Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 15:58:14 Player: Err. String Expected Got Nil Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (227) 1135 Value Destroyed (7030) 7030 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1153) 1153 TOTAL SCORE: 15978 Bonus ------- High Alert Combat Kills 153 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Particle Charger ECM Suite Heavy Gatling Laser Phase Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Thermal Defense Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Cooled Plasma Rifle Heavy Phase Cannon Power Sword > --- INVENTORY -------- Fission Core Cooled Aerolev Unit Combat Airjet Advanced Signal Interpreter Advanced Terrain Scanner Improved Particle Charger Weapon Cycler ECM Suite Improved Thermal Shield Hacking Suite Cooled Plasma Rifle Cooled Plasma Rifle Phase Cannon Heavy Battle Rifle Long-range Missile Launcher [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . . 1 Utility 6 | . . . 1 . . . 1 . . 1 . 2 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 154 | 7 11 8 14 3 . . 20 6 15 23 3 16 . . 1 4 23 Power 19 | 1 1 1 1 1 . . 1 1 4 2 1 . . . 1 . 4 Engine 11 | 1 1 . 1 1 . . 1 1 2 2 . . . . . . 1 Core 8 | . . 1 . . . . . . 2 . 1 . . . 1 . 3 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 43 | 2 1 2 7 1 . . 10 2 5 5 . 3 . . . 1 4 Treads 27 | 2 1 2 6 1 . . 9 1 5 . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 1 1 . 5 . 3 . . . 1 4 Flight . | . . . . . . . . . . . . . . . . . . Utility 49 | 2 4 . 3 1 . . 4 2 3 10 2 7 . . . 2 9 Device 25 | 1 3 . 1 1 . . 1 1 1 5 1 1 . . . 2 7 Storage 4 | 1 1 . 1 . . . . . . 1 . . . . . . . Processor 4 | . . . 1 . . . . . 1 1 . 1 . . . . . Hackware 9 | . . . . . . . . . . 3 . 5 . . . . 1 Protection 7 | . . . . . . . 3 1 1 . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 5 5 3 . . . 5 1 3 6 . 6 . . . 1 6 Energy Gun 17 | 1 3 2 2 . . . 2 1 . 2 . . . . . . 4 Energy Cannon 2 | . . . . . . . . . . . . 1 . . . . 1 Ballistic Gun 15 | 1 1 2 1 . . . 3 . 1 2 . 2 . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . Launcher 2 | . . 1 . . . . . . . . . 1 . . . . . Special Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 . . . 1 . . 4 . 2 . . . . 6 Corrupted Parts 5 | . . 5 . . . . . . . . . . . . . . . System Corruption 29 | . . 29 . . . . . . . . . . . . . . . Parts Lost 53 | . 1 6 . 4 . . 7 5 1 2 3 1 . 1 . 3 19 Power 9 | . . 1 . 1 . . 1 . 1 1 1 . . 1 . . 2 Propulsion 13 | . . 2 . 2 . . 1 1 . . . . . . . 1 6 Utility 16 | . . . . 1 . . 1 2 . 1 1 . . . . 2 8 Weapon 15 | . 1 3 . . . . 4 2 . . 1 1 . . . . 3 Highest Loss Streak 14 | . 1 2 . 3 . . 2 2 1 1 3 1 . 1 . 1 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 17 | 1 8 11 17 19 19 19 23 24 24 14 14 14 15 15 14 13 14 Power 1 | . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . . . Propulsion 4 | . 1 1 4 4 4 4 6 9 8 2 2 2 3 3 3 2 1 Utility 7 | . 2 4 5 7 7 7 7 9 12 7 6 6 7 7 7 5 6 Weapon 4 | 1 3 5 5 7 7 7 7 3 2 3 3 4 4 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 3 1 7 . . . 8 3 5 6 1 7 1 . . . 6 Power 5 | . 1 . 2 . . . . . . 1 . 1 . . . . . Propulsion 14 | . . . 5 . . . . 2 4 2 . 1 . . . . . Utility 9 | . . . . . . . 2 . . 2 1 1 1 . . . 2 Weapon 19 | . 2 1 . . . . 6 1 1 1 . 4 . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 100 99 97 98 100 100 99 99 99 96 98 99 100 100 100 94 96 Engine 6 | . 14 13 9 10 11 11 9 9 8 1 5 . . . . . . Core 2 | . . . 1 . . . . . . 5 1 6 6 6 6 6 4 Treads 18 | . 28 27 30 32 33 33 26 26 27 . . . . . . . . Hover 10 | . . . . . . . . . . 29 29 25 26 26 26 26 27 Device 10 | . 14 14 11 10 11 11 8 9 13 7 6 6 6 6 6 11 16 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 6 6 6 6 6 4 Processor 7 | . . . 9 11 11 11 9 9 9 7 7 6 6 6 6 6 5 Hackware 6 | . . . . . . . . . . 14 15 25 26 26 26 20 15 Protection 2 | . . . . . . . 8 9 4 . . . . . . . . Energy Gun 9 | . 13 24 9 11 11 11 7 14 18 5 6 3 . . . . 7 Ballistic Gun 10 | . 13 2 12 11 11 11 19 12 8 7 7 7 6 6 6 4 1 Slashing Weapon 1 | . . . . . . . . . . 5 6 4 6 5 6 5 3 Peak Build Rating 94 | 9 10 15 23 23 21 21 31 32 38 56 57 71 71 73 70 74 94 Average Rating 37 | 5 8 9 20 20 21 21 27 29 35 50 54 64 70 71 70 66 86 On Entrance 37 | . 9 8 15 23 21 21 21 31 31 36 56 54 71 71 67 70 67 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 30 32 95 94 93 93 103 106 103 99 42 42 42 44 42 42 52 Greatest Support 64 | 40 40 40 60 60 60 60 60 60 64 64 41 45 42 42 42 42 54 Greatest Overweight (x) 2 | . . 1 1 2 1 1 1 1 1 2 1 1 . 1 . . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 Average Capacity 19 | 7 10 15 21 25 25 25 25 25 25 15 15 15 15 15 15 15 14 Most Carried 25 | 3 13 14 24 22 19 19 25 25 25 25 15 15 15 15 14 15 15 Average Carried 17 | 2 8 11 17 19 19 19 23 24 24 14 14 14 14 14 14 13 14 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 5 Final Carried 25 | 3 13 10 22 19 19 19 25 25 25 15 15 15 15 15 14 15 5 Class Distribution -------------------- 30% | Hacker-Mutant 27% | Mutant 24% | Scavenger-Gunner 7% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Matter Collected 5909 | 248 446 82 469 110 . 8 1079 400 475 871 330 280 36 157 . 318 600 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8901 | 60 568 231 1081 291 . . 1976 628 1182 850 330 289 . 62 . 236 1117 Parts 484 | 5 33 9 78 18 . . 104 31 66 46 25 19 . 2 . 12 36 Haulers Intercepted 20 | . 2 . 3 . . . 4 . 6 2 . . . . . . 3 Recyclers Shooed 6 | 2 . . 1 1 . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . 3 1 . 17 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 162 | . 9 7 25 12 . . 36 16 21 9 5 3 . 1 . 5 13 Melee 4 | . . . . . . . . . . 2 1 . . . . . 1 Guns 143 | . 9 6 25 12 . . 33 10 19 7 4 3 . . . 4 11 Cannons 2 | . . . . . . . . . . . . . . 1 . 1 . AOE 12 | . . 1 . . . . 3 6 2 . . . . . . . . Classes Destroyed 17 | 1 5 1 5 . . . 3 2 . . . . . . . . . Worker 7 | . 1 . 2 . . . . . 1 3 . . . . . . . Builder 5 | . . . 1 . . . 3 . . . . 1 . . . . . Tunneler 4 | 3 . 1 . . . . . . . . . . . . . . . Hauler 20 | . 2 . 3 . . . 4 . 6 2 . . . . . . 3 Recycler 4 | . . . 1 . . . . . . 2 . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 8 | . 1 . 2 . . . 2 . 1 1 . 1 . . . . . Watcher 19 | . 3 . 3 . . . 5 . 3 2 1 2 . . . . . Swarmer 36 | . . . 11 8 . . 4 . 8 . . . . . . 2 3 Cutter 2 | . . . . . . . . 2 . . . . . . . . . Grunt 75 | . 9 4 9 4 . . 21 8 8 2 1 1 . . . 2 6 Brawler 5 | . . . . . . . 1 3 1 . . . . . . . . Duelist 3 | . . . . . . . 2 . . . . 1 . . . . . Sentry 23 | . . . 5 . . . 7 . 4 2 3 1 . . . 1 . Hunter 3 | . . . . . . . 1 . . 1 . . . 1 . . . Programmer 12 | . . . . . . . . 3 . 4 1 . . . . . 4 Assembled 3 | . . 3 . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 3 4 6 . . 6 5 4 2 3 2 . 1 . 2 4 Combat Bots Only 6 | . 3 2 4 6 . . 5 5 4 1 3 1 . 1 . 2 4 Max Kills in Single Turn 2 | 1 2 1 2 2 . . 2 2 2 1 1 1 . 1 . 1 1 Gunslinging 1 | . . . 1 1 . . 1 . . . . . . . . . . Exploded 2 | . . 1 . . . . 1 2 2 . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 1005 | . 77 41 74 84 . . 136 48 48 99 101 24 . 12 . 50 211 Missed 296 | . 23 11 16 14 . . 40 12 13 36 43 9 . 3 . 22 54 Hits 709 | . 54 30 58 70 . . 96 36 35 63 58 15 . 9 . 28 157 Melee 14 | . . 5 . . . . 6 1 . . . 2 . . . . . Projectile 695 | . 54 25 58 70 . . 90 35 35 63 58 13 . 9 . 28 157 AOE 2 | . . . . . . . . 2 . . . . . . . . . Critical Strikes 27 | . 1 1 3 . . . 7 2 2 1 . . . . . 1 9 Damage Taken 10344 | . 725 513 654 694 . . 1620 651 469 732 470 340 . 154 . 541 2781 Core 1792 | . 130 114 95 86 . . 133 13 45 59 41 34 . 23 . . 1019 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . 101 . . . . . . Ignored by Resistances 130 | . . . . . . . . . . . . . . . . . 130 Regen/Repaired (Parts) 691 | . . . . . . . 131 . 22 56 287 130 . . . . 65 Core Remaining (%) 66 | 100 . 2 . . . 54 . . 65 . 85 . . . . 93 . Volleys Fired 511 | 11 70 32 63 24 . . 100 32 57 29 12 13 6 2 . 20 40 Largest 3 | 2 2 2 2 2 . . 3 3 3 3 3 3 1 3 . 3 3 Hottest 183 | 70 100 100 90 84 . . 120 183 147 73 73 85 85 120 . 100 156 Shots Fired 1212 | 22 137 59 122 46 . . 298 77 166 68 35 31 6 6 . 38 101 Gun 1159 | 22 134 54 122 46 . . 294 71 165 58 35 27 . 4 . 30 97 Cannon 31 | . . . . . . . . . . 10 . 1 6 2 . 8 4 Launcher 10 | . . . . . . . 3 6 1 . . . . . . . . Special 12 | . 3 5 . . . . 1 . . . . 3 . . . . . Kinetic 675 | 11 102 3 78 24 . . 212 37 54 49 23 18 . 2 . 30 32 Thermal 485 | 11 35 17 44 22 . . 83 34 111 19 12 10 6 4 . 8 69 Explosive 10 | . . . . . . . 3 6 1 . . . . . . . . Electromagnetic 39 | . . 39 . . . . . . . . . . . . . . . Robot Hit Streak 28 | 5 20 7 13 20 . . 17 15 18 28 26 15 . 8 . 10 22 Robot Miss Streak 7 | 3 2 6 3 3 . . 4 3 7 1 1 3 . . . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets 23 | . 2 . 2 4 . . 8 1 4 . . . . . . . 2 Max Gunslinging Chain 2 | . 1 . 1 1 . . 2 1 1 . . . . . . . 1 Shots Hit Robots 879 | 15 107 34 78 36 . . 208 49 105 83 35 22 . 5 . 21 81 Core Hits 354 | 5 32 14 44 16 . . 84 25 44 25 13 9 . 2 . 13 28 Critical Kills 7 | . . 1 . . . . . 1 1 . 1 2 . . . 1 . Critical Parts Destroyed 4 | . . . . . . . 1 . . 1 . 1 . . . 1 . Critical Strikes 46 | . 2 2 5 2 . . 9 3 7 5 1 3 . . . 2 5 Burn 30 | . 2 . 5 2 . . 8 2 6 1 . . . . . . 4 Destroy 11 | . . 1 . . . . 1 1 1 1 1 3 . . . 2 . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . 3 . . . . . . 1 Melee Attacks 152 | . . . . . . . . . 4 87 17 13 4 . . 3 24 Impact . | . . . . . . . . . . . . . . . . . . Slashing 152 | . . . . . . . . . 4 87 17 13 4 . . 3 24 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . . 1 12 1 3 . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19167 | 155 1246 599 1407 619 . . 4245 1471 2345 2658 795 498 . 113 . 415 2601 Guns 14563 | 155 1218 450 1370 616 . . 3865 920 2015 991 578 237 . 53 . 352 1743 Cannons 191 | . . . . . . . . . . . . . . 60 . 63 68 Explosions 1266 | . . 137 . . . . 348 551 230 . . . . . . . . Melee 3035 | . . . . . . . . . 100 1667 217 261 . . . . 790 Ramming 112 | . 28 12 37 3 . . 32 . . . . . . . . . . Kinetic 7875 | 91 904 58 870 316 . . 2641 470 511 659 342 142 . 15 . 352 504 Thermal 6737 | 64 314 250 500 300 . . 1224 450 1504 332 236 95 . 98 . 63 1307 Explosive 1129 | . . . . . . . 348 551 230 . . . . . . . . Electromagnetic 279 | . . 279 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3035 | . . . . . . . . . 100 1667 217 261 . . . . 790 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . 29 1 1 1 1 . 2 2 2 2 . . . . . 5 Average Corruption 1 | . . 8 1 1 1 1 . 1 2 1 1 . . . . . 3 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 92 | . . 3 8 9 1 . . 1 29 21 2 . . . . . 18 Message Errors 20 | . . 1 2 2 . . . 1 5 6 . . . . . . 3 Matter Fused 22 | . . . . 4 . . . . 7 5 1 . . . . . 5 Heat Flow Errors 8 | . . . . . 1 . . . 5 . . . . . . . 2 Energy Discharges 15 | . . . 2 2 . . . . 3 4 1 . . . . . 3 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 11 | . . 1 . . . . . . 6 3 . . . . . . 1 Data Loss (major) 6 | . . 1 1 1 . . . . 2 1 . . . . . . . Misfires 5 | . . . 1 . . . . . 1 2 . . . . . . 1 Alerts 1 | . . . 1 . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 559 | . . . . . . . . 11 55 346 . 130 . . . . 17 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 66 | . . . . . . . . 11 55 . . . . . . . . Melee 493 | . . . . . . . . . . 346 . 130 . . . . 17 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . 36 . . . . . 45 17 . . . . . . . . Shots 3 | . . 1 . . . . . 1 1 . . . . . . . . Rammed 17 | . 4 1 3 2 . . 7 . . . . . . . . . . Targets Rammed 21 | . 4 2 5 2 . . 8 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 2 . . . 1 . . . . . . . . . . Highest Temperature 333 | 90 136 112 29 315 265 . 162 234 333 57 71 28 60 72 . 69 212 Average Temperature 56 | 29 37 32 14 182 142 . 42 77 75 22 30 13 31 40 . 31 70 Received Heat Transfer 3601 | . 426 238 222 204 . . 666 225 216 174 162 57 . . . 120 891 Effects 9 | . . . . 3 . . . 2 4 . . . . . . . . Interference 8 | . . . . 3 . . . 2 3 . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 34 | . 5 1 2 5 . . 2 4 6 1 . . . 4 . . 4 Heat Transferred 15184 | 185 1073 533 1443 703 . . 2849 888 3219 666 444 185 . 148 . 74 2774 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . 1 1 . . 2 2 1 1 . . . . . . 1 Low Security (%) 68 | 100 100 100 72 96 . 100 61 . 27 63 100 100 . . . . 99 Level 1 26 | . . . 27 3 . . 38 19 72 36 . . . . . . . Level 2 5 | . . . . . . . . 80 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 676 | 5 70 58 319 210 . . 423 676 388 284 131 64 . . . . 219 Initial 329 | . . . 6 120 . . . 276 329 163 119 32 . . . . . Average 154 | 1 14 13 163 84 . . 163 552 256 176 73 13 . . . . 39 Influence Increases 5934 | 15 276 148 809 280 . . 1224 450 670 916 252 277 . 30 . 115 472 Destroy 0b10 Robot/C 3180 | . 180 80 500 240 . . 720 320 420 180 100 60 . 20 . 100 260 Destroy 0b10 Robot/NC 340 | 15 35 5 65 . . . 70 . 55 50 5 20 . . . . 20 Destroy Leader 726 | . 50 10 122 40 . . 178 20 118 76 42 14 . 10 . . 46 Successful Hack 363 | . 8 . 27 . . . 34 14 16 188 38 38 . . . . . Disable Machine 180 | . . . . . . . 105 . 30 . 30 . . . . . 15 Destroy Structure 200 | . 3 8 5 . . . 27 51 16 47 7 10 . . . . 26 Partial Spotted 120 | . . . . . . . . . . 90 . 30 . . . . . Lose Combat Pursuer 825 | . . 45 90 . . . 90 45 15 285 30 105 . . . 15 105 Influence Decreases 5867 | 15 276 131 516 590 . . 798 200 985 1014 444 332 16 30 . 115 405 Entered New Map 1086 | . . . 11 190 . . . 150 347 198 144 39 7 . . . . Time Decay 4014 | 15 266 111 505 360 . . 591 . 628 646 270 283 9 30 . 85 215 Lost Part 470 | . 10 20 . 40 . . 60 50 10 20 30 10 . . . 30 190 Purge Threat 297 | . . . . . . . 147 . . 150 . . . . . . . Squads Dispatched 38 | . . . 2 . . . 7 . 5 13 2 4 . . . . 5 Investigation 12 | . . . 1 . . . 2 . . 5 . 2 . . . . 2 Extermination 9 | . . . . . . . . . . 5 1 2 . . . . 1 Reinforcement 12 | . . . 1 . . . 3 . 2 3 1 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 2 . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . 2 1 . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Distress Signals 16 | . 1 1 3 . . . 3 . 3 2 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 17 11 42 12 . . 51 16 31 40 8 14 . 6 . 14 30 Peak Tracking Total 9 | . 6 4 6 6 . . 6 7 5 7 4 4 . 9 . 6 8 Tactical Retreats 36 | . . 3 5 . . . 6 1 1 9 2 3 . . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Traps Triggered 17 | . . . . . . . 3 2 . 6 . 4 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Machines Disabled 12 | . . . . . . . 7 . 2 . 2 . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 . 1 . 1 . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Machines Accessed 80 | . 7 1 7 . 1 . 11 2 6 22 4 13 . . 3 . 3 Terminals 48 | . 6 . 7 . . . 8 2 4 13 2 6 . . . . . Fabricators 7 | . . . . . . . . . . 4 . 2 . . . . 1 Repair Stations 10 | . . . . . . . 2 . 1 1 2 3 . . . . 1 Recycling Units 6 | . 1 . . . . . . . 1 2 . 1 . . . . 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . . . . . Total Hacks 244 | . 20 1 27 . 1 . 32 3 15 65 11 39 . . 19 . 11 Successful 139 | . 10 1 14 . 1 . 14 1 7 37 8 20 . . 19 . 7 Failed 105 | . 10 . 13 . . . 18 2 8 28 3 19 . . . . 4 Catastrophic 9 | . 1 . . . . . 3 . . 4 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 104 | . 16 . 22 . . . 15 . 10 22 1 16 . . . . 2 Terminals 143 | . 17 . 27 . . . 25 3 9 40 4 18 . . . . . Fabricators 25 | . . . . . . . . . . 12 . 9 . . . . 4 Repair Stations 30 | . . . . . . . 5 . 3 2 7 9 . . . . 4 Recycling Units 18 | . 3 . . . . . . . 3 7 . 2 . . . . 3 Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . Garrison Access 5 | . . . . . . . 2 . . 2 . 1 . . . . . Terminal Hacks 48 | . 1 1 6 . 1 . 6 1 1 10 1 1 . . 19 . . Record 3 | . . . . . 1 . . . . . . . . . 2 . . Part Schematic 9 | . . . . . . . . . . 1 . . . . 8 . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 1 . . . . . 1 2 . . . . 3 . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . . . . . . Locate Traps 4 | . . . . . . . 2 . . 2 . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . . . 1 . . 2 . 1 . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . 7 . 5 . . . . 2 Network Status 3 | . . . . . . . . . . 1 . 1 . . . . 1 Load Schematic 6 | . . . . . . . . . . 3 . 2 . . . . 1 Build 5 | . . . . . . . . . . 3 . 2 . . . . . Repair Station Hacks 21 | . . . . . . . 3 . 2 2 6 5 . . . . 3 Scan Component 12 | . . . . . . . 2 . 1 1 3 3 . . . . 2 Repair 9 | . . . . . . . 1 . 1 1 3 2 . . . . 1 Recycling Unit Hacks 5 | . 1 . . . . . . . . 2 . 1 . . . . 1 Retrieve Components 5 | . 1 . . . . . . . . 2 . 1 . . . . 1 Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 2 . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 . 1 . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 45 | . 8 . 8 . . . 4 . 4 12 1 7 . . . . 1 Terminals 37 | . 7 . 8 . . . 4 . 3 9 1 5 . . . . . Botnet 11 | . 1 . 2 . . . 3 . . 3 . 2 . . . . . Operators 3 | . 1 . 1 . . . . . . 1 . . . . . . . Skim 23 | . 5 . 5 . . . 1 . 3 5 1 3 . . . . . Fabricators 2 | . . . . . . . . . . 1 . 1 . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . . 1 2 . 1 . . . . 1 Recyclers 6 | . 1 . . . . . . . 1 2 . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . . . . 1 . 1 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . Hacking Detections 64 | . 7 . 5 . . . 9 2 6 19 2 11 . . . . 3 Full Trace Events 10 | . . . 1 . . . 1 . . 4 . 2 . . . . 2 Feedback Events 3 | . . . 1 . . . . . . 1 . . . . . . 1 Corruption 2 | . . . 1 . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 2 . . . . 8 . . Parts Built 9 | . . . . . . . . . . 5 . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 287 | . . . . . . . . . . 145 . 142 . . . . . Total Part Build Rating 44 | . . . . . . . . . . 24 . 20 . . . . . Parts Repaired 9 | . . . . . . . 1 . 1 1 3 2 . . . . 1 Time 310 | . . . . . . . 32 . 38 30 125 60 . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 10 . . . . . . . . 9 . 7 . . . . 1 Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 3 . . . . . Non-combat 3 | . . . . . . . . . . . . 3 . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 3 . . . . . block_reporting 3 | . . . . . . . . . . . . 3 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Active Infowar (turns) 7264 | 10 1141 370 . . . . . . 314 2174 451 1332 194 215 41 361 661 Sensors 5386 | . . . . . . . . . . 2138 451 1325 194 215 41 361 661 Terrain 284 | 10 158 . . . . . . . . . . . . . . . 116 Structural 1667 | . 983 370 . . . . . . 314 . . . . . . . . Jamming 69 | . . . . . . . . . . 6 . 7 . . . . 56 ECM 164 | . . . . . . . . . . 30 . . . . . 28 106 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Turns Passed 16719 | 140 1255 540 1794 966 348 132 2409 968 2165 2356 584 1345 194 228 41 421 833 Spaces Moved 10787 | 61 614 242 683 370 146 56 802 348 809 2604 447 1696 312 347 75 436 739 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 4137 | 60 614 242 683 370 146 56 802 348 809 7 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 6649 | . . . . . . . . . . 2597 447 1696 312 347 75 436 739 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 240 240 240 240 240 230 38 54 54 54 54 54 54 47 Average Speed 114 | 158 160 160 208 240 240 240 240 240 232 48 55 54 54 55 54 54 52 Slowest Speed 320 | 160 160 240 240 320 240 240 240 240 240 230 119 115 54 119 54 54 114 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 95 58 64 94 54 25 74 38 68 59 46 35 57 65 68 67 20 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 8 | . 2 . 1 1 1 . . . . 2 . . . . 1 . . Known Exits Taken 12 | . . 1 1 . . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . 1 . . . . . . 2 2 . 1 . Spaces Dug 81 | . 3 . . . . . . . 2 43 7 9 4 . . 4 9 Terrain Destroyed 197 | . 3 8 . . . . 30 44 16 46 7 10 10 . . 11 12 Melee 75 | . . . . . . . . . 2 41 7 9 4 . . 3 9 Projectile 26 | . 3 . . . . . . . . 5 . 1 6 . . 8 3 AOE 96 | . . 8 . . . . 30 44 14 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Dat Pro Fac Total 13925 | 81 747 321 942 399 145 55 1076 428 977 3528 732 2080 325 376 75 577 1061 Wait 1825 | . 16 26 133 . . . 82 12 68 675 232 300 2 20 . 94 165 Move 10771 | 60 613 241 682 369 145 55 802 347 808 2603 446 1695 311 346 74 435 739 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 137 | 3 15 5 20 . . . 25 11 6 16 7 12 1 1 . 3 12 Fast Attach 70 | 7 1 . 7 1 . . 5 1 2 20 4 10 . . . . 12 Attach 59 | . 1 6 1 3 . . 9 5 1 12 3 3 . . 1 5 9 Detach 21 | . . . 4 . . . . . 1 9 1 . . . . 3 3 Swap 203 | . 18 7 9 . . . 21 9 17 43 6 18 . 6 . 14 35 Drop 151 | . 9 2 18 . . . 24 7 13 34 4 16 1 1 . . 22 Fire 511 | 11 70 32 63 24 . . 100 32 57 29 12 13 6 2 . 20 40 Melee 152 | . . . . . . . . . 4 87 17 13 4 . . 3 24 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 21 | . 4 2 5 2 . . 8 . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / *Ext) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 13) 653 | -10/Materials | Core integrity fell below 50% 787 | -10/Materials | Discovered new exit (range 6) 914 | -10/Materials | Discovered new exit (range 16) 1069 | -10/Materials | Discovered new exit (range 5) 1153 | -10/Materials | Discovered new exit (range 7) 1209 | -10/Materials | Identified exit to Subcaves 1242 | -10/Materials | Learned location of Storage (-7) 1274 | -10/Materials | Learned 4 Subcaves zone layouts 1277 | -10/Materials | Learned location of 1 exit from Storage 1289 | -10/Materials | Learned 2 Mines zone layouts 1310 | -10/Materials | Learned location of 2 exits from Mines 1396 | -10/Materials | Entered Mines 1397 | -10/Mines | Identified exit to Materials 1507 | -10/Mines | Learned 2 Materials zone layouts 1522 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1585 | -10/Mines | Excavation squad dispatched 1585 | -10/Mines | A large section of the Mines collapsed 1774 | -10/Mines | Core integrity fell below 20% 1931 | -10/Mines | System corruption reached 10% 1936 | -10/Mines | Entered Materials 1936 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1937 | -9/Materials | Identified exit to Mines 2420 | -9/Materials | Discovered new exit (range 15) 2652 | -9/Materials | Discovered exit to Mines (range 12) 2916 | -9/Materials | Build established: Scavenger-Mutant 3065 | -9/Materials | Discovered new exit (range 5) 3314 | -9/Materials | Build established: Mutant 3367 | -9/Materials | Learned 4 Materials zone layouts 3424 | -9/Materials | Identified exit to Materials 3471 | -9/Materials | Learned Recycling recycling unit intel 3534 | -9/Materials | Learned location of 1 exit from Recycling 3548 | -9/Materials | Learned 2 Materials zone layouts 3552 | -9/Materials | Learned location of Recycling (-7) 3565 | -9/Materials | Learned Storage trap positions 3619 | -9/Materials | Loaded intel: 2 repair station locations 3730 | -9/Materials | Entered Mines 3800 | -9/Mines | Lost 3 parts (1p1n1u) 3867 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4293 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4295 | -9/Mines | Discovered new exit (range 5) 4696 | -9/Mines | Entered Exiles 4754 | -9/Exiles | Met 8R-AWN 4795 | -9/Exiles | Met EX-HEX 4886 | -9/Exiles | Met EX-DEC 4934 | -9/Exiles | Learned location of Zion (-7) 5020 | -9/Exiles | Discovered new exit (range 12) 5044 | -9/Exiles | Entered Mines 5176 | -8/Mines | Entered Materials 5176 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5177 | -8/Materials | Identified exit to Factory 5496 | -8/Materials | Build established: Scavenger-Gunner 6610 | -8/Materials | Garrison activated, responded to threat 7091 | -8/Materials | Repaired Hrd. Light Armor Plating 7514 | -8/Materials | Garrison activated, responded to threat 7585 | -8/Materials | Identified exit to Garrison 7585 | -8/Materials | Entered Garrison 7586 | -8/Garrison | Identified exit to Materials 7605 | -8/Garrison | Discovered exit to Materials (range 96) 7605 | -8/Garrison | Discovered exit to Materials (range 70) 7605 | -8/Garrison | Discovered exit to Materials (range 58) 7731 | -8/Garrison | Triggered checkpoint 7950 | -8/Garrison | Installed Relay Interface Framework 7995 | -8/Garrison | Triggered checkpoint 8553 | -8/Garrison | Entered Materials 8894 | -8/Materials | Repaired Missile Launcher 9337 | -8/Materials | Build established: Gunner 9842 | -8/Materials | Garrison activated, responded to threat 10329 | -8/Materials | Discovered exit to Factory (range 15) 10718 | -8/Materials | Entered Factory 10718 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11038 | -7/Factory | Build established: Hacker-Mutant 11342 | -7/Factory | Identified exit to Storage 11342 | -7/Factory | Identified exit to Factory 11390 | -7/Factory | Loaded intel: 4 scanalyzer locations 11427 | -7/Factory | Learned location of Upper Caves (-5) 11454 | -7/Factory | Learned location of 1 exit from Hub_04(d) 11476 | -7/Factory | Learned Extension security intel 11494 | -7/Factory | Identified exit to Lower Caves 11508 | -7/Factory | Repaired Aerolev Unit 11523 | -7/Factory | Learned location of Warlord (-4) 11631 | -7/Factory | Fabricated Cmb. Airjet (x2) 11749 | -7/Factory | Discovered exit to Lower Caves (range 8) 12108 | -7/Factory | Fabricated Imp. Airjet? 12639 | -7/Factory | Fabricated Cmb. Airjet? 12938 | -7/Factory | Discovered exit to Factory (range 15) 12994 | -7/Factory | Discovered exit to Factory (range 5) 13074 | -7/Factory | Entered Storage 13075 | -7/Storage | Identified exit to Recycling 13076 | -7/Storage | Loaded intel: 19 trap records 13110 | -7/Storage | Repaired Enh. Autogun 13136 | -7/Storage | Repaired Cmb. Airjet 13480 | -7/Storage | Discovered exit to Factory (range 10) 13563 | -7/Storage | Lost 3 parts (1p1u1w) 13625 | -7/Storage | Repaired Cld. Pulse Rifle 13658 | -7/Storage | Entered Factory 13658 | -6/Factory | Evolved 2 slots: Utility x2 13742 | -6/Factory | Repaired Imp. Airjet 14049 | -6/Factory | Fabricated Cmb. Airjet? 14188 | -6/Factory | Discovered new exit (range 14) 14194 | -6/Factory | Identified exit to Lower Caves 14245 | -6/Factory | Found Prototype Launcher 14245 | -6/Factory | Identified Scatter Rocket Array 14278 | -6/Factory | Fabricated Cmb. Airjet? 14659 | -6/Factory | Discovered exit to Lower Caves (range 3) 14857 | -6/Factory | Repaired Hyp. Gauss Rifle 14930 | -6/Factory | Cargo convoy interrupted 15003 | -6/Factory | Entered Lower Caves 15014 | -6/Lower Caves | Encountered a Warlord checkpoint 15091 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 15185 | -6/Lower Caves | Learned 4 Factory zone layouts 15195 | -6/Lower Caves | Discovered new exit (range 5) 15196 | -6/Lower Caves | Identified exit to Lower Caves 15197 | -6/Lower Caves | Entered another Lower Caves area 15404 | -6/Lower Caves | Learned Factory stockpile data 15418 | -6/Lower Caves | Discovered new exit (range 14) 15424 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15424 | -6/Lower Caves | Identified exit to Data Miner 15425 | -6/Lower Caves | Entered Data Miner 15426 | -6/Data Miner | Discovered new exit (range 6) 15437 | -6/Data Miner | Met Data Miner 15446 | -6/Data Miner | Learned location of Section 7 (-2) 15446 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15454 | -6/Data Miner | Received God Mode back door access code from Data Miner 15466 | -6/Data Miner | Identified exit to Proximity Caves 15466 | -6/Data Miner | Entered Proximity Caves 15467 | -5/Proximity Caves | Identified exit to Factory 15473 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15887 | -5/Proximity Caves | Entered Factory 15887 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15888 | -5/Factory | Identified exit to Upper Caves 16192 | -5/Factory | Discovered new exit (range 15) 16200 | -5/Factory | Identified exit to Extension 16332 | -5/Factory | Repaired Cmb. Airjet 16600 | -5/Factory | Hacking Suite fried by hacking feedback 16640 | -5/Factory | Lost 3 parts (1p1n1u) 16691 | -5/Factory | Core integrity fell below 50% 16714 | -5/Factory | Core integrity fell below 20% 16720 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16682_ Cmb. Airjet destroyed. 16684_ R-10 Processor inserts Med. Treads into recycling unit. 16694_ Exp. Heat Sink destroyed. 16698_ Transmission Jammer destroyed. 16699_ Imp. Hacking Suite destroyed. 16700_ Critical hit (Destroy). 16700_ Cld. Aerolev Unit destroyed. 16702_ Cld. Plasma Rifle destroyed. 16705_ Imp. Thermal Shield destroyed. 16708_ Critical hit (Burn: +37). 16710_ System corrupted: Component data lost. 16710_ S-27 Virus destroyed. 16712_ Lrg. Storage Unit destroyed. 16713_ R-10 Processor collects Cld. Plasma Rifle. 16715_ R-10 Processor collects Imp. Remote Datajack. 16718_ U-05 Engineer builds a Door. 16718_ R-10 Processor collects Weapon Cycler. Map ----- +----------------------------------------------------+ | ??????????# + % | | ??????????# # | | ??????????# #! | | ??????????# # ###################+# | | ??????????# #^ ^^#??????#### | | ??????????# # #???????#?# | | ??????????# # #?????????# | | ??????????############## #??????#### " "" | | ???????????????????????# #??????? / ! ! "R"" | | ???????????????????????# #?????????# ! ! """ | | ???????????????????????# #?????????# [!! | | ???????????????????????# ############### | | ??????????????????????## # #?# | | #???# "" ""??????????# + #?# | | ????# ?????#????# # #?# | | ????# ??????????# # #??# | | #########+###??????????# # #??# | | #???????????# # #### | | ######## #???????????# # + | | #??????# #??????????## + # | | #??????# ##??????????# ########### | | #??????# ?????????? R | | ######## ????????? #?######## R | | + ???????? %u ?#???????# | | ###### ???????######g#######???## #######"#+ | | ###### ???????# !]@%g[ ###### ## | | # # ???????# =g*s g/ ## | | #" # ??????# R""" "" ######### ! | | #T + ??? ???# """""" #???????# ! | | #" # ###???#???# """""" ##??????# """" | | # # #?????????# """""" #???????# """" | | # # #?????????# #???????# """" | | ######+##+###???????# """""" #???????# """" | | ????# ???????#""" ??"""" #???????# ???"" | | ????# ""T""???????#"Y ???""" #????#??#?????" | | ????# """""???????#"""?????"" #?????????????" | | ????# ????????? ?????? #????????????? | | ????#########?????????????????###???????????????## | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Resistance: TH 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 36 Item Schematics ----------------- Cmb. Airjet | -7/Factory | Hacked Imp. Airjet | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Imp. Airjet | x1 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Repaired ---------- Hrd. Light Armor Plating | 27% | -8/Materials Missile Launcher | 70% | -8/Materials Aerolev Unit | 30% | -7/Factory Enh. Autogun | 21% | -7/Storage Cmb. Airjet | 67% | -7/Storage Cld. Pulse Rifle | 1% | -7/Storage Imp. Airjet | 42% | -6/Factory Hyp. Gauss Rifle | 44% | -6/Factory Cmb. Airjet | 50% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorSniperSubcomponent Manual? 0 Play Time 02:43:54 Cumulative 133.4 hours Start 2025.07.20 @ 13:02:54 End 2025.07.20 @ 15:58:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 45 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aad6e44d-3d60-4694-b782-57e8d5d6a7a1