Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 20:09:56 Player: AngelSpirit Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (261) 1305 Value Destroyed (11760) 11760 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1766) 1766 TOTAL SCORE: 20031 Bonus ------- High Alert Combat Kills 1161 Follower Combat Kills 739 Entered Garrisons 400 Friendly Fire -534 Cogmind --------- Core Integrity 0/1000 Matter 132/300 Energy 83/100 System Corruption 5% Temperature Cool (14) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Gatling Laser Rocket Array > --- INVENTORY (5) ---- Neutrino Core Guided Missile Launcher Rocket Array Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino-Fission Engine > --- PROPULSION ------- Flying NPA-Gravmag Exoskeleton Wheel Antigrav System Antigrav System > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Enhanced Coil Gun Hypervelocity Mass Driver > --- INVENTORY -------- Advanced Cooling System Advanced Cooling System Compact Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Heavy Reactive Plating Damper Plating Advanced Hacking Suite Advanced Hacking Suite Dynamic Insulation System Guided Missile Launcher Rocket Array Rocket Array Rocket Array Rocket Array Rocket Array Improved Plasma Cutter [Rating: 90] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Constructs Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Slots Evolved 10 | . . . 4 . . . 2 . . . . 4 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 2 Utility 5 | . . . 3 . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 198 | 6 14 13 22 8 6 24 18 3 20 19 11 34 Power 21 | 1 1 3 2 1 1 4 . . 3 2 2 1 Engine 16 | 1 1 3 1 1 1 3 . . 2 1 2 . Core 5 | . . . 1 . . 1 . . 1 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 59 | 2 3 5 4 1 2 4 6 . 8 9 5 10 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 53 | 2 3 5 4 1 2 1 6 . 8 9 5 7 Hover 3 | . . . . . . . . . . . . 3 Flight 3 | . . . . . . 3 . . . . . . Utility 69 | 1 5 2 9 2 1 15 3 1 7 6 2 15 Device 18 | . 1 2 1 . . 2 . . 3 2 2 5 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 11 | . 1 . 1 . . 3 1 . 2 . . 3 Hackware 7 | . . . 1 . . 2 . . . . . 4 Protection 30 | . 2 . 5 2 1 8 2 1 2 4 . 3 Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 5 3 7 4 2 1 9 2 2 2 2 8 Energy Gun 9 | . 1 1 2 . 1 . 3 . . . . 1 Energy Cannon 6 | . 2 . 2 . 1 . . . . . . 1 Ballistic Gun 14 | 2 1 1 1 4 . 1 1 . . 1 . 2 Ballistic Cannon 10 | . . . 2 . . . 3 1 2 . 1 1 Launcher 6 | . 1 1 . . . . . 1 . 1 . 2 Special Weapon 2 | . . . . . . . . . . . 1 1 Impact Weapon 2 | . . . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 1 1 . 1 1 3 Parts Lost 83 | . 3 2 12 1 2 15 2 . 10 10 . 26 Power 8 | . 1 . 1 . . 1 . . 1 2 . 2 Propulsion 33 | . 1 1 4 1 1 2 2 . 7 6 . 8 Utility 27 | . . 1 5 . 1 9 . . 1 1 . 9 Weapon 15 | . 1 . 2 . . 3 . . 1 1 . 7 Highest Loss Streak 11 | . 1 1 7 1 1 7 1 . 3 3 . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | . 5 8 10 21 24 15 14 22 19 19 17 16 Power . | . . . . 1 2 1 . . . . . . Propulsion 2 | . 2 2 3 3 2 1 4 5 3 1 1 . Utility 7 | . 1 4 2 9 13 9 4 9 8 8 8 9 Weapon 5 | . 1 1 3 6 5 4 6 7 6 7 6 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . . 3 . . 1 5 . 3 1 6 4 6 Power 2 | . . . . . . . . . . . 2 . Propulsion 5 | . . . . . . . . . . 3 2 . Utility 13 | . . 2 . . 1 4 . 1 . 2 . 3 Weapon 9 | . . 1 . . . 1 . 2 1 1 . 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 95 90 99 99 89 98 92 95 98 86 60 Engine 6 | . 11 12 8 1 9 8 7 7 6 2 6 2 Core 1 | . . . . 7 . . . . . 4 . 1 Wheel 22 | . 27 25 25 26 27 19 28 30 28 28 21 4 Device 7 | . 1 10 7 . 8 8 7 . 5 6 10 11 Storage 8 | . 14 14 9 9 9 7 6 7 7 7 7 4 Processor 6 | . 2 . 7 9 9 1 7 7 7 7 7 6 Hackware 8 | . . . 8 9 9 9 15 15 15 15 7 4 Protection 7 | . 7 3 5 17 9 13 6 7 6 8 7 2 Energy Gun 2 | . 6 5 2 . 4 3 5 . . . 3 2 Energy Cannon 2 | . 5 3 4 5 5 5 . . . . . . Ballistic Gun 5 | . 16 13 6 5 6 7 1 . . 2 3 2 Ballistic Cannon 5 | . . . 3 5 . . 4 14 15 11 6 3 Peak Build Rating 90 | 6 10 14 32 38 39 35 38 42 44 45 59 90 Average Rating 38 | 4 7 10 24 34 35 29 33 41 40 42 48 70 On Entrance 28 | . 6 8 14 32 37 34 20 38 42 42 42 59 Avg Prop Armor Cover (%) 9 | . . . . . . 3 . . . . . 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 135 | 13 20 27 108 112 109 111 107 133 132 111 113 135 Greatest Support 81 | 20 26 30 52 40 36 42 64 64 64 54 52 81 Greatest Overweight (x) 11 | . . 2 3 7 3 5 2 2 3 5 11 11 Average Overweight (x) 1 | . . . 1 2 2 2 . 1 1 1 2 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 10 22 25 25 22 24 25 25 25 25 24 Most Carried 25 | . 10 10 16 25 25 25 25 25 25 25 25 25 Average Carried 18 | . 5 9 10 21 24 15 15 24 23 24 22 21 Final Capacity 25 | 8 10 10 25 25 25 5 25 25 25 25 25 5 Final Carried 25 | . 10 9 15 24 25 5 25 25 23 24 21 5 Scrap Engine Consumption 92 | . . . . . . . . . . . 41 51 Constructs Created 6 | . . . . . . . . . . . 3 3 Constructs Modified 28 | . . . . . . . . . . . 10 18 Class Distribution -------------------- 48% | Mutant 26% | Hacker-Mutant 17% | Scavenger-Mutant 5% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Matter Collected 8265 | 201 522 541 604 887 150 672 421 312 854 1435 446 1220 Remotely . | . . . . . . . . . . . . . Salvage Created 9756 | . 515 311 701 877 390 807 304 323 945 981 440 3162 Parts 465 | . 33 20 44 63 28 39 13 3 48 50 24 100 Haulers Intercepted 3 | . 1 . 1 . 1 . . . . . . . Recyclers Shooed 6 | . 1 . . . . . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Combat Hostiles Destroyed 194 | . 9 11 16 23 8 26 7 1 21 19 8 45 Guns 63 | . 8 4 5 12 7 14 1 . . 2 5 5 Cannons 88 | . . 1 11 11 1 5 4 . 16 17 1 21 AOE 27 | . 1 6 . . . 7 . 1 5 . . 7 Classes Destroyed 21 | . 8 2 3 2 . 2 . 1 3 . . . Worker 23 | . 4 . . . 1 . 3 . 2 5 . 8 Builder 10 | . . . . . . . . . 1 1 1 7 Tunneler 3 | . 1 . . . . . . . 1 . . 1 Hauler 3 | . 1 . 1 . 1 . . . . . . . Recycler 11 | . 2 . 1 . . . . . . 2 . 6 Mechanic 2 | . . . . . . . . . 2 . . . Operator 5 | . 2 . 1 . . . . . 1 1 . . Watcher 9 | . 2 . 1 . . . . . 2 2 . 2 Swarmer 28 | . 3 . 3 11 2 7 . . 1 . 1 . Grunt 72 | . 6 . 4 3 2 7 2 . 11 8 . 29 Brawler 6 | . . . . . . 2 1 . . . . 3 Duelist 4 | . . . . 1 . . 1 . . 1 . 1 Sentry 36 | . . . 7 5 4 4 1 . 3 8 3 1 Demolisher 2 | . . . 1 . . . . . . . 1 . Specialist 4 | . . . . 2 . . . . 2 . . . Hunter 7 | . . . 1 1 . 1 . . 2 . . 2 Programmer 19 | . . . . . . 5 2 . 1 2 . 9 Heavy 1 | . . . . . . . . . 1 . . . Compactor 1 | . . . . . . . . 1 . . . . Artisan 1 | . . 1 . . . . . . . . . . Subdweller 14 | . . 11 . . . . . . . . 3 . Wasp 1 | . . . . . . . . 1 . . . . Best Kill Streak 11 | . 7 3 4 4 4 8 5 1 6 4 2 11 Combat Bots Only 8 | . 5 3 3 4 3 8 4 1 5 3 2 6 Max Kills in Single Turn 4 | . 3 2 1 2 2 3 1 1 3 2 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 1 . . . 3 . 1 2 . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Hostile Shots Fired 1367 | . 36 25 80 77 26 161 87 . 149 278 53 395 Missed 448 | . 9 11 17 20 5 36 42 . 50 104 21 133 Hits 919 | . 27 14 63 57 21 125 45 . 99 174 32 262 Melee 12 | . . . . 2 . 9 . . . . . 1 Projectile 907 | . 27 14 63 55 21 116 45 . 99 174 32 261 AOE 13 | . . . 10 . . . . . . . 2 1 Critical Strikes 46 | . . . 3 4 . 9 3 . 4 2 2 19 Actively Blocked 1 | . . . . . . 1 . . . . . . Damage Taken 14433 | . 461 373 1032 721 272 1901 523 . 1637 1465 430 5618 Core 2408 | . 116 109 157 80 17 292 69 . 329 167 46 1026 Absorbed by Shields 54 | . . . . 54 . . . . . . . . Redirected to Shielding 147 | . 14 . . . . 133 . . . . . . Ignored by Resistances 56 | . . . . . . . . . . . . 56 Regen/Repaired (Parts) 632 | . . . . . . . . 15 148 . 15 454 Core Remaining (%) 30 | 100 . 10 . . . . . . . . 12 . Volleys Fired 750 | . 45 46 64 130 21 64 25 9 61 78 20 187 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 3 Hottest 172 | . 120 90 117 117 113 113 100 120 80 84 131 172 Shots Fired 1162 | . 85 62 113 187 28 111 44 15 116 139 37 225 Gun 495 | . 78 39 45 80 24 83 24 4 . 24 18 76 Cannon 620 | . 5 2 68 107 4 24 20 10 113 115 18 134 Launcher 41 | . 2 21 . . . 4 . 1 3 . . 10 Special 6 | . . . . . . . . . . . 1 5 Kinetic 785 | . 50 36 83 132 17 70 33 10 113 139 24 78 Thermal 308 | . 33 12 30 55 . 28 1 4 . . 13 132 Explosive 30 | . 2 14 . . . . . 1 3 . . 10 Electromagnetic 39 | . . . . . 11 13 10 . . . . 5 Robot Hit Streak 23 | . 8 12 7 23 11 15 8 5 8 19 10 17 Robot Miss Streak 13 | . 5 2 4 10 13 9 7 2 3 9 2 5 Penetration Max 1 | . . . . 1 . 1 1 . 1 . . 1 Secondary Targets 2 | . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 751 | . 45 27 69 108 23 83 42 12 61 96 24 161 Core Hits 566 | . 34 19 25 56 20 53 31 4 44 79 20 181 Critical Kills 13 | . 1 . . . . . . . . . . 12 Critical Parts Destroyed 21 | . . . . 1 . . 1 . . . . 19 Critical Strikes 55 | . 1 1 1 2 . . 1 1 8 9 . 31 Destroy 34 | . 1 1 . 1 . . . . . . . 31 Blast 20 | . . . 1 1 . . . 1 8 9 . . Smash 1 | . . . . . . . 1 . . . . . Melee Attacks 14 | . . . . . . . 14 . . . . . Impact 14 | . . . . . . . 14 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23783 | . 1228 1411 1600 2181 456 2497 1386 452 2681 2541 525 6825 Guns 7226 | . 623 324 580 1023 384 1382 310 107 . 321 263 1909 Cannons 10314 | . 53 34 1020 1030 72 370 495 225 1933 2220 262 2600 Explosions 5628 | . 552 1053 . 128 . 745 . 120 748 . . 2282 Melee 581 | . . . . . . . 581 . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 12860 | . 337 619 1114 1329 260 1795 637 225 1933 2541 313 1757 Thermal 5482 | . 339 131 486 724 . 526 22 107 98 . 212 2837 Explosive 4297 | . 552 661 . 128 . . . 120 650 . . 2186 Electromagnetic 563 | . . . . . 196 176 146 . . . . 45 Impact 581 | . . . . . . . 581 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 14 1 1 6 10 10 5 Average Corruption 5 | . . . . . . 9 1 1 3 7 10 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 154 | . . . . . . 24 2 4 15 31 53 25 Message Errors 33 | . . . . . . 4 . . 4 5 12 8 Matter Fused 36 | . . . . . . 5 1 1 1 9 13 6 Heat Flow Errors 21 | . . . . . . 4 . 1 2 5 6 3 Energy Discharges 12 | . . . . . . 3 . . 1 3 2 3 Parts Fused 5 | . . . . . . . . . 1 1 3 . Data Loss (minor) 19 | . . . . . . 2 . 1 2 5 5 4 Data Loss (major) 9 | . . . . . . 2 . . 1 1 5 . Misfires 9 | . . . . . . 2 . 1 1 . 5 . Alerts 2 | . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . 1 . . . . . . Weapon Failures 7 | . . . . . . 1 1 . 2 2 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 534 | . 32 19 51 . . 29 194 . 39 16 . 154 Projectiles 184 | . . . 51 . . 28 . . 35 16 . 54 Explosions 156 | . 32 19 . . . 1 . . 4 . . 100 Melee 194 | . . . . . . . 194 . . . . . Knockbacks 64 | . . . 5 4 . . 10 . 12 28 1 4 Impact 4 | . . . . . . . 4 . . . . . Kinetic 57 | . . . 5 4 . . 6 . 11 26 1 4 Secondary 3 | . . . . . . . . . 1 2 . . Self-Inflicted Damage 257 | . 124 6 . . . 9 . . 59 . . 59 Shots 10 | . 2 1 . . . 2 . . 2 . . 3 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 423 | . 144 1 423 292 153 230 87 254 240 215 204 306 Average Temperature 73 | . 44 1 124 71 52 84 22 135 32 51 55 111 Received Heat Transfer 3791 | . 129 78 351 267 90 324 105 . 396 465 36 1550 Effects 9 | . . . 6 . . . . . . . . 3 Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 3 | . . . 2 . . . . . . . . 1 Interference 4 | . . . 2 . . . . . . . . 2 Matter Decay 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . Impact Corruptions 10 | . . . . . . . 10 . . . . . Robots Melted 15 | . . . . 1 . . . . . . 2 12 Combat Hostiles 14 | . . . . . . . . . . . 2 12 Parts Melted 44 | . . 1 1 1 . 2 . 1 2 . 2 34 Heat Transferred 13389 | . 777 199 766 1269 . 882 50 250 50 . 1125 8021 Parts Sabotaged 7 | . . . . 7 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Maximum Alert Level 5 | . 1 . . 5 3 4 2 . 1 1 . 3 Low Security (%) 44 | 100 86 . 100 11 . . . 100 76 21 100 25 Level 1 23 | . 13 . . 15 . . 37 . 23 78 . 45 Level 2 12 | . . . . 10 . 3 62 . . . . 24 Level 3 10 | . . . . 26 100 39 . . . . . 5 Level 4 6 | . . . . 19 . 56 . . . . . . Level 5 2 | . . . . 15 . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1993 | . 219 . 134 1993 1068 1315 695 128 323 339 172 1028 Initial 971 | . . . . 83 971 595 690 128 . 135 127 400 Average 402 | . 123 . 41 923 970 1097 500 32 134 254 23 380 Influence Increases 8558 | . 445 . 569 2010 275 890 318 21 948 660 230 2192 Destroy 0b10 Robot/C 4020 | . 180 . 320 840 160 520 180 . 440 380 100 900 Destroy 0b10 Robot/NC 345 | . 60 . 20 10 10 . 15 . 45 55 10 120 Destroy Leader 724 | . 56 . 114 30 52 30 60 . 114 114 . 154 Allied During Kill 251 | . . . . 172 16 . 4 . 59 . . . Successful Hack 171 | . 21 . 16 26 7 12 11 . 20 19 28 11 Select Force Hacks 90 | . . . . . . . . . . . 90 . Disable Machine 570 | . 45 . 75 30 15 . 30 . 135 30 . 210 Anti-Garrison Action 950 | . . . . 750 . 200 . . . . . . Destroy Structure 767 | . 53 . 9 152 . 98 3 21 75 32 2 322 Advance Influence 400 | . . . . . . . . . . . . 400 Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 255 | . 30 . . . 15 30 15 . 60 30 . 75 Influence Decreases 7548 | . 258 187 441 145 1352 491 1267 387 650 631 557 1182 Entered New Map 2705 | . . 91 . 45 1022 321 625 238 . 163 200 . Time Decay 2915 | . 228 90 245 . 140 . 452 53 428 368 289 622 Lost Part 798 | . 30 6 102 10 20 150 20 . 100 100 . 260 Lost Ally 436 | . . . . 90 20 20 20 96 122 . 68 . Purge Threat 694 | . . . 94 . 150 . 150 . . . . 300 Squads Dispatched 32 | . 2 . 4 . . . 6 . 6 3 . 11 Investigation 7 | . . . 2 . . . 1 . . 1 . 3 Extermination 8 | . . . . . . . 2 . 2 1 . 3 Reinforcement 11 | . 2 . . . . . 2 . 4 . . 3 Assault 3 | . . . . . . . 1 . . . . 2 Garrison 3 | . . . 2 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Distress Signals 13 | . 2 . 1 . . . . . 1 4 2 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 276 | . 18 10 24 43 9 26 12 6 30 24 10 64 Peak Tracking Total 9 | . 6 2 4 7 3 9 5 5 7 4 3 8 Tactical Retreats 17 | . 1 . . . 1 2 1 . 4 2 2 4 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Traps Triggered 30 | . 1 1 . 10 . 3 2 . 5 2 . 6 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Machines Disabled 51 | . 3 . 5 11 1 4 2 . 9 2 . 14 Max in Single Turn 4 | . 2 . 1 2 1 2 1 . 3 1 . 4 Garrison Access 2 | . . . . . . . 1 . . 1 . . Garrison Relay 9 | . . . . 7 . 2 . . . . . . Phase Generator 2 | . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Machines Accessed 67 | . 8 . 4 4 2 1 8 . 8 9 11 12 Terminals 39 | . 6 . 3 4 1 1 4 . 3 6 5 6 Fabricators 7 | . . . . . . . 1 . 2 . . 4 Repair Stations 3 | . 1 . . . . . . . 1 1 . . Recycling Units 10 | . 1 . . . . . 1 . 1 1 5 1 Scanalyzers 3 | . . . . . . . 1 . 1 . . 1 Garrison Access 4 | . . . 1 . 1 . 1 . . 1 . . Total Hacks 180 | . 18 . 14 12 7 3 18 . 20 20 31 37 Successful 95 | . 8 . 11 3 5 1 11 . 14 9 16 17 Failed 83 | . 10 . 2 9 2 2 6 . 6 11 15 20 Catastrophic 8 | . 4 . . . 1 . . . . . . 3 Database Lockouts 2 | . . . 1 . . . 1 . . . . . Manual 87 | . 13 . 10 2 6 . 3 . 13 9 14 17 Terminals 118 | . 15 . 13 12 6 3 7 . 10 13 18 21 Fabricators 20 | . . . . . . . 3 . 4 . . 13 Repair Stations 5 | . 1 . . . . . . . 2 2 . . Recycling Units 19 | . 2 . . . . . 2 . 1 1 11 2 Scanalyzers 8 | . . . . . . . 4 . 3 . . 1 Garrison Access 8 | . . . 1 . 1 . 2 . . 4 . . Terminal Hacks 42 | . 5 . 6 3 3 1 2 . 4 5 7 6 Part Schematic 4 | . 2 . . . . . . . 1 . 1 . Robot Schematic 2 | . . . . . . . . . . . 2 . Robot Analysis 7 | . 2 . 3 . . . . . . . 2 . Prototype ID Bank 1 | . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . . . 2 . . Branch Access Points 4 | . . . . . 1 . 1 . 1 1 . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . Alert Level 5 | . . . . . 1 . . . 1 1 . 2 Unreport Threat 6 | . . . 2 . 1 . 1 . . . . 2 Locate Traps 2 | . . . . . . . . . . 1 . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . Release Object 2 | . . . . . . . . . . . 2 . Fabricator Hacks 5 | . . . . . . . 1 . . . . 4 Network Status 4 | . . . . . . . 1 . . . . 3 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . 2 1 . . Scan Component 2 | . . . . . . . . . 1 1 . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 9 | . 1 . . . . . 1 . 1 1 4 1 Report Inventory 1 | . . . . . . . 1 . . . . . Retrieve Components 8 | . 1 . . . . . . . 1 1 4 1 Scanalyzer 6 | . . . . . . . 3 . 3 . . . Insert Component 1 | . . . . . . . 1 . . . . . Retrieve Study 5 | . . . . . . . 2 . 3 . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . 1 . . Unlock Access 2 | . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . Unauthorized Hacks 26 | . 2 . 4 . 1 . 3 . 4 1 5 6 Terminals 15 | . 2 . 4 . 1 . 1 . 2 1 2 2 Assimilate 1 | . . . 1 . . . . . . . . . Botnet 12 | . 2 . 2 . 1 . 1 . 1 1 2 2 Operators 2 | . . . 1 . . . . . 1 . . . Fabricators 8 | . . . . . . . 2 . 2 . . 4 Report 2 | . . . . . . . 1 . . . . 1 Fabnet 6 | . . . . . . . 1 . 2 . . 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . Tunnel 3 | . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 56 | . 7 . 3 4 1 1 7 . 8 8 7 10 Full Trace Events 14 | . 1 . 1 3 . 1 . . . 1 5 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . 204 Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 2 . 3 . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 38 | . . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 39 | . 3 . . . . . . . 2 10 15 9 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . 30 . 11 . . . . . . Machine Destruction 37 | . . . . 30 . 7 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Fabnet Peak Effective % 2 | . . . . . . . . . . . . 2 Robots Rewired 11 | . . . . 6 . . 1 . . . 4 . Allies Hacked 1 | . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Total Allies 34 | . . . 1 10 . . 1 18 . . 4 . Largest Group 18 | . . . 1 6 2 1 1 18 8 . 4 . Highest-Rated Group 434 | . . . 10 279 40 15 21 434 218 . 116 . Highest-Rated Ally 178 | . . . 10 178 25 15 21 35 31 . 32 . Initial Warlord ECA Mod 16 | . . . . . 14 14 16 16 16 16 16 14 Total Orders 6 | . . . . 6 . . . . . . . . STAY 3 | . . . . 3 . . . . . . . . FOLLOW 3 | . . . . 3 . . . . . . . . Ally Attacks 208 | . . . . 66 6 1 17 85 26 . 7 . Total Damage 5817 | . . . . 1523 97 31 276 3225 423 . 242 . Kills 32 | . . . . 20 . . 2 7 1 . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Active Infowar (turns) 7824 | . . 986 678 . 283 341 1138 27 777 507 1480 1607 Sensors 7824 | . . 986 678 . 283 341 1138 27 777 507 1480 1607 Robot Analysis Total 7 | . 2 . 3 . . . . . . . 2 . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Turns Passed 12717 | 44 718 1295 845 1873 289 627 1138 344 1050 849 1544 2101 Spaces Moved 8510 | 45 620 1160 518 1014 173 320 893 247 682 480 981 1377 Core 59 | 1 . . . . . . . . . . . 58 Treads 34 | . . . . . . . . . . . . 34 Legs 259 | . . . . . . . . . . . . 259 Wheels 7403 | 44 620 1160 518 1014 173 257 843 247 682 480 981 384 Hover 642 | . . . . . . . . . . . . 642 Flight 113 | . . . . . . 63 50 . . . . . Fastest Speed 34 | 50 80 90 86 120 120 34 34 105 97 97 105 50 Average Speed 107 | 79 85 95 115 124 125 112 103 118 108 102 117 104 Slowest Speed 252 | 80 90 110 140 195 135 160 120 120 130 145 235 252 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 85 61 45 99 18 46 23 91 20 68 99 31 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . . . . . . . . 3 . Known Exits Taken 5 | . . . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . 13 . . . . . . . . . . Spaces Dug 6 | . . . . . . . 1 . 1 . 1 3 Terrain Destroyed 706 | . 51 140 8 73 . 134 1 7 84 32 1 175 Melee 1 | . . . . . . . 1 . . . . . Projectile 102 | . . . 8 2 . 2 . 3 27 32 . 28 AOE 601 | . 51 140 . 71 . 131 . 4 57 . . 147 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Total 10826 | 50 723 1279 647 1423 216 474 1031 285 875 699 1344 1780 Wait 811 | . 13 28 18 115 4 21 31 17 88 79 279 118 Move 8498 | 44 619 1159 518 1013 172 319 891 246 681 479 980 1377 Hop 1 | . . . . . . . 1 . . . . . Pick Up 128 | . 16 8 16 13 5 5 24 2 10 18 5 6 Fast Attach 103 | 6 7 5 10 8 3 10 13 1 7 4 7 22 Attach 83 | . 2 3 10 4 2 16 4 . 11 9 1 21 Detach 21 | . 2 1 . . 1 1 3 . 1 1 . 11 Swap 108 | . 8 16 7 8 3 10 8 3 7 14 10 14 Drop 147 | . 11 12 4 4 5 20 11 7 9 17 25 22 Fire 750 | . 45 46 64 130 21 64 25 9 61 78 20 187 Melee 14 | . . . . . . . 14 . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 79 | . . . . 71 . 8 . . . . . . Rewire 80 | . . . . 57 . . 6 . . . 17 . Trap 1 | . . 1 . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 10) 627 | -10/Materials | Discovered new exit (range 11) 758 | -10/Materials | Discovered new exit (range 5) 763 | -10/Materials | Entered Subcaves 764 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 764 | -10/Subcaves | Approached by a straggling Scientist 765 | -10/Subcaves | Discovered new exit (range 10) 782 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 826 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 830 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 881 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 881 | -10/Subcaves | Learned location of Zion (-7) 881 | -10/Subcaves | Met a Zionite searching for "candidates" 931 | -10/Subcaves | Core integrity fell below 50% 1190 | -10/Subcaves | Discovered new exit (range 6) 1199 | -10/Subcaves | Learned location of 1 exit from Materials 1560 | -10/Subcaves | Disturbed a concealed Subdweller 1642 | -10/Subcaves | Learned Materials garrison access intel 1790 | -10/Subcaves | Core integrity fell below 20% 2058 | -10/Subcaves | Entered Materials 2058 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2059 | -8/Materials | Identified exit to Factory 2060 | -8/Materials | Loaded intel: 1 garrison access location 2198 | -8/Materials | Lost 7 parts (3n2u2w) 2769 | -8/Materials | Central database locked down 2783 | -8/Materials | Garrison activated, responded to threat 2789 | -8/Materials | Build established: Scavenger-Mutant 2877 | -8/Materials | Lost 5 parts (1p1n3u) 2903 | -8/Materials | Identified exit to Garrison 2903 | -8/Materials | Entered Garrison 2903 | -8/Garrison | Accompanied by 1 ally 3109 | -8/Garrison | Triggered checkpoint 3152 | -8/Garrison | Discovered new exit (range 3) 3155 | -8/Garrison | Identified exit to Materials 3203 | -8/Garrison | Triggered checkpoint 3409 | -8/Garrison | Garrison Relay disabled 3417 | -8/Garrison | Build established: Mutant 3519 | -8/Garrison | Learned Factory security intel 3544 | -8/Garrison | Triggered checkpoint 3550 | -8/Garrison | Triggered checkpoint 3605 | -8/Garrison | Triggered checkpoint 3623 | -8/Garrison | Garrison Relay disabled 3779 | -8/Garrison | Discovered exit to Factory (range 10) 3896 | -8/Garrison | Garrison Relay disabled 3946 | -8/Garrison | Rescued AZ-K3N 4219 | -8/Garrison | Discovered exit to Factory (range 9) 4243 | -8/Garrison | Garrison Relay disabled 4255 | -8/Garrison | Triggered checkpoint 4278 | -8/Garrison | Garrison Relay disabled 4390 | -8/Garrison | Rescued a captive Derelict 4392 | -8/Garrison | Rescued a captive Derelict 4429 | -8/Garrison | Discovered exit to Factory (range 5) 4452 | -8/Garrison | Phase Generator disabled 4515 | -8/Garrison | Garrison Relay disabled 4555 | -8/Garrison | Triggered checkpoint 4560 | -8/Garrison | Garrison Relay disabled 4776 | -8/Garrison | Entered Materials 4776 | -8/Materials | Accompanied by 2 allies 5059 | -8/Materials | Identified exit to Garrison 5065 | -8/Materials | Entered Garrison 5065 | -8/Garrison | Accompanied by 1 ally 5078 | -8/Garrison | Core integrity fell below 50% 5113 | -8/Garrison | Phase Generator disabled 5117 | -8/Garrison | Destroyed 8 combat bots 5124 | -8/Garrison | Lost 5 parts (1n4u) 5303 | -8/Garrison | Core integrity fell below 20% 5321 | -8/Garrison | System corruption reached 10% 5375 | -8/Garrison | Lost 7 parts (1p1n4u1w) 5435 | -8/Garrison | Garrison Relay disabled 5496 | -8/Garrison | Garrison Relay disabled 5688 | -8/Garrison | Discovered exit to Factory (range 10) 5692 | -8/Garrison | Entered Factory 5692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5836 | -7/Factory | Discovered new exit (range 5) 5840 | -7/Factory | Identified exit to Factory 5914 | -7/Factory | Identified exit to Storage 5914 | -7/Factory | Identified exit to Lower Caves 5980 | -7/Factory | Central database locked down 6003 | -7/Factory | Build established: Hacker-Mutant 6092 | -7/Factory | First assault squad dispatched 6712 | -7/Factory | Discovered exit to Factory (range 6) 6830 | -7/Factory | Sucked down chute 6830 | -7/Factory | Entered Waste 6849 | -7/Waste | Warlord forces began an assault 6858 | -7/Waste | Found Unknown Protection 6858 | -7/Waste | Identified Hvy. Reactive Plating 6929 | -7/Waste | Spotted C-40 Crusher 6929 | -7/Waste | Spotted C-40 Crusher 6930 | -7/Waste | Spotted C-40 Crusher 6930 | -7/Waste | Spotted C-40 Crusher 6941 | -7/Waste | Spotted C-40 Crusher 6943 | -7/Waste | Allies destroyed C-40 Crusher 6945 | -7/Waste | Allies destroyed C-40 Crusher 6950 | -7/Waste | Allies destroyed C-40 Crusher 6954 | -7/Waste | Allies destroyed C-40 Crusher 6958 | -7/Waste | Spotted C-40 Crusher 6961 | -7/Waste | Allies destroyed C-40 Crusher 6966 | -7/Waste | Destroyed C-40 Crusher 6977 | -7/Waste | Found Damper Plating 6993 | -7/Waste | Lost 9 allies 7091 | -7/Waste | Discovered new exit (range 16) 7155 | -7/Waste | Identified exit to Factory 7174 | -7/Waste | Entered Factory 7174 | -7/Factory | Accompanied by 8 allies 7469 | -7/Factory | Lost 3 parts (3n) 7479 | -7/Factory | Discovered exit to Factory (range 16) 7496 | -7/Factory | Lost 7 allies 7593 | -7/Factory | Discovered exit to Factory (range 11) 7946 | -7/Factory | Core integrity fell below 50% 8107 | -7/Factory | Discovered exit to Factory (range 15) 8119 | -7/Factory | Lost 3 parts (1p2n) 8176 | -7/Factory | Repaired Imp. Light Armor Plating 8224 | -7/Factory | Entered Storage 8319 | -7/Storage | Found Prototype Launcher 8319 | -7/Storage | Identified Rocket Array 8321 | -7/Storage | Found Rocket Array 8323 | -7/Storage | Found Rocket Array 8328 | -7/Storage | Found Rocket Array 8331 | -7/Storage | Found Rocket Array 8446 | -7/Storage | Garrison activated, responded to threat 8502 | -7/Storage | Lost 3 parts (1p1n1w) 8708 | -7/Storage | Found Prototype Launcher 8770 | -7/Storage | System corruption reached 10% 8876 | -7/Storage | Build established: Scavenger-Mutant 8915 | -7/Storage | Identified exit to Recycling 9004 | -7/Storage | Core integrity fell below 20% 9068 | -7/Storage | Used back door to open Recycling access 9073 | -7/Storage | Entered Recycling 9327 | -7/Recycling | Lost 3 allies 9778 | -7/Recycling | Discovered new exit (range 16) 9846 | -7/Recycling | Entered Scraplab 9852 | -7/Recycling | Found Prototype Device 9852 | -7/Recycling | Identified Scrap Engine 10129 | -7/Recycling | Build established: Mutant 10516 | -7/Recycling | Identified exit to Factory 10582 | -7/Recycling | Build established: Construct 10617 | -7/Recycling | Entered Factory 10617 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 11333 | -5/Factory | Identified Gui. Missile Launcher 11355 | -5/Factory | Lost 3 parts (1p2w) 11625 | -5/Factory | Build established: Mutant 11698 | -5/Factory | Discovered new exit (range 15) 11721 | -5/Factory | Identified exit to Factory 11975 | -5/Factory | Lost 4 parts (1n1u2w) 12508 | -5/Factory | Build established: Hacker-Mutant 12633 | -5/Factory | Core integrity fell below 50% 12667 | -5/Factory | Core integrity fell below 20% 12685 | -5/Factory | Lost 11 parts (1p4n4u2w) 12717 | -5/Factory | First assault squad dispatched 12718 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 12662_ U-05 Engineer lays Concrete. 12663_ U-05 Engineer builds a Wall. 12663_ Critical hit (Burn: +50). 12664_ Penetrated by Slug. 12666_ The unstable cave ceiling collapses. 12666_ Slug penetrates G-50 Soldier. 12675_ K-01 Serf cleans the Pressure Siphon. 12676_ Triggered Blade Trap. 12676_ Massive razor-sharp blades shoot up from within the floor. 12676_ System Shield severed. 12676_ Adv. Hacking Suite severed. 12684_ Acquired Gyrokinetic Inverter. 12694_ Acquired Neutrino Core. 12699_ Acquired Gatling Laser+. 12707_ Penetrated by Slug. 12715_ Slug penetrates Wall. 12717_ ALERT: Unidentified disturbance in Zone 4P, multiple assault carriers dispatched. 12718_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """" ## """ ""#??????????????????? | | !!! ^"""" # """ T"#??????????????????? | | ! !!! """" + """ ""#??????????????????? | | ! !! # ""#??????????????????? | | !" # #??????????????????? | | " # #??????????????????? | | "" #+######### #####/###########????????????? | | " #???# #???# # """ """ #????????????? | | #???# #???# # """ """ #????????????? | | ##??# ##### # """ """ #????????????? | | # #??# # #????????????? | | # #??# + #????????????? | | # [ #??# # #????????????? | | # #?##+###+######Y# #????????????? | | # #?# #?# # #????????????? | | # ##?# * #?# ###########????????????? | | # #??# ! #?# #??????????????????????? | | ### ## ###??# #?# #??????????????????????? | | ??######????# """"""" #?# #??????????????????????? | | ????????????# """"""" #?# #??????????????????????? | | ????????????# """"""" #?# #??????????????????????? | | ????????????# """"""" #?# #??????????????????????? | | ????????????#######??##?# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????## #??????????????????????? | | ???????????????????????#;@#??????????????????????? | | ???????????????????????##Y#??????????????????????? | | ?????????????[?????????? ?????????????????????? | | ???????????????????????? #????????????????????? | | ??????????????????????? +????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????### ###????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????!??? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: KI 40 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 28 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Recycling | Hacked O-24 Administrator | -7/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 23% | -7/Factory Studied --------- Com. Wheel | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Wheel | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Hvy. Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Oppo Buddy Challenges ------------ None Game ------ Seed TiamatBraceBoregun Manual? 0 Play Time 02:22:18 Cumulative 300.1 hours Start 2025.12.16 @ 16:37:03 End 2025.12.16 @ 20:09:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/0/0/1 Lore% 73 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99477eb9-868d-4851-b4e3-7220f41e008d