Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 16:45:38 Player: Scringis Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (174) 870 Value Destroyed (6033) 6033 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 11915 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 93 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 27/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Linear Gravjet > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Linear Gravjet Peak State ------------ > --- POWER ------------ Light Nuclear Core Hybrid Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Minigun Gauss Rifle Flak Gun > --- INVENTORY -------- Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Transmission Jammer Reaction Control System Layered Light Armor Plating Improved Shield Generator Hacking Suite System Restoration Module Advanced Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Launcher Guidance Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . 1 1 1 . 1 . . Utility 3 | . . . . 1 . 1 . 1 . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 110 | 6 . 26 . 23 27 12 . 3 . 13 Power 16 | 1 . 4 . 3 6 1 . . . 1 Engine 8 | 1 . 2 . 2 2 1 . . . . Core 8 | . . 2 . 1 4 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . 6 . 7 9 1 . 1 . 4 Treads 11 | 2 . 5 . 4 . . . . . . Leg 13 | . . . . 3 8 1 . . . 1 Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight 3 | . . 1 . . 1 . . 1 . . Utility 24 | 1 . 5 . 5 4 5 . 1 . 3 Device 11 | . . 2 . 1 2 4 . . . 2 Storage 6 | 1 . 2 . 1 . 1 . . . 1 Processor 1 | . . . . . . . . 1 . . Hackware 3 | . . 1 . 1 1 . . . . . Protection 3 | . . . . 2 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 40 | 2 . 11 . 8 8 5 . 1 . 5 Energy Gun 9 | . . 1 . 3 2 1 . . . 2 Energy Cannon 2 | . . 1 . . . . . . . 1 Ballistic Gun 24 | 2 . 8 . 4 5 2 . 1 . 2 Ballistic Cannon 2 | . . 1 . . 1 . . . . . Launcher 3 | . . . . 1 . 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . 5 . 5 2 . . . . . Parts Lost 54 | . . 6 . 10 17 13 . . . 8 Power 11 | . . 1 . 1 6 2 . . . 1 Propulsion 18 | . . 1 . 5 5 3 . . . 4 Utility 6 | . . 1 . 1 1 3 . . . . Weapon 19 | . . 3 . 3 5 5 . . . 3 Highest Loss Streak 7 | . . 2 . 3 3 7 . . . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 2 2 8 10 14 16 15 4 4 5 3 Power 1 | . 1 . 1 . 1 1 . . . . Propulsion . | . . 1 2 1 . . 1 . . . Utility 6 | . . 4 5 5 10 10 3 3 3 1 Weapon 3 | 1 1 2 2 6 4 3 . 1 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . . . . 3 2 12 . 1 . . Power 2 | . . . . . . 2 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 12 | . . . . 1 1 9 . 1 . . Weapon 3 | . . . . 2 . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 97 100 97 95 59 . 6 11 13 Engine 4 | . 14 3 . 7 4 9 . . . . Core 5 | . . 7 11 1 7 . . . . . Treads 11 | . 28 21 22 25 . . . . . . Leg 11 | . . . . . 29 13 . . . . Device 8 | . . 9 11 9 7 15 . . . 1 Storage 8 | . 14 11 11 9 7 4 . . . . Hackware 3 | . . . . 4 6 . . . . . Energy Gun 6 | . . . . 7 11 2 . . . 2 Energy Cannon 1 | . . 3 11 . . . . . . . Ballistic Gun 21 | . 28 38 22 26 17 9 . 2 5 2 Ballistic Cannon 1 | . . 1 11 1 . 2 . . . . Peak Build Rating 50 | 6 6 22 21 40 50 50 1 11 8 35 Average Rating 30 | 3 6 16 20 30 44 34 1 6 8 11 On Entrance 14 | . 6 6 20 21 40 45 1 1 8 8 Avg Prop Armor Cover (%) 6 | . . 7 . . 5 . . . . 3 Naked Turns 269 | . . . . . . 117 38 5 . 109 Heaviest Build 79 | 10 10 42 42 67 74 79 . 3 3 36 Greatest Support 70 | 40 40 40 40 60 70 59 3 6 6 27 Greatest Overweight (x) 7 | . . 1 1 1 1 7 . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 5 5 5 10 Average Capacity 16 | 6 8 13 15 18 20 17 5 5 5 5 Most Carried 20 | 5 4 12 12 20 20 20 5 5 5 5 Average Carried 12 | 2 2 8 10 14 16 15 4 4 5 3 Final Capacity 20 | 8 8 15 15 20 20 5 5 5 5 5 Final Carried 17 | 2 4 10 12 17 17 4 5 5 5 2 Class Distribution -------------------- 72% | Gunner 14% | Mutant 8% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Matter Collected 4481 | 237 38 1129 72 1203 1186 223 63 . . 330 Remotely . | . . . . . . . . . . . Salvage Created 7011 | . 112 1926 155 1894 1974 307 . . . 643 Parts 377 | . 12 124 14 92 93 20 . . . 22 Haulers Intercepted 10 | . . 3 . 6 1 . . . . . Recyclers Shooed 3 | . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Combat Hostiles Destroyed 140 | . 6 41 7 32 41 8 . . . 5 Guns 113 | . 1 37 1 28 34 8 . . . 4 Cannons 16 | . . 4 6 4 2 . . . . . AOE 9 | . 5 . . . 4 . . . . . Classes Destroyed 16 | . 2 9 1 2 2 . . . . . Worker 6 | . . 2 . 2 . 1 . . . 1 Builder 3 | . . 1 . . 1 1 . . . . Tunneler 3 | . . 1 . . 1 . . . . 1 Hauler 10 | . . 3 . 6 1 . . . . . Recycler 5 | . . . . . 3 . . . . 2 Mechanic 1 | . . . . 1 . . . . . . Operator 4 | . . 2 . 1 1 . . . . . Watcher 3 | . . 2 . 1 . . . . . . Swarmer 32 | . 5 6 2 3 13 3 . . . . Grunt 62 | . 1 23 4 18 11 3 . . . 2 Brawler 1 | . . 1 . . . . . . . . Duelist 3 | . . 2 . 1 . . . . . . Sentry 24 | . . 9 . 7 6 . . . . 2 Hunter 5 | . . . . 3 1 . . . . 1 Programmer 12 | . . . . . 10 2 . . . . Assembled 1 | . . . 1 . . . . . . . Best Kill Streak 8 | . 5 6 2 6 8 4 . . . 3 Combat Bots Only 6 | . 5 6 2 5 4 3 . . . 2 Max Kills in Single Turn 5 | . 5 2 1 2 2 1 . . . 2 Gunslinging 1 | . . 1 . 1 1 . . . . . Exploded 5 | . 5 . . . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Hostile Shots Fired 923 | . 20 148 17 117 290 191 . . . 140 Missed 301 | . 5 42 6 27 94 79 . . . 48 Hits 622 | . 15 106 11 90 196 112 . . . 92 Melee 16 | . . 7 1 2 . 6 . . . . Projectile 606 | . 15 99 10 88 196 106 . . . 92 AOE 1 | . . . . . . . . . . 1 Critical Strikes 19 | . . 5 . 1 6 3 . . . 4 Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 9483 | . 192 1405 116 1540 2639 1746 . . . 1845 Core 2524 | . 31 227 . 150 342 759 . . . 1015 Absorbed by Shields 212 | . . . . . . 212 . . . . Core Remaining (%) 60 | 100 87 . 43 72 51 . 10 . . . Volleys Fired 388 | . 11 107 12 90 86 35 . . . 47 Largest 4 | . 2 4 4 4 4 4 . . . 3 Hottest 207 | . 40 151 151 151 207 172 . . . 141 Shots Fired 1250 | . 23 393 18 333 324 95 . . . 64 Gun 1128 | . 23 353 4 289 313 82 . . . 64 Cannon 122 | . . 40 14 44 11 13 . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 958 | . 23 363 16 263 194 72 . . . 27 Thermal 260 | . . 30 2 62 117 12 . . . 37 Explosive . | . . . . . . . . . . . Electromagnetic 32 | . . . . 8 13 11 . . . . Robot Hit Streak 21 | . 4 15 6 13 11 8 . . . 21 Robot Miss Streak 9 | . 4 4 1 7 9 7 . . . 3 Penetration Max 1 | . . . . . 1 . . . . 1 Secondary Targets 14 | . . 6 . 5 2 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . Shots Hit Robots 769 | . 11 230 11 202 202 63 . . . 50 Core Hits 362 | . 13 92 8 73 113 44 . . . 19 Critical Kills 5 | . . 1 . . 1 . . . . 3 Critical Parts Destroyed 2 | . . . . 1 . . . . . 1 Critical Strikes 20 | . . 1 1 6 3 1 . . . 8 Burn 11 | . . . . 4 2 1 . . . 4 Destroy 7 | . . 1 . 1 1 . . . . 4 Blast 2 | . . . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14372 | . 273 2987 253 3860 4502 1422 . . . 1075 Guns 12111 | . 84 2582 34 3248 3856 1232 . . . 1075 Cannons 1414 | . . 367 219 525 113 190 . . . . Explosions 775 | . 185 . . 87 503 . . . . . Melee . | . . . . . . . . . . . Ramming 72 | . 4 38 . . 30 . . . . . Kinetic 9681 | . 84 2582 210 2790 2358 1096 . . . 561 Thermal 3522 | . . 367 43 913 1525 160 . . . 514 Explosive 336 | . . . . . 336 . . . . . Electromagnetic 761 | . 185 . . 157 253 166 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 2 . . 1 2 2 2 . 7 7 Average Corruption 1 | . 1 . . 1 1 2 2 . 7 3 Corruption Purged 6 | . . . . . 1 . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 73 | . 2 . . 4 45 4 . . . 18 Message Errors 25 | . . . . 1 15 1 . . . 8 Matter Fused 14 | . 1 . . . 8 1 . . . 4 Heat Flow Errors 8 | . . . . . 8 . . . . . Energy Discharges 6 | . . . . 1 3 1 . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . 6 . . . . 2 Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 4 | . 1 . . . 2 . . . . 1 Alerts 4 | . . . . 1 2 . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 145 | . . 10 . 135 . . . . . . Projectiles 14 | . . 10 . 4 . . . . . . Explosions 131 | . . . . 131 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 12 | . . 1 1 4 1 5 . . . . Impact 2 | . . 1 . . 1 . . . . . Kinetic 10 | . . . 1 4 . 5 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 288 | . 36 . . 138 114 . . . . . Shots 6 | . 1 . . 2 3 . . . . . Rammed 3 | . 1 2 . . . . . . . . Targets Rammed 10 | . 1 4 . . 5 . . . . . Kicked 5 | . . . . . 5 . . . . . Crushed 2 | . . 2 . . . . . . . . Highest Temperature 288 | . 6 288 39 273 273 63 . . . 172 Average Temperature 57 | . 5 54 18 80 51 26 . . . 39 Received Heat Transfer 2127 | . 24 426 42 513 417 504 . . . 201 Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . 1 . . . 1 . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . 1 Parts Melted 13 | . . . . 1 6 . . . . 6 Heat Transferred 7644 | . . 629 74 1937 2923 370 . . . 1711 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Maximum Alert Level 2 | . . 2 1 2 2 1 . . . 1 Low Security (%) 54 | 100 100 32 83 27 64 41 . 100 100 99 Level 1 37 | . . 40 16 70 28 58 . . . . Level 2 7 | . . 27 . 1 7 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 685 | . 153 627 287 416 685 335 . 128 41 200 Initial 335 | . . 39 236 12 186 335 . 123 41 21 Average 194 | . 59 272 95 238 187 210 . 119 38 50 Influence Increases 5228 | . 227 1253 201 1184 1432 439 64 15 . 413 Destroy 0b10 Robot/C 2920 | . 120 820 140 720 820 160 40 . . 100 Destroy 0b10 Robot/NC 175 | . . 55 . 55 35 10 . . . 20 Destroy Leader 786 | . 20 210 30 204 242 40 10 . . 30 Allied During Kill 21 | . . . 2 5 . . 14 . . . Successful Hack 223 | . 24 43 11 36 109 . . . . . Disable Machine 375 | . 30 45 . 150 135 15 . . . . Destroy Structure 98 | . 3 20 3 14 46 4 . . . 8 Partial Spotted 30 | . . . . . . . . 15 . 15 Lose Combat Pursuer 600 | . 30 60 15 . 45 210 . . . 240 Influence Decreases 5049 | . 132 741 776 806 1157 896 95 94 87 265 Entered New Map 1267 | . . 56 371 20 224 350 85 74 77 10 Time Decay 3242 | . 132 625 405 686 763 416 10 20 10 175 Lost Part 520 | . . 50 . 100 160 130 . . . 80 Lost Ally 20 | . . 10 . . 10 . . . . . Squads Dispatched 37 | . 2 7 1 7 10 3 . . . 7 Investigation 13 | . . 5 1 4 2 . . . . 1 Extermination 11 | . . . . . 8 2 . . . 1 Reinforcement 10 | . 2 2 . 2 . 1 . . . 3 Assault 2 | . . . . . . . . . . 2 Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Distress Signals 12 | . 2 2 . 2 2 3 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 251 | . 13 55 9 55 55 31 . 1 3 29 Peak Tracking Total 13 | . 6 6 4 5 4 13 . 1 3 11 Tactical Retreats 21 | . 2 4 1 . 2 6 . . . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Traps Triggered 13 | . 1 2 . 2 6 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Machines Disabled 25 | . 2 3 . 10 9 1 . . . . Max in Single Turn 4 | . 2 2 . 3 4 1 . . . . Garrison Access 5 | . . . . 1 3 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Machines Accessed 52 | . 5 12 1 10 19 4 . . . 1 Terminals 40 | . 5 10 1 9 12 3 . . . . Fabricators 3 | . . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 4 | . . 1 . . 2 . . . . 1 Garrison Access 4 | . . . . 1 3 . . . . . Total Hacks 132 | . 13 36 5 33 37 6 . . . 2 Successful 77 | . 11 20 2 19 23 2 . . . . Failed 55 | . 2 16 3 14 14 4 . . . 2 Catastrophic 5 | . . . . 2 . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 116 | . 13 35 5 33 25 5 . . . . Terminals 112 | . 13 32 5 31 26 5 . . . . Fabricators 3 | . . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 11 | . . 3 . . 6 . . . . 2 Garrison Access 5 | . . . . 2 3 . . . . . Terminal Hacks 16 | . 1 4 1 8 2 . . . . . Record 1 | . . . . 1 . . . . . . Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 6 | . . 2 . 4 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . Terminal Index 5 | . 1 1 1 1 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Network Status 2 | . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . 3 . . 4 . . . . . Retrieve Study 7 | . . 3 . . 4 . . . . . Garrison Access Hacks 4 | . . . . 1 3 . . . . . Seal Access 4 | . . . . 1 3 . . . . . Unauthorized Hacks 48 | . 10 13 1 10 12 2 . . . . Terminals 47 | . 10 12 1 10 12 2 . . . . Track 3 | . 2 . . 1 . . . . . . Assimilate 5 | . 2 2 . . 1 . . . . . Botnet 35 | . 5 9 1 8 10 2 . . . . Operators 4 | . 1 1 . 1 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 45 | . 5 11 1 9 15 3 . . . 1 Full Trace Events 16 | . 1 6 1 5 2 . . . . 1 Feedback Events 2 | . 1 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Hackware Fried 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . 3 . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Programmers 3 | . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Total Allies 5 | . . 1 1 . 1 . 2 . . . Largest Group 1 | . . 1 1 1 1 . 1 . . . Highest-Rated Group 165 | . . 10 31 31 10 . 165 . . . Highest-Rated Ally 165 | . . 10 31 31 10 . 165 . . . Total Orders 1 | . . . . . 1 . . . . . ROAM 1 | . . . . . 1 . . . . . Ally Attacks 9 | . . . 1 7 . . 1 . . . Total Damage 230 | . . . 20 85 . . 125 . . . Kills 8 | . . . 1 4 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Active Infowar (turns) 1 | . . . . . . 1 . . . . ECM 1 | . . . . . . 1 . . . . Robot Analysis Total 6 | . . 2 . 4 . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Turns Passed 13532 | 58 419 2353 1097 2740 5004 1003 38 40 24 756 Spaces Moved 7807 | 36 237 1153 532 1422 2528 705 68 78 59 989 Core 677 | 13 . . . . . 373 68 8 . 215 Treads 3349 | 23 237 1153 532 1404 . . . . . . Legs 2888 | . . . . 18 2528 332 . . . 10 Wheels . | . . . . . . . . . . . Hover 12 | . . . . . . . . . . 12 Flight 881 | . . . . . . . . 70 59 752 Fastest Speed 32 | 50 160 160 200 160 106 50 50 40 40 32 Average Speed 142 | 120 160 167 200 169 156 122 50 41 40 43 Slowest Speed 400 | 160 160 240 200 200 196 400 50 50 40 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 1 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 46 82 96 90 67 15 11 2 62 17 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 1 | . . 1 . . . . . . . . Terrain Destroyed 89 | . 3 18 3 13 47 4 . . . 1 Melee . | . . . . . . . . . . . Projectile 15 | . . 2 3 3 2 4 . . . 1 AOE 74 | . 3 16 . 10 45 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Fac Was Fac Total 9484 | 51 259 1355 551 1629 3392 773 71 87 57 1259 Wait 933 | . 9 16 4 38 676 2 3 . . 185 Move 7792 | 35 236 1152 531 1421 2527 704 67 78 56 985 Hop 3 | . . . . . . . . . 1 2 Pick Up 143 | 9 2 30 3 33 34 12 1 4 . 15 Fast Attach . | . . . . . . . . . . . Attach 95 | 6 . 14 . 20 24 14 . 3 . 14 Detach 6 | . . 1 . 2 . 3 . . . . Swap 36 | . . 16 . 9 10 . . . . 1 Drop 63 | 1 . 15 1 16 15 3 . 2 . 10 Fire 388 | . 11 107 12 90 86 35 . . . 47 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 5 | . . . . . 5 . . . . . Crush 5 | . 1 4 . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / [*Low x2]) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 12) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Weapon x2 817 | -9/Materials | Build established: Gunner 835 | -9/Materials | Discovered new exit (range 10) 973 | -9/Materials | Discovered new exit (range 3) 1590 | -9/Materials | Discovered new exit (range 4) 2176 | -9/Materials | Core integrity fell below 50% 2356 | -9/Materials | Discovered new exit (range 5) 2474 | -9/Materials | Discovered new exit (range 16) 2581 | -9/Materials | Identified exit to Mines 2581 | -9/Materials | Identified exit to Storage 2581 | -9/Materials | Hacking Suite fried by hacking feedback 2831 | -9/Materials | Entered Mines 3034 | -9/Mines | Excavation squad dispatched 3034 | -9/Mines | A large section of the Mines collapsed 3232 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3236 | -9/Mines | Found Prototype Device 3439 | -9/Mines | Discovered new exit (range 9) 3463 | -9/Mines | Learned 2 Materials zone layouts 3495 | -9/Mines | Learned location of Recycling (-9) 3522 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3691 | -9/Mines | Discovered new exit (range 6) 3698 | -9/Mines | Received a Mining Laser from a helpful Derelict 3928 | -9/Mines | Entered Materials 3928 | -8/Materials | Accompanied by 1 ally 3928 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4216 | -8/Materials | Discovered new exit (range 7) 4351 | -8/Materials | Build established: Tank 4688 | -8/Materials | Garrison activated, responded to threat 4976 | -8/Materials | Build established: Scavenger-Tank 5025 | -8/Materials | Discovered new exit (range 10) 5635 | -8/Materials | Build established: Gunner 6657 | -8/Materials | Lost 3 parts (2n1w) 6668 | -8/Materials | Entered Factory 6668 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7189 | -7/Factory | Lost 3 parts (1p1n1w) 8543 | -7/Factory | Discovered new exit (range 15) 10267 | -7/Factory | Discovered new exit (range 3) 10402 | -7/Factory | Discovered new exit (range 5) 10441 | -7/Factory | Discovered new exit (range 15) 10485 | -7/Factory | Discovered new exit (range 16) 11343 | -7/Factory | Lost 3 parts (2n1w) 11590 | -7/Factory | Build established: Tank 11672 | -7/Factory | Entered another Factory area 11672 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11819 | -6/Factory | Discovered new exit (range 8) 12104 | -6/Factory | Lost 3 parts (1n2w) 12375 | -6/Factory | Build established: Mutant 12443 | -6/Factory | Released all parts (6) 12472 | -6/Factory | Lost 7 parts (2p1n2u2w) 12482 | -6/Factory | Discovered new exit (range 4) 12611 | -6/Factory | Released all parts (2) 12622 | -6/Factory | Core integrity fell below 50% 12644 | -6/Factory | Core integrity fell below 20% 12675 | -6/Factory | Entered Lower Caves 12703 | -6/Lower Caves | ME-RLN showed up to help 12705 | -6/Lower Caves | ME-RLN revealed a hidden path 12713 | -6/Lower Caves | Entered Factory 12713 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12753 | -5/Factory | Sucked down chute 12753 | -5/Factory | Entered Waste 12767 | -5/Waste | Spotted C-40 Crusher 12768 | -5/Waste | EMP discharged 12770 | -5/Waste | Spotted C-40 Crusher 12771 | -5/Waste | Discovered new exit (range 16) 12771 | -5/Waste | Spotted C-40 Crusher 12772 | -5/Waste | Spotted C-40 Crusher 12777 | -5/Waste | Entered Factory 13406 | -5/Factory | Core integrity fell below 50% 13436 | -5/Factory | Lost 6 parts (1p2n3w) 13454 | -5/Factory | Core integrity fell below 20% 13533 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- dispatching multiple assault carriers. 13453_ Penetrated by Slug. 13457_ IWO:JFMPO/:VQ6F>4QH| 13479_ ALERT: Security rotation in progress. 13482_ System corrupted: Component data lost. 13510_ Acquired Linear Gravjet. 13522_ Slug penetrates Wall. 13524_ H-66 Slayer deploys Drone. 13524_ Slug penetrates Wall. 13524_ Penetrated by Slug. 13524_ Drone sends a signal. 13524_ H-66 Slayer retrieves Drone. 13526_ Slug penetrates Wall. 13527_ Penetrated by Slug. 13527_ Linear Gravjet destroyed. 13530_ Slug penetrates Wall. 13530_ Penetrated by Slug. 13530_ Linear Gravjet destroyed. 13530_ Penetrated by Slug. 13533_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | + "" " " " " + #???##########?? | | #### "Y " " " " ###### #?? #?? | | ???# "" " " " " #????# #?? #?? | | ???# #????# #? #?? | | ##########+########### #? #?? | | # #?? | | # #?? | | + #?? | | # #?? | | # #?? | | """ """ """ """ ######### #? #?? | | """ """ """ """ ######### #? #?? | | """ """ """ """ ## # #?? #?? | | ## # ##############?? | | """ """ """ """ ## # # !!* #?? | | """ """ """ """ ## # # !!* #?? | | """ """ """ """ ## # # !* #?? | | # ## # # = #?? | | # """ """ """ """ ## # # * #?? | | # """ """ """ """ ## # ######+#####???? | | # """ """ """ """ ## # #???# #???? | | # ## # #???# #???? | | # """ """ """ """ ## ] # #???# #???? | | # """ """ """ """ ## # #???# #???? | | # """ """ """ """ ##= # #???# #???? | | # #####@### #???# #???? | | # "" """ """ """ h #???# ##+##### | | # "T """ """ """ #???# # # | | + "" """ """ """ #???# # # | | # #???# # # | | # #???# # # | | ##### ###########???# # # | | #???# #?????????????# # # | | #???# #?#######?????# # # | | #???# #?# ####### # # | | ##### ### # # | | " + # | | ######### ### # # | | ????????# #?# ########### # | | ????????#### T###########?#######?????????# # | | ???????????####???????????????????????????# # | | ???????????????????????????????????????????####### | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 25 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Titanium Leg | -7/Factory | Hacked VSS Leg | -7/Factory | Hacked Hyb. Deuterium Engine | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed XenonKineticAxe Manual? 0 Play Time 01:18:52 Cumulative 56.4 hours Start 2025.11.20 @ 15:24:42 End 2025.11.20 @ 16:45:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2965b4c-b4f8-42dd-8149-30d17753b5ea