Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 09:27:19 Player: OG DANIEL Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2337) 2337 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5020 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Titanium Leg Large Storage Unit Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Advanced Targeting Computer Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Laser Light Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Large Storage Unit Weapon Cycler EM Shotgun Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 92 | 7 3 29 23 30 Power 14 | 2 . 3 5 4 Engine 10 | 2 . 2 3 3 Core 4 | . . 1 2 1 Reactor . | . . . . . Propulsion 40 | 2 2 13 12 11 Treads 20 | . 2 6 11 1 Leg 19 | 2 . 6 1 10 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 5 2 4 Device 2 | . . . 1 1 Storage 5 | 1 1 1 1 1 Processor 3 | . . 3 . . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 25 | 2 . 8 4 11 Energy Gun 7 | . . 3 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 17 | 2 . 5 3 7 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . . 2 System Corruption 5 | . . . . 5 Parts Lost 44 | . . 4 8 32 Power 8 | . . 1 2 5 Propulsion 19 | . . 3 4 12 Utility 5 | . . . . 5 Weapon 12 | . . . 2 10 Highest Loss Streak 12 | . . 2 6 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 85 92 95 74 Engine 7 | . 14 3 12 5 Core 3 | . . 5 4 2 Treads 22 | . . 29 31 13 Leg 11 | . 28 12 2 13 Device 2 | . . . 8 1 Storage 9 | . 14 11 9 8 Processor 7 | . . 8 9 6 Protection 2 | . . . . 5 Energy Gun 7 | . . 8 8 5 Ballistic Gun 11 | . 28 12 8 8 Peak Build Rating 31 | 6 7 16 22 31 Average Rating 16 | 4 6 12 18 22 On Entrance 9 | . 6 6 15 19 Naked Turns . | . . . . . Heaviest Build 59 | 13 18 33 38 59 Greatest Support 80 | 20 40 60 80 57 Greatest Overweight (x) 9 | . . 3 . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 14 | 6 8 14 15 15 Most Carried 15 | 6 9 15 15 13 Average Carried 10 | 3 7 11 12 9 Final Capacity 15 | 8 10 15 15 15 Final Carried 13 | 6 9 13 9 3 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1637 | 243 97 495 371 431 Remotely . | . . . . . Salvage Created 3201 | . 221 958 928 1094 Parts 185 | . 11 61 59 54 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | . 2 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 2 18 20 15 Guns 55 | . 2 18 20 15 Classes Destroyed 11 | . 3 4 1 3 Worker 8 | . . 1 1 6 Builder 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 6 | . 1 1 . 4 Watcher 3 | . . 2 1 . Swarmer 9 | . . 2 6 1 Grunt 29 | . 2 9 9 9 Brawler 1 | . . . 1 . Sentry 12 | . . 7 4 1 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 13 | . 4 5 9 13 Combat Bots Only 9 | . 2 5 9 4 Max Kills in Single Turn 6 | . 1 2 1 6 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 680 | . 10 158 135 377 Missed 209 | . 1 45 31 132 Damage Taken 6270 | . 96 1299 1376 3499 Core 1029 | . 22 93 202 712 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 91 76 63 . Volleys Fired 236 | . 18 76 66 76 Largest 2 | . 2 2 2 2 Hottest 100 | . 40 88 92 100 Shots Fired 435 | . 36 136 126 137 Gun 435 | . 36 136 126 137 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 281 | . 36 91 62 92 Thermal 137 | . . 45 64 28 Explosive . | . . . . . Electromagnetic 17 | . . . . 17 Robot Hit Streak 23 | . 7 17 21 23 Robot Miss Streak 3 | . 3 3 2 3 Penetration Max 1 | . . . . 1 Secondary Targets 11 | . . . 6 5 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 311 | . 26 88 104 93 Core Hits 150 | . 10 39 44 57 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 12 | . . 2 7 3 Burn 9 | . . 1 7 1 Destroy 2 | . . 1 . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5530 | 2 268 1277 1666 2317 Guns 4894 | . 268 1258 1661 1707 Cannons . | . . . . . Explosions 580 | . . . . 580 Melee . | . . . . . Ramming 56 | 2 . 19 5 30 Kinetic 2976 | . 268 775 712 1221 Thermal 1813 | . . 483 949 381 Explosive 580 | . . . . 580 Electromagnetic 105 | . . . . 105 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . 2 . 17 Average Corruption 6 | . . 2 . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 82 | . . . . 82 Projectiles . | . . . . . Explosions 82 | . . . . 82 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 106 | . . . . 106 Shots 1 | . . . . 1 Rammed 12 | . . 5 3 4 Targets Rammed 20 | 1 . 7 3 9 Kicked 8 | 1 . 2 . 5 Crushed . | . . . . . Highest Temperature 496 | . 6 171 84 496 Average Temperature 81 | . 6 44 17 155 Received Heat Transfer 2070 | . 54 453 585 978 Effects 11 | . . . . 11 Shutdowns 3 | . . . . 3 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 3 5 2 Heat Transferred 4716 | . . 1238 2664 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 483 | . 67 268 483 386 Initial 151 | . . 27 113 151 Average 162 | . 17 136 267 156 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 61 | 100 100 80 25 56 Level 1 37 | . . 19 68 43 Level 2 1 | . . . 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 3 1 4 Investigation 1 | . . 1 . . Extermination 2 | . . . . 2 Reinforcement 5 | . . 2 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 5 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 4 35 35 31 Peak Tracking Total 11 | . 4 5 11 7 Tactical Retreats 7 | . . 3 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . . 6 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3564 | 71 246 1192 838 1217 Spaces Moved 1589 | 48 148 515 347 531 Core 10 | 4 . . . 6 Treads 1150 | . 4 488 347 311 Legs 429 | 44 144 27 . 214 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 122 Average Speed 161 | 114 121 166 160 172 Slowest Speed 500 | 120 160 330 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 26 48 38 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . . 25 Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . . . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2136 | 60 182 713 504 677 Wait 134 | . 11 63 44 16 Move 1585 | 47 147 514 346 531 Hop . | . . . . . Pick Up 28 | 5 2 4 6 11 Fast Attach 31 | 6 1 9 5 10 Attach 28 | . . 5 7 16 Detach 11 | . 1 7 2 1 Swap 33 | 1 2 15 11 4 Drop 30 | . . 13 14 3 Fire 236 | . 18 76 66 76 Melee . | . . . . . Ram 3 | . . . . 3 Kick 8 | 1 . 2 . 5 Crush 9 | . . 5 3 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x2 813 | -9/Materials | Discovered new exit (range 14) 1102 | -9/Materials | Build established: Scavenger-Mutant 1486 | -9/Materials | Discovered new exit (range 16) 1510 | -9/Materials | Entered another Materials area 1510 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2104 | -8/Materials | Lost 6 parts (2p3n1w) 2111 | -8/Materials | Destroyed 9 combat bots 2303 | -8/Materials | Discovered new exit (range 16) 2348 | -8/Materials | Entered Factory 2348 | -7/Factory | Evolved 2 slots: Utility x2 2586 | -7/Factory | Lost 3 parts (2p1n) 3107 | -7/Factory | Lost 7 parts (1p4n2w) 3255 | -7/Factory | Lost 7 parts (1p2n3u1w) 3414 | -7/Factory | System corruption reached 10% 3533 | -7/Factory | Core integrity fell below 50% 3555 | -7/Factory | Core integrity fell below 20% 3565 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03535_ Kicked S-27 Virus. 03538_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 03538_ K-01 Serf collects debris. 03539_ Kicked S-27 Virus. 03540_ Carbon-fiber Leg destroyed. 03541_ Slammed into S-27 Virus. 03543_ Adv. Targeting Computer destroyed. 03544_ K-01 Serf collects debris. 03546_ Slammed into S-27 Virus. 03550_ System corrupted: Heat flow error (+188). 03550_ W-25 Informer sends out distress signal. 03550_ Slammed into S-27 Virus. 03553_ Ion Cannon destroyed. 03556_ S-27 Virus destroyed. 03557_ R-06 Scavenger collects Lgt. Nuclear Core. 03559_ K-01 Serf cleans the Subcomponent Replicator. 03564_ R-06 Scavenger collects VTOL Module. 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