Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 01:09:35 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (448) 448 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 3246 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Friendly Fire -116 Cogmind --------- Core Integrity 439/550 Matter 300/300 Energy 37/100 System Corruption 0% Temperature Cool (42) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Experimental Sensor Array Power Shielding Utility Shielding Hacking Suite > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (8) ---- Power Shielding Hardened Medium Armor Plating Datajack Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Flight Unit > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Power Shielding Utility Shielding Hacking Suite > --- WEAPON ----------- Heavy Laser Light Assault Rifle > --- INVENTORY -------- Power Shielding Hardened Medium Armor Plating Datajack Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Power Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 36 | 7 7 7 . 1 14 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 3 2 3 . 1 6 Treads 8 | . . 3 . 1 4 Leg . | . . . . . . Wheel 3 | 3 . . . . . Hover . | . . . . . . Flight 4 | . 2 . . . 2 Utility 9 | 1 3 . . . 5 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 6 | . 2 . . . 4 Artifact . | . . . . . . Weapon 9 | 2 1 3 . . 3 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 3 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 12 | . . 5 . . 7 Power 2 | . . 1 . . 1 Propulsion 6 | . . 2 . . 4 Utility . | . . . . . . Weapon 4 | . . 2 . . 2 Highest Loss Streak 5 | . . 5 . . 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 94 99 100 100 80 Engine 12 | . 14 14 14 14 4 Treads 20 | . . 27 28 28 4 Wheel 1 | . 6 . . . . Flight 5 | . 21 . . . 11 Device 1 | . . . . . 9 Storage 13 | . 14 14 14 14 9 Hackware 11 | . 2 14 14 14 9 Protection 3 | . 6 . . . 15 Ballistic Gun 25 | . 27 27 28 28 13 Peak Build Rating 22 | 6 9 11 12 12 22 Average Rating 11 | 4 6 10 11 11 20 On Entrance 8 | . 6 9 11 12 11 Naked Turns . | . . . . . . Heaviest Build 17 | 13 15 15 14 14 17 Greatest Support 40 | 26 20 40 40 40 40 Greatest Overweight (x) 3 | 1 3 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 8 8 8 7 8 Average Carried 6 | 3 6 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 7 6 4 Class Distribution -------------------- 87% | Mutant 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 742 | 226 144 183 . 12 177 Remotely . | . . . . . . Salvage Created 584 | 29 144 183 . 35 193 Parts 40 | 4 15 8 . 5 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 13 | . 4 4 . 2 3 Guns 13 | . 4 4 . 2 3 Classes Destroyed 6 | 1 4 1 . . . Tunneler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 5 | . 3 . . 2 . Grunt 7 | . 1 2 . . 4 Sentry 2 | . . 2 . . . Best Kill Streak 5 | 1 5 2 . 2 2 Combat Bots Only 2 | . 2 2 . 2 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 144 | . 31 42 . 21 50 Missed 31 | . 5 7 . 7 12 Damage Taken 1490 | . 219 523 . 114 634 Core 254 | . 68 49 . 26 111 Absorbed by Shields . | . . . . . . Redirected to Shielding 35 | . . . . . 35 Core Remaining (%) 71 | 100 . . . 42 . Volleys Fired 79 | 1 23 19 . 3 33 Largest 2 | 2 2 2 . 2 2 Hottest 123 | 40 40 50 . 43 123 Shots Fired 134 | 2 46 33 . 6 47 Gun 132 | 2 46 32 . 6 46 Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special 1 | . . . . . 1 Kinetic 126 | 2 46 32 . 6 40 Thermal 7 | . . . . . 7 Explosive 1 | . . 1 . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 1 4 12 . 2 8 Robot Miss Streak 4 | 1 4 2 . 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 87 | 1 25 26 . 3 32 Core Hits 35 | 1 10 10 . 2 12 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 3 | . 1 . . . 2 Destroy 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 953 | 10 282 303 . 47 311 Guns 927 | 10 282 278 . 47 310 Cannons . | . . . . . . Explosions 25 | . . 25 . . . Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 890 | 10 282 278 . 47 273 Thermal 37 | . . . . . 37 Explosive 25 | . . 25 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 17 | . . 17 . . . Shots 1 | . . 1 . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 73 | . 12 25 . 4 73 Average Temperature 14 | . 6 8 . 2 30 Received Heat Transfer 513 | . 18 234 . . 261 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 163 | 5 163 128 . 104 132 Initial 63 | . 3 63 . . 40 Average 57 | 1 117 32 . 79 86 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation 4 | . 2 . . . 2 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 8 4 . 4 10 Peak Tracking Total 4 | . 3 2 . 4 4 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 3 . 1 . 2 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 12 . 1 . 6 Successful 7 | . 4 . 1 . 2 Failed 12 | . 8 . . . 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 14 | . 11 . 1 . 2 Terminals 15 | . 12 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 1 . 1 Alert Level 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 Terminals 4 | . 3 . . . 1 Botnet 3 | . 2 . . . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events 5 | . 3 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 23 | . . . . 11 12 Total Damage 191 | . . . . 82 109 Kills 3 | . . . . 2 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2415 | 65 395 1231 342 68 314 Spaces Moved 1435 | 55 268 728 213 33 138 Core 1 | 1 . . . . . Treads 1031 | . . 726 213 33 59 Legs . | . . . . . . Wheels 86 | 54 32 . . . . Hover . | . . . . . . Flight 317 | . 236 2 . . 79 Fastest Speed 50 | 50 80 117 160 160 117 Average Speed 147 | 85 113 159 160 160 155 Slowest Speed 285 | 95 285 160 160 160 197 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 39 99 62 12 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 9 | . . 8 . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 8 | . . 8 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1605 | 67 319 765 215 45 194 Wait 17 | . 9 8 . . . Move 1430 | 54 267 727 212 32 138 Hop . | . . . . . . Pick Up 20 | 5 5 3 1 4 2 Fast Attach 12 | 6 3 1 . . 2 Attach 15 | . 1 4 . . 10 Detach 8 | . 2 . . . 6 Swap 9 | 1 3 2 . 1 2 Drop 14 | . 6 1 2 5 . Fire 79 | 1 23 19 . 3 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 461 | -10/Materials | Entered Mines 516 | -10/Mines | Lost 5 parts (1p2n2w) 624 | -10/Mines | Discovered new exit (range 5) 1042 | -10/Mines | Learned Materials trap positions 1294 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1298 | -10/Mines | Found Prototype Device 1348 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1348 | -10/Mines | Discovered new exit (range 5) 1574 | -10/Mines | Discovered new exit (range 3) 1692 | -10/Mines | Entered Exiles 1732 | -10/Exiles | Met 8R-AWN 1758 | -10/Exiles | Met EX-HEX 1806 | -10/Exiles | Met EX-BIN 1824 | -10/Exiles | Aligned with FarCom system 1825 | -10/Exiles | Given EX-Vault access code 1864 | -10/Exiles | Opened EX-Vault 1871 | -10/Exiles | Found 0b10 Alert Chip 1904 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1960 | -10/Exiles | Met EX-DEC 2021 | -10/Exiles | Discovered new exit (range 10) 2034 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2034 | -10/Exiles | Entered Mines 2041 | -9/Mines | Core integrity fell below 50% 2044 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2057 | -9/Mines | Discovered new exit (range 14) 2102 | -9/Mines | Entered Materials 2102 | -8/Materials | Accompanied by 3 allies 2102 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2103 | -8/Materials | Loaded intel: 16 trap records 2104 | -8/Materials | Identified Exp. Sensor Array 2290 | -8/Materials | Lost 3 allies 2326 | -8/Materials | Lost 4 parts (1p2n1w) 2416 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Carbon-fiber Leg. K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. Acquired 10 matter. K-01 Serf collects debris. Penetrated by Slug. Flight Unit destroyed. K-01 Serf collects debris. R-06 Scavenger inserts Particle Gun into recycling unit. Connecting with Recycling Unit... ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. Slug penetrates Wall. Penetrated by Slug. Critical hit (Destroy). Lgt. Treads destroyed. Slug penetrates Wall. Penetrated by Slug. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????######??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# """ ?????????????????????????? | | ?????????????????# "T" #########????????????????? | | ?????????????????# +^ #????????????????? | | ?????????????????# ! #h##### #????????????????? | | ?????????????????# # #???# #????????????????? | | ?????????????????######?# #???# #????????????????? | | ????????????????????????# #???# #????????????????? | | ????????????????????????#@#???# #????????????????? | | ????????????????????????# #???# #????????????????? | | ????????????????????????# #???# #????????????????? | | ????????????????????#####;##### ######?#?????????? | | ????????????????????# g + #???????? | | ????????????????????# g # #???????? | | ????????????????????# """ g #% #########???????? | | ????????????????????# """ # #????????????#??? | | ??????????Y?????????# """ " " / %+???????????# ??? | | ????????????????????# r"Y" # #???????????# ??? | | ????????????????????# """ # #???????????# #?? | | ????????????????????# # #???????????# #?? | | ???????????????#????######/#### #???????????# #?? | | ???????????????# ???????# #??# #???????????# #?? | | ???????????????# ?????# #??# #???????????# #?? | | ???????????????# ???# #?## ##???######?# #?? | | ???????????????# ## ###=% ##### ### ##? | | ???????????????# + %= #? | | ???????????????# # ? ] T ! #? | | ???????????????# ??# #### *##### ##/#+## | | ???????????????# ????# #??##+###???###### | | ???????????????# ??????# #?? ?????????# """ | | ???????????????#????????# ## ! ???????# """" | | ????????????????????????# ## #??????# """" | | ????????????????????????# ## """ #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicNuclearShifter Manual? 0 Play Time 00:17:02 Cumulative 43.5 hours Start 2025.02.15 @ 00:55:57 End 2025.02.15 @ 01:09:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e0e5970-e317-4924-98c7-427770abf624