Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.27 @ 18:48:01 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (170) 850 Value Destroyed (6135) 6135 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 13240 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 57 Met Data Miner 300 Cogmind --------- Core Integrity 190/1150 Matter 34/300 Energy 481/600 System Corruption 24% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Energy Well Long-range Terrain Scanner Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Focal Shield Authchip [Propulsion] Tesla Rifle Precision Rocket Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Improved Medium Armor Plating Light Regenerative Plating Advanced Thermal Shield > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Cold Fusion Reactor Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Matter Compressor Improved Sensor Array Improved Focal Shield Authchip [Propulsion] Tesla Rifle Wave Gun Proton Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator Precision Rocket Launcher Precision Rocket Launcher Improved Remote Datajack [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . 2 . . . . . . . . 1 . Utility 7 | . . . 2 2 . . . . 1 2 . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 207 | 6 15 20 29 11 8 18 2 14 28 15 37 4 Power 23 | 1 5 2 3 . . 1 . 1 4 . 6 . Engine 18 | 1 5 2 3 . . 1 . 1 3 . 2 . Core 1 | . . . . . . . . . . . 1 . Reactor 4 | . . . . . . . . . 1 . 3 . Propulsion 43 | 2 3 10 10 . . 1 . 3 5 5 4 . Treads 28 | . 2 10 10 . . 1 . 3 1 . 1 . Leg 15 | 2 1 . . . . . . . 4 5 3 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 80 | 1 4 2 5 8 6 12 . 4 10 5 20 3 Device 39 | . . . . 4 2 7 . 1 6 2 15 2 Storage 7 | 1 3 . . . . . . 1 1 . . 1 Processor 11 | . 1 2 . 2 . 1 . 2 1 1 1 . Hackware 2 | . . . . 1 . . . . 1 . . . Protection 21 | . . . 5 1 4 4 . . 1 2 4 . Artifact . | . . . . . . . . . . . . . Weapon 61 | 2 3 6 11 3 2 4 2 6 9 5 7 1 Energy Gun 6 | 2 3 . . . . . . . . . 1 . Energy Cannon 22 | . . 2 4 3 1 . 1 4 5 1 . 1 Ballistic Gun 21 | . . 4 5 . . . . . 3 4 5 . Ballistic Cannon 3 | . . . . . . 2 . 1 . . . . Launcher 9 | . . . 2 . 1 2 1 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . . . 1 2 . 1 . Parts Lost 55 | . . 5 3 . . 3 . 4 4 1 27 8 Power 6 | . . 1 . . . . . . . . 4 1 Propulsion 15 | . . 1 1 . . 1 . 3 2 . 7 . Utility 20 | . . 2 1 . . 2 . . 2 . 9 4 Weapon 14 | . . 1 1 . . . . 1 . 1 7 3 Highest Loss Streak 18 | . . 2 1 . . 1 . 2 2 1 18 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 98 98 99 100 99 85 98 95 98 90 40 Engine 6 | . 13 11 9 7 7 7 7 7 4 . 3 1 Reactor 1 | . . . . . . . . . 1 5 5 . Treads 22 | . 10 43 35 30 30 29 30 28 21 1 . . Leg 6 | . 17 . . . . . . . 1 21 21 . Device 7 | . . . . 14 11 16 15 9 8 9 15 20 Storage 8 | . 19 11 9 7 7 7 7 12 6 5 5 8 Processor 14 | . 4 10 9 23 23 17 15 22 20 17 14 6 Hackware 1 | . . . . . . . . . 5 5 . . Protection 5 | . . . 16 . 2 4 7 . 3 11 7 . Energy Gun 3 | . 28 . . . . . . . . . . 1 Energy Cannon 4 | . . 1 1 2 13 7 . 7 9 1 4 . Ballistic Gun 7 | . . 20 15 12 . . . . 6 15 8 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 13 47 56 72 68 77 76 76 76 81 86 101 66 Greatest Support 92 | 20 40 92 92 87 87 88 88 88 86 65 80 3 Greatest Overweight (x) 21 | 4 1 . 1 . . . . 1 4 1 21 21 Average Overweight (x) . | 1 . . . . . . . . . 1 1 20 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 9 Average Carried 18 | 5 11 19 19 19 19 18 20 18 19 19 18 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 20 19 19 20 20 20 20 17 20 20 10 5 Class Distribution -------------------- 50% | Mutant 12% | Scavenger-Mutant 9% | Skirmisher 8% | Scavenger-Gunner 7% | Derelict-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Matter Collected 4865 | 254 56 615 1143 . 286 461 . 377 469 655 537 12 Remotely . | . . . . . . . . . . . . . Salvage Created 5561 | 60 391 748 1413 . 149 368 . 322 413 818 879 . Parts 315 | 6 35 54 78 . 10 19 . 19 16 31 47 . Haulers Intercepted 2 | . 2 . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . 8 14 . 20 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Combat Hostiles Destroyed 140 | . 12 17 30 . 6 14 . 17 7 15 22 . Guns 81 | . 12 17 22 . . . . . 2 15 13 . Cannons 23 | . . . . . 2 5 . 8 5 . 3 . AOE 34 | . . . 7 . 4 8 . 9 . . 6 . Classes Destroyed 14 | 2 4 4 3 . . . . . 1 . . . Worker 6 | 2 . 1 3 . . . . . . . . . Builder 4 | . . . 1 . . . . . . . 3 . Tunneler 2 | 1 . . 1 . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Operator 4 | . . 1 3 . . . . . . . . . Watcher 11 | . 3 1 4 . . . . . . 2 1 . Swarmer 50 | . 9 4 4 . 5 4 . 11 . 4 9 . Grunt 56 | . 3 9 18 . . 8 . 4 3 8 3 . Brawler 3 | . . 1 . . . 2 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 20 | . . 3 6 . 1 . . 2 2 1 5 . Hunter 2 | . . . 1 . . . . . 1 . . . Programmer 8 | . . . . . . . . . 1 2 5 . Best Kill Streak 8 | 2 3 4 7 . 3 4 . 5 2 5 8 . Combat Bots Only 7 | . 3 4 6 . 3 4 . 5 2 5 7 . Max Kills in Single Turn 6 | 1 1 1 4 . 3 4 . 3 1 1 6 . Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 5 | . . . 3 . 3 4 . 3 . . 5 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Damage Taken 13022 | . 442 1262 2024 . 99 1051 . 822 905 1062 4600 755 Core 1868 | . 84 229 147 . . 190 . 127 55 76 561 399 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 222 | . . . . . . . . . . 73 149 . Core Remaining (%) 74 | 100 66 42 73 . . . . 54 93 92 . . Volleys Fired 451 | 3 65 56 120 2 5 35 . 33 30 36 63 3 Largest 3 | 2 2 2 2 1 2 2 . 2 3 3 3 1 Hottest 218 | 90 90 46 63 65 133 113 . 170 218 156 156 75 Shots Fired 866 | 6 130 111 214 2 8 47 . 36 64 97 149 2 Gun 653 | 6 130 111 188 . . . . . 18 89 111 . Cannon 174 | . . . 14 2 6 37 . 26 46 8 33 2 Launcher 39 | . . . 12 . 2 10 . 10 . . 5 . Special . | . . . . . . . . . . . . . Kinetic 539 | . . 111 188 . . 13 . 12 22 89 104 . Thermal 272 | 6 130 . . 2 6 24 . 14 42 8 40 . Explosive 39 | . . . 12 . 2 10 . 10 . . 5 . Electromagnetic 16 | . . . 14 . . . . . . . . 2 Robot Hit Streak 36 | 3 10 36 25 . 17 23 . 6 14 19 20 1 Robot Miss Streak 6 | 1 5 3 3 . . 3 . 5 1 5 6 1 Penetration Max 1 | . . . . . . . . . 1 1 1 . Secondary Targets 4 | . . . . . . . . . . 3 1 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . Shots Hit Robots 583 | 4 76 89 171 . 5 19 . 16 36 67 99 1 Core Hits 320 | 3 25 30 81 . 10 25 . 26 15 49 56 . Critical Kills 4 | . . . . . . 1 . . . 2 1 . Critical Parts Destroyed 4 | . . . 2 . . . . . . . 2 . Critical Strikes 12 | 1 1 . 3 . . 1 . . . 2 4 . Burn 3 | 1 1 . . . . . . . . . 1 . Meltdown 1 | . . . . . . 1 . . . . . . Destroy 7 | . . . 2 . . . . . . 2 3 . Corrupt 1 | . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16468 | 46 942 1380 3823 . 329 1604 . 1447 1036 1567 4266 28 Guns 8571 | 46 938 1376 2460 . . . . . 218 1463 2070 . Cannons 2849 | . . . 256 . 124 439 . 384 813 103 702 28 Explosions 4997 | . . . 1070 . 205 1165 . 1063 . . 1494 . Melee . | . . . . . . . . . . . . . Ramming 51 | . 4 4 37 . . . . . 5 1 . . Kinetic 7844 | . . 1376 2460 . . 173 . 155 291 1463 1926 . Thermal 3358 | 46 938 . 66 . 124 266 . 229 740 103 846 . Explosive 4931 | . . . 1004 . 205 1165 . 1063 . . 1494 . Electromagnetic 284 | . . . 256 . . . . . . . . 28 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . 4 . . . 3 3 3 . 1 24 24 Average Corruption 5 | . . 4 . . . 1 3 3 . 1 7 24 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 76 | . . 4 . . . 8 3 10 . 7 30 14 Message Errors 12 | . . 1 . . . 1 1 1 . 1 6 1 Matter Fused 23 | . . 1 . . . 4 2 3 . 2 10 1 Heat Flow Errors 7 | . . . . . . 1 . 1 . 1 1 3 Energy Discharges 8 | . . . . . . . . 2 . . 4 2 Parts Rejected 4 | . . . . . . . . 2 . . 1 1 Data Loss (minor) 9 | . . 1 . . . . . . . 3 3 2 Data Loss (major) 4 | . . 1 . . . . . . . . 1 2 Misfires 2 | . . . . . . 1 . . . . 1 . Alerts 2 | . . . . . . . . 1 . . . 1 Weapon Failures 5 | . . . . . . 1 . . . . 3 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 320 | . . . 22 . . 31 . 50 1 . 216 . Projectiles 104 | . . . . . . 23 . 31 1 . 49 . Explosions 216 | . . . 22 . . 8 . 19 . . 167 . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . 1 . . 2 . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 527 | . . . 13 . . 92 . 115 . . 307 . Shots 14 | . . . 1 . . 2 . 4 . . 7 . Rammed 6 | . . 1 3 . . . . . 2 . . . Targets Rammed 8 | . 1 1 3 . . . . . 2 1 . . Kicked 2 | . 1 . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 474 | 60 150 28 156 16 168 474 . 209 399 195 221 209 Average Temperature 71 | 26 55 5 41 10 73 148 . 55 135 61 52 104 Received Heat Transfer 3430 | . 78 429 936 . 12 306 . 90 336 310 933 . Effects 3 | . . . . . . 2 . . 1 . . . Shutdowns 1 | . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 8 | . 4 1 . . . 2 . . . . 1 . Heat Transferred 5292 | 198 2232 . 50 . 185 370 . 296 888 111 962 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Peak Influence 614 | 15 322 238 504 91 . . . . 82 217 614 256 Initial 256 | . 9 . 56 90 . . . . 10 . 60 256 Average 138 | 2 117 114 222 90 . . . . 16 107 237 237 Maximum Alert Level 2 | . 1 1 2 . . . . . . 1 2 1 Low Security (%) 75 | 100 72 88 54 100 . . . . 100 95 66 . Level 1 17 | . 27 11 37 . . . . . . 4 . 99 Level 2 6 | . . . 7 . . . . . . . 33 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 2 3 6 . . . . . 3 3 5 . Investigation 4 | . . 2 1 . . . . . 1 . . . Extermination 4 | . . . . . . . . . 1 1 2 . Reinforcement 13 | . 2 1 5 . . . . . 1 2 2 . Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 1 . 1 . Construction Impeded 2 | . . . 1 . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Distress Signals 12 | . 3 3 1 . . . . . 2 1 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 206 | . 29 22 43 . 3 16 . 18 10 21 39 5 Peak Tracking Total 10 | . 4 4 5 . 3 4 . 7 3 6 10 4 Tactical Retreats 10 | . 1 1 1 . . 1 . . . 2 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Traps Triggered 7 | . 2 2 . . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Machines Disabled 17 | . . . . . . . . 2 . . 15 . Max in Single Turn 4 | . . . . . . . . 1 . . 4 . Garrison Access 2 | . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Machines Accessed 34 | . 7 6 7 1 1 . 3 . 6 1 2 . Terminals 21 | . 7 4 5 . . . . . 2 1 2 . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . 2 . . . Total Hacks 113 | . 24 17 25 1 1 . 24 . 16 2 3 . Successful 59 | . 12 8 9 . 1 . 24 . 4 1 . . Failed 53 | . 11 9 16 1 . . . . 12 1 3 . Catastrophic 13 | . 4 2 2 1 . . . . 1 1 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 64 | . 24 15 18 . . . . . 2 2 3 . Terminals 67 | . 24 13 21 . . . . . 4 2 3 . Fabricators 5 | . . . . . . . . . 5 . . . Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 10 | . . . 2 1 . . . . 7 . . . Terminal Hacks 35 | . 6 1 3 . 1 . 24 . . . . . Record 4 | . . . . . . . 4 . . . . . Part Schematic 13 | . 1 . . . . . 12 . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Open Door 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 4 | . 2 . 2 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . Load Schematic 2 | . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . Seal Access 2 | . . . 1 . . . . . 1 . . . Unauthorized Hacks 15 | . 6 4 4 . . . . . . 1 . . Terminals 15 | . 6 4 4 . . . . . . 1 . . Assimilate 1 | . . 1 . . . . . . . . . . Botnet 14 | . 6 3 4 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 29 | . 7 6 6 1 . . . . 6 1 2 . Full Trace Events 2 | . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 1 . . . . 12 . . . . . Parts Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . . . . Total Damage 484 | . . . . . . . . 484 . . . . Kills 2 | . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Turns Passed 11793 | 110 1248 887 2026 243 862 1201 161 861 1694 1085 1123 292 Spaces Moved 5429 | 54 566 389 917 141 458 636 100 452 813 484 410 9 Core 46 | 29 . . . . . . . . . . 8 9 Treads 4095 | . 219 389 917 141 458 636 100 452 783 . . . Legs 1288 | 25 347 . . . . . . . 30 484 402 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 145 155 155 155 158 151 151 190 190 800 Average Speed 171 | 152 174 160 152 155 155 156 158 166 186 190 210 1061 Slowest Speed 1100 | 250 240 160 233 155 155 158 158 238 400 190 1100 1100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . 1 . Exploration Rate (%) 36 | 4 76 38 57 3 55 65 71 61 16 8 13 1 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . Scrap Searched 11 | . . . . . 3 6 . 2 . . . . Spaces Dug 32 | . . . . 1 . 12 . 7 5 4 3 . Terrain Destroyed 379 | . . . 82 1 19 106 . 39 16 13 103 . Melee . | . . . . . . . . . . . . . Projectile 61 | . . . . 1 . 10 . 6 16 12 16 . AOE 317 | . . . 82 . 19 96 . 33 . . 87 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Total 7140 | 73 701 552 1347 162 602 790 103 525 942 587 554 202 Wait 808 | 2 32 49 230 1 121 91 . 14 37 19 26 186 Move 5416 | 53 565 388 916 140 457 634 99 451 812 483 409 9 Hop . | . . . . . . . . . . . . . Pick Up 118 | 9 14 16 20 4 5 6 . 6 15 13 10 . Fast Attach 41 | 4 6 5 . 2 . . 2 3 10 2 7 . Attach 53 | 2 2 8 6 3 . 3 . 4 2 2 17 4 Detach 2 | . . 1 . 1 . . . . . . . . Swap 113 | . 7 7 23 6 8 15 . 7 16 11 13 . Drop 129 | . 9 21 29 3 6 5 2 7 18 20 9 . Fire 451 | 3 65 56 120 2 5 35 . 33 30 36 63 3 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . 1 . . Crush 6 | . . 1 3 . . . . . 2 . . . Escape Stasis 1 | . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 111 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 543 | -10/Materials | Central database locked down 772 | -10/Materials | Build established: Scavenger-Mutant 919 | -10/Materials | Discovered new exit (range 3) 1019 | -10/Materials | Discovered new exit (range 13) 1159 | -10/Materials | Discovered new exit (range 16) 1179 | -10/Materials | Build established: Mutant 1359 | -10/Materials | Entered another Materials area 1359 | -9/Materials | Evolved 2 slots: Propulsion x2 1956 | -9/Materials | Core integrity fell below 50% 2236 | -9/Materials | Discovered new exit (range 3) 2246 | -9/Materials | Entered another Materials area 2246 | -8/Materials | Evolved 2 slots: Utility x2 2441 | -8/Materials | Discovered new exit (range 11) 2863 | -8/Materials | Discovered new exit (range 3) 3927 | -8/Materials | Identified exit to Factory 4272 | -8/Materials | Entered Factory 4272 | -7/Factory | Evolved 2 slots: Utility x2 4500 | -7/Factory | Discovered new exit (range 4) 4505 | -7/Factory | Identified exit to Lower Caves 4515 | -7/Factory | Entered Lower Caves 4856 | -7/Lower Caves | Build established: Skirmisher 5248 | -7/Lower Caves | Discovered new exit (range 15) 5348 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5375 | -7/Lower Caves | Identified exit to Lower Caves 5377 | -7/Lower Caves | Entered another Lower Caves area 5756 | -7/Lower Caves | Discovered new exit (range 15) 5776 | -7/Lower Caves | Identified exit to Factory 5944 | -7/Lower Caves | Spotted B-75 Beast 6148 | -7/Lower Caves | Crushed by falling debris 6228 | -7/Lower Caves | Learned Factory terminal intel 6415 | -7/Lower Caves | Build established: Mutant 6564 | -7/Lower Caves | Discovered new exit (range 8) 6577 | -7/Lower Caves | Identified exit to Data Miner 6578 | -7/Lower Caves | Entered Data Miner 6579 | -7/Data Miner | Discovered new exit (range 6) 6610 | -7/Data Miner | Met Data Miner 6651 | -7/Data Miner | Learned location of Section 7 (-2) 6651 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6673 | -7/Data Miner | Received God Mode back door access code from Data Miner 6737 | -7/Data Miner | Identified exit to Proximity Caves 6739 | -7/Data Miner | Entered Proximity Caves 6799 | -6/Proximity Caves | Escorted by Enhanced Grunt 6853 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7102 | -6/Proximity Caves | Spotted B-75 Beast 7285 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7465 | -6/Proximity Caves | Build established: Derelict-Mutant 7517 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7600 | -6/Proximity Caves | Entered Factory 7600 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7601 | -6/Factory | Loaded intel: 28 terminal locations 8765 | -6/Factory | Discovered new exit (range 16) 8802 | -6/Factory | Identified exit to Factory 9030 | -6/Factory | Incoming investigation squad redirected 9081 | -6/Factory | Fabricated Lgt. Regenerative Plating? 9294 | -6/Factory | Entered another Factory area 9294 | -5/Factory | Evolved 2 slots: Utility x2 9380 | -5/Factory | Build established: Scavenger-Gunner 10101 | -5/Factory | Discovered new exit (range 12) 10377 | -5/Factory | Identified exit to Factory 10379 | -5/Factory | Entered another Factory area 10379 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11142 | -4/Factory | Destroyed 7 combat bots 11179 | -4/Factory | First assault squad dispatched 11256 | -4/Factory | Lost 5 parts (4n1u) 11303 | -4/Factory | Discovered new exit (range 22) 11367 | -4/Factory | Crushed by falling debris 11367 | -4/Factory | System corruption reached 10% 11376 | -4/Factory | Incoming assault squad redirected 11449 | -4/Factory | Lost 18 parts (4p3n4u7w) 11502 | -4/Factory | Entered Armory 11582 | -4/Armory | Core integrity fell below 50% 11622 | -4/Armory | Lost 4 parts (1p1u2w) 11794 | -4/Armory | Core integrity fell below 20% 11794 | -4/Armory | Self-destructed Last Messages --------------- 11591_ System corrupted: IFF burst signal emitted. 11591_ Penetrated by Slug. 11591_ Wave Gun destroyed. 11592_ Acquired 12 matter. 11611_ System corrupted: Component data lost. 11627_ System corrupted: Heat flow error (+162). 11647_ System corrupted: Component data lost. 11662_ System corrupted: Heat flow error (+271). 11683_ System corrupted: Energy discharge (-150). 11702_ System corrupted: Heat flow error (+278). 11713_ ALERT: Security rotation in progress. 11736_ System corrupted: Energy discharge (-138). 11751_ System corrupted: Matter fused (-10). 11766_ System corrupted: Substantial component data lost. 11785_ System corrupted: Adv. Thermal Shield rejected. 11792_ System corrupted: Proton Cannon failed to cycle. 11793_ Exp. Heat Sink destroyed. 11793_ Proton Cannon destroyed. 11793_ Imp. Sensor Array destroyed. 11793_ Hcp. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????? ? ? ##? ? # | | ?????????? ?#######?#?# | | ???????" ??#??##?### ## | | ?????? """ ## ?##?## ## | | ?????"?"?? """ ##?###### #? | | ?????"?" ? ?"?? ?? ?##### ## | | ??????? ? ? #? ?? ## | | ???? ? """ """ #### ####?## | | ???# ??""" """? ?### #?##?## | | ?? # """ """ ?###? #?##### | | ?? ? ??? #### ?#?#### | | ? ??? ? ?###? #??#### | | ? ??#?######???#???##?####?? | | ? ?# ## ?? ##?## | | ?? ## ? ? ## ##### | | ? ?## ? ## ? # ## | | ? ## "? ??# ? # ## | | ? ## "" ?## ? # #? | | # #? ?"? ## ?? # #? | | ?? ## "" ?##? # ## | | ? ?? " ## # #? | | ? ?## ? ## ? ?# ## | | ? ####+###?#####+#####% ## | | ? ?? i %% ## | | ? ? lll | | ?? ?####+#??######+######@## | | ??##### ? ## ? ? ?# ## | | ?? ? ## ""?"?? ## ## | | ?? # ?#? " " ## ## | | ??? ?# ##? "?"?" ## ## | | ???" # ## " """? ?# ## | | ???"??#?""" ## " ?"? ## ## | | ???? ?# """ ?# """"" ?# #? | | ???? ?? """ #? + ## | | ??????# #?#####?######## | | ????? #? #?##??######?#?# | | ??????#? ?# ####?####?# | | ??????# ? ###########?#?## | | ??????????##?##############? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 35 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Terrain Scan Processor | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedComponentBox Manual? 0 Play Time 01:16:41 Cumulative 144.0 hours Start 2023.06.26 @ 19:35:33 End 2023.06.27 @ 18:48:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93cd4ebc-fea3-4dad-9243-67dad0e8257f