Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 18:16:05 Player: Elias Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2055) 2055 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7265 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 468/1000 Matter 12/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- Arc Projector > --- INVENTORY (10) --- Micro Nuclear Core Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Sensor Array Signal Interpreter Weapon Cycler Hacking Suite > --- WEAPON ----------- Field Laser Advanced Beam Cannon > --- INVENTORY -------- Gravmag System Cryofiber Web Weight Redist. System Arc Projector Heavy Machine Gun [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 . . 1 1 . 1 Utility 5 | . . 1 . 2 . 1 . 1 Weapon . | . . . . . . . . . Parts Attached 72 | 9 5 14 5 6 15 1 9 8 Power 10 | 1 1 3 1 . 2 . 2 . Engine 7 | 1 1 2 1 . 2 . . . Core 3 | . . 1 . . . . 2 . Reactor . | . . . . . . . . . Propulsion 27 | 3 . 4 3 3 9 . 4 1 Treads 2 | 1 . . 1 . . . . . Leg 13 | 2 . 3 2 3 3 . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . 2 . . . Flight 10 | . . 1 . . 4 . 4 1 Utility 15 | 2 2 3 . 2 1 . 2 3 Device 8 | 1 . 2 . 2 . . 2 1 Storage 3 | 1 1 . . . . . . 1 Processor 2 | . . 1 . . . . . 1 Hackware 1 | . . . . . 1 . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 3 2 4 1 1 3 1 1 4 Energy Gun 8 | 1 . 2 . . . 1 . 4 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 5 | 2 . . . . 2 . 1 . Ballistic Cannon 4 | . . 2 1 . 1 . . . Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 4 . 3 1 . . . Parts Lost 44 | . . 3 2 2 15 . 15 7 Power 4 | . . . . . 2 . 2 . Propulsion 19 | . . 2 1 1 6 . 6 3 Utility 8 | . . . . . 3 . 4 1 Weapon 13 | . . 1 1 1 4 . 3 3 Highest Loss Streak 15 | . . 2 2 1 6 . 15 6 To Critical Strikes 2 | . . . . . . . 1 1 Average Backups 8 | 4 8 9 9 9 8 5 4 4 Power 1 | . 1 1 2 1 . . . . Propulsion 1 | 1 2 . 1 2 2 1 1 . Utility 3 | . 2 4 4 3 3 3 2 2 Weapon 2 | 1 2 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 9 | . 1 2 . 3 . . . 3 Power 2 | . 1 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 5 | . . . . 2 . . . 3 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 100 91 88 99 68 58 57 25 Engine 8 | . 14 8 11 9 5 6 2 . Treads 1 | . . . 5 . . . . . Leg 19 | . 28 25 16 26 5 26 17 . Flight 2 | . . . . . 13 . 1 4 Device 11 | . 11 11 11 26 5 . 6 1 Storage 9 | . 14 11 11 9 5 . . 3 Processor 8 | . . 10 11 9 7 6 6 10 Hackware 1 | . . . . . 6 6 5 . Energy Gun 2 | . . 9 1 . . 4 5 3 Ballistic Gun 3 | . 26 4 . . 5 . . . Ballistic Cannon 11 | . . 6 20 17 6 . . . Peak Build Rating 43 | 9 10 20 17 34 42 27 43 29 Average Rating 19 | 5 9 14 15 29 29 26 28 17 On Entrance 15 | . 9 8 15 17 34 24 27 8 Naked Turns . | . . . . . . . . . Heaviest Build 32 | 14 21 28 31 32 32 17 30 18 Greatest Support 48 | 20 20 33 20 43 48 48 48 14 Greatest Overweight (x) 10 | 4 1 2 10 . 7 . 1 5 Average Overweight (x) . | . . . 1 . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 10 Average Capacity 9 | 7 8 10 10 10 9 5 5 8 Most Carried 10 | 6 10 10 10 10 10 5 5 7 Average Carried 8 | 4 8 9 9 9 8 5 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 10 Final Carried 10 | 5 10 9 10 10 5 5 5 4 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Matter Collected 2019 | 369 199 372 441 271 310 . 57 . Remotely . | . . . . . . . . . Salvage Created 2293 | 207 225 529 523 271 468 . 70 . Parts 152 | 20 14 40 34 12 28 . 4 . Haulers Intercepted 6 | . 1 3 . 2 . . . . Recyclers Shooed 6 | . 1 3 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 47 | . 5 13 14 4 10 . 1 . Guns 9 | . 2 3 1 . 2 . 1 . Cannons 28 | . . 6 13 4 5 . . . AOE 10 | . 3 4 . . 3 . . . Classes Destroyed 12 | 3 4 1 1 . 3 . . . Worker 7 | 2 . 2 3 . . . . . Builder 1 | . . . . . 1 . . . Tunneler 8 | 5 . . 2 . 1 . . . Hauler 6 | . 1 3 . 2 . . . . Recycler 7 | 1 1 . 3 1 1 . . . Watcher 6 | . 1 4 . 1 . . . . Swarmer 13 | . 3 4 6 . . . . . Grunt 18 | . 2 3 6 1 6 . . . Brawler 2 | . . . 2 . . . . . Sentry 10 | . . 6 . 3 1 . . . Specialist 3 | . . . . . 2 . 1 . Programmer 1 | . . . . . 1 . . . Best Kill Streak 7 | 7 4 6 5 3 4 . 1 . Combat Bots Only 4 | . 4 4 3 2 4 . 1 . Max Kills in Single Turn 4 | 1 2 4 2 1 3 . 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . 2 2 . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Hostile Shots Fired 488 | . 17 60 50 12 176 . 86 87 Missed 145 | . 6 17 18 5 39 . 28 32 Hits 343 | . 11 43 32 7 137 . 58 55 Melee 2 | . . . 2 . . . . . Projectile 341 | . 11 43 30 7 137 . 58 55 Critical Strikes 19 | . . 1 . 1 2 . 7 8 Damage Taken 6005 | . 151 683 370 96 2090 . 1484 1131 Core 1988 | . 20 123 76 55 557 . 625 532 Absorbed by Shields 50 | . . . . . . . 50 . Core Remaining (%) 63 | 100 92 . 50 90 20 . 26 . Volleys Fired 223 | 21 30 43 34 22 56 . 10 7 Largest 2 | 2 2 2 2 2 2 . 2 2 Hottest 155 | 60 120 120 93 74 105 . 131 155 Shots Fired 394 | 42 59 86 67 41 72 . 19 8 Gun 213 | 42 55 55 5 . 36 . 12 8 Cannon 168 | . . 22 62 41 36 . 7 . Launcher 6 | . 2 4 . . . . . . Special 7 | . 2 5 . . . . . . Kinetic 302 | 37 55 39 62 41 66 . 2 . Thermal 79 | . 2 43 5 . 6 . 17 6 Explosive 6 | . 2 4 . . . . . . Electromagnetic 7 | 5 . . . . . . . 2 Robot Hit Streak 20 | 8 7 20 10 7 10 . 7 7 Robot Miss Streak 16 | 4 3 5 13 16 6 . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 266 | 24 39 55 54 27 48 . 14 5 Core Hits 204 | 13 13 41 58 30 43 . 5 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . Critical Strikes 6 | 1 . 3 1 . 1 . . . Burn 4 | . . 3 1 . . . . . Destroy 1 | 1 . . . . . . . . Blast 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5489 | 260 602 1593 800 499 1337 . 279 119 Guns 1905 | 260 389 510 67 . 385 . 175 119 Cannons 2358 | . . 426 733 499 596 . 104 . Explosions 1202 | . 213 633 . . 356 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3302 | 205 389 491 733 499 960 . 25 . Thermal 1264 | . . 469 67 . 377 . 254 97 Explosive 846 | . 213 633 . . . . . . Electromagnetic 77 | 55 . . . . . . . 22 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 129 | . . . . . 129 . . . Projectiles . | . . . . . . . . . Explosions 129 | . . . . . 129 . . . Melee . | . . . . . . . . . Knockbacks 41 | . . 9 13 6 13 . . . Impact . | . . . . . . . . . Kinetic 38 | . . 9 12 6 11 . . . Secondary 3 | . . . 1 . 2 . . . Self-Inflicted Damage 305 | . 37 186 . . 82 . . . Shots 6 | . 2 3 . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 177 | 20 40 138 177 20 130 . 151 33 Average Temperature 33 | 15 14 40 28 11 33 . 56 9 Received Heat Transfer 1461 | . 42 120 117 63 651 . . 468 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 2486 | . . 1234 222 . 287 . 518 225 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 90 | 100 100 100 100 100 43 100 100 100 Level 1 9 | . . . . . 56 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 330 | 15 96 194 140 67 330 60 72 15 Initial 70 | . . 13 70 20 . 60 37 . Average 67 | 3 50 58 38 15 213 55 39 . Influence Increases 1919 | 40 163 511 370 176 605 4 35 15 Destroy 0b10 Robot/C 940 | . 100 260 280 80 200 . 20 . Destroy 0b10 Robot/NC 175 | 40 15 45 40 20 15 . . . Destroy Leader 264 | . 24 94 50 36 60 . . . Successful Hack 36 | . 7 15 . 10 . 4 . . Disable Machine 135 | . . 45 . . 60 . 15 15 Anti-Garrison Action 150 | . . . . . 150 . . . Destroy Structure 84 | . 17 37 . . 30 . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 120 | . . 15 . 15 90 . . . Influence Decreases 1919 | 40 130 364 497 229 482 73 89 15 Entered New Map 243 | . . 20 110 33 . 63 17 . Time Decay 1389 | 40 130 314 367 186 332 10 . 10 Lost Part 287 | . . 30 20 10 150 . 72 5 Squads Dispatched 14 | . 1 1 . 1 9 . 1 1 Investigation 4 | . . 1 . 1 1 . . 1 Extermination 1 | . . . . . 1 . . . Reinforcement 6 | . 1 . . . 4 . 1 . Assault 2 | . . . . . 2 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Distress Signals 5 | . . 3 . 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 9 27 14 8 21 . 4 7 Peak Tracking Total 8 | . 4 8 3 3 5 . 3 6 Tactical Retreats 5 | . . 1 . 1 3 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Traps Triggered 2 | . . . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Disabled 11 | . . 4 . . 5 . 1 1 Max in Single Turn 5 | . . 2 . . 5 . 1 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Accessed 16 | . 2 5 . 4 3 1 . 1 Terminals 11 | . 2 4 . 3 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 . . . 1 Scanalyzers 2 | . . 1 . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 37 | . 7 14 . 7 5 1 . 3 Successful 19 | . 1 12 . 4 1 1 . . Failed 18 | . 6 2 . 3 4 . . 3 Catastrophic 5 | . . 1 . . 2 . . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 22 | . 7 7 . 6 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . 1 . . . 3 Scanalyzers 8 | . . 7 . . 1 . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 12 | . 1 6 . 3 1 1 . . Record 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Maintenance Status 1 | . . 1 . . . . . . Transport Status 2 | . . 1 . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 3 | . . 1 . 1 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 6 | . . 6 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 3 | . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 3 . 2 2 . . 1 Full Trace Events 5 | . 1 1 . 1 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . . . . 7 . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Active Infowar (turns) 3956 | 6 242 1149 1364 654 488 . 53 . Sensors 3708 | . . 1149 1364 654 488 . 53 . Terrain 248 | 6 242 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Turns Passed 4744 | 167 317 1182 1364 654 764 34 129 133 Spaces Moved 2654 | 73 145 653 544 489 503 37 90 120 Core 91 | 18 . . 4 . 54 . . 15 Treads . | . . . . . . . . . Legs 2066 | 55 145 653 540 489 81 37 66 . Wheels . | . . . . . . . . . Hover 57 | . . . . . 44 . . 13 Flight 440 | . . . . . 324 . 24 92 Fastest Speed 26 | 50 120 120 190 100 26 90 39 42 Average Speed 143 | 116 134 143 229 111 118 90 89 80 Slowest Speed 550 | 250 190 260 550 120 400 90 180 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 26 46 100 38 16 1 87 3 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 1 | . . 1 . . . . . . Terrain Destroyed 111 | . 15 42 . . 54 . . . Melee . | . . . . . . . . . Projectile 2 | . 1 1 . . . . . . AOE 109 | . 14 41 . . 54 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total 3177 | 116 208 808 590 558 595 37 119 146 Wait 122 | . 20 65 5 16 10 . 2 4 Move 2646 | 72 144 652 543 488 502 36 89 120 Hop . | . . . . . . . . . Pick Up 54 | 12 5 11 3 11 4 . 2 6 Fast Attach 19 | . . 3 2 . 4 1 7 2 Attach 34 | 8 . 2 2 4 9 . 2 7 Detach 1 | 1 . . . . . . . . Swap 44 | 2 7 17 1 8 8 . 1 . Drop 29 | . 2 15 . 9 2 . 1 . Fire 223 | 21 30 43 34 22 56 . 10 7 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 12) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 795 | -9/Materials | Discovered new exit (range 13) 1135 | -9/Materials | Discovered new exit (range 4) 1436 | -9/Materials | Discovered new exit (range 19) 1494 | -9/Materials | Identified exit to Materials 1654 | -9/Materials | Identified exit to Mines 1667 | -9/Materials | Entered Mines 2135 | -9/Mines | Discovered exit to Materials (range 10) 2382 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2386 | -9/Mines | Found Prototype Device 2672 | -9/Mines | Build established: Scavenger-Mutant 2873 | -9/Mines | Discovered exit to Materials (range 5) 2883 | -9/Mines | Learned Materials non-interactive machine intel 3031 | -9/Mines | Entered Materials 3031 | -8/Materials | Evolved 2 slots: Utility x2 3032 | -8/Materials | Loaded intel: 47 non-interactive machine locations 3035 | -8/Materials | Identified Exp. Sensor Array 3658 | -8/Materials | Discovered new exit (range 8) 3678 | -8/Materials | Build established: Mutant 3682 | -8/Materials | Identified exit to Factory 3685 | -8/Materials | Entered Factory 3685 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3719 | -7/Factory | Garrison activated, responded to threat 4204 | -7/Factory | Lost 4 parts (2n1u1w) 4292 | -7/Factory | Core integrity fell below 50% 4335 | -7/Factory | Lost 6 parts (1p2n1u2w) 4341 | -7/Factory | Discovered new exit (range 17) 4377 | -7/Factory | Discovered new exit (range 12) 4387 | -7/Factory | Identified exit to Lower Caves 4402 | -7/Factory | Identified exit to Factory 4449 | -7/Factory | Entered another Factory area 4449 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4483 | -6/Factory | Identified exit to DSF 4483 | -6/Factory | Entered DSF 4547 | -6/DSF | Additional patrols routed to DSF 4579 | -6/DSF | Core integrity fell below 50% 4606 | -6/DSF | Discovered new exit (range 15) 4612 | -6/DSF | Identified exit to Factory 4612 | -6/DSF | Entered Factory 4612 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4636 | -5/Factory | Lost 15 parts (2p6n4u3w) 4729 | -5/Factory | Lost 6 parts (3n1u2w) 4744 | -5/Factory | Core integrity fell below 50% 4745 | -5/Factory | Self-destructed Last Messages --------------- 04667_ Penetrated by Slug. 04667_ Critical hit (Destroy). 04667_ Tesla Rifle destroyed. 04668_ Field Propulsion Drive destroyed. 04670_ Penetrated by Slug. 04673_ Acquired Gatling Laser. 04673_ Penetrated by Slug. 04676_ Slug penetrates Wall. 04678_ Penetrated by Slug. 04687_ Gatling Laser destroyed. 04687_ Critical hit (Burn: +37). 04690_ Slug penetrates G-50 Soldier. 04690_ G-50 Soldier destroyed. 04698_ Gravmag System destroyed. 04698_ Critical hit (Burn: +37). 04719_ Acquired Mic. Nuclear Core. 04730_ Manufacturing Mainframe disabled. 04736_ Plasma Rifle destroyed. 04738_ Critical hit (Burn: +37). 04740_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# +??????????? | | ???????????????????############## #??????????? | | ???????????????????# # #??????????? | | ???????????????????# g # #??????????? | | ???????????????????# """"g """ # #??????????? | | ???????????????????# """" """ # #??????????? | | ???????????????????# """"@"""" # ##########?? | | ???????????????????# """"Y"""" + # #?? | | ???????????????????# gg g # # " " #?? | | ???????????????????# """" """" # # T #?? | | ???????????????????# """" """" # # #?? | | ???????????????????# """" """" # # ##? | | ??????????????????????""" """" # # ==! #? | | ??????????????????????? # #! ==! ##? | | ???????????????????????########## "%[=! #?? | | ???????????????????????# # # #?? | | ???????????????????????#""" # ###"/"####?? | | ???????????????????????#""" # # ??? | | ???????????????????????#""" # # """""" #? | | ???????????????????????# # # """""" #? | | ???????????????????????#""" # # """""" #? | | ???????????????????????#""" + + """""" ?? | | ???????????????????????#""" # # ?? | | ???????????????????????# # # ????????? | | ???????????????????????########## # ????????? | | ?????????????????????????# ###????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# ###+#######???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed LinkedSpreadFlightbrick Manual? 0 Play Time 00:48:03 Cumulative 16.8 hours Start 2025.05.27 @ 17:28:29 End 2025.05.27 @ 18:16:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 242881af-b564-4e14-be5e-d296ea8d040d