Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.19 @ 20:34:56 Player: LaGrange Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1775) 1775 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4600 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Large Storage Unit High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Improved Melee Analysis Suite Core Shielding Improved Shield Generator Heavy Particle Cannon Light Assault Rifle Assault Cannon Advanced EMP Blaster Improved Datajack Mining Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 74 | 6 4 3 11 28 22 Power 5 | 1 . . 1 1 2 Engine 5 | 1 . . 1 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . . 4 6 3 Treads 7 | . . . 4 3 . Leg 6 | . . . . 3 3 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 3 2 1 6 6 Device 8 | . . 1 . 4 3 Storage 5 | 1 3 . . . 1 Processor 3 | . . . 1 1 1 Hackware 1 | . . . . 1 . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 35 | 2 1 1 5 15 11 Energy Gun 5 | 2 . . 1 2 . Energy Cannon 8 | . . 1 1 3 3 Ballistic Gun 10 | . 1 . 3 4 2 Ballistic Cannon 2 | . . . . 1 1 Launcher 8 | . . . . 5 3 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 39 | . . . 6 10 23 Power 5 | . . . 1 1 3 Propulsion 13 | . . . 2 5 6 Utility 6 | . . . 1 . 5 Weapon 15 | . . . 2 4 9 Highest Loss Streak 23 | . . . 3 5 23 Average Slot Usage (%) 94 | . 98 88 96 97 82 Engine 9 | . 14 11 11 9 5 Treads 17 | . . . 27 20 . Leg 4 | . . . . 4 22 Wheel 5 | . 28 22 2 . . Device 5 | . . 4 6 4 11 Storage 20 | . 27 22 22 18 15 Processor 6 | . . . 4 11 7 Energy Gun 2 | . 14 3 . 3 . Energy Cannon 4 | . . 7 7 2 5 Ballistic Gun 12 | . 13 11 13 14 4 Launcher 2 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 76 | 13 57 60 61 76 69 Greatest Support 60 | 32 32 32 60 60 45 Greatest Overweight (x) 19 | . 1 1 1 3 19 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 20 | 6 18 18 18 18 20 Average Capacity 17 | 5 11 18 18 18 18 Most Carried 18 | 6 12 18 18 18 17 Average Carried 15 | 3 9 14 16 17 11 Final Capacity 20 | 6 18 18 18 18 20 Final Carried 18 | 6 12 18 18 18 1 Class Distribution -------------------- 58% | Mutant 22% | Scavenger-Gunner 8% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1371 | 196 130 52 247 723 23 Remotely . | . . . . . . Salvage Created 1795 | . 41 60 589 1032 73 Parts 112 | . 3 3 26 78 2 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 45 | . 3 1 14 23 4 Guns 20 | . 3 . 4 13 . Cannons 12 | . . 1 10 . 1 AOE 12 | . . . . 9 3 Classes Destroyed 10 | . 1 1 1 7 . Worker 4 | . . . . 4 . Builder 1 | . . . . 1 . Tunneler 2 | . . . . 2 . Hauler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 3 | . . . . 3 . Swarmer 12 | . 3 . 3 6 . Grunt 22 | . . . 5 14 3 Sentry 9 | . . 1 6 1 1 Hunter 2 | . . . . 2 . Best Kill Streak 11 | . 2 1 3 11 3 Combat Bots Only 7 | . 2 1 3 7 3 Max Kills in Single Turn 4 | . 1 1 1 4 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 5117 | . 126 106 1008 1363 2514 Core 1081 | . 19 12 159 191 700 Absorbed by Shields 27 | . . . . . 27 Core Remaining (%) 78 | 100 92 . 57 65 . Volleys Fired 134 | . 12 4 55 50 13 Largest 3 | . 2 2 2 3 3 Hottest 188 | . 70 88 91 147 188 Shots Fired 292 | . 24 8 108 126 26 Gun 168 | . 24 4 55 84 1 Cannon 85 | . . 4 53 16 12 Launcher 38 | . . . . 26 12 Special 1 | . . . . . 1 Kinetic 144 | . 12 4 55 69 4 Thermal 80 | . 12 4 53 5 6 Explosive 31 | . . . . 19 12 Electromagnetic 37 | . . . . 33 4 Robot Hit Streak 22 | . 4 9 22 11 5 Robot Miss Streak 3 | . 2 . 3 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 191 | . 13 7 81 73 17 Core Hits 96 | . 3 2 22 58 11 Critical Hits 7 | . . 1 6 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 5 | . . 1 4 . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4717 | . 103 89 1306 2586 633 Guns 1190 | . 103 27 445 608 7 Cannons 1353 | . . 62 861 308 122 Explosions 2150 | . . . . 1670 480 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1022 | . 40 27 445 459 51 Thermal 1137 | . 63 62 861 77 74 Explosive 1662 | . . . . 1182 480 Electromagnetic 896 | . . . . 868 28 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . . Average Corruption 1 | . . 1 1 . . Corruption Purged . | . . . . . . Effects 4 | . . . 4 . . Message Errors 2 | . . . 2 . . Data Loss (minor) 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 134 | . . . 6 93 35 Projectiles 6 | . . . 6 . . Explosions 128 | . . . . 93 35 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 174 | . . . . 108 66 Shots 10 | . . . . 5 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 367 | . 108 99 192 367 210 Average Temperature 74 | . 54 52 75 81 73 Received Heat Transfer 1564 | . . 51 252 477 784 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 4 . . Heat Transferred 2124 | . 185 111 1554 150 124 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 392 | . 134 105 255 392 253 Average Influence 154 | . 51 72 139 234 145 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 78 | 100 100 100 88 46 96 Level 1 21 | . . . 11 53 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 1 1 6 4 Investigation 6 | . . 1 . 4 1 Extermination . | . . . . . . Reinforcement 3 | . . . 1 2 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 7 | . . . 3 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 5 4 24 41 7 Peak Tracking Total 7 | . 4 2 4 7 4 Tactical Retreats 6 | . . . 2 4 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 3 | . . . . 2 1 Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 3 | . . . 1 1 1 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 27 | . 4 3 13 5 2 Terminals 23 | . 3 2 11 5 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 81 | . 16 12 35 15 3 Successful 47 | . 11 7 19 10 . Failed 33 | . 5 5 16 4 3 Catastrophic 5 | . . 1 2 . 2 Database Lockouts 1 | . . . . 1 . Manual 2 | . . . 2 . . Terminals 67 | . 12 8 29 15 3 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 7 | . 4 . 3 . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 9 3 14 10 . Record 8 | . 3 . 1 4 . Robot Analysis 1 | . . . 1 . . Open Door 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 2 | . 1 . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . . 2 1 . . Dispatch Records 4 | . . 1 1 2 . Maintenance Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Investigation Status 2 | . 1 . 1 . . Reinforcement Status 2 | . 1 . 1 . . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 4 | . 2 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 5 | . 2 . 3 . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 24 | . 4 3 10 5 2 Full Trace Events 1 | . . 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 51 | . . . 51 . . Parts Recycled . | . . . . . . Recycled Matter 16 | . 16 . . . . Retrieved Matter 157 | . . . 157 . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 3239 | 60 294 253 1181 1034 417 Spaces Moved 1577 | 43 212 179 494 453 196 Core 7 | 1 . . . . 6 Treads 800 | . . . 455 345 . Legs 298 | . . . . 108 190 Wheels 472 | 42 212 179 39 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 110 110 150 150 Average Speed 150 | 98 101 110 159 173 180 Slowest Speed 1000 | 100 110 110 180 210 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 37 18 91 55 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 225 | . . . . 171 54 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 223 | . . . . 169 54 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 2170 | 57 267 226 782 599 239 Wait 322 | 2 33 34 205 42 6 Move 1572 | 42 211 178 493 452 196 Hop . | . . . . . . Pick Up 51 | 7 6 7 13 17 1 Fast Attach 9 | 5 1 . . 3 . Attach 36 | 1 . 1 8 8 18 Detach . | . . . . . . Swap 29 | . 3 2 3 17 4 Drop 16 | . 1 . 5 10 . Fire 134 | . 12 4 55 50 13 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 13) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 578 | -9/Materials | Discovered new exit (range 7) 608 | -9/Materials | Entered Storage 617 | -9/Storage | Learned location of Armory (-3) 749 | -9/Storage | Lost 3 parts (2n1w) 812 | -9/Storage | Repaired Adv. Beam Cannon 1374 | -9/Storage | Identified exit to Recycling 1741 | -9/Storage | Discovered new exit (range 15) 1789 | -9/Storage | Entered Materials 1789 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2335 | -8/Materials | Central database locked down 2422 | -8/Materials | Destroyed 7 combat bots 2662 | -8/Materials | Lost 5 parts (3n2w) 2709 | -8/Materials | Discovered new exit (range 16) 2823 | -8/Materials | Entered Factory 2823 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3202 | -7/Factory | Core integrity fell below 50% 3232 | -7/Factory | Core integrity fell below 20% 3240 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03133_ U-05 Engineer lays Concrete. 03134_ Lgt. Ion Engine destroyed. 03134_ U-05 Engineer lays Concrete. 03137_ R-06 Scavenger collects Welding Torch. 03139_ U-05 Engineer lays Concrete. 03164_ Aluminum Leg destroyed. 03166_ Door malfunctions. 03169_ Hvy. Particle Cannon destroyed. 03174_ Aluminum Leg destroyed. 03190_ K-01 Serf cleans the Matter Pump. 03192_ Lgt. Angular Momentum Engine destroyed. 03192_ Mining Laser destroyed. 03195_ Jacked Y-54 Guardian... >>parse_system Reading system data... 03195_ Imp. Heat Sink destroyed. 03195_ Core Shielding destroyed. 03208_ Adv. EMP Blaster destroyed. 03214_ Imp. Shield Generator destroyed. 03217_ Imp. Datajack destroyed. 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Laser | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed DecoderNovaNanosword Manual? 0 Play Time 02:08:02 Cumulative 25.4 hours Start 2019.11.14 @ 18:56:14 End 2019.11.19 @ 20:34:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1835794c-2a9a-4712-a913-c9e0ddbdb84e