Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 20:57:08 Player: oberon720 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (332) 332 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 2873 Bonus ------- Follower Combat Kills 308 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Advanced Heat Sink Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Hacking Suite Hacking Drone Bay (1/1) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Hacking Suite Thief Drone Bay > --- WEAPON ----------- Riot Gun Plasma Rifle > --- INVENTORY -------- Improved Cooling System Hacking Suite Hacking Suite Hacking Drone Bay Remote Datajack [Rating: 39] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Remote Datajack Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 39 | 7 5 9 3 5 10 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 5 . 1 4 Treads 3 | . . . . 1 2 Leg 6 | 2 2 . . . 2 Wheel . | . . . . . . Hover 4 | . . 4 . . . Flight 1 | . . 1 . . . Utility 14 | 2 1 4 3 2 2 Device 7 | 1 . . 3 1 2 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . 1 . Protection 4 | . . 4 . . . Artifact . | . . . . . . Weapon 8 | 2 1 . . 2 3 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 12 | . . 6 . . 6 Power 2 | . . 1 . . 1 Propulsion 7 | . . 4 . . 3 Utility . | . . . . . . Weapon 3 | . . 1 . . 2 Highest Loss Streak 5 | . . 5 . . 3 To Critical Strikes . | . . . . . . Average Backups 4 | 1 5 6 5 4 4 Power . | . 1 . . . . Propulsion . | . 1 . . . . Utility 3 | . 1 5 5 4 3 Weapon . | . 1 . . . . Tool/Special . | . . . . . . Unused Backups 11 | . 1 7 . . 3 Power 1 | . . 1 . . . Propulsion 2 | . . 2 . . . Utility 6 | . . 3 . . 3 Weapon 2 | . 1 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 66 | . 100 66 8 44 83 Engine 5 | . 14 6 . . 8 Treads 9 | . . . . 2 22 Leg 5 | . 28 4 . . 2 Hover 1 | . . 15 . . . Device 16 | . 5 . 8 20 20 Storage 2 | . 14 4 . . . Processor 1 | . 8 4 . . . Hackware 7 | . . . . 9 11 Protection 1 | . . 13 . . . Energy Gun 4 | . . . . . 12 Ballistic Gun 5 | . 28 15 . . . Special Weapon 5 | . . . . 10 3 Peak Build Rating 39 | 7 10 22 10 26 39 Average Rating 20 | 3 9 12 2 18 31 On Entrance 7 | . 7 10 1 3 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 47 | . . 34 13 . . Heaviest Build 33 | 15 15 33 . 4 27 Greatest Support 76 | 20 26 26 9 22 76 Greatest Overweight (x) 8 | . . 8 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 Most Carried 8 | 5 8 8 5 5 5 Average Carried 4 | 1 5 6 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 1 8 5 5 4 4 Class Distribution -------------------- 76% | Mutant 19% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 960 | 166 276 39 . 205 274 Remotely . | . . . . . . Salvage Created 482 | 20 365 51 . . 46 Parts 39 | 5 28 4 . . 2 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented 5 | . . . . . 5 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 9 1 . . 2 Guns 12 | . 9 1 . . 2 Classes Destroyed 6 | 1 4 1 . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 2 . . . . Operator 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 8 | . 6 . . . 2 Grunt 4 | . 3 1 . . . Best Kill Streak 5 | 1 5 1 . . 2 Combat Bots Only 4 | . 4 1 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 298 | . 60 127 2 . 109 Missed 100 | . 20 35 . . 45 Hits 198 | . 40 92 2 . 64 Projectile 198 | . 40 92 2 . 64 Critical Strikes 3 | . 1 2 . . . Damage Taken 2595 | . 386 1130 20 . 1059 Core 516 | . 104 245 20 . 147 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . . 7 . . . Core Remaining (%) 79 | 100 58 . . . . Volleys Fired 60 | 1 34 14 . 4 7 Largest 2 | 2 2 2 . 1 2 Hottest 125 | 40 40 40 . 5 125 Shots Fired 116 | 2 68 28 . 4 14 Gun 110 | 2 68 28 . . 12 Cannon . | . . . . . . Launcher . | . . . . . . Special 6 | . . . . 4 2 Kinetic 98 | 2 68 28 . . . Thermal 7 | . . . . . 7 Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 8 | 1 8 4 . 8 4 Robot Miss Streak 5 | . 5 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 74 | 1 43 17 . 4 9 Core Hits 28 | 1 19 5 . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 948 | 14 587 216 . . 131 Guns 940 | 14 579 216 . . 131 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . 8 . . . . Kinetic 809 | 14 579 216 . . . Thermal 86 | . . . . . 86 Explosive . | . . . . . . Electromagnetic 45 | . . . . . 45 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . . 32 Message Errors 7 | . . . . . 7 Matter Fused 9 | . . . . . 9 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 4 | . 4 . . . . Kicked 4 | . 4 . . . . Crushed . | . . . . . . Highest Temperature 405 | . 20 405 . . 240 Average Temperature 157 | . 7 207 . . 51 Received Heat Transfer 831 | . 99 492 12 . 228 Effects 5 | . . 5 . . . Energy Bleed 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 127 | 5 127 120 42 . . Initial 44 | . . 44 42 . . Average 42 | . 55 36 32 . . Influence Increases 988 | 5 238 236 30 . 479 Destroy 0b10 Robot/C 400 | . 180 20 . . 200 Destroy 0b10 Robot/NC 30 | 5 20 5 . . . Destroy Leader 58 | . 38 . . . 20 Allied During Kill 64 | . . . . . 64 Disable Machine 15 | . . 15 . . . Destroy Structure 1 | . . 1 . . . Lose Combat Pursuer 420 | . . 195 30 . 195 Influence Decreases 957 | 5 132 232 98 42 448 Entered New Map 172 | . . 62 68 42 . Time Decay 565 | 5 132 120 30 . 278 Lost Part 110 | . . 50 . . 60 Lost Ally 110 | . . . . . 110 Squads Dispatched 4 | . 1 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 12 25 2 . 31 Peak Tracking Total 17 | . 4 17 2 . 9 Tactical Retreats 11 | . . 3 1 . 7 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 3 . 1 . . Successful 3 | . 2 . 1 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 . . 2 . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 52 | . . . . . 52 Total Damage 1176 | . . . . . 1176 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 505 | 4 399 101 1 . . Seismic 147 | 4 143 . . . . T.N.C. 357 | . 256 101 . . . ECM 1 | . . . 1 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches 7 | . . . . . 7 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2984 | 60 400 260 74 1143 1047 Spaces Moved 2382 | 51 218 290 112 1072 639 Core 1113 | 25 . 77 112 890 9 Treads 712 | . . . . 182 530 Legs 368 | 26 218 24 . . 100 Wheels . | . . . . . . Hover 106 | . . 106 . . . Flight 83 | . . 83 . . . Fastest Speed 40 | 50 120 40 50 50 100 Average Speed 107 | 85 120 65 50 99 148 Slowest Speed 450 | 120 120 450 50 145 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 7 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 49 43 44 88 74 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 1 4 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 10 | . . . 1 4 5 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2683 | 65 289 328 129 1149 723 Wait 143 | . 12 . 13 64 54 Move 2364 | 50 217 276 111 1071 639 Hop 6 | . . 6 . . . Pick Up 32 | 7 11 6 . 2 6 Fast Attach 16 | 1 . 7 1 2 5 Attach 18 | 6 1 1 2 4 4 Detach 3 | . . . 2 1 . Swap 8 | . 4 1 . . 3 Drop 29 | . 6 17 . 1 5 Fire 60 | 1 34 14 . 4 7 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 4 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 14) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 672 | -9/Materials | Lost 5 parts (1p3n1w) 695 | -9/Materials | Core integrity fell below 50% 716 | -9/Materials | Discovered new exit (range 8) 721 | -9/Materials | Entered Mines 732 | -9/Mines | Found the Drone Emporium 734 | -9/Mines | Found Prototype Device 734 | -9/Mines | Identified Thief Drone Bay 758 | -9/Mines | Learned location of Storage (-7) 787 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 794 | -9/Mines | Discovered new exit (range 6) 795 | -9/Mines | Entered Zion 829 | -7/Zion | Learned Factory security intel 858 | -7/Zion | Learned location of Warlord (-4) 901 | -7/Zion | Given the Hacking Drone Bay 904 | -7/Zion | Found Prototype Device 904 | -7/Zion | Identified Hacking Drone Bay 963 | -7/Zion | Learned location of Recycling (-7) 1072 | -7/Zion | Learned location of Quarantine (-3) 1165 | -7/Zion | Learned location of 1 exit from Factory 1325 | -7/Zion | Received a hallucinogenic algorithm 1325 | -7/Zion | Ran a hallucination algorithm 1336 | -7/Zion | Ran a hallucination algorithm 1402 | -7/Zion | Found Prototype Special Weapon 1403 | -7/Zion | Identified RU-N14's Throwing Claymores 1528 | -7/Zion | Met Imprinter 1547 | -7/Zion | Imprinted 1549 | -7/Zion | Declared Zion's savior 1906 | -7/Zion | Discovered new exit (range 16) 1938 | -7/Zion | Entered Proximity Caves 1938 | -6/Proximity Caves | Accompanied by 4 allies 1973 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2476 | -6/Proximity Caves | Build established: Scavenger-Mutant 2677 | -6/Proximity Caves | Identified exit to Factory 2680 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2738 | -6/Proximity Caves | Lost 5 allies 2749 | -6/Proximity Caves | Spotted B-75 Beast 2830 | -6/Proximity Caves | Lost 3 parts (1p2n) 2835 | -6/Proximity Caves | Core integrity fell below 20% 2985 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Deuterium Engine destroyed. Adv. Treads destroyed. System corrupted: Matter fused (-6). Slug penetrates Wall. System corrupted: Thief Drone Bay rejected. Penetrated by Slug. Slug penetrates Wall. Arm. Treads destroyed. System corrupted: Matter fused (-7). Acquired Carbon-fiber Leg. Acquired 11 matter. Penetrated by Slug. Plasma Rifle destroyed. Acquired Carbon-fiber Leg. Acquired 12 matter. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-10). System corrupted: Heat flow error (+184). 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