Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 23:57:55 Player: Trollpotato Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (99) 495 Value Destroyed (2475) 2475 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 4891 Bonus ------- High Alert Combat Kills 261 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 94/290 System Corruption 0% Temperature Cool (9) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Disposable Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Transport Network Coupler Hacking Suite System Shield Authchip [Device] Authchip [Processor] Improved EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Cannon Grenade Launcher Rocket Launcher Plasma Cutter Blade Saw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Utility Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Disposable Heat Sink High-capacity Storage Unit High-capacity Matter Pod Transport Network Coupler Hacking Suite System Shield Authchip [Device] Authchip [Processor] Improved EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Improved EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Grenade Launcher Rocket Launcher Plasma Cutter Blade Saw [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Blade Saw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 79 | 7 10 38 24 Power 12 | 1 2 4 5 Engine 12 | 1 2 4 5 Core . | . . . . Reactor . | . . . . Propulsion 24 | 2 3 13 6 Treads 4 | . . 3 1 Leg . | . . . . Wheel 20 | 2 3 10 5 Hover . | . . . . Flight . | . . . . Utility 22 | 2 4 10 6 Device 11 | 1 1 8 1 Storage 3 | 1 2 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 21 | 2 1 11 7 Energy Gun 11 | 1 1 7 2 Energy Cannon 4 | . . . 4 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 31 | . 3 10 18 Power 6 | . . 2 4 Propulsion 11 | . 2 4 5 Utility 8 | . 1 2 5 Weapon 6 | . . 2 4 Highest Loss Streak 10 | . 1 3 10 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 96 91 Engine 11 | . 14 10 8 Wheel 21 | . 27 19 20 Device 14 | . 13 17 8 Storage 11 | . 14 11 9 Processor 8 | . . 11 13 Protection 3 | . . 3 11 Energy Gun 18 | . 24 18 11 Energy Cannon 1 | . . . 5 Ballistic Gun 1 | . 3 1 . Naked Turns . | . . . . Heaviest Build 63 | 12 51 62 63 Greatest Support 42 | 26 26 26 42 Greatest Overweight (x) 18 | . 3 17 18 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 15 20 20 Most Carried 20 | 8 20 20 20 Average Carried 17 | 5 14 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 20 20 16 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1361 | 264 110 810 177 Remotely 253 | 193 60 . . Salvage Created 3486 | 71 572 1779 1064 Parts 158 | 3 30 90 35 Haulers Intercepted 7 | . 1 4 2 Recyclers Shooed 5 | . . 4 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 63 | . 12 34 17 Melee 1 | . . . 1 Guns 51 | . 12 28 11 Cannons 8 | . . 3 5 AOE 3 | . . 3 . Classes Destroyed 12 | 1 5 3 3 Worker 4 | . . 3 1 Builder 1 | . . 1 . Tunneler 1 | . . . 1 Hauler 7 | . 1 4 2 Recycler 11 | 1 1 7 2 Operator 5 | . 2 2 1 Watcher 7 | . 2 5 . Swarmer 15 | . 3 12 . Grunt 31 | . 9 12 10 Brawler 1 | . . . 1 Sentry 15 | . . 10 5 Specialist 1 | . . . 1 Best Kill Streak 10 | 1 4 10 6 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 4 | 1 1 4 2 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3580 | . 347 1227 2006 Core 824 | . 40 220 564 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . . 50 Regen/Repaired (Parts) 117 | . . 117 . Core Remaining (%) 76 | 100 84 45 . Volleys Fired 227 | 2 46 103 76 Largest 2 | 2 2 2 2 Hottest 137 | 70 115 130 137 Shots Fired 445 | 4 92 205 144 Gun 376 | 4 92 184 96 Cannon 68 | . . 20 48 Launcher 1 | . . 1 . Special . | . . . . Kinetic 54 | 2 12 40 . Thermal 379 | 2 80 164 133 Explosive 1 | . . 1 . Electromagnetic 11 | . . . 11 Robot Hit Streak 21 | 4 16 15 21 Robot Miss Streak 10 | . 4 10 9 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 339 | 4 63 157 115 Core Hits 282 | 2 50 134 96 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 15 | . 5 7 3 Burn 12 | . 5 5 2 Smash 2 | . . 2 . Sever 1 | . . . 1 Melee Attacks 16 | . . 9 7 Impact 9 | . . 9 . Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks 7 | . . 7 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6149 | 40 819 3232 2058 Guns 4122 | 40 819 2038 1225 Cannons 1017 | . . 273 744 Explosions 230 | . . 230 . Melee 780 | . . 691 89 Ramming . | . . . . Kinetic 486 | 15 42 429 . Thermal 4377 | 25 777 1882 1693 Explosive 230 | . . 230 . Electromagnetic 276 | . . . 276 Impact 691 | . . 691 . Slashing 89 | . . . 89 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 314 | . . 314 . Projectiles 21 | . . 21 . Explosions . | . . . . Melee 293 | . . 293 . Knockbacks 4 | . . 4 . Impact 2 | . . 2 . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 331 | 40 331 237 68 Average Temperature 54 | 23 81 54 17 Received Heat Transfer 1494 | . 174 375 945 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 4 2 Impact Corruptions 7 | . . 7 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 12 | . 3 3 6 Heat Transferred 9082 | 74 2039 3876 3093 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 625 | 5 270 595 625 Initial 243 | . 3 51 243 Average 316 | 2 154 369 407 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 26 | 100 60 16 . Level 1 39 | . 39 34 59 Level 2 34 | . . 48 40 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 4 5 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 2 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 110 | . 26 52 32 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 8 | . 1 4 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 1 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 25 | . 6 15 4 Terminals 19 | . 6 10 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . . 2 . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 69 | . 13 46 10 Successful 45 | . 6 33 6 Failed 24 | . 7 13 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 59 | . 13 37 9 Terminals 52 | . 13 30 9 Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units 4 | . . 4 . Scanalyzers 4 | . . 4 . Garrison Access 1 | . . . 1 Terminal Hacks 10 | . 1 8 1 Prototype ID Bank 2 | . . 2 . Terminal Index 2 | . . 1 1 Repair Station Index 1 | . . 1 . Scanalyzer Index 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 8 . Scan Component 4 | . . 4 . Repair 4 | . . 4 . Recycling Unit Hacks 2 | . . 2 . Report Inventory 2 | . . 2 . Scanalyzer 4 | . . 4 . Insert Component 3 | . . 3 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 20 | . 5 11 4 Terminals 18 | . 5 9 4 Botnet 16 | . 5 8 3 Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Reject 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 20 | . 5 12 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 4 . Time 110 | . . 110 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3671 | 89 870 2055 657 Spaces Moved 2036 | 72 594 1109 261 Core 11 | 6 . 2 3 Treads 7 | . . . 7 Legs . | . . . . Wheels 2018 | 66 594 1107 251 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 101 Average Speed 115 | 89 105 120 124 Slowest Speed 950 | 100 125 900 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 5 82 90 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . 10 . Melee . | . . . . Projectile 2 | . . 2 . AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2879 | 90 754 1604 431 Wait 418 | . 69 298 51 Move 2033 | 71 593 1108 261 Hop . | . . . . Pick Up 63 | 10 23 22 8 Fast Attach 22 | 4 1 8 9 Attach 27 | 3 2 10 12 Detach 2 | . . 2 . Swap 30 | . 7 20 3 Drop 41 | . 13 24 4 Fire 227 | 2 46 103 76 Melee 16 | . . 9 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 9) 775 | -10/Materials | Discovered new exit (range 13) 822 | -10/Materials | Discovered new exit (range 9) 960 | -10/Materials | Identified exit to Materials 960 | -10/Materials | Entered another Materials area 960 | -9/Materials | Evolved 2 slots: Utility x2 1075 | -9/Materials | Repaired Sensor Array 1650 | -9/Materials | Discovered new exit (range 7) 1698 | -9/Materials | Identified exit to Mines 1705 | -9/Materials | Lost 3 parts (1p1u1w) 1774 | -9/Materials | Discovered exit to Mines (range 5) 1870 | -9/Materials | Repaired Sensor Array 1898 | -9/Materials | Repaired Com. Wheel 1931 | -9/Materials | Repaired Imp. Light Cannon 1945 | -9/Materials | Discovered new exit (range 14) 2039 | -9/Materials | Identified exit to Storage 2195 | -9/Materials | Build established: Scavenger-Mutant 2527 | -9/Materials | Build established: Mutant 2543 | -9/Materials | Core integrity fell below 50% 2611 | -9/Materials | Discovered new exit (range 11) 2636 | -9/Materials | Identified exit to Materials 2962 | -9/Materials | Discovered exit to Materials (range 10) 3015 | -9/Materials | Entered another Materials area 3015 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3270 | -8/Materials | Garrison activated, responded to threat 3360 | -8/Materials | Lost 7 parts (3n2u2w) 3373 | -8/Materials | Garrison activated, responded to threat 3645 | -8/Materials | Core integrity fell below 50% 3657 | -8/Materials | Core integrity fell below 20% 3672 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03636_ G-47 Trooper unfolds itself. 03638_ Imp. EM Pulse Cannon destroyed. 03641_ Utility Shielding destroyed. 03641_ Imp. Ion Engine destroyed. 03642_ Acquired 10 matter. 03644_ Penetrated by Slug. 03646_ X-62 Marksman Imp. Deuterium Engine severed. 03647_ Penetrated by Slug. 03647_ Wheel destroyed. 03648_ Adv. Beam Cannon destroyed. 03650_ Ion Engine destroyed. 03650_ Com. Wheel destroyed. 03653_ Acquired 10 matter. 03656_ Penetrated by Slug. 03656_ Imp. Targeting Computer destroyed. 03662_ Penetrated by Slug. 03662_ Cooling System destroyed. 03662_ X-62 Marksman destroyed. 03666_ Ion Engine destroyed. 03668_ Acquired Imp. Deuterium Engine. 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""" """ #??????????????????? | | ????????????# """ """ """ #??????????????????? | | ????????????# """ """ """ #####??????????????? | | ????????????# //#??????????????? | | ????????????# //#??????????????? | | ????????????# """ [ ]#??????????????? | | ????????????# """ ]#??????????????? | | ????????????# """ !!#??????????????? | | ????????????# [ !!#??????????????? | | ????????????# #####??????????????? | | ????????????# "T" #??????????????????? | | ????????????#= #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Authchip Count 3 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ReflectiveLatentClaymores Manual? 0 Play Time 01:49:50 Cumulative 54.5 hours Start 2022.04.14 @ 16:42:49 End 2022.04.14 @ 23:57:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed631cac-dcc0-4e75-bce8-fcb23ddd5562