4 10 2 . . 3 . 5 2 . 4 . 6 1 1 2 2 9 5 Terminals 35 | . 1 4 3 6 . . 1 1 . . . . 10 2 . . . . . . . . . . . . . 2 3 2 Fabricators 7 | . . . . . . . . . . . . 1 . . . . 1 . 4 . . . . . . . . . 1 . Repair Stations 10 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 2 1 . . . 1 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . Garrison Access 10 | . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 2 . . 1 . 3 . Total Hacks 206 | . 1 9 10 19 . . 1 5 . . . 15 24 12 . . 6 . 18 2 . 17 . 12 4 1 8 6 25 11 Successful 96 | . . 4 5 6 . . . 5 . . . 6 9 4 . . 4 . 6 2 . 17 . 6 . 1 2 4 10 5 Failed 110 | . 1 5 5 13 . . 1 . . . . 9 15 8 . . 2 . 12 . . . . 6 4 . 6 2 15 6 Catastrophic 28 | . 1 2 2 3 . . . . . . . 2 8 1 . . 2 . 1 . . . . 1 1 . 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 260 | . 1 8 7 13 . . . . . . . 6 24 1 . 29 6 . 28 . . . . 20 26 . 7 15 32 37 Terminals 93 | . 1 9 9 19 . . 1 5 . . . . 24 12 . . . . . . . . . . . . . 6 3 4 Fabricators 31 | . . . . . . . . . . . . 4 . . . . 2 . 16 . . . . . . . . . 9 . Repair Stations 28 | . . . 1 . . . . . . . . 8 . . . . 2 . . . . . . 4 4 . . . 2 7 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 4 . 4 . Garrison Access 20 | . . . . . . . . . . . . 3 . . . . 2 . 2 . . . . 2 . . 4 . 7 . Terminal Hacks 57 | . . 3 3 4 . . . 5 . . . . 9 4 . . . . . 2 . 17 . . . 1 . 4 3 2 Record 16 | . . . . . . . . 5 . . . . . 4 . . . . . 1 . 5 . . . 1 . . . . Part Schematic 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 14 | . . . . 1 . . . . . . . . 9 . . . . . . 1 . . . . . . . . 3 . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 8 | . . . . . . . . . . . . 5 . . . . 1 . . . . . . 2 . . . . . . Scan Component 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . Repair 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Retrieve Study 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 . Seal Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 . Unauthorized Hacks 18 | . . 1 2 2 . . . . . . . . . . . . 3 . 4 . . . . 1 . . . . 2 3 Terminals 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . 1 . Report 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Repair Stations 7 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 3 Patch 7 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 4 3 5 . . 1 1 . . . 4 6 3 . . 3 . 4 . . . . 2 1 . 2 . 3 1 Full Trace Events 8 | . . . 1 3 . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 5 12 Robots Built 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 271 | . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . 102 . Total Robot Build Rating 44 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 32 . Part Schematics Acquired 99 | . . . . . . . . . . 16 . . 13 . . 16 . . 8 . . 4 . . 8 . . 26 . 8 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Parts Repaired 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Time 144 | . . . . . . . . . . . . 58 . . . . . . . . . . . 86 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 6 . . . . . . . . . . . 4 . . 1 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total Allies 101 | . . . . . . . . . . 4 . 1 22 2 . 6 . . 9 . . . . 5 11 . . 1 7 33 Largest Group 14 | . . . . . . . . . . 4 4 1 13 1 1 5 . . 9 4 4 4 4 8 6 . . 1 4 14 Highest-Rated Group 1634 | . . . . . . . . . . 147 147 28 444 121 87 145 . . 651 412 412 412 412 806 268 . . 167 120 1634 Highest-Rated Ally 269 | . . . . . . . . . . 37 37 28 159 121 87 35 . . 103 103 103 103 103 103 81 . . 167 32 269 Zionite Dispatches 19 | . . . . . . . . . . . . 1 3 . . 3 . . 2 . . . . 4 3 . . . 3 . Heavy 5 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Resupply 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Total Orders 23 | . . . . . . . . . . . . 1 1 . . 3 1 . 3 . . . . 4 3 . . 2 5 . DROP 6 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 1 . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . RETURN 15 | . . . . . . . . . . . . . . . . 1 1 . 3 . . . . 3 2 . . 2 3 . Ally Attacks 495 | . . . . . . . . . . . 11 . 135 19 9 14 . . 4 . 2 . 23 24 57 . . 5 24 168 Total Damage 25384 | . . . . . . . . . . . 434 . 4531 996 552 309 . . 95 . 117 . 1438 1880 2051 . . 287 493 12201 Kills 141 | . . . . . . . . . . . 6 . 32 5 1 4 . . 1 . 1 . 16 12 12 . . 1 3 47 Allies Corrupted 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 5 Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Active Infowar (turns) 6127 | . . . 70 22 . . 176 63 47 354 148 187 603 375 41 220 219 16 341 265 199 80 208 657 221 112 145 255 645 458 Optics 3799 | . . . . . . . . . . . . . . . . . 197 16 341 265 199 80 208 657 221 112 145 255 645 458 Sensors 4323 | . . . . . . . 167 63 47 354 148 187 23 . . . 203 16 341 265 199 80 208 653 221 101 145 255 645 2 Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Structural 5480 | . . . . . . . 176 63 45 354 148 185 603 375 41 220 219 16 341 265 199 80 208 600 221 105 143 255 618 . Seismic 284 | . . . 70 22 . . . . . . . . . . . . 176 16 . . . . . . . . . . . . T.N.C. 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Triangulation 56 | . . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 . 1 2 . . . . . . . . 2 . . . . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . . . 7 1 . 3 . . . . 3 2 . . 2 3 . Drone Recoveries 15 | . . . . . . . . . . . . . . . . 1 1 . 3 . . . . 3 2 . . 2 3 . Zionite Intel Received 37 | . . . . . . . . . . . . . 4 . . 6 . . 2 . . . . 2 4 . 1 4 5 9 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Emergency Access 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Guard Positions 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Component Schematics 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 Depthwide Sectors/-1 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Turns Passed 6774 | 10 92 85 113 128 33 26 220 63 47 354 148 187 769 377 41 257 222 16 341 265 199 80 208 657 221 112 145 255 645 458 Spaces Moved 12910 | 19 168 123 227 331 90 94 467 252 204 695 267 377 855 281 48 623 652 70 357 302 267 144 258 890 480 249 522 354 1835 1409 Core 278 | 19 168 91 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12632 | . . 32 227 331 90 94 467 252 204 695 267 377 855 281 48 623 652 70 357 302 267 144 258 890 480 249 522 354 1835 1409 Fastest Speed 10 | 50 50 37 26 26 27 27 20 20 20 20 20 18 18 22 22 19 23 23 22 22 22 22 22 16 15 15 13 10 10 10 Average Speed 18 | 50 50 47 37 26 31 27 21 20 20 21 21 18 18 22 22 23 23 23 22 22 22 22 22 16 15 15 14 13 10 10 Slowest Speed 102 | 50 50 50 40 35 35 27 24 20 20 24 24 20 93 102 22 95 23 23 24 22 22 22 22 19 16 15 15 96 101 91 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 102 | . . 1 5 18 . . 6 . . . . 1 15 2 . 5 6 3 . . . . . 8 4 . . 2 5 21 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 3 45 28 30 77 29 14 18 47 43 84 45 16 83 61 61 73 31 97 15 66 52 61 42 33 37 94 22 55 58 48 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 17 | . . . . . . . . . . 3 . . 4 . . 4 . . . 1 . 3 . 2 . . . . . . Known Exits Taken 19 | . . . 1 . . . 1 1 1 1 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . . 6 . 3 2 . . . . . . . . 2 2 . . . . . . . . . Spaces Dug 190 | . . 2 3 2 . . 9 4 1 . 5 10 5 1 . 9 9 . 11 2 4 . 1 23 9 . 13 10 36 21 Terrain Destroyed 673 | . 7 28 3 2 . . 9 4 1 . 5 10 5 1 . 360 9 . 11 2 4 . 1 23 9 . 13 23 44 99 Melee 187 | . . 2 3 2 . . 9 4 1 . 5 10 5 1 . 9 9 . 11 2 4 . 1 23 9 . 13 7 36 21 Projectile 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 . AOE 455 | . 7 26 . . . . . . . . . . . . . 351 . . . . . . . . . . . . . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total 16554 | 18 174 137 242 332 91 93 531 257 207 897 348 468 1397 590 66 700 697 66 594 494 397 191 403 1337 594 316 570 517 2197 1633 Wait 2620 | . . . 1 1 . . . 2 . 194 72 65 435 292 10 25 18 . 203 185 124 33 143 330 41 26 5 78 211 126 Move 12689 | 18 167 120 216 299 89 93 455 251 203 694 266 374 824 276 47 613 641 64 356 301 266 143 257 873 472 248 521 349 1824 1369 Hop 89 | . . 1 5 13 . . 5 . . . . 1 15 2 . 4 5 2 . . . . . 8 3 . . 2 5 18 Pick Up 56 | . 3 1 1 1 . . 5 . . 2 . 3 5 3 . 2 6 . 1 1 1 1 . 5 3 6 1 1 1 3 Fast Attach 190 | . . 5 9 5 1 . 5 . 2 . 1 6 3 6 . 7 7 . 6 . . 6 . 23 . 12 13 16 38 19 Attach 55 | . 1 1 1 . . . 3 . . 1 . . 4 1 1 6 2 . 1 . . . . 3 2 2 1 6 6 13 Detach 35 | . 1 1 2 . . . . . . . . 1 2 1 . 4 2 . . . . 1 . . . 1 1 7 5 6 Swap 92 | . . 2 1 . . . 3 . . 3 1 . 10 . 1 3 1 . 9 2 . 1 1 16 8 1 3 5 11 10 Drop 191 | . . . 3 3 . . 5 . 1 2 2 3 3 7 . 11 2 . 6 2 1 6 . 23 6 16 11 19 35 24 Fire 57 | . 1 3 . . . . . . . . . . . . . 8 . . . . . . . . . . . 16 11 18 Melee 312 | . . 3 3 10 1 . 27 4 1 1 6 15 32 2 7 15 13 . 12 3 5 . 2 26 14 4 14 15 50 27 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . 23 . . . . . . . . . . . . . . . . 30 . . . . . . Rewire 112 | . . . . . . . . . . . . . 64 . . . . . . . . . . . 45 . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 12) 75 | -10/Materials | Core integrity fell below 50% 97 | -10/Materials | Discovered new exit (range 12) 103 | -10/Materials | Entered another Materials area 103 | -9/Materials | Evolved 2 slots: Propulsion x2 107 | -9/Materials | Identified exit to Mines 179 | -9/Materials | Discovered new exit (range 15) 188 | -9/Materials | Entered another Materials area 188 | -8/Materials | Evolved 2 slots: Utility x2 269 | -8/Materials | Identified exit to Storage 282 | -8/Materials | Discovered new exit (range 15) 301 | -8/Materials | Entered Storage 342 | -8/Storage | Discovered new exit (range 6) 420 | -8/Storage | Lost 3 parts (1p1n1u) 427 | -8/Storage | Used back door to open Recycling access 427 | -8/Storage | Discovered new exit (range 5) 429 | -8/Storage | Entered Recycling 455 | -8/Recycling | Scanned before Scraplab entrance 459 | -8/Recycling | Entered Scraplab 461 | -8/Recycling | Discovered new exit (range 2) 462 | -8/Recycling | Entered Scraptown 470 | -8/Scraptown | Visited CR-KLE's Repair Center 472 | -8/Scraptown | CR-KLE repaired 4 parts 477 | -8/Scraptown | Visited Spacefarers 487 | -8/Scraptown | Discovered new exit (range 5) 488 | -8/Scraptown | Entered Factory 488 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 707 | -6/Factory | Discovered new exit (range 4) 707 | -6/Factory | Identified exit to Lower Caves 708 | -6/Factory | Entered Lower Caves 753 | -6/Lower Caves | Discovered new exit (range 3) 753 | -6/Lower Caves | Identified exit to Lower Caves 769 | -6/Lower Caves | Attracted the attention of an 0b10 base 769 | -6/Lower Caves | Learned Research stockpile data 769 | -6/Lower Caves | Learned Armory emergency access door positions 769 | -6/Lower Caves | Learned Research emergency access door positions 769 | -6/Lower Caves | Learned Extension trap positions 771 | -6/Lower Caves | Entered another Lower Caves area 803 | -6/Lower Caves | Found Alien Artifact 803 | -6/Lower Caves | Identified Core Expander 803 | -6/Lower Caves | Installed Core Expander, added new Power slot 817 | -6/Lower Caves | Discovered new exit (range 10) 818 | -6/Lower Caves | Identified exit to Zion 818 | -6/Lower Caves | Entered Zion 825 | -6/Zion | Build established: Scout 828 | -6/Zion | Given the Hacking Drone Bay 829 | -6/Zion | Found Prototype Device 830 | -6/Zion | Identified Hacking Drone Bay 899 | -6/Zion | Learned location of 1 exit from Factory 933 | -6/Zion | Met Imprinter 936 | -6/Zion | Imprinted 938 | -6/Zion | Declared Zion's savior 973 | -6/Zion | Discovered new exit (range 16) 981 | -6/Zion | Identified exit to Proximity Caves 1172 | -6/Zion | Entered Proximity Caves 1172 | -5/Proximity Caves | Accompanied by 4 allies 1274 | -5/Proximity Caves | Learned 4 Factory zone layouts 1292 | -5/Proximity Caves | Learned 12 Factory zone layouts 1293 | -5/Proximity Caves | Discovered new exit (range 10) 1320 | -5/Proximity Caves | Identified exit to Factory 1320 | -5/Proximity Caves | Entered Factory 1320 | -5/Factory | Evolved 2 slots: Propulsion x2 1321 | -5/Factory | Identified exit to Upper Caves 1322 | -5/Factory | Identified exit to Factory 1323 | -5/Factory | Identified exit to Extension 1400 | -5/Factory | Repaired VTOL Module 1428 | -5/Factory | Repaired Propulsion Shielding 1479 | -5/Factory | Zion Infowar Resupply teleported in 1507 | -5/Factory | Entered Extension 1508 | -5/Extension | Loaded intel: 12 trap records 1520 | -5/Extension | Rescued a captive Derelict 1531 | -5/Extension | Zion Heavy squad teleported in 1631 | -5/Extension | Rescued a captive Derelict 1632 | -5/Extension | Rescued a captive Derelict 1632 | -5/Extension | Rescued a captive Derelict 1636 | -5/Extension | Rescued a captive Derelict 1636 | -5/Extension | Rescued a captive Derelict 1664 | -5/Extension | Rescued a captive Derelict 1664 | -5/Extension | Rescued a captive Derelict 1713 | -5/Extension | Rescued a captive Derelict 1713 | -5/Extension | Rescued a captive Derelict 1727 | -5/Extension | Lost 3 allies 2012 | -5/Extension | Build established: Hacker-Sprinter 2032 | -5/Extension | Spotted B-75 Beast 2042 | -5/Extension | Allies destroyed B-75 Beast 2057 | -5/Extension | Spotted B-75 Beast 2088 | -5/Extension | Zion Hacker squad teleported in 2090 | -5/Extension | Rescued A7 2091 | -5/Extension | Retrieved Zion intel report: Trap Installations 2092 | -5/Extension | Zion Hacking Resupply teleported in 2112 | -5/Extension | Rescued a captive Derelict 2136 | -5/Extension | Lost 9 allies 2163 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-4 2164 | -5/Extension | Retrieved Zion intel report: Emergency Access 2165 | -5/Extension | Retrieved Zion intel report: Component Schematics 2167 | -5/Extension | Rescued a captive Derelict 2200 | -5/Extension | Discovered exit to Factory (range 10) 2200 | -5/Extension | Discovered new exit (range 6) 2276 | -5/Extension | Entered Cetus 2276 | -5/Cetus | Accompanied by 1 ally (A7) 2281 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 2299 | -5/Cetus | Spotted Cetus Guard 2299 | -5/Cetus | Spotted Cetus Guard 2312 | -5/Cetus | Spotted Cetus Guard 2316 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 2329 | -5/Cetus | Discovered new exit (range 16) 2500 | -5/Cetus | Started Cetus Manufacturing Module 2525 | -5/Cetus | Manufactured an Enhanced Grunt 2550 | -5/Cetus | Manufactured an Enhanced Grunt 2563 | -5/Cetus | Cetus Manufacturing Module disabled 2653 | -5/Cetus | Entered Archives 2653 | -5/Archives | Accompanied by 1 ally 2690 | -5/Archives | Discovered new exit (range 13) 2694 | -5/Archives | Entered Hub_04(d) 2709 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 2714 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 2715 | -5/Hub_04(d) | Zion Fire squad teleported in 2725 | -5/Hub_04(d) | Zion Demo squad teleported in 2811 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 2813 | -5/Hub_04(d) | Retrieved Zion intel report: Branch Access 2813 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 2814 | -5/Hub_04(d) | Zion Melee Resupply teleported in 2824 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 2838 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-4 2842 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 2852 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 2864 | -5/Hub_04(d) | Lost 5 allies 2928 | -5/Hub_04(d) | Network Hub disabled 2940 | -5/Hub_04(d) | Network Hub disabled 2951 | -5/Hub_04(d) | Entered Factory 2951 | -4/Factory | Evolved 2 slots: Utility x2 2975 | -4/Factory | Lost 4 parts (1p3n) 3024 | -4/Factory | Identified exit to Research 3054 | -4/Factory | Spotted B-86 Titan 3095 | -4/Factory | Spotted B-86 Titan 3173 | -4/Factory | Manually triggered Chute Trap 3173 | -4/Factory | Sucked down chute 3173 | -4/Factory | Entered Waste 3176 | -4/Waste | Spotted C-40 Crusher 3184 | -4/Waste | Spotted C-40 Crusher 3184 | -4/Waste | Spotted C-40 Crusher 3184 | -4/Waste | Spotted C-40 Crusher 3185 | -4/Waste | Spotted C-40 Crusher 3186 | -4/Waste | Discovered new exit (range 12) 3186 | -4/Waste | Spotted C-40 Crusher 3188 | -4/Waste | EMP discharged 3189 | -4/Waste | Identified exit to Factory 3189 | -4/Waste | Entered Factory 3210 | -4/Factory | Build established: Scavenger-Scout 3291 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 3330 | -4/Factory | Retrieved Zion intel report: Branch Access 3330 | -4/Factory | Identified exit to Upper Caves 3344 | -4/Factory | Found Prototype Processor 3344 | -4/Factory | Identified Exp. Signal Interpreter 3365 | -4/Factory | Zion Heavy squad teleported in 3389 | -4/Factory | Fabricated Y-64 Sentinel (x2) 3404 | -4/Factory | Zion Heavy squad teleported in 3530 | -4/Factory | Entered Upper Caves 3530 | -4/Upper Caves | Accompanied by 4 allies 3536 | -4/Upper Caves | Build established: Scout 3547 | -4/Upper Caves | Encountered a Warlord checkpoint 3701 | -4/Upper Caves | Learned location of Quarantine (-3) 3706 | -4/Upper Caves | Entered a destroyed Warlord outpost 3775 | -4/Upper Caves | Discovered new exit (range 8) 3776 | -4/Upper Caves | Identified exit to Upper Caves 3795 | -4/Upper Caves | Entered another Upper Caves area 3795 | -4/Upper Caves | Accompanied by 4 allies 3800 | -4/Upper Caves | Entered a destroyed Warlord outpost 3962 | -4/Upper Caves | Discovered new exit (range 6) 3963 | -4/Upper Caves | Identified exit to Zhirov 3994 | -4/Upper Caves | Entered Zhirov 3994 | -4/Zhirov | Accompanied by 4 allies 3994 | -4/Zhirov | Discovered new exit (range 3) 3995 | -4/Zhirov | Identified exit to Proximity Caves 3998 | -4/Zhirov | Met Zhirov 4003 | -4/Zhirov | Learned location of Testing (-2) 4003 | -4/Zhirov | Learned location of Command (-1) 4005 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4008 | -4/Zhirov | Found Alien Artifact 4008 | -4/Zhirov | Identified Integrated Dissipator 4008 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4035 | -4/Zhirov | Found Alien Artifact 4074 | -4/Zhirov | Entered Proximity Caves 4074 | -3/Proximity Caves | Accompanied by 4 allies 4253 | -3/Proximity Caves | Discovered exit to Research (range 9) 4282 | -3/Proximity Caves | Entered Research 4282 | -3/Research | Accompanied by 4 allies 4282 | -3/Research | Evolved 2 slots: Propulsion x2 4283 | -3/Research | Identified exit to Quarantine 4323 | -3/Research | Identified exit to Research 4326 | -3/Research | Retrieved Zion intel report: Unaware Analyses 4327 | -3/Research | Zion Heavy squad teleported in 4330 | -3/Research | Zion Heavy squad teleported in 4630 | -3/Research | P-80 Master assimilated allied H7-WI5(Z) 4649 | -3/Research | Found Prototype Protection 4649 | -3/Research | Identified Zio. Weapon Casing 4658 | -3/Research | Spotted B-86 Titan 4672 | -3/Research | Lost 3 allies 4676 | -3/Research | Allies destroyed B-86 Titan 4685 | -3/Research | Identified exit to Armory 4747 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 4748 | -3/Research | Zion Zionite Resupply teleported in 4765 | -3/Research | Zion Recon squad teleported in 4801 | -3/Research | Found Prototype Device 4801 | -3/Research | Identified Exp. ECM Suite 4894 | -3/Research | Repaired Broken Impulse Thruster+ 4939 | -3/Research | Entered Armory 4960 | -3/Armory | Retrieved Zion intel report: Prototype Schematics 4970 | -3/Armory | Retrieved Zion intel report: Guard Positions 4971 | -3/Armory | Zion Hacker squad teleported in 5015 | -3/Armory | Zion Fire squad teleported in 5077 | -3/Armory | Spotted B-86 Titan 5099 | -3/Armory | Retrieved Zion intel report: Active Garrisons 5103 | -3/Armory | Lost 4 allies 5116 | -3/Armory | Identified Transdimensional Reconstructor 5116 | -3/Armory | Warped through subspace to slip node 5116 | -3/Armory | Discovered new exit (range 1) 5116 | -3/Armory | Identified exit to Lab 5147 | -3/Armory | Retrieved Zion intel report: Active Terminals 5148 | -3/Armory | Zion Thermal Resupply teleported in 5160 | -3/Armory | Entered Lab 5162 | -3/Lab | Discovered exit to Research (range 9) 5164 | -3/Lab | Hidden lab's door opened automatically 5164 | -3/Lab | Sensor layout match revealed 5165 | -3/Lab | Gained access to the hidden lab's interior 5177 | -3/Lab | Found Core Expander 5182 | -3/Lab | Found Alien Artifact 5182 | -3/Lab | Identified Integrated Mediator 5182 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 5191 | -3/Lab | Found Transdimensional Reconstructor 5196 | -3/Lab | Found Prototype Energy Cannon 5196 | -3/Lab | Identified Warp Cannon 5198 | -3/Lab | Found Prototype Energy Gun 5198 | -3/Lab | Identified Hyp. EM Gauss Rifle 5224 | -3/Lab | Found Prototype Special Weapon 5224 | -3/Lab | Identified Gui. Remote Datajack 5229 | -3/Lab | Unable to decrypt terminal 5239 | -3/Lab | Found Alien Artifact 5246 | -3/Lab | Found Prototype Protection 5246 | -3/Lab | Identified Hvy. Regenerative Plating 5248 | -3/Lab | Found Prototype Hackware 5262 | -3/Lab | Identified Core Reset Matrix 5262 | -3/Lab | Used Core Reset Matrix 5265 | -3/Lab | Discovered exit to Research (range 9) 5272 | -3/Lab | Entered Research 5272 | -2/Research | Evolved 2 slots: Utility x2 5280 | -2/Research | Identified Deep Network Scanner 5355 | -2/Research | Retrieved Zion intel report: Main Access 5355 | -2/Research | Identified exit to Access 5399 | -2/Research | Spotted B-90 Cyclops 5417 | -2/Research | Discovered new exit (range 5) 5417 | -2/Research | Identified exit to Testing 5417 | -2/Research | Entered Testing 5472 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 5474 | -2/Testing | Retrieved Zion intel report: Component Schematics 5480 | -2/Testing | Found Prototype Protection 5480 | -2/Testing | Identified Med. Regenerative Plating 5482 | -2/Testing | Found Lgt. Regenerative Plating 5489 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 5507 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 5518 | -2/Testing | Found Prototype Energy Cannon 5518 | -2/Testing | Identified Disintegrator 5536 | -2/Testing | Found Prototype Hackware 5536 | -2/Testing | Identified Ghost Barrier 5554 | -2/Testing | Found Prototype Energy Cannon 5554 | -2/Testing | Identified Potential Cannon 5556 | -2/Testing | Found Prototype Energy Cannon 5556 | -2/Testing | Identified Imp. Potential Cannon 5586 | -2/Testing | Build established: Hacker-Scout 5630 | -2/Testing | Rewired PX-2MC2ATW94H 5637 | -2/Testing | Found Prototype Ballistic Cannon 5637 | -2/Testing | Identified Perforator 5651 | -2/Testing | Spotted Alpha 7 5672 | -2/Testing | Entered Access 5672 | -1/Access | Evolved 2 slots: Power x1, Utility x1 5679 | -1/Access | Zion Zionite Resupply teleported in 5743 | -1/Access | Spotted B-99 Colossus 5758 | -1/Access | Spotted B-99 Colossus 5809 | -1/Access | Retrieved Zion intel report: Component Stockpiles 5810 | -1/Access | Fabricated S-43 Plague? 5853 | -1/Access | Identified exit to Surface 5865 | -1/Access | Retrieved Zion intel report: Unaware Analyses 5974 | -1/Access | Retrieved Zion intel report: Unaware Schematics 5977 | -1/Access | Retrieved Zion intel report: Guard Positions 6106 | -1/Access | Destroyed B-99 Colossus 6111 | -1/Access | Found Prototype Ballistic Gun 6111 | -1/Access | Identified Multirail 6172 | -1/Access | Search patrols dispatched 6187 | -1/Access | Retrieved Zion intel report: Active Garrisons 6188 | -1/Access | Zion Hacking Resupply teleported in 6218 | -1/Access | Zion Hacking Resupply teleported in 6235 | -1/Access | Spotted B-99 Colossus 6316 | -1/Access | Discovered new exit (range 7) 6317 | -1/Access | Identified exit to Command 6317 | -1/Access | Entered Command 6348 | -1/Command | Retrieved Zion intel report: Emergency Access 6355 | -1/Command | Retrieved Zion intel report: Component Stockpiles 6373 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 6375 | -1/Command | Retrieved Zion intel report: Unaware Schematics 6399 | -1/Command | Retrieved Zion intel report: Unaware Schematics 6460 | -1/Command | Retrieved Zion intel report: Active Garrisons 6482 | -1/Command | Disengaged cave seal 6515 | -1/Command | Retrieved Zion intel report: Unaware Schematics 6519 | -1/Command | Retrieved Zion intel report: Branch Access 6530 | -1/Command | Retrieved Zion intel report: Prototype Schematics 6558 | -1/Command | Phase Generator disabled 6596 | -1/Command | Found Prototype Protection 6596 | -1/Command | Identified Zio. Weapon Casing 6610 | -1/Command | Found Prototype Protection 6610 | -1/Command | Identified Zio. Shade Armor 6631 | -1/Command | Build established: Hacker-Sprinter 6632 | -1/Command | Lost 4 allies 6647 | -1/Command | Spotted B-99 Colossus 6674 | -1/Command | Disengaged cave seal 6674 | -1/Command | Zionites emerged from the dark tunnel 6679 | -1/Command | High security lockdown imminent 6690 | -1/Command | Allies destroyed B-99 Colossus 6722 | -1/Command | Spotted M Guard 6722 | -1/Command | Spotted M Guard 6722 | -1/Command | Spotted Combat Programmer 6723 | -1/Command | Destroyed 7 combat bots 6724 | -1/Command | Lost 6 allies 6725 | -1/Command | Lost 4 parts (2p2u) 6733 | -1/Command | Spotted Combat Programmer 6749 | -1/Command | Destroyed Combat Programmer 6759 | -1/Command | High security lockdown engaged 6761 | -1/Command | Destroyed Combat Programmer 6773 | -1/Command | Spotted Executioner 6773 | -1/Command | Spotted Executioner 6773 | -1/Command | Spotted Executioner 6773 | -1/Command | Spotted Executioner 6773 | -1/Command | Spotted Striker 6773 | -1/Command | Spotted Striker 6773 | -1/Command | Spotted Alpha 7 6773 | -1/Command | Spotted Alpha 7 6773 | -1/Command | Spotted B-99 Colossus 6774 | -1/Command | Spotted B-99 Colossus 6774 | -1/Command | Discovered exit to Surface (range 8) 6775 | *** | Heading to fleet! Last Messages --------------- 06774_ Stasis field depleted. 06774_ Triggered Stasis Trap. 06774_ A bubble of rippling energy engulfs the area. 06774_ Stasis field depleted. 06774_ Multirail destroyed. 06774_ The Access Shell folds into the floor. 06774_ Triggered Stasis Trap. 06774_ EXIT=FOUND: SURFACE 06774_ A bubble of rippling energy engulfs the area. 06774_ Stasis field depleted. 06774_ Impulse Thruster+ destroyed. 06774_ Knocked back. 06774_ Triggered Stasis Trap. 06774_ A bubble of rippling energy engulfs the area. 06774_ Stasis field depleted. 06775_ System corrupted: Heat flow error (+109). 06775_ Impulse Thruster+ destroyed. Map ----- +----------------------------------------------------+ | [*! ^ #????????# ###############+##### | | [% ^ "#??######"+"######????# ** """ | | ##############"# #????# ** ""R" | | # + + #????# "" " | | # ""# ""#????# | | # " # !=! ""#???## | | # [%!|[[" " !=%|! T"#???# | | * !*" ! !== %! # [%*%" ""#???## """" | | [%! =%| [*!*!* %!=!!"" ""#????# """" | | [ * = =! =%" % !"""" % #????# """" | | ![%![%""%! "" #????# """" | | % % != +="%! " #?# | | ##"* ##???# | | # ###/ #????###########+ | | # #?##############??????????????# | | # # ##############?????????????????????????#####+ | | # ###??????????????????????????????????????# | | ###????????????????????????????????????????# | | ??????????????????##############???????????# | | ??????????????????# #???????????# | | ??????????????????# BB #########???# | | ??????????????????# BB #E#E# # ###?# | | ??????????????????# K 7 ### | | ???????????????????# % + + | | ???????????????????# "" + # | | ???????????????????# @" + + | | ???????????????????# K + # | | ???????????????????# ^ EE ### | | ???????????????????# ; # # #7###?# | | ???????????????????# BB#########???# | | ???????????????????# BB#??????????####### | | ????????????+??????##############??????????# | | ???????????????????????????????????????????# ! | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# "" | | ????????????=??????????????????????????????# "" | | ???????????????????????????????????????????# "Y | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????#?? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????!????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 61 Energy Capacity 1145 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 550 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 79 Targeting Accuracy 20 Particle Charging 25 Offensive Hacking 25 Defensive Hacking 26 Item Schematics ----------------- Hds. Centrium Leg | -2/Testing | Z-intel Cld. Antimatter Reactor | -2/Testing | Z-intel Hvy. Proton Cannon | -2/Testing | Z-intel Cld. Impulse Thruster | -2/Testing | Z-intel Nanosword | -2/Testing | Z-intel Graviton Reactor | -2/Testing | Z-intel Imp. Matter Compressor | -2/Testing | Z-intel Centrium Heavy Armor Plating | -2/Testing | Z-intel Ragnarok Missile Launcher | -2/Testing | Z-intel Exp. Core Analyzer | -2/Testing | Z-intel HERF Cannon | -2/Testing | Z-intel Adv. Melee Analysis Suite | -2/Testing | Z-intel Com. Matter Pod | -2/Testing | Z-intel Imp. Shock Absorption System | -2/Testing | Z-intel Adv. System Shield | -2/Testing | Z-intel Adv. ECM Suite | -2/Testing | Z-intel Adv. Force Field | -2/Testing | Z-intel Imp. Reaction Control System | -2/Testing | Z-intel Adv. Thermal Shield | -2/Testing | Z-intel Disruptor Cannon | -2/Testing | Z-intel Antigrav Array | -2/Testing | Z-intel Lgt. Quantum Reactor | -2/Testing | Z-intel Lgt. Regenerative Plating | -2/Testing | Hacked Prc. Phase Gun | -2/Testing | Hacked Hvy. Dispersion Rifle | -2/Testing | Hacked Com. Mass Driver | -2/Testing | Hacked Exp. Energy Well | -1/Command | Z-intel Com. Tesla Bomb Launcher | -1/Command | Z-intel Hvy. Hardcell Cannon | -1/Command | Z-intel Exp. Terrain Scanner | -1/Command | Z-intel Shock Maul | -1/Command | Z-intel Exp. Coolant Injector | -1/Command | Z-intel Exp. Cooling System | -1/Command | Z-intel Imp. Matter Neutralizer | -1/Command | Z-intel Robot Schematics ------------------ A-27 Freighter | -1/Access | Z-intel A-15 Conveyor | -1/Access | Z-intel H-88 Terminator | -1/Access | Z-intel A-02 Transporter | -1/Access | Z-intel Y-72 Warden | -1/Access | Z-intel E-15 Imp | -1/Command | Z-intel R-10 Processor | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel S-43 Plague | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel B-74 Champion | -1/Command | Z-intel C-57 Dissector | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel D-83 Annihilator | -1/Command | Z-intel Fabricated ------------ Y-64 Sentinel | x2 | -4/Factory | Preloaded S-43 Plague | x4 | -1/Access | Preloaded Repaired ---------- VTOL Module | 40% | -5/Factory Propulsion Shielding | 70% | -5/Factory Impulse Thruster | 99% | -3/Research | Broken Studied --------- Q-thruster | -2/Research | Hacked Impulse Thruster | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltFactoryNeutralizer Manual? 0 Play Time 03:20:04 Cumulative 655.5 hours Start 2025.11.14 @ 14:44:08 End 2025.11.14 @ 18:29:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type 2 Total 59 Types 30/4/9/3/6/1/0/3/0/3 Lore% 96 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f6803ec-d8c4-427a-95ba-1b62ada7efef